/openbmc/qemu/stubs/ |
H A D | runstate-check.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
H A D | change-state-handler.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
H A D | vm-stop.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
/openbmc/qemu/hw/core/ |
H A D | vm-change-state-handler.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
/openbmc/qemu/target/alpha/ |
H A D | sys_helper.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
/openbmc/qemu/hw/misc/ |
H A D | imx7_snvs.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
H A D | slavio_misc.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
H A D | exynos4210_pmu.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
H A D | arm_sysctl.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
/openbmc/qemu/hw/s390x/ |
H A D | tod-kvm.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
H A D | sclpquiesce.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
/openbmc/qemu/migration/ |
H A D | global_state.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
/openbmc/qemu/hw/ppc/ |
H A D | mpc8544_guts.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
H A D | prep_systemio.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
H A D | ppc_booke.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
/openbmc/qemu/include/sysemu/ |
H A D | runstate.h | 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
/openbmc/qemu/target/sparc/ |
H A D | int32_helper.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
/openbmc/qemu/replay/ |
H A D | replay-internal.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
|
/openbmc/qemu/hw/ipmi/ |
H A D | ipmi.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
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/openbmc/qemu/hw/display/ |
H A D | qxl-render.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
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/openbmc/qemu/hw/pci-host/ |
H A D | sabre.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
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/openbmc/qemu/target/sh4/ |
H A D | helper.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
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/openbmc/qemu/hw/watchdog/ |
H A D | watchdog.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
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/openbmc/qemu/target/s390x/ |
H A D | sigp.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
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/openbmc/qemu/hw/timer/ |
H A D | pxa2xx_timer.c | diff 54d31236b906c8f03eb011717de7bc47000720c3 Mon Aug 12 00:23:59 CDT 2019 Markus Armbruster <armbru@redhat.com> sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence:
* It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits).
* It pulls in more than a dozen additional headers.
Split stuff related to run state management into its own header sysemu/runstate.h.
Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects.
Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h.
Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build]
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