Searched hist:"2533 e726" (Results 1 – 7 of 7) sorted by relevance
/openbmc/linux/drivers/net/ethernet/mellanox/mlx5/core/steering/ |
H A D | dr_ste_v1.h | 2533e726 Mon Aug 29 17:21:05 CDT 2022 Yevgeny Kliteynik <kliteyn@nvidia.com> net/mlx5: DR, Split chunk allocation to HW-dependent ways
This way we are able to allocate chunk for modify_headers from 2 types: STEv0 that is allocated from the action area, and STEv1 that is allocating the chunks from the special area for patterns.
Signed-off-by: Muhammad Sammar <muhammads@nvidia.com> Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Reviewed-by: Alex Vesker <valex@nvidia.com> Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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H A D | dr_ste_v2.c | 2533e726 Mon Aug 29 17:21:05 CDT 2022 Yevgeny Kliteynik <kliteyn@nvidia.com> net/mlx5: DR, Split chunk allocation to HW-dependent ways
This way we are able to allocate chunk for modify_headers from 2 types: STEv0 that is allocated from the action area, and STEv1 that is allocating the chunks from the special area for patterns.
Signed-off-by: Muhammad Sammar <muhammads@nvidia.com> Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Reviewed-by: Alex Vesker <valex@nvidia.com> Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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H A D | dr_ste.h | 2533e726 Mon Aug 29 17:21:05 CDT 2022 Yevgeny Kliteynik <kliteyn@nvidia.com> net/mlx5: DR, Split chunk allocation to HW-dependent ways
This way we are able to allocate chunk for modify_headers from 2 types: STEv0 that is allocated from the action area, and STEv1 that is allocating the chunks from the special area for patterns.
Signed-off-by: Muhammad Sammar <muhammads@nvidia.com> Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Reviewed-by: Alex Vesker <valex@nvidia.com> Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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H A D | dr_ste_v1.c | 2533e726 Mon Aug 29 17:21:05 CDT 2022 Yevgeny Kliteynik <kliteyn@nvidia.com> net/mlx5: DR, Split chunk allocation to HW-dependent ways
This way we are able to allocate chunk for modify_headers from 2 types: STEv0 that is allocated from the action area, and STEv1 that is allocating the chunks from the special area for patterns.
Signed-off-by: Muhammad Sammar <muhammads@nvidia.com> Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Reviewed-by: Alex Vesker <valex@nvidia.com> Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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H A D | dr_action.c | 2533e726 Mon Aug 29 17:21:05 CDT 2022 Yevgeny Kliteynik <kliteyn@nvidia.com> net/mlx5: DR, Split chunk allocation to HW-dependent ways
This way we are able to allocate chunk for modify_headers from 2 types: STEv0 that is allocated from the action area, and STEv1 that is allocating the chunks from the special area for patterns.
Signed-off-by: Muhammad Sammar <muhammads@nvidia.com> Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Reviewed-by: Alex Vesker <valex@nvidia.com> Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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H A D | dr_ste.c | 2533e726 Mon Aug 29 17:21:05 CDT 2022 Yevgeny Kliteynik <kliteyn@nvidia.com> net/mlx5: DR, Split chunk allocation to HW-dependent ways
This way we are able to allocate chunk for modify_headers from 2 types: STEv0 that is allocated from the action area, and STEv1 that is allocating the chunks from the special area for patterns.
Signed-off-by: Muhammad Sammar <muhammads@nvidia.com> Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Reviewed-by: Alex Vesker <valex@nvidia.com> Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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H A D | dr_types.h | 2533e726 Mon Aug 29 17:21:05 CDT 2022 Yevgeny Kliteynik <kliteyn@nvidia.com> net/mlx5: DR, Split chunk allocation to HW-dependent ways
This way we are able to allocate chunk for modify_headers from 2 types: STEv0 that is allocated from the action area, and STEv1 that is allocating the chunks from the special area for patterns.
Signed-off-by: Muhammad Sammar <muhammads@nvidia.com> Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Reviewed-by: Alex Vesker <valex@nvidia.com> Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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