Searched refs:FloatX80RoundPrec (Results 1 – 9 of 9) sorted by relevance
72 static inline void set_floatx80_rounding_precision(FloatX80RoundPrec val, in set_floatx80_rounding_precision()129 static inline FloatX80RoundPrec
171 } FloatX80RoundPrec; typedef220 FloatX80RoundPrec floatx80_rounding_precision;
1193 floatx80 roundAndPackFloatx80(FloatX80RoundPrec roundingPrecision, bool zSign,1206 floatx80 normalizeRoundAndPackFloatx80(FloatX80RoundPrec roundingPrecision,
231 FloatX80RoundPrec user_rnd_prec; in floatx80_lognp1()431 FloatX80RoundPrec user_rnd_prec; in floatx80_logn()600 FloatX80RoundPrec user_rnd_prec; in floatx80_log10()658 FloatX80RoundPrec user_rnd_prec; in floatx80_log2()726 FloatX80RoundPrec user_rnd_prec; in floatx80_etox()911 FloatX80RoundPrec user_rnd_prec; in floatx80_twotox()1062 FloatX80RoundPrec user_rnd_prec; in floatx80_tentox()1218 FloatX80RoundPrec user_rnd_prec; in floatx80_tan()1429 FloatX80RoundPrec user_rnd_prec; in floatx80_sin()1669 FloatX80RoundPrec user_rnd_prec; in floatx80_cos()[all …]
241 FloatX80RoundPrec old = \
118 FloatX80RoundPrec rounding_precision; in SetRoundingPrecision()
283 static FloatX80RoundPrec tmp_maximise_precision(float_status *st) in tmp_maximise_precision()285 FloatX80RoundPrec old = get_floatx80_rounding_precision(st); in tmp_maximise_precision()293 FloatX80RoundPrec old = tmp_maximise_precision(&env->fp_status); in helper_fildl_ST0()306 FloatX80RoundPrec old = tmp_maximise_precision(&env->fp_status); in helper_fildll_ST0()752 FloatX80RoundPrec rnd_prec; in update_fp_status()1164 FloatX80RoundPrec save_prec = in helper_f2xm1()1384 FloatX80RoundPrec save_prec = in helper_fpatan()1462 FloatX80RoundPrec save_prec = in helper_fpatan()2099 FloatX80RoundPrec save_prec = in helper_fyl2xp1()2202 FloatX80RoundPrec save_prec = in helper_fyl2x()[all …]
978 FloatX80RoundPrec qsf_prec80 = floatx80_precision_x; in run_test()
4947 floatx80 roundAndPackFloatx80(FloatX80RoundPrec roundingPrecision, bool zSign, in roundAndPackFloatx80()5146 floatx80 normalizeRoundAndPackFloatx80(FloatX80RoundPrec roundingPrecision, in normalizeRoundAndPackFloatx80()