xref: /openbmc/linux/lib/sbitmap.c (revision 01a6e126)
1 /*
2  * Copyright (C) 2016 Facebook
3  * Copyright (C) 2013-2014 Jens Axboe
4  *
5  * This program is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU General Public
7  * License v2 as published by the Free Software Foundation.
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
16  */
17 
18 #include <linux/sched.h>
19 #include <linux/random.h>
20 #include <linux/sbitmap.h>
21 #include <linux/seq_file.h>
22 
23 int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
24 		      gfp_t flags, int node)
25 {
26 	unsigned int bits_per_word;
27 	unsigned int i;
28 
29 	if (shift < 0) {
30 		shift = ilog2(BITS_PER_LONG);
31 		/*
32 		 * If the bitmap is small, shrink the number of bits per word so
33 		 * we spread over a few cachelines, at least. If less than 4
34 		 * bits, just forget about it, it's not going to work optimally
35 		 * anyway.
36 		 */
37 		if (depth >= 4) {
38 			while ((4U << shift) > depth)
39 				shift--;
40 		}
41 	}
42 	bits_per_word = 1U << shift;
43 	if (bits_per_word > BITS_PER_LONG)
44 		return -EINVAL;
45 
46 	sb->shift = shift;
47 	sb->depth = depth;
48 	sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
49 
50 	if (depth == 0) {
51 		sb->map = NULL;
52 		return 0;
53 	}
54 
55 	sb->map = kzalloc_node(sb->map_nr * sizeof(*sb->map), flags, node);
56 	if (!sb->map)
57 		return -ENOMEM;
58 
59 	for (i = 0; i < sb->map_nr; i++) {
60 		sb->map[i].depth = min(depth, bits_per_word);
61 		depth -= sb->map[i].depth;
62 	}
63 	return 0;
64 }
65 EXPORT_SYMBOL_GPL(sbitmap_init_node);
66 
67 void sbitmap_resize(struct sbitmap *sb, unsigned int depth)
68 {
69 	unsigned int bits_per_word = 1U << sb->shift;
70 	unsigned int i;
71 
72 	sb->depth = depth;
73 	sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
74 
75 	for (i = 0; i < sb->map_nr; i++) {
76 		sb->map[i].depth = min(depth, bits_per_word);
77 		depth -= sb->map[i].depth;
78 	}
79 }
80 EXPORT_SYMBOL_GPL(sbitmap_resize);
81 
82 static int __sbitmap_get_word(unsigned long *word, unsigned long depth,
83 			      unsigned int hint, bool wrap)
84 {
85 	unsigned int orig_hint = hint;
86 	int nr;
87 
88 	while (1) {
89 		nr = find_next_zero_bit(word, depth, hint);
90 		if (unlikely(nr >= depth)) {
91 			/*
92 			 * We started with an offset, and we didn't reset the
93 			 * offset to 0 in a failure case, so start from 0 to
94 			 * exhaust the map.
95 			 */
96 			if (orig_hint && hint && wrap) {
97 				hint = orig_hint = 0;
98 				continue;
99 			}
100 			return -1;
101 		}
102 
103 		if (!test_and_set_bit(nr, word))
104 			break;
105 
106 		hint = nr + 1;
107 		if (hint >= depth - 1)
108 			hint = 0;
109 	}
110 
111 	return nr;
112 }
113 
114 int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin)
115 {
116 	unsigned int i, index;
117 	int nr = -1;
118 
119 	index = SB_NR_TO_INDEX(sb, alloc_hint);
120 
121 	for (i = 0; i < sb->map_nr; i++) {
122 		nr = __sbitmap_get_word(&sb->map[index].word,
123 					sb->map[index].depth,
124 					SB_NR_TO_BIT(sb, alloc_hint),
125 					!round_robin);
126 		if (nr != -1) {
127 			nr += index << sb->shift;
128 			break;
129 		}
130 
131 		/* Jump to next index. */
132 		index++;
133 		alloc_hint = index << sb->shift;
134 
135 		if (index >= sb->map_nr) {
136 			index = 0;
137 			alloc_hint = 0;
138 		}
139 	}
140 
141 	return nr;
142 }
143 EXPORT_SYMBOL_GPL(sbitmap_get);
144 
145 int sbitmap_get_shallow(struct sbitmap *sb, unsigned int alloc_hint,
146 			unsigned long shallow_depth)
147 {
148 	unsigned int i, index;
149 	int nr = -1;
150 
151 	index = SB_NR_TO_INDEX(sb, alloc_hint);
152 
153 	for (i = 0; i < sb->map_nr; i++) {
154 		nr = __sbitmap_get_word(&sb->map[index].word,
155 					min(sb->map[index].depth, shallow_depth),
156 					SB_NR_TO_BIT(sb, alloc_hint), true);
157 		if (nr != -1) {
158 			nr += index << sb->shift;
159 			break;
160 		}
161 
162 		/* Jump to next index. */
163 		index++;
164 		alloc_hint = index << sb->shift;
165 
166 		if (index >= sb->map_nr) {
167 			index = 0;
168 			alloc_hint = 0;
169 		}
170 	}
171 
172 	return nr;
173 }
174 EXPORT_SYMBOL_GPL(sbitmap_get_shallow);
175 
176 bool sbitmap_any_bit_set(const struct sbitmap *sb)
177 {
178 	unsigned int i;
179 
180 	for (i = 0; i < sb->map_nr; i++) {
181 		if (sb->map[i].word)
182 			return true;
183 	}
184 	return false;
185 }
186 EXPORT_SYMBOL_GPL(sbitmap_any_bit_set);
187 
188 bool sbitmap_any_bit_clear(const struct sbitmap *sb)
189 {
190 	unsigned int i;
191 
192 	for (i = 0; i < sb->map_nr; i++) {
193 		const struct sbitmap_word *word = &sb->map[i];
194 		unsigned long ret;
195 
196 		ret = find_first_zero_bit(&word->word, word->depth);
197 		if (ret < word->depth)
198 			return true;
199 	}
200 	return false;
201 }
202 EXPORT_SYMBOL_GPL(sbitmap_any_bit_clear);
203 
204 unsigned int sbitmap_weight(const struct sbitmap *sb)
205 {
206 	unsigned int i, weight = 0;
207 
208 	for (i = 0; i < sb->map_nr; i++) {
209 		const struct sbitmap_word *word = &sb->map[i];
210 
211 		weight += bitmap_weight(&word->word, word->depth);
212 	}
213 	return weight;
214 }
215 EXPORT_SYMBOL_GPL(sbitmap_weight);
216 
217 void sbitmap_show(struct sbitmap *sb, struct seq_file *m)
218 {
219 	seq_printf(m, "depth=%u\n", sb->depth);
220 	seq_printf(m, "busy=%u\n", sbitmap_weight(sb));
221 	seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift);
222 	seq_printf(m, "map_nr=%u\n", sb->map_nr);
223 }
224 EXPORT_SYMBOL_GPL(sbitmap_show);
225 
226 static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte)
227 {
228 	if ((offset & 0xf) == 0) {
229 		if (offset != 0)
230 			seq_putc(m, '\n');
231 		seq_printf(m, "%08x:", offset);
232 	}
233 	if ((offset & 0x1) == 0)
234 		seq_putc(m, ' ');
235 	seq_printf(m, "%02x", byte);
236 }
237 
238 void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m)
239 {
240 	u8 byte = 0;
241 	unsigned int byte_bits = 0;
242 	unsigned int offset = 0;
243 	int i;
244 
245 	for (i = 0; i < sb->map_nr; i++) {
246 		unsigned long word = READ_ONCE(sb->map[i].word);
247 		unsigned int word_bits = READ_ONCE(sb->map[i].depth);
248 
249 		while (word_bits > 0) {
250 			unsigned int bits = min(8 - byte_bits, word_bits);
251 
252 			byte |= (word & (BIT(bits) - 1)) << byte_bits;
253 			byte_bits += bits;
254 			if (byte_bits == 8) {
255 				emit_byte(m, offset, byte);
256 				byte = 0;
257 				byte_bits = 0;
258 				offset++;
259 			}
260 			word >>= bits;
261 			word_bits -= bits;
262 		}
263 	}
264 	if (byte_bits) {
265 		emit_byte(m, offset, byte);
266 		offset++;
267 	}
268 	if (offset)
269 		seq_putc(m, '\n');
270 }
271 EXPORT_SYMBOL_GPL(sbitmap_bitmap_show);
272 
273 static unsigned int sbq_calc_wake_batch(unsigned int depth)
274 {
275 	unsigned int wake_batch;
276 
277 	/*
278 	 * For each batch, we wake up one queue. We need to make sure that our
279 	 * batch size is small enough that the full depth of the bitmap is
280 	 * enough to wake up all of the queues.
281 	 */
282 	wake_batch = SBQ_WAKE_BATCH;
283 	if (wake_batch > depth / SBQ_WAIT_QUEUES)
284 		wake_batch = max(1U, depth / SBQ_WAIT_QUEUES);
285 
286 	return wake_batch;
287 }
288 
289 int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
290 			    int shift, bool round_robin, gfp_t flags, int node)
291 {
292 	int ret;
293 	int i;
294 
295 	ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node);
296 	if (ret)
297 		return ret;
298 
299 	sbq->alloc_hint = alloc_percpu_gfp(unsigned int, flags);
300 	if (!sbq->alloc_hint) {
301 		sbitmap_free(&sbq->sb);
302 		return -ENOMEM;
303 	}
304 
305 	if (depth && !round_robin) {
306 		for_each_possible_cpu(i)
307 			*per_cpu_ptr(sbq->alloc_hint, i) = prandom_u32() % depth;
308 	}
309 
310 	sbq->wake_batch = sbq_calc_wake_batch(depth);
311 	atomic_set(&sbq->wake_index, 0);
312 
313 	sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node);
314 	if (!sbq->ws) {
315 		free_percpu(sbq->alloc_hint);
316 		sbitmap_free(&sbq->sb);
317 		return -ENOMEM;
318 	}
319 
320 	for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
321 		init_waitqueue_head(&sbq->ws[i].wait);
322 		atomic_set(&sbq->ws[i].wait_cnt, sbq->wake_batch);
323 	}
324 
325 	sbq->round_robin = round_robin;
326 	return 0;
327 }
328 EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);
329 
330 void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
331 {
332 	unsigned int wake_batch = sbq_calc_wake_batch(depth);
333 	int i;
334 
335 	if (sbq->wake_batch != wake_batch) {
336 		WRITE_ONCE(sbq->wake_batch, wake_batch);
337 		/*
338 		 * Pairs with the memory barrier in sbq_wake_up() to ensure that
339 		 * the batch size is updated before the wait counts.
340 		 */
341 		smp_mb__before_atomic();
342 		for (i = 0; i < SBQ_WAIT_QUEUES; i++)
343 			atomic_set(&sbq->ws[i].wait_cnt, 1);
344 	}
345 	sbitmap_resize(&sbq->sb, depth);
346 }
347 EXPORT_SYMBOL_GPL(sbitmap_queue_resize);
348 
349 int __sbitmap_queue_get(struct sbitmap_queue *sbq)
350 {
351 	unsigned int hint, depth;
352 	int nr;
353 
354 	hint = this_cpu_read(*sbq->alloc_hint);
355 	depth = READ_ONCE(sbq->sb.depth);
356 	if (unlikely(hint >= depth)) {
357 		hint = depth ? prandom_u32() % depth : 0;
358 		this_cpu_write(*sbq->alloc_hint, hint);
359 	}
360 	nr = sbitmap_get(&sbq->sb, hint, sbq->round_robin);
361 
362 	if (nr == -1) {
363 		/* If the map is full, a hint won't do us much good. */
364 		this_cpu_write(*sbq->alloc_hint, 0);
365 	} else if (nr == hint || unlikely(sbq->round_robin)) {
366 		/* Only update the hint if we used it. */
367 		hint = nr + 1;
368 		if (hint >= depth - 1)
369 			hint = 0;
370 		this_cpu_write(*sbq->alloc_hint, hint);
371 	}
372 
373 	return nr;
374 }
375 EXPORT_SYMBOL_GPL(__sbitmap_queue_get);
376 
377 int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
378 				unsigned int shallow_depth)
379 {
380 	unsigned int hint, depth;
381 	int nr;
382 
383 	hint = this_cpu_read(*sbq->alloc_hint);
384 	depth = READ_ONCE(sbq->sb.depth);
385 	if (unlikely(hint >= depth)) {
386 		hint = depth ? prandom_u32() % depth : 0;
387 		this_cpu_write(*sbq->alloc_hint, hint);
388 	}
389 	nr = sbitmap_get_shallow(&sbq->sb, hint, shallow_depth);
390 
391 	if (nr == -1) {
392 		/* If the map is full, a hint won't do us much good. */
393 		this_cpu_write(*sbq->alloc_hint, 0);
394 	} else if (nr == hint || unlikely(sbq->round_robin)) {
395 		/* Only update the hint if we used it. */
396 		hint = nr + 1;
397 		if (hint >= depth - 1)
398 			hint = 0;
399 		this_cpu_write(*sbq->alloc_hint, hint);
400 	}
401 
402 	return nr;
403 }
404 EXPORT_SYMBOL_GPL(__sbitmap_queue_get_shallow);
405 
406 static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
407 {
408 	int i, wake_index;
409 
410 	wake_index = atomic_read(&sbq->wake_index);
411 	for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
412 		struct sbq_wait_state *ws = &sbq->ws[wake_index];
413 
414 		if (waitqueue_active(&ws->wait)) {
415 			int o = atomic_read(&sbq->wake_index);
416 
417 			if (wake_index != o)
418 				atomic_cmpxchg(&sbq->wake_index, o, wake_index);
419 			return ws;
420 		}
421 
422 		wake_index = sbq_index_inc(wake_index);
423 	}
424 
425 	return NULL;
426 }
427 
428 static void sbq_wake_up(struct sbitmap_queue *sbq)
429 {
430 	struct sbq_wait_state *ws;
431 	unsigned int wake_batch;
432 	int wait_cnt;
433 
434 	/*
435 	 * Pairs with the memory barrier in set_current_state() to ensure the
436 	 * proper ordering of clear_bit()/waitqueue_active() in the waker and
437 	 * test_and_set_bit()/prepare_to_wait()/finish_wait() in the waiter. See
438 	 * the comment on waitqueue_active(). This is __after_atomic because we
439 	 * just did clear_bit() in the caller.
440 	 */
441 	smp_mb__after_atomic();
442 
443 	ws = sbq_wake_ptr(sbq);
444 	if (!ws)
445 		return;
446 
447 	wait_cnt = atomic_dec_return(&ws->wait_cnt);
448 	if (wait_cnt <= 0) {
449 		wake_batch = READ_ONCE(sbq->wake_batch);
450 		/*
451 		 * Pairs with the memory barrier in sbitmap_queue_resize() to
452 		 * ensure that we see the batch size update before the wait
453 		 * count is reset.
454 		 */
455 		smp_mb__before_atomic();
456 		/*
457 		 * If there are concurrent callers to sbq_wake_up(), the last
458 		 * one to decrement the wait count below zero will bump it back
459 		 * up. If there is a concurrent resize, the count reset will
460 		 * either cause the cmpxchg to fail or overwrite after the
461 		 * cmpxchg.
462 		 */
463 		atomic_cmpxchg(&ws->wait_cnt, wait_cnt, wait_cnt + wake_batch);
464 		sbq_index_atomic_inc(&sbq->wake_index);
465 		wake_up_nr(&ws->wait, wake_batch);
466 	}
467 }
468 
469 void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
470 			 unsigned int cpu)
471 {
472 	sbitmap_clear_bit(&sbq->sb, nr);
473 	sbq_wake_up(sbq);
474 	if (likely(!sbq->round_robin && nr < sbq->sb.depth))
475 		*per_cpu_ptr(sbq->alloc_hint, cpu) = nr;
476 }
477 EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
478 
479 void sbitmap_queue_wake_all(struct sbitmap_queue *sbq)
480 {
481 	int i, wake_index;
482 
483 	/*
484 	 * Pairs with the memory barrier in set_current_state() like in
485 	 * sbq_wake_up().
486 	 */
487 	smp_mb();
488 	wake_index = atomic_read(&sbq->wake_index);
489 	for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
490 		struct sbq_wait_state *ws = &sbq->ws[wake_index];
491 
492 		if (waitqueue_active(&ws->wait))
493 			wake_up(&ws->wait);
494 
495 		wake_index = sbq_index_inc(wake_index);
496 	}
497 }
498 EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all);
499 
500 void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m)
501 {
502 	bool first;
503 	int i;
504 
505 	sbitmap_show(&sbq->sb, m);
506 
507 	seq_puts(m, "alloc_hint={");
508 	first = true;
509 	for_each_possible_cpu(i) {
510 		if (!first)
511 			seq_puts(m, ", ");
512 		first = false;
513 		seq_printf(m, "%u", *per_cpu_ptr(sbq->alloc_hint, i));
514 	}
515 	seq_puts(m, "}\n");
516 
517 	seq_printf(m, "wake_batch=%u\n", sbq->wake_batch);
518 	seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index));
519 
520 	seq_puts(m, "ws={\n");
521 	for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
522 		struct sbq_wait_state *ws = &sbq->ws[i];
523 
524 		seq_printf(m, "\t{.wait_cnt=%d, .wait=%s},\n",
525 			   atomic_read(&ws->wait_cnt),
526 			   waitqueue_active(&ws->wait) ? "active" : "inactive");
527 	}
528 	seq_puts(m, "}\n");
529 
530 	seq_printf(m, "round_robin=%d\n", sbq->round_robin);
531 }
532 EXPORT_SYMBOL_GPL(sbitmap_queue_show);
533