History log of /openbmc/linux/lib/sbitmap.c (Results 1 – 25 of 109)
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Revision tags: v6.6.25, v6.6.24, v6.6.23, v6.6.16, v6.6.15, v6.6.14, v6.6.13, v6.6.12, v6.6.11, v6.6.10, v6.6.9, v6.6.8, v6.6.7, v6.6.6, v6.6.5, v6.6.4, v6.6.3, v6.6.2, v6.5.11, v6.6.1, v6.5.10, v6.6, v6.5.9, v6.5.8, v6.5.7, v6.5.6, v6.5.5, v6.5.4, v6.5.3, v6.5.2, v6.1.51, v6.5.1, v6.1.50, v6.5, v6.1.49, v6.1.48, v6.1.46, v6.1.45, v6.1.44, v6.1.43, v6.1.42, v6.1.41, v6.1.40
# 10639737 21-Jul-2023 David Jeffery <djeffery@redhat.com>

sbitmap: fix batching wakeup

Current code supposes that it is enough to provide forward progress by
just waking up one wait queue after one completion batch is done.

Unfortunately this way isn't en

sbitmap: fix batching wakeup

Current code supposes that it is enough to provide forward progress by
just waking up one wait queue after one completion batch is done.

Unfortunately this way isn't enough, cause waiter can be added to wait
queue just after it is woken up.

Follows one example(64 depth, wake_batch is 8)

1) all 64 tags are active

2) in each wait queue, there is only one single waiter

3) each time one completion batch(8 completions) wakes up just one
waiter in each wait queue, then immediately one new sleeper is added
to this wait queue

4) after 64 completions, 8 waiters are wakeup, and there are still 8
waiters in each wait queue

5) after another 8 active tags are completed, only one waiter can be
wakeup, and the other 7 can't be waken up anymore.

Turns out it isn't easy to fix this problem, so simply wakeup enough
waiters for single batch.

Cc: Kemeng Shi <shikemeng@huaweicloud.com>
Cc: Chengming Zhou <zhouchengming@bytedance.com>
Cc: Jan Kara <jack@suse.cz>
Signed-off-by: David Jeffery <djeffery@redhat.com>
Signed-off-by: Ming Lei <ming.lei@redhat.com>
Reviewed-by: Gabriel Krisman Bertazi <krisman@suse.de>
Reviewed-by: Keith Busch <kbusch@kernel.org>
Link: https://lore.kernel.org/r/20230721095715.232728-1-ming.lei@redhat.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>

show more ...


Revision tags: v6.1.39, v6.1.38, v6.1.37, v6.1.36, v6.4, v6.1.35, v6.1.34, v6.1.33, v6.1.32, v6.1.31, v6.1.30, v6.1.29, v6.1.28, v6.1.27, v6.1.26, v6.3, v6.1.25, v6.1.24, v6.1.23, v6.1.22, v6.1.21, v6.1.20, v6.1.19, v6.1.18, v6.1.17, v6.1.16, v6.1.15, v6.1.14, v6.1.13, v6.2, v6.1.12, v6.1.11, v6.1.10, v6.1.9, v6.1.8, v6.1.7
# b5fcf787 16-Jan-2023 Kemeng Shi <shikemeng@huaweicloud.com>

sbitmap: correct wake_batch recalculation to avoid potential IO hung

Commit 180dccb0dba4f ("blk-mq: fix tag_get wait task can't be awakened")
mentioned that in case of shared tags, there could be ju

sbitmap: correct wake_batch recalculation to avoid potential IO hung

Commit 180dccb0dba4f ("blk-mq: fix tag_get wait task can't be awakened")
mentioned that in case of shared tags, there could be just one real
active hctx(queue) because of lazy detection of tag idle. Then driver tag
allocation may wait forever on this real active hctx(queue) if wake_batch
is > hctx_max_depth where hctx_max_depth is available tags depth for the
actve hctx(queue). However, the condition wake_batch > hctx_max_depth is
not strong enough to avoid IO hung as the sbitmap_queue_wake_up will only
wake up one wait queue for each wake_batch even though there is only one
waiter in the woken wait queue. After this, there is only one tag to free
and wake_batch may not be reached anymore. Commit 180dccb0dba4f ("blk-mq:
fix tag_get wait task can't be awakened") methioned that driver tag
allocation may wait forever. Actually, the inactive hctx(queue) will be
truely idle after at most 30 seconds and will call blk_mq_tag_wakeup_all
to wake one waiter per wait queue to break the hung. But IO hung for 30
seconds is also not acceptable. Set batch size to small enough that depth
of the shared hctx(queue) is enough to wake up all of the queues like
sbq_calc_wake_batch do to fix this potential IO hung.

Although hctx_max_depth will be clamped to at least 4 while wake_batch
recalculation does not do the clamp, the wake_batch will be always
recalculated to 1 when hctx_max_depth <= 4.

Fixes: 180dccb0dba4 ("blk-mq: fix tag_get wait task can't be awakened")
Reviewed-by: Jan Kara <jack@suse.cz>
Signed-off-by: Kemeng Shi <shikemeng@huaweicloud.com>
Link: https://lore.kernel.org/r/20230116205059.3821738-6-shikemeng@huaweicloud.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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# 678418c6 16-Jan-2023 Kemeng Shi <shikemeng@huaweicloud.com>

sbitmap: add sbitmap_find_bit to remove repeat code in __sbitmap_get/__sbitmap_get_shallow

There are three differences between __sbitmap_get and
__sbitmap_get_shallow when searching free bit:
1. __s

sbitmap: add sbitmap_find_bit to remove repeat code in __sbitmap_get/__sbitmap_get_shallow

There are three differences between __sbitmap_get and
__sbitmap_get_shallow when searching free bit:
1. __sbitmap_get_shallow limit number of bit to search per word.
__sbitmap_get has no such limit.
2. __sbitmap_get_shallow always searches with wrap set. __sbitmap_get set
wrap according to round_robin.
3. __sbitmap_get_shallow always searches from first bit in first word.
__sbitmap_get searches from first bit when round_robin is not set
otherwise searches from SB_NR_TO_BIT(sb, alloc_hint).

Add helper function sbitmap_find_bit function to do common search while
accept "limit depth per word", "wrap flag" and "first bit to
search" from caller to support the need of both __sbitmap_get and
__sbitmap_get_shallow.

Reviewed-by: Jan Kara <jack@suse.cz>
Signed-off-by: Kemeng Shi <shikemeng@huaweicloud.com>
Link: https://lore.kernel.org/r/20230116205059.3821738-5-shikemeng@huaweicloud.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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# 08470a98 16-Jan-2023 Kemeng Shi <shikemeng@huaweicloud.com>

sbitmap: rewrite sbitmap_find_bit_in_index to reduce repeat code

Rewrite sbitmap_find_bit_in_index as following:
1. Rename sbitmap_find_bit_in_index to sbitmap_find_bit_in_word
2. Accept "struct sbi

sbitmap: rewrite sbitmap_find_bit_in_index to reduce repeat code

Rewrite sbitmap_find_bit_in_index as following:
1. Rename sbitmap_find_bit_in_index to sbitmap_find_bit_in_word
2. Accept "struct sbitmap_word *" directly instead of accepting
"struct sbitmap *" and "int index" to get "struct sbitmap_word *".
3. Accept depth/shallow_depth and wrap for __sbitmap_get_word from caller
to support need of both __sbitmap_get_shallow and __sbitmap_get.

With helper function sbitmap_find_bit_in_word, we can remove repeat
code in __sbitmap_get_shallow to find bit considring deferred clear.

Reviewed-by: Jan Kara <jack@suse.cz>
Signed-off-by: Kemeng Shi <shikemeng@huaweicloud.com>
Link: https://lore.kernel.org/r/20230116205059.3821738-4-shikemeng@huaweicloud.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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# 903e86f3 16-Jan-2023 Kemeng Shi <shikemeng@huaweicloud.com>

sbitmap: remove redundant check in __sbitmap_queue_get_batch

Commit fbb564a557809 ("lib/sbitmap: Fix invalid loop in
__sbitmap_queue_get_batch()") mentioned that "Checking free bits when
setting the

sbitmap: remove redundant check in __sbitmap_queue_get_batch

Commit fbb564a557809 ("lib/sbitmap: Fix invalid loop in
__sbitmap_queue_get_batch()") mentioned that "Checking free bits when
setting the target bits. Otherwise, it may reuse the busying bits."
This commit add check to make sure all masked bits in word before
cmpxchg is zero. Then the existing check after cmpxchg to check any
zero bit is existing in masked bits in word is redundant.

Actually, old value of word before cmpxchg is stored in val and we
will filter out busy bits in val by "(get_mask & ~val)" after cmpxchg.
So we will not reuse busy bits methioned in commit fbb564a557809
("lib/sbitmap: Fix invalid loop in __sbitmap_queue_get_batch()"). Revert
new-added check to remove redundant check.

Fixes: fbb564a55780 ("lib/sbitmap: Fix invalid loop in __sbitmap_queue_get_batch()")
Reviewed-by: Jan Kara <jack@suse.cz>
Signed-off-by: Kemeng Shi <shikemeng@huaweicloud.com>
Link: https://lore.kernel.org/r/20230116205059.3821738-3-shikemeng@huaweicloud.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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# f1591a8b 16-Jan-2023 Kemeng Shi <shikemeng@huaweicloud.com>

sbitmap: remove unnecessary calculation of alloc_hint in __sbitmap_get_shallow

Updates to alloc_hint in the loop in __sbitmap_get_shallow() are mostly
pointless and equivalent to setting alloc_hint

sbitmap: remove unnecessary calculation of alloc_hint in __sbitmap_get_shallow

Updates to alloc_hint in the loop in __sbitmap_get_shallow() are mostly
pointless and equivalent to setting alloc_hint to zero (because
SB_NR_TO_BIT() considers only low sb->shift bits from alloc_hint). So
simplify the logic.

Reviewed-by: Jan Kara <jack@suse.cz>
Signed-off-by: Kemeng Shi <shikemeng@huaweicloud.com>
Link: https://lore.kernel.org/r/20230116205059.3821738-2-shikemeng@huaweicloud.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>

show more ...


Revision tags: v6.1.6, v6.1.5, v6.0.19, v6.0.18, v6.1.4, v6.1.3, v6.0.17, v6.1.2, v6.0.16, v6.1.1, v6.0.15, v6.0.14, v6.0.13, v6.1, v6.0.12, v6.0.11, v6.0.10, v5.15.80, v6.0.9, v5.15.79, v6.0.8, v5.15.78, v6.0.7, v5.15.77, v5.15.76, v6.0.6, v6.0.5, v5.15.75, v6.0.4, v6.0.3, v6.0.2, v5.15.74, v5.15.73, v6.0.1
# 8032bf12 09-Oct-2022 Jason A. Donenfeld <Jason@zx2c4.com>

treewide: use get_random_u32_below() instead of deprecated function

This is a simple mechanical transformation done by:

@@
expression E;
@@
- prandom_u32_max
+ get_random_u32_below
(E)

Reviewed-

treewide: use get_random_u32_below() instead of deprecated function

This is a simple mechanical transformation done by:

@@
expression E;
@@
- prandom_u32_max
+ get_random_u32_below
(E)

Reviewed-by: Kees Cook <keescook@chromium.org>
Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Acked-by: Darrick J. Wong <djwong@kernel.org> # for xfs
Reviewed-by: SeongJae Park <sj@kernel.org> # for damon
Reviewed-by: Jason Gunthorpe <jgg@nvidia.com> # for infiniband
Reviewed-by: Russell King (Oracle) <rmk+kernel@armlinux.org.uk> # for arm
Acked-by: Ulf Hansson <ulf.hansson@linaro.org> # for mmc
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>

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# 26edb30d 15-Nov-2022 Gabriel Krisman Bertazi <krisman@suse.de>

sbitmap: Try each queue to wake up at least one waiter

Jan reported the new algorithm as merged might be problematic if the
queue being awaken becomes empty between the waitqueue_active inside
sbq_w

sbitmap: Try each queue to wake up at least one waiter

Jan reported the new algorithm as merged might be problematic if the
queue being awaken becomes empty between the waitqueue_active inside
sbq_wake_ptr check and the wake up. If that happens, wake_up_nr will
not wake up any waiter and we loose too many wake ups. In order to
guarantee progress, we need to wake up at least one waiter here, if
there are any. This now requires trying to wake up from every queue.

Instead of walking through all the queues with sbq_wake_ptr, this call
moves the wake up inside that function. In a previous version of the
patch, I found that updating wake_index several times when walking
through queues had a measurable overhead. This ensures we only update
it once, at the end.

Fixes: 4f8126bb2308 ("sbitmap: Use single per-bitmap counting to wake up queued tags")
Reported-by: Jan Kara <jack@suse.cz>
Signed-off-by: Gabriel Krisman Bertazi <krisman@suse.de>
Reviewed-by: Jan Kara <jack@suse.cz>
Link: https://lore.kernel.org/r/20221115224553.23594-4-krisman@suse.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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# 976570b4 15-Nov-2022 Gabriel Krisman Bertazi <krisman@suse.de>

sbitmap: Advance the queue index before waking up a queue

When a queue is awaken, the wake_index written by sbq_wake_ptr currently
keeps pointing to the same queue. On the next wake up, it will thu

sbitmap: Advance the queue index before waking up a queue

When a queue is awaken, the wake_index written by sbq_wake_ptr currently
keeps pointing to the same queue. On the next wake up, it will thus
retry the same queue, which is unfair to other queues, and can lead to
starvation. This patch, moves the index update to happen before the
queue is returned, such that it will now try a different queue first on
the next wake up, improving fairness.

Fixes: 4f8126bb2308 ("sbitmap: Use single per-bitmap counting to wake up queued tags")
Reported-by: Jan Kara <jack@suse.cz>
Reviewed-by: Jan Kara <jack@suse.cz>
Signed-off-by: Gabriel Krisman Bertazi <krisman@suse.de>
Link: https://lore.kernel.org/r/20221115224553.23594-2-krisman@suse.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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# 4f8126bb 05-Nov-2022 Gabriel Krisman Bertazi <krisman@suse.de>

sbitmap: Use single per-bitmap counting to wake up queued tags

sbitmap suffers from code complexity, as demonstrated by recent fixes,
and eventual lost wake ups on nested I/O completion. The later

sbitmap: Use single per-bitmap counting to wake up queued tags

sbitmap suffers from code complexity, as demonstrated by recent fixes,
and eventual lost wake ups on nested I/O completion. The later happens,
from what I understand, due to the non-atomic nature of the updates to
wait_cnt, which needs to be subtracted and eventually reset when equal
to zero. This two step process can eventually miss an update when a
nested completion happens to interrupt the CPU in between the wait_cnt
updates. This is very hard to fix, as shown by the recent changes to
this code.

The code complexity arises mostly from the corner cases to avoid missed
wakes in this scenario. In addition, the handling of wake_batch
recalculation plus the synchronization with sbq_queue_wake_up is
non-trivial.

This patchset implements the idea originally proposed by Jan [1], which
removes the need for the two-step updates of wait_cnt. This is done by
tracking the number of completions and wakeups in always increasing,
per-bitmap counters. Instead of having to reset the wait_cnt when it
reaches zero, we simply keep counting, and attempt to wake up N threads
in a single wait queue whenever there is enough space for a batch.
Waking up less than batch_wake shouldn't be a problem, because we
haven't changed the conditions for wake up, and the existing batch
calculation guarantees at least enough remaining completions to wake up
a batch for each queue at any time.

Performance-wise, one should expect very similar performance to the
original algorithm for the case where there is no queueing. In both the
old algorithm and this implementation, the first thing is to check
ws_active, which bails out if there is no queueing to be managed. In the
new code, we took care to avoid accounting completions and wakeups when
there is no queueing, to not pay the cost of atomic operations
unnecessarily, since it doesn't skew the numbers.

For more interesting cases, where there is queueing, we need to take
into account the cross-communication of the atomic operations. I've
been benchmarking by running parallel fio jobs against a single hctx
nullb in different hardware queue depth scenarios, and verifying both
IOPS and queueing.

Each experiment was repeated 5 times on a 20-CPU box, with 20 parallel
jobs. fio was issuing fixed-size randwrites with qd=64 against nullb,
varying only the hardware queue length per test.

queue size 2 4 8 16 32 64
6.1-rc2 1681.1K (1.6K) 2633.0K (12.7K) 6940.8K (16.3K) 8172.3K (617.5K) 8391.7K (367.1K) 8606.1K (351.2K)
patched 1721.8K (15.1K) 3016.7K (3.8K) 7543.0K (89.4K) 8132.5K (303.4K) 8324.2K (230.6K) 8401.8K (284.7K)

The following is a similar experiment, ran against a nullb with a single
bitmap shared by 20 hctx spread across 2 NUMA nodes. This has 40
parallel fio jobs operating on the same device

queue size 2 4 8 16 32 64
6.1-rc2 1081.0K (2.3K) 957.2K (1.5K) 1699.1K (5.7K) 6178.2K (124.6K) 12227.9K (37.7K) 13286.6K (92.9K)
patched 1081.8K (2.8K) 1316.5K (5.4K) 2364.4K (1.8K) 6151.4K (20.0K) 11893.6K (17.5K) 12385.6K (18.4K)

It has also survived blktests and a 12h-stress run against nullb. I also
ran the code against nvme and a scsi SSD, and I didn't observe
performance regression in those. If there are other tests you think I
should run, please let me know and I will follow up with results.

[1] https://lore.kernel.org/all/aef9de29-e9f5-259a-f8be-12d1b734e72@google.com/

Cc: Hugh Dickins <hughd@google.com>
Cc: Keith Busch <kbusch@kernel.org>
Cc: Liu Song <liusong@linux.alibaba.com>
Suggested-by: Jan Kara <jack@suse.cz>
Signed-off-by: Gabriel Krisman Bertazi <krisman@suse.de>
Link: https://lore.kernel.org/r/20221105231055.25953-1-krisman@suse.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>

show more ...


# 8b3ccbc1 05-Oct-2022 Jason A. Donenfeld <Jason@zx2c4.com>

treewide: use prandom_u32_max() when possible, part 2

Rather than incurring a division or requesting too many random bytes for
the given range, use the prandom_u32_max() function, which only takes
t

treewide: use prandom_u32_max() when possible, part 2

Rather than incurring a division or requesting too many random bytes for
the given range, use the prandom_u32_max() function, which only takes
the minimum required bytes from the RNG and avoids divisions. This was
done by hand, covering things that coccinelle could not do on its own.

Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Reviewed-by: Kees Cook <keescook@chromium.org>
Reviewed-by: Yury Norov <yury.norov@gmail.com>
Reviewed-by: Jan Kara <jack@suse.cz> # for ext2, ext4, and sbitmap
Acked-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>

show more ...


# 81895a65 05-Oct-2022 Jason A. Donenfeld <Jason@zx2c4.com>

treewide: use prandom_u32_max() when possible, part 1

Rather than incurring a division or requesting too many random bytes for
the given range, use the prandom_u32_max() function, which only takes
t

treewide: use prandom_u32_max() when possible, part 1

Rather than incurring a division or requesting too many random bytes for
the given range, use the prandom_u32_max() function, which only takes
the minimum required bytes from the RNG and avoids divisions. This was
done mechanically with this coccinelle script:

@basic@
expression E;
type T;
identifier get_random_u32 =~ "get_random_int|prandom_u32|get_random_u32";
typedef u64;
@@
(
- ((T)get_random_u32() % (E))
+ prandom_u32_max(E)
|
- ((T)get_random_u32() & ((E) - 1))
+ prandom_u32_max(E * XXX_MAKE_SURE_E_IS_POW2)
|
- ((u64)(E) * get_random_u32() >> 32)
+ prandom_u32_max(E)
|
- ((T)get_random_u32() & ~PAGE_MASK)
+ prandom_u32_max(PAGE_SIZE)
)

@multi_line@
identifier get_random_u32 =~ "get_random_int|prandom_u32|get_random_u32";
identifier RAND;
expression E;
@@

- RAND = get_random_u32();
... when != RAND
- RAND %= (E);
+ RAND = prandom_u32_max(E);

// Find a potential literal
@literal_mask@
expression LITERAL;
type T;
identifier get_random_u32 =~ "get_random_int|prandom_u32|get_random_u32";
position p;
@@

((T)get_random_u32()@p & (LITERAL))

// Add one to the literal.
@script:python add_one@
literal << literal_mask.LITERAL;
RESULT;
@@

value = None
if literal.startswith('0x'):
value = int(literal, 16)
elif literal[0] in '123456789':
value = int(literal, 10)
if value is None:
print("I don't know how to handle %s" % (literal))
cocci.include_match(False)
elif value == 2**32 - 1 or value == 2**31 - 1 or value == 2**24 - 1 or value == 2**16 - 1 or value == 2**8 - 1:
print("Skipping 0x%x for cleanup elsewhere" % (value))
cocci.include_match(False)
elif value & (value + 1) != 0:
print("Skipping 0x%x because it's not a power of two minus one" % (value))
cocci.include_match(False)
elif literal.startswith('0x'):
coccinelle.RESULT = cocci.make_expr("0x%x" % (value + 1))
else:
coccinelle.RESULT = cocci.make_expr("%d" % (value + 1))

// Replace the literal mask with the calculated result.
@plus_one@
expression literal_mask.LITERAL;
position literal_mask.p;
expression add_one.RESULT;
identifier FUNC;
@@

- (FUNC()@p & (LITERAL))
+ prandom_u32_max(RESULT)

@collapse_ret@
type T;
identifier VAR;
expression E;
@@

{
- T VAR;
- VAR = (E);
- return VAR;
+ return E;
}

@drop_var@
type T;
identifier VAR;
@@

{
- T VAR;
... when != VAR
}

Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Reviewed-by: Kees Cook <keescook@chromium.org>
Reviewed-by: Yury Norov <yury.norov@gmail.com>
Reviewed-by: KP Singh <kpsingh@kernel.org>
Reviewed-by: Jan Kara <jack@suse.cz> # for ext4 and sbitmap
Reviewed-by: Christoph Böhmwalder <christoph.boehmwalder@linbit.com> # for drbd
Acked-by: Jakub Kicinski <kuba@kernel.org>
Acked-by: Heiko Carstens <hca@linux.ibm.com> # for s390
Acked-by: Ulf Hansson <ulf.hansson@linaro.org> # for mmc
Acked-by: Darrick J. Wong <djwong@kernel.org> # for xfs
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>

show more ...


Revision tags: v5.15.72, v6.0
# 30514bd2 29-Sep-2022 Hugh Dickins <hughd@google.com>

sbitmap: fix lockup while swapping

Commit 4acb83417cad ("sbitmap: fix batched wait_cnt accounting")
is a big improvement: without it, I had to revert to before commit
040b83fcecfb ("sbitmap: fix pos

sbitmap: fix lockup while swapping

Commit 4acb83417cad ("sbitmap: fix batched wait_cnt accounting")
is a big improvement: without it, I had to revert to before commit
040b83fcecfb ("sbitmap: fix possible io hung due to lost wakeup")
to avoid the high system time and freezes which that had introduced.

Now okay on the NVME laptop, but 4acb83417cad is a disaster for heavy
swapping (kernel builds in low memory) on another: soon locking up in
sbitmap_queue_wake_up() (into which __sbq_wake_up() is inlined), cycling
around with waitqueue_active() but wait_cnt 0 . Here is a backtrace,
showing the common pattern of outer sbitmap_queue_wake_up() interrupted
before setting wait_cnt 0 back to wake_batch (in some cases other CPUs
are idle, in other cases they're spinning for a lock in dd_bio_merge()):

sbitmap_queue_wake_up < sbitmap_queue_clear < blk_mq_put_tag <
__blk_mq_free_request < blk_mq_free_request < __blk_mq_end_request <
scsi_end_request < scsi_io_completion < scsi_finish_command <
scsi_complete < blk_complete_reqs < blk_done_softirq < __do_softirq <
__irq_exit_rcu < irq_exit_rcu < common_interrupt < asm_common_interrupt <
_raw_spin_unlock_irqrestore < __wake_up_common_lock < __wake_up <
sbitmap_queue_wake_up < sbitmap_queue_clear < blk_mq_put_tag <
__blk_mq_free_request < blk_mq_free_request < dd_bio_merge <
blk_mq_sched_bio_merge < blk_mq_attempt_bio_merge < blk_mq_submit_bio <
__submit_bio < submit_bio_noacct_nocheck < submit_bio_noacct <
submit_bio < __swap_writepage < swap_writepage < pageout <
shrink_folio_list < evict_folios < lru_gen_shrink_lruvec <
shrink_lruvec < shrink_node < do_try_to_free_pages < try_to_free_pages <
__alloc_pages_slowpath < __alloc_pages < folio_alloc < vma_alloc_folio <
do_anonymous_page < __handle_mm_fault < handle_mm_fault <
do_user_addr_fault < exc_page_fault < asm_exc_page_fault

See how the process-context sbitmap_queue_wake_up() has been interrupted,
after bringing wait_cnt down to 0 (and in this example, after doing its
wakeups), before advancing wake_index and refilling wake_cnt: an
interrupt-context sbitmap_queue_wake_up() of the same sbq gets stuck.

I have almost no grasp of all the possible sbitmap races, and their
consequences: but __sbq_wake_up() can do nothing useful while wait_cnt 0,
so it is better if sbq_wake_ptr() skips on to the next ws in that case:
which fixes the lockup and shows no adverse consequence for me.

The check for wait_cnt being 0 is obviously racy, and ultimately can lead
to lost wakeups: for example, when there is only a single waitqueue with
waiters. However, lost wakeups are unlikely to matter in these cases,
and a proper fix requires redesign (and benchmarking) of the batched
wakeup code: so let's plug the hole with this bandaid for now.

Signed-off-by: Hugh Dickins <hughd@google.com>
Reviewed-by: Jan Kara <jack@suse.cz>
Reviewed-by: Keith Busch <kbusch@kernel.org>
Link: https://lore.kernel.org/r/9c2038a7-cdc5-5ee-854c-fbc6168bf16@google.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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Revision tags: v5.15.71, v5.15.70, v5.15.69, v5.15.68
# 4acb8341 09-Sep-2022 Keith Busch <kbusch@kernel.org>

sbitmap: fix batched wait_cnt accounting

Batched completions can clear multiple bits, but we're only decrementing
the wait_cnt by one each time. This can cause waiters to never be woken,
stalling IO

sbitmap: fix batched wait_cnt accounting

Batched completions can clear multiple bits, but we're only decrementing
the wait_cnt by one each time. This can cause waiters to never be woken,
stalling IO. Use the batched count instead.

Link: https://bugzilla.kernel.org/show_bug.cgi?id=215679
Signed-off-by: Keith Busch <kbusch@kernel.org>
Link: https://lore.kernel.org/r/20220909184022.1709476-1-kbusch@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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# c35227d4 08-Sep-2022 Uros Bizjak <ubizjak@gmail.com>

sbitmap: Use atomic_long_try_cmpxchg in __sbitmap_queue_get_batch

Use atomic_long_try_cmpxchg instead of
atomic_long_cmpxchg (*ptr, old, new) == old in __sbitmap_queue_get_batch.
x86 CMPXCHG instruc

sbitmap: Use atomic_long_try_cmpxchg in __sbitmap_queue_get_batch

Use atomic_long_try_cmpxchg instead of
atomic_long_cmpxchg (*ptr, old, new) == old in __sbitmap_queue_get_batch.
x86 CMPXCHG instruction returns success in ZF flag, so this change
saves a compare after cmpxchg (and related move instruction in front
of cmpxchg).

Also, atomic_long_cmpxchg implicitly assigns old *ptr value to "old"
when cmpxchg fails, enabling further code simplifications, e.g.
an extra memory read can be avoided in the loop.

No functional change intended.

Cc: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Uros Bizjak <ubizjak@gmail.com>
Link: https://lore.kernel.org/r/20220908151200.9993-1-ubizjak@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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# 48c03331 08-Sep-2022 Jan Kara <jack@suse.cz>

sbitmap: Avoid leaving waitqueue in invalid state in __sbq_wake_up()

When __sbq_wake_up() decrements wait_cnt to 0 but races with someone
else waking the waiter on the waitqueue (so the waitqueue be

sbitmap: Avoid leaving waitqueue in invalid state in __sbq_wake_up()

When __sbq_wake_up() decrements wait_cnt to 0 but races with someone
else waking the waiter on the waitqueue (so the waitqueue becomes
empty), it exits without reseting wait_cnt to wake_batch number. Once
wait_cnt is 0, nobody will ever reset the wait_cnt or wake the new
waiters resulting in possible deadlocks or busyloops. Fix the problem by
making sure we reset wait_cnt even if we didn't wake up anybody in the
end.

Fixes: 040b83fcecfb ("sbitmap: fix possible io hung due to lost wakeup")
Reported-by: Keith Busch <kbusch@kernel.org>
Signed-off-by: Jan Kara <jack@suse.cz>
Link: https://lore.kernel.org/r/20220908130937.2795-1-jack@suse.cz
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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Revision tags: v5.15.67, v5.15.66, v5.15.65
# bce1b56c 04-Sep-2022 Jens Axboe <axboe@kernel.dk>

Revert "sbitmap: fix batched wait_cnt accounting"

This reverts commit 16ede66973c84f890c03584f79158dd5b2d725f5.

This is causing issues with CPU stalls on my test box, revert it for
now until we und

Revert "sbitmap: fix batched wait_cnt accounting"

This reverts commit 16ede66973c84f890c03584f79158dd5b2d725f5.

This is causing issues with CPU stalls on my test box, revert it for
now until we understand what is going on. It looks like infinite
looping off sbitmap_queue_wake_up(), but hard to tell with a lot of
CPUs hitting this issue and the console scrolling infinitely.

Link: https://lore.kernel.org/linux-block/e742813b-ce5c-0d58-205b-1626f639b1bd@kernel.dk/
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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Revision tags: v5.15.64
# 16ede669 25-Aug-2022 Keith Busch <kbusch@kernel.org>

sbitmap: fix batched wait_cnt accounting

Batched completions can clear multiple bits, but we're only decrementing
the wait_cnt by one each time. This can cause waiters to never be woken,
stalling IO

sbitmap: fix batched wait_cnt accounting

Batched completions can clear multiple bits, but we're only decrementing
the wait_cnt by one each time. This can cause waiters to never be woken,
stalling IO. Use the batched count instead.

Link: https://bugzilla.kernel.org/show_bug.cgi?id=215679
Signed-off-by: Keith Busch <kbusch@kernel.org>
Link: https://lore.kernel.org/r/20220825145312.1217900-1-kbusch@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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# ddbfc34f 25-Aug-2022 Liu Song <liusong@linux.alibaba.com>

sbitmap: remove unnecessary code in __sbitmap_queue_get_batch

If "nr + nr_tags <= map_depth", then the value of nr_tags will not be
greater than map_depth, so no additional comparison is required.

sbitmap: remove unnecessary code in __sbitmap_queue_get_batch

If "nr + nr_tags <= map_depth", then the value of nr_tags will not be
greater than map_depth, so no additional comparison is required.

Signed-off-by: Liu Song <liusong@linux.alibaba.com>
Link: https://lore.kernel.org/r/1661483653-27326-1-git-send-email-liusong@linux.alibaba.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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Revision tags: v5.15.63, v5.15.62, v5.15.61, v5.15.60
# 040b83fc 03-Aug-2022 Yu Kuai <yukuai3@huawei.com>

sbitmap: fix possible io hung due to lost wakeup

There are two problems can lead to lost wakeup:

1) invalid wakeup on the wrong waitqueue:

For example, 2 * wake_batch tags are put, while only wake

sbitmap: fix possible io hung due to lost wakeup

There are two problems can lead to lost wakeup:

1) invalid wakeup on the wrong waitqueue:

For example, 2 * wake_batch tags are put, while only wake_batch threads
are woken:

__sbq_wake_up
atomic_cmpxchg -> reset wait_cnt
__sbq_wake_up -> decrease wait_cnt
...
__sbq_wake_up -> wait_cnt is decreased to 0 again
atomic_cmpxchg
sbq_index_atomic_inc -> increase wake_index
wake_up_nr -> wake up and waitqueue might be empty
sbq_index_atomic_inc -> increase again, one waitqueue is skipped
wake_up_nr -> invalid wake up because old wakequeue might be empty

To fix the problem, increasing 'wake_index' before resetting 'wait_cnt'.

2) 'wait_cnt' can be decreased while waitqueue is empty

As pointed out by Jan Kara, following race is possible:

CPU1 CPU2
__sbq_wake_up __sbq_wake_up
sbq_wake_ptr() sbq_wake_ptr() -> the same
wait_cnt = atomic_dec_return()
/* decreased to 0 */
sbq_index_atomic_inc()
/* move to next waitqueue */
atomic_set()
/* reset wait_cnt */
wake_up_nr()
/* wake up on the old waitqueue */
wait_cnt = atomic_dec_return()
/*
* decrease wait_cnt in the old
* waitqueue, while it can be
* empty.
*/

Fix the problem by waking up before updating 'wake_index' and
'wait_cnt'.

With this patch, noted that 'wait_cnt' is still decreased in the old
empty waitqueue, however, the wakeup is redirected to a active waitqueue,
and the extra decrement on the old empty waitqueue is not handled.

Fixes: 88459642cba4 ("blk-mq: abstract tag allocation out into sbitmap library")
Signed-off-by: Yu Kuai <yukuai3@huawei.com>
Reviewed-by: Jan Kara <jack@suse.cz>
Link: https://lore.kernel.org/r/20220803121504.212071-1-yukuai1@huaweicloud.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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Revision tags: v5.15.59, v5.19, v5.15.58, v5.15.57, v5.15.56, v5.15.55, v5.15.54, v5.15.53, v5.15.52, v5.15.51, v5.15.50, v5.15.49, v5.15.48, v5.15.47, v5.15.46, v5.15.45
# fbb564a5 05-Jun-2022 wuchi <wuchi.zero@gmail.com>

lib/sbitmap: Fix invalid loop in __sbitmap_queue_get_batch()

1. Getting next index before continue branch.
2. Checking free bits when setting the target bits. Otherwise,
it may reuse the busying bit

lib/sbitmap: Fix invalid loop in __sbitmap_queue_get_batch()

1. Getting next index before continue branch.
2. Checking free bits when setting the target bits. Otherwise,
it may reuse the busying bits.

Signed-off-by: wuchi <wuchi.zero@gmail.com>
Reviewed-by: Martin Wilck <mwilck@suse.com>
Link: https://lore.kernel.org/r/20220605145835.26916-1-wuchi.zero@gmail.com
Fixes: 9672b0d43782 ("sbitmap: add __sbitmap_queue_get_batch()")
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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Revision tags: v5.15.44, v5.15.43, v5.15.42, v5.18, v5.15.41, v5.15.40, v5.15.39, v5.15.38, v5.15.37, v5.15.36, v5.15.35, v5.15.34, v5.15.33, v5.15.32, v5.15.31, v5.17, v5.15.30, v5.15.29
# 863a66cd 15-Mar-2022 Ming Lei <ming.lei@redhat.com>

lib/sbitmap: allocate sb->map via kvzalloc_node

sbitmap has been used in scsi for replacing atomic operations on
sdev->device_busy, so IOPS on some fast scsi storage can be improved.

However, sdev-

lib/sbitmap: allocate sb->map via kvzalloc_node

sbitmap has been used in scsi for replacing atomic operations on
sdev->device_busy, so IOPS on some fast scsi storage can be improved.

However, sdev->device_busy can be changed in fast path, so we have to
allocate the sb->map statically. sdev->device_busy has been capped to 1024,
but some drivers may configure the default depth as < 8, then
cause each sbitmap word to hold only one bit. Finally 1024 * 128(
sizeof(sbitmap_word)) bytes is needed for sb->map, given it is order 5
allocation, sometimes it may fail.

Avoid the issue by using kvzalloc_node() for allocating sb->map.

Cc: Ewan D. Milne <emilne@redhat.com>
Signed-off-by: Ming Lei <ming.lei@redhat.com>
Reviewed-by: Chaitanya Kulkarni <kch@nvidia.com>
Link: https://lore.kernel.org/r/20220316012708.354668-1-ming.lei@redhat.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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Revision tags: v5.15.28, v5.15.27, v5.15.26, v5.15.25, v5.15.24, v5.15.23, v5.15.22
# 3f607293 08-Feb-2022 John Garry <john.garry@huawei.com>

sbitmap: Delete old sbitmap_queue_get_shallow()

Since __sbitmap_queue_get_shallow() was introduced in commit c05e66733788
("sbitmap: add sbitmap_get_shallow() operation"), it has not been used.

Del

sbitmap: Delete old sbitmap_queue_get_shallow()

Since __sbitmap_queue_get_shallow() was introduced in commit c05e66733788
("sbitmap: add sbitmap_get_shallow() operation"), it has not been used.

Delete __sbitmap_queue_get_shallow() and rename public
__sbitmap_queue_get_shallow() -> sbitmap_queue_get_shallow() as it is odd
to have public __foo but no foo at all.

Signed-off-by: John Garry <john.garry@huawei.com>
Link: https://lore.kernel.org/r/1644322024-105340-1-git-send-email-john.garry@huawei.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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Revision tags: v5.15.21, v5.15.20, v5.15.19, v5.15.18, v5.15.17, v5.4.173, v5.15.16, v5.15.15
# 3301bc53 10-Jan-2022 Ming Lei <ming.lei@redhat.com>

lib/sbitmap: kill 'depth' from sbitmap_word

Only the last sbitmap_word can have different depth, and all the others
must have same depth of 1U << sb->shift, so not necessary to store it in
sbitmap_w

lib/sbitmap: kill 'depth' from sbitmap_word

Only the last sbitmap_word can have different depth, and all the others
must have same depth of 1U << sb->shift, so not necessary to store it in
sbitmap_word, and it can be retrieved easily and efficiently by adding
one internal helper of __map_depth(sb, index).

Remove 'depth' field from sbitmap_word, then the annotation of
____cacheline_aligned_in_smp for 'word' isn't needed any more.

Not see performance effect when running high parallel IOPS test on
null_blk.

This way saves us one cacheline(usually 64 words) per each sbitmap_word.

Cc: Martin Wilck <martin.wilck@suse.com>
Signed-off-by: Ming Lei <ming.lei@redhat.com>
Reviewed-by: Martin Wilck <mwilck@suse.com>
Reviewed-by: John Garry <john.garry@huawei.com>
Link: https://lore.kernel.org/r/20220110072945.347535-1-ming.lei@redhat.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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# 10825410 27-Jan-2022 Laibin Qiu <qiulaibin@huawei.com>

blk-mq: Fix wrong wakeup batch configuration which will cause hang

Commit 180dccb0dba4f ("blk-mq: fix tag_get wait task can't be
awakened") will recalculate wake_batch when incrementing or decrement

blk-mq: Fix wrong wakeup batch configuration which will cause hang

Commit 180dccb0dba4f ("blk-mq: fix tag_get wait task can't be
awakened") will recalculate wake_batch when incrementing or decrementing
active_queues to avoid wake_batch > hctx_max_depth. At the same time, in
order to not affect performance as much as possible, the minimum wakeup
batch is set to 4. But when the QD is small (such as QD=1), if inc or dec
active_queues increases wakeup batch, that can lead to a hang:

Fix this problem with the following strategies:
QD : >= 32 | < 32
---------------------------------
wakeup batch: 8~4 | 3~1

Fixes: 180dccb0dba4f ("blk-mq: fix tag_get wait task can't be awakened")
Link: https://lore.kernel.org/linux-block/78cafe94-a787-e006-8851-69906f0c2128@huawei.com/T/#t
Reported-by: Alex Xu (Hello71) <alex_y_xu@yahoo.ca>
Signed-off-by: Laibin Qiu <qiulaibin@huawei.com>
Tested-by: Alex Xu (Hello71) <alex_y_xu@yahoo.ca>
Link: https://lore.kernel.org/r/20220127100047.1763746-1-qiulaibin@huawei.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>

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