xref: /openbmc/linux/lib/debugobjects.c (revision 11788d9b)
1 /*
2  * Generic infrastructure for lifetime debugging of objects.
3  *
4  * Started by Thomas Gleixner
5  *
6  * Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de>
7  *
8  * For licencing details see kernel-base/COPYING
9  */
10 
11 #define pr_fmt(fmt) "ODEBUG: " fmt
12 
13 #include <linux/debugobjects.h>
14 #include <linux/interrupt.h>
15 #include <linux/sched.h>
16 #include <linux/sched/task_stack.h>
17 #include <linux/seq_file.h>
18 #include <linux/debugfs.h>
19 #include <linux/slab.h>
20 #include <linux/hash.h>
21 #include <linux/kmemleak.h>
22 
23 #define ODEBUG_HASH_BITS	14
24 #define ODEBUG_HASH_SIZE	(1 << ODEBUG_HASH_BITS)
25 
26 #define ODEBUG_POOL_SIZE	1024
27 #define ODEBUG_POOL_MIN_LEVEL	256
28 #define ODEBUG_POOL_PERCPU_SIZE	64
29 #define ODEBUG_BATCH_SIZE	16
30 
31 #define ODEBUG_CHUNK_SHIFT	PAGE_SHIFT
32 #define ODEBUG_CHUNK_SIZE	(1 << ODEBUG_CHUNK_SHIFT)
33 #define ODEBUG_CHUNK_MASK	(~(ODEBUG_CHUNK_SIZE - 1))
34 
35 /*
36  * We limit the freeing of debug objects via workqueue at a maximum
37  * frequency of 10Hz and about 1024 objects for each freeing operation.
38  * So it is freeing at most 10k debug objects per second.
39  */
40 #define ODEBUG_FREE_WORK_MAX	1024
41 #define ODEBUG_FREE_WORK_DELAY	DIV_ROUND_UP(HZ, 10)
42 
43 struct debug_bucket {
44 	struct hlist_head	list;
45 	raw_spinlock_t		lock;
46 };
47 
48 /*
49  * Debug object percpu free list
50  * Access is protected by disabling irq
51  */
52 struct debug_percpu_free {
53 	struct hlist_head	free_objs;
54 	int			obj_free;
55 };
56 
57 static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool);
58 
59 static struct debug_bucket	obj_hash[ODEBUG_HASH_SIZE];
60 
61 static struct debug_obj		obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
62 
63 static DEFINE_RAW_SPINLOCK(pool_lock);
64 
65 static HLIST_HEAD(obj_pool);
66 static HLIST_HEAD(obj_to_free);
67 
68 /*
69  * Because of the presence of percpu free pools, obj_pool_free will
70  * under-count those in the percpu free pools. Similarly, obj_pool_used
71  * will over-count those in the percpu free pools. Adjustments will be
72  * made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used
73  * can be off.
74  */
75 static int			obj_pool_min_free = ODEBUG_POOL_SIZE;
76 static int			obj_pool_free = ODEBUG_POOL_SIZE;
77 static int			obj_pool_used;
78 static int			obj_pool_max_used;
79 static bool			obj_freeing;
80 /* The number of objs on the global free list */
81 static int			obj_nr_tofree;
82 
83 static int			debug_objects_maxchain __read_mostly;
84 static int __maybe_unused	debug_objects_maxchecked __read_mostly;
85 static int			debug_objects_fixups __read_mostly;
86 static int			debug_objects_warnings __read_mostly;
87 static int			debug_objects_enabled __read_mostly
88 				= CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
89 static int			debug_objects_pool_size __read_mostly
90 				= ODEBUG_POOL_SIZE;
91 static int			debug_objects_pool_min_level __read_mostly
92 				= ODEBUG_POOL_MIN_LEVEL;
93 static struct debug_obj_descr	*descr_test  __read_mostly;
94 static struct kmem_cache	*obj_cache __read_mostly;
95 
96 /*
97  * Track numbers of kmem_cache_alloc()/free() calls done.
98  */
99 static int			debug_objects_allocated;
100 static int			debug_objects_freed;
101 
102 static void free_obj_work(struct work_struct *work);
103 static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work);
104 
105 static int __init enable_object_debug(char *str)
106 {
107 	debug_objects_enabled = 1;
108 	return 0;
109 }
110 
111 static int __init disable_object_debug(char *str)
112 {
113 	debug_objects_enabled = 0;
114 	return 0;
115 }
116 
117 early_param("debug_objects", enable_object_debug);
118 early_param("no_debug_objects", disable_object_debug);
119 
120 static const char *obj_states[ODEBUG_STATE_MAX] = {
121 	[ODEBUG_STATE_NONE]		= "none",
122 	[ODEBUG_STATE_INIT]		= "initialized",
123 	[ODEBUG_STATE_INACTIVE]		= "inactive",
124 	[ODEBUG_STATE_ACTIVE]		= "active",
125 	[ODEBUG_STATE_DESTROYED]	= "destroyed",
126 	[ODEBUG_STATE_NOTAVAILABLE]	= "not available",
127 };
128 
129 static void fill_pool(void)
130 {
131 	gfp_t gfp = GFP_ATOMIC | __GFP_NORETRY | __GFP_NOWARN;
132 	struct debug_obj *obj;
133 	unsigned long flags;
134 
135 	if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level))
136 		return;
137 
138 	/*
139 	 * Reuse objs from the global free list; they will be reinitialized
140 	 * when allocating.
141 	 *
142 	 * Both obj_nr_tofree and obj_pool_free are checked locklessly; the
143 	 * READ_ONCE()s pair with the WRITE_ONCE()s in pool_lock critical
144 	 * sections.
145 	 */
146 	while (READ_ONCE(obj_nr_tofree) && (READ_ONCE(obj_pool_free) < obj_pool_min_free)) {
147 		raw_spin_lock_irqsave(&pool_lock, flags);
148 		/*
149 		 * Recheck with the lock held as the worker thread might have
150 		 * won the race and freed the global free list already.
151 		 */
152 		while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) {
153 			obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
154 			hlist_del(&obj->node);
155 			WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
156 			hlist_add_head(&obj->node, &obj_pool);
157 			WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
158 		}
159 		raw_spin_unlock_irqrestore(&pool_lock, flags);
160 	}
161 
162 	if (unlikely(!obj_cache))
163 		return;
164 
165 	while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) {
166 		struct debug_obj *new[ODEBUG_BATCH_SIZE];
167 		int cnt;
168 
169 		for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) {
170 			new[cnt] = kmem_cache_zalloc(obj_cache, gfp);
171 			if (!new[cnt])
172 				break;
173 		}
174 		if (!cnt)
175 			return;
176 
177 		raw_spin_lock_irqsave(&pool_lock, flags);
178 		while (cnt) {
179 			hlist_add_head(&new[--cnt]->node, &obj_pool);
180 			debug_objects_allocated++;
181 			WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
182 		}
183 		raw_spin_unlock_irqrestore(&pool_lock, flags);
184 	}
185 }
186 
187 /*
188  * Lookup an object in the hash bucket.
189  */
190 static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
191 {
192 	struct debug_obj *obj;
193 	int cnt = 0;
194 
195 	hlist_for_each_entry(obj, &b->list, node) {
196 		cnt++;
197 		if (obj->object == addr)
198 			return obj;
199 	}
200 	if (cnt > debug_objects_maxchain)
201 		debug_objects_maxchain = cnt;
202 
203 	return NULL;
204 }
205 
206 /*
207  * Allocate a new object from the hlist
208  */
209 static struct debug_obj *__alloc_object(struct hlist_head *list)
210 {
211 	struct debug_obj *obj = NULL;
212 
213 	if (list->first) {
214 		obj = hlist_entry(list->first, typeof(*obj), node);
215 		hlist_del(&obj->node);
216 	}
217 
218 	return obj;
219 }
220 
221 /*
222  * Allocate a new object. If the pool is empty, switch off the debugger.
223  * Must be called with interrupts disabled.
224  */
225 static struct debug_obj *
226 alloc_object(void *addr, struct debug_bucket *b, struct debug_obj_descr *descr)
227 {
228 	struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool);
229 	struct debug_obj *obj;
230 
231 	if (likely(obj_cache)) {
232 		obj = __alloc_object(&percpu_pool->free_objs);
233 		if (obj) {
234 			percpu_pool->obj_free--;
235 			goto init_obj;
236 		}
237 	}
238 
239 	raw_spin_lock(&pool_lock);
240 	obj = __alloc_object(&obj_pool);
241 	if (obj) {
242 		obj_pool_used++;
243 		WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
244 
245 		/*
246 		 * Looking ahead, allocate one batch of debug objects and
247 		 * put them into the percpu free pool.
248 		 */
249 		if (likely(obj_cache)) {
250 			int i;
251 
252 			for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
253 				struct debug_obj *obj2;
254 
255 				obj2 = __alloc_object(&obj_pool);
256 				if (!obj2)
257 					break;
258 				hlist_add_head(&obj2->node,
259 					       &percpu_pool->free_objs);
260 				percpu_pool->obj_free++;
261 				obj_pool_used++;
262 				WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
263 			}
264 		}
265 
266 		if (obj_pool_used > obj_pool_max_used)
267 			obj_pool_max_used = obj_pool_used;
268 
269 		if (obj_pool_free < obj_pool_min_free)
270 			obj_pool_min_free = obj_pool_free;
271 	}
272 	raw_spin_unlock(&pool_lock);
273 
274 init_obj:
275 	if (obj) {
276 		obj->object = addr;
277 		obj->descr  = descr;
278 		obj->state  = ODEBUG_STATE_NONE;
279 		obj->astate = 0;
280 		hlist_add_head(&obj->node, &b->list);
281 	}
282 	return obj;
283 }
284 
285 /*
286  * workqueue function to free objects.
287  *
288  * To reduce contention on the global pool_lock, the actual freeing of
289  * debug objects will be delayed if the pool_lock is busy.
290  */
291 static void free_obj_work(struct work_struct *work)
292 {
293 	struct hlist_node *tmp;
294 	struct debug_obj *obj;
295 	unsigned long flags;
296 	HLIST_HEAD(tofree);
297 
298 	WRITE_ONCE(obj_freeing, false);
299 	if (!raw_spin_trylock_irqsave(&pool_lock, flags))
300 		return;
301 
302 	if (obj_pool_free >= debug_objects_pool_size)
303 		goto free_objs;
304 
305 	/*
306 	 * The objs on the pool list might be allocated before the work is
307 	 * run, so recheck if pool list it full or not, if not fill pool
308 	 * list from the global free list. As it is likely that a workload
309 	 * may be gearing up to use more and more objects, don't free any
310 	 * of them until the next round.
311 	 */
312 	while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) {
313 		obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
314 		hlist_del(&obj->node);
315 		hlist_add_head(&obj->node, &obj_pool);
316 		WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
317 		WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
318 	}
319 	raw_spin_unlock_irqrestore(&pool_lock, flags);
320 	return;
321 
322 free_objs:
323 	/*
324 	 * Pool list is already full and there are still objs on the free
325 	 * list. Move remaining free objs to a temporary list to free the
326 	 * memory outside the pool_lock held region.
327 	 */
328 	if (obj_nr_tofree) {
329 		hlist_move_list(&obj_to_free, &tofree);
330 		debug_objects_freed += obj_nr_tofree;
331 		WRITE_ONCE(obj_nr_tofree, 0);
332 	}
333 	raw_spin_unlock_irqrestore(&pool_lock, flags);
334 
335 	hlist_for_each_entry_safe(obj, tmp, &tofree, node) {
336 		hlist_del(&obj->node);
337 		kmem_cache_free(obj_cache, obj);
338 	}
339 }
340 
341 static void __free_object(struct debug_obj *obj)
342 {
343 	struct debug_obj *objs[ODEBUG_BATCH_SIZE];
344 	struct debug_percpu_free *percpu_pool;
345 	int lookahead_count = 0;
346 	unsigned long flags;
347 	bool work;
348 
349 	local_irq_save(flags);
350 	if (!obj_cache)
351 		goto free_to_obj_pool;
352 
353 	/*
354 	 * Try to free it into the percpu pool first.
355 	 */
356 	percpu_pool = this_cpu_ptr(&percpu_obj_pool);
357 	if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) {
358 		hlist_add_head(&obj->node, &percpu_pool->free_objs);
359 		percpu_pool->obj_free++;
360 		local_irq_restore(flags);
361 		return;
362 	}
363 
364 	/*
365 	 * As the percpu pool is full, look ahead and pull out a batch
366 	 * of objects from the percpu pool and free them as well.
367 	 */
368 	for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) {
369 		objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs);
370 		if (!objs[lookahead_count])
371 			break;
372 		percpu_pool->obj_free--;
373 	}
374 
375 free_to_obj_pool:
376 	raw_spin_lock(&pool_lock);
377 	work = (obj_pool_free > debug_objects_pool_size) && obj_cache &&
378 	       (obj_nr_tofree < ODEBUG_FREE_WORK_MAX);
379 	obj_pool_used--;
380 
381 	if (work) {
382 		WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
383 		hlist_add_head(&obj->node, &obj_to_free);
384 		if (lookahead_count) {
385 			WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count);
386 			obj_pool_used -= lookahead_count;
387 			while (lookahead_count) {
388 				hlist_add_head(&objs[--lookahead_count]->node,
389 					       &obj_to_free);
390 			}
391 		}
392 
393 		if ((obj_pool_free > debug_objects_pool_size) &&
394 		    (obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) {
395 			int i;
396 
397 			/*
398 			 * Free one more batch of objects from obj_pool.
399 			 */
400 			for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
401 				obj = __alloc_object(&obj_pool);
402 				hlist_add_head(&obj->node, &obj_to_free);
403 				WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
404 				WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
405 			}
406 		}
407 	} else {
408 		WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
409 		hlist_add_head(&obj->node, &obj_pool);
410 		if (lookahead_count) {
411 			WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count);
412 			obj_pool_used -= lookahead_count;
413 			while (lookahead_count) {
414 				hlist_add_head(&objs[--lookahead_count]->node,
415 					       &obj_pool);
416 			}
417 		}
418 	}
419 	raw_spin_unlock(&pool_lock);
420 	local_irq_restore(flags);
421 }
422 
423 /*
424  * Put the object back into the pool and schedule work to free objects
425  * if necessary.
426  */
427 static void free_object(struct debug_obj *obj)
428 {
429 	__free_object(obj);
430 	if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
431 		WRITE_ONCE(obj_freeing, true);
432 		schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
433 	}
434 }
435 
436 /*
437  * We run out of memory. That means we probably have tons of objects
438  * allocated.
439  */
440 static void debug_objects_oom(void)
441 {
442 	struct debug_bucket *db = obj_hash;
443 	struct hlist_node *tmp;
444 	HLIST_HEAD(freelist);
445 	struct debug_obj *obj;
446 	unsigned long flags;
447 	int i;
448 
449 	pr_warn("Out of memory. ODEBUG disabled\n");
450 
451 	for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
452 		raw_spin_lock_irqsave(&db->lock, flags);
453 		hlist_move_list(&db->list, &freelist);
454 		raw_spin_unlock_irqrestore(&db->lock, flags);
455 
456 		/* Now free them */
457 		hlist_for_each_entry_safe(obj, tmp, &freelist, node) {
458 			hlist_del(&obj->node);
459 			free_object(obj);
460 		}
461 	}
462 }
463 
464 /*
465  * We use the pfn of the address for the hash. That way we can check
466  * for freed objects simply by checking the affected bucket.
467  */
468 static struct debug_bucket *get_bucket(unsigned long addr)
469 {
470 	unsigned long hash;
471 
472 	hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
473 	return &obj_hash[hash];
474 }
475 
476 static void debug_print_object(struct debug_obj *obj, char *msg)
477 {
478 	struct debug_obj_descr *descr = obj->descr;
479 	static int limit;
480 
481 	if (limit < 5 && descr != descr_test) {
482 		void *hint = descr->debug_hint ?
483 			descr->debug_hint(obj->object) : NULL;
484 		limit++;
485 		WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) "
486 				 "object type: %s hint: %pS\n",
487 			msg, obj_states[obj->state], obj->astate,
488 			descr->name, hint);
489 	}
490 	debug_objects_warnings++;
491 }
492 
493 /*
494  * Try to repair the damage, so we have a better chance to get useful
495  * debug output.
496  */
497 static bool
498 debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state),
499 		   void * addr, enum debug_obj_state state)
500 {
501 	if (fixup && fixup(addr, state)) {
502 		debug_objects_fixups++;
503 		return true;
504 	}
505 	return false;
506 }
507 
508 static void debug_object_is_on_stack(void *addr, int onstack)
509 {
510 	int is_on_stack;
511 	static int limit;
512 
513 	if (limit > 4)
514 		return;
515 
516 	is_on_stack = object_is_on_stack(addr);
517 	if (is_on_stack == onstack)
518 		return;
519 
520 	limit++;
521 	if (is_on_stack)
522 		pr_warn("object %p is on stack %p, but NOT annotated.\n", addr,
523 			 task_stack_page(current));
524 	else
525 		pr_warn("object %p is NOT on stack %p, but annotated.\n", addr,
526 			 task_stack_page(current));
527 
528 	WARN_ON(1);
529 }
530 
531 static void
532 __debug_object_init(void *addr, struct debug_obj_descr *descr, int onstack)
533 {
534 	enum debug_obj_state state;
535 	bool check_stack = false;
536 	struct debug_bucket *db;
537 	struct debug_obj *obj;
538 	unsigned long flags;
539 
540 	fill_pool();
541 
542 	db = get_bucket((unsigned long) addr);
543 
544 	raw_spin_lock_irqsave(&db->lock, flags);
545 
546 	obj = lookup_object(addr, db);
547 	if (!obj) {
548 		obj = alloc_object(addr, db, descr);
549 		if (!obj) {
550 			debug_objects_enabled = 0;
551 			raw_spin_unlock_irqrestore(&db->lock, flags);
552 			debug_objects_oom();
553 			return;
554 		}
555 		check_stack = true;
556 	}
557 
558 	switch (obj->state) {
559 	case ODEBUG_STATE_NONE:
560 	case ODEBUG_STATE_INIT:
561 	case ODEBUG_STATE_INACTIVE:
562 		obj->state = ODEBUG_STATE_INIT;
563 		break;
564 
565 	case ODEBUG_STATE_ACTIVE:
566 		state = obj->state;
567 		raw_spin_unlock_irqrestore(&db->lock, flags);
568 		debug_print_object(obj, "init");
569 		debug_object_fixup(descr->fixup_init, addr, state);
570 		return;
571 
572 	case ODEBUG_STATE_DESTROYED:
573 		raw_spin_unlock_irqrestore(&db->lock, flags);
574 		debug_print_object(obj, "init");
575 		return;
576 	default:
577 		break;
578 	}
579 
580 	raw_spin_unlock_irqrestore(&db->lock, flags);
581 	if (check_stack)
582 		debug_object_is_on_stack(addr, onstack);
583 }
584 
585 /**
586  * debug_object_init - debug checks when an object is initialized
587  * @addr:	address of the object
588  * @descr:	pointer to an object specific debug description structure
589  */
590 void debug_object_init(void *addr, struct debug_obj_descr *descr)
591 {
592 	if (!debug_objects_enabled)
593 		return;
594 
595 	__debug_object_init(addr, descr, 0);
596 }
597 EXPORT_SYMBOL_GPL(debug_object_init);
598 
599 /**
600  * debug_object_init_on_stack - debug checks when an object on stack is
601  *				initialized
602  * @addr:	address of the object
603  * @descr:	pointer to an object specific debug description structure
604  */
605 void debug_object_init_on_stack(void *addr, struct debug_obj_descr *descr)
606 {
607 	if (!debug_objects_enabled)
608 		return;
609 
610 	__debug_object_init(addr, descr, 1);
611 }
612 EXPORT_SYMBOL_GPL(debug_object_init_on_stack);
613 
614 /**
615  * debug_object_activate - debug checks when an object is activated
616  * @addr:	address of the object
617  * @descr:	pointer to an object specific debug description structure
618  * Returns 0 for success, -EINVAL for check failed.
619  */
620 int debug_object_activate(void *addr, struct debug_obj_descr *descr)
621 {
622 	enum debug_obj_state state;
623 	struct debug_bucket *db;
624 	struct debug_obj *obj;
625 	unsigned long flags;
626 	int ret;
627 	struct debug_obj o = { .object = addr,
628 			       .state = ODEBUG_STATE_NOTAVAILABLE,
629 			       .descr = descr };
630 
631 	if (!debug_objects_enabled)
632 		return 0;
633 
634 	db = get_bucket((unsigned long) addr);
635 
636 	raw_spin_lock_irqsave(&db->lock, flags);
637 
638 	obj = lookup_object(addr, db);
639 	if (obj) {
640 		bool print_object = false;
641 
642 		switch (obj->state) {
643 		case ODEBUG_STATE_INIT:
644 		case ODEBUG_STATE_INACTIVE:
645 			obj->state = ODEBUG_STATE_ACTIVE;
646 			ret = 0;
647 			break;
648 
649 		case ODEBUG_STATE_ACTIVE:
650 			state = obj->state;
651 			raw_spin_unlock_irqrestore(&db->lock, flags);
652 			debug_print_object(obj, "activate");
653 			ret = debug_object_fixup(descr->fixup_activate, addr, state);
654 			return ret ? 0 : -EINVAL;
655 
656 		case ODEBUG_STATE_DESTROYED:
657 			print_object = true;
658 			ret = -EINVAL;
659 			break;
660 		default:
661 			ret = 0;
662 			break;
663 		}
664 		raw_spin_unlock_irqrestore(&db->lock, flags);
665 		if (print_object)
666 			debug_print_object(obj, "activate");
667 		return ret;
668 	}
669 
670 	raw_spin_unlock_irqrestore(&db->lock, flags);
671 
672 	/*
673 	 * We are here when a static object is activated. We
674 	 * let the type specific code confirm whether this is
675 	 * true or not. if true, we just make sure that the
676 	 * static object is tracked in the object tracker. If
677 	 * not, this must be a bug, so we try to fix it up.
678 	 */
679 	if (descr->is_static_object && descr->is_static_object(addr)) {
680 		/* track this static object */
681 		debug_object_init(addr, descr);
682 		debug_object_activate(addr, descr);
683 	} else {
684 		debug_print_object(&o, "activate");
685 		ret = debug_object_fixup(descr->fixup_activate, addr,
686 					ODEBUG_STATE_NOTAVAILABLE);
687 		return ret ? 0 : -EINVAL;
688 	}
689 	return 0;
690 }
691 EXPORT_SYMBOL_GPL(debug_object_activate);
692 
693 /**
694  * debug_object_deactivate - debug checks when an object is deactivated
695  * @addr:	address of the object
696  * @descr:	pointer to an object specific debug description structure
697  */
698 void debug_object_deactivate(void *addr, struct debug_obj_descr *descr)
699 {
700 	struct debug_bucket *db;
701 	struct debug_obj *obj;
702 	unsigned long flags;
703 	bool print_object = false;
704 
705 	if (!debug_objects_enabled)
706 		return;
707 
708 	db = get_bucket((unsigned long) addr);
709 
710 	raw_spin_lock_irqsave(&db->lock, flags);
711 
712 	obj = lookup_object(addr, db);
713 	if (obj) {
714 		switch (obj->state) {
715 		case ODEBUG_STATE_INIT:
716 		case ODEBUG_STATE_INACTIVE:
717 		case ODEBUG_STATE_ACTIVE:
718 			if (!obj->astate)
719 				obj->state = ODEBUG_STATE_INACTIVE;
720 			else
721 				print_object = true;
722 			break;
723 
724 		case ODEBUG_STATE_DESTROYED:
725 			print_object = true;
726 			break;
727 		default:
728 			break;
729 		}
730 	}
731 
732 	raw_spin_unlock_irqrestore(&db->lock, flags);
733 	if (!obj) {
734 		struct debug_obj o = { .object = addr,
735 				       .state = ODEBUG_STATE_NOTAVAILABLE,
736 				       .descr = descr };
737 
738 		debug_print_object(&o, "deactivate");
739 	} else if (print_object) {
740 		debug_print_object(obj, "deactivate");
741 	}
742 }
743 EXPORT_SYMBOL_GPL(debug_object_deactivate);
744 
745 /**
746  * debug_object_destroy - debug checks when an object is destroyed
747  * @addr:	address of the object
748  * @descr:	pointer to an object specific debug description structure
749  */
750 void debug_object_destroy(void *addr, struct debug_obj_descr *descr)
751 {
752 	enum debug_obj_state state;
753 	struct debug_bucket *db;
754 	struct debug_obj *obj;
755 	unsigned long flags;
756 	bool print_object = false;
757 
758 	if (!debug_objects_enabled)
759 		return;
760 
761 	db = get_bucket((unsigned long) addr);
762 
763 	raw_spin_lock_irqsave(&db->lock, flags);
764 
765 	obj = lookup_object(addr, db);
766 	if (!obj)
767 		goto out_unlock;
768 
769 	switch (obj->state) {
770 	case ODEBUG_STATE_NONE:
771 	case ODEBUG_STATE_INIT:
772 	case ODEBUG_STATE_INACTIVE:
773 		obj->state = ODEBUG_STATE_DESTROYED;
774 		break;
775 	case ODEBUG_STATE_ACTIVE:
776 		state = obj->state;
777 		raw_spin_unlock_irqrestore(&db->lock, flags);
778 		debug_print_object(obj, "destroy");
779 		debug_object_fixup(descr->fixup_destroy, addr, state);
780 		return;
781 
782 	case ODEBUG_STATE_DESTROYED:
783 		print_object = true;
784 		break;
785 	default:
786 		break;
787 	}
788 out_unlock:
789 	raw_spin_unlock_irqrestore(&db->lock, flags);
790 	if (print_object)
791 		debug_print_object(obj, "destroy");
792 }
793 EXPORT_SYMBOL_GPL(debug_object_destroy);
794 
795 /**
796  * debug_object_free - debug checks when an object is freed
797  * @addr:	address of the object
798  * @descr:	pointer to an object specific debug description structure
799  */
800 void debug_object_free(void *addr, struct debug_obj_descr *descr)
801 {
802 	enum debug_obj_state state;
803 	struct debug_bucket *db;
804 	struct debug_obj *obj;
805 	unsigned long flags;
806 
807 	if (!debug_objects_enabled)
808 		return;
809 
810 	db = get_bucket((unsigned long) addr);
811 
812 	raw_spin_lock_irqsave(&db->lock, flags);
813 
814 	obj = lookup_object(addr, db);
815 	if (!obj)
816 		goto out_unlock;
817 
818 	switch (obj->state) {
819 	case ODEBUG_STATE_ACTIVE:
820 		state = obj->state;
821 		raw_spin_unlock_irqrestore(&db->lock, flags);
822 		debug_print_object(obj, "free");
823 		debug_object_fixup(descr->fixup_free, addr, state);
824 		return;
825 	default:
826 		hlist_del(&obj->node);
827 		raw_spin_unlock_irqrestore(&db->lock, flags);
828 		free_object(obj);
829 		return;
830 	}
831 out_unlock:
832 	raw_spin_unlock_irqrestore(&db->lock, flags);
833 }
834 EXPORT_SYMBOL_GPL(debug_object_free);
835 
836 /**
837  * debug_object_assert_init - debug checks when object should be init-ed
838  * @addr:	address of the object
839  * @descr:	pointer to an object specific debug description structure
840  */
841 void debug_object_assert_init(void *addr, struct debug_obj_descr *descr)
842 {
843 	struct debug_bucket *db;
844 	struct debug_obj *obj;
845 	unsigned long flags;
846 
847 	if (!debug_objects_enabled)
848 		return;
849 
850 	db = get_bucket((unsigned long) addr);
851 
852 	raw_spin_lock_irqsave(&db->lock, flags);
853 
854 	obj = lookup_object(addr, db);
855 	if (!obj) {
856 		struct debug_obj o = { .object = addr,
857 				       .state = ODEBUG_STATE_NOTAVAILABLE,
858 				       .descr = descr };
859 
860 		raw_spin_unlock_irqrestore(&db->lock, flags);
861 		/*
862 		 * Maybe the object is static, and we let the type specific
863 		 * code confirm. Track this static object if true, else invoke
864 		 * fixup.
865 		 */
866 		if (descr->is_static_object && descr->is_static_object(addr)) {
867 			/* Track this static object */
868 			debug_object_init(addr, descr);
869 		} else {
870 			debug_print_object(&o, "assert_init");
871 			debug_object_fixup(descr->fixup_assert_init, addr,
872 					   ODEBUG_STATE_NOTAVAILABLE);
873 		}
874 		return;
875 	}
876 
877 	raw_spin_unlock_irqrestore(&db->lock, flags);
878 }
879 EXPORT_SYMBOL_GPL(debug_object_assert_init);
880 
881 /**
882  * debug_object_active_state - debug checks object usage state machine
883  * @addr:	address of the object
884  * @descr:	pointer to an object specific debug description structure
885  * @expect:	expected state
886  * @next:	state to move to if expected state is found
887  */
888 void
889 debug_object_active_state(void *addr, struct debug_obj_descr *descr,
890 			  unsigned int expect, unsigned int next)
891 {
892 	struct debug_bucket *db;
893 	struct debug_obj *obj;
894 	unsigned long flags;
895 	bool print_object = false;
896 
897 	if (!debug_objects_enabled)
898 		return;
899 
900 	db = get_bucket((unsigned long) addr);
901 
902 	raw_spin_lock_irqsave(&db->lock, flags);
903 
904 	obj = lookup_object(addr, db);
905 	if (obj) {
906 		switch (obj->state) {
907 		case ODEBUG_STATE_ACTIVE:
908 			if (obj->astate == expect)
909 				obj->astate = next;
910 			else
911 				print_object = true;
912 			break;
913 
914 		default:
915 			print_object = true;
916 			break;
917 		}
918 	}
919 
920 	raw_spin_unlock_irqrestore(&db->lock, flags);
921 	if (!obj) {
922 		struct debug_obj o = { .object = addr,
923 				       .state = ODEBUG_STATE_NOTAVAILABLE,
924 				       .descr = descr };
925 
926 		debug_print_object(&o, "active_state");
927 	} else if (print_object) {
928 		debug_print_object(obj, "active_state");
929 	}
930 }
931 EXPORT_SYMBOL_GPL(debug_object_active_state);
932 
933 #ifdef CONFIG_DEBUG_OBJECTS_FREE
934 static void __debug_check_no_obj_freed(const void *address, unsigned long size)
935 {
936 	unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
937 	struct debug_obj_descr *descr;
938 	enum debug_obj_state state;
939 	struct debug_bucket *db;
940 	struct hlist_node *tmp;
941 	struct debug_obj *obj;
942 	int cnt, objs_checked = 0;
943 
944 	saddr = (unsigned long) address;
945 	eaddr = saddr + size;
946 	paddr = saddr & ODEBUG_CHUNK_MASK;
947 	chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
948 	chunks >>= ODEBUG_CHUNK_SHIFT;
949 
950 	for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
951 		db = get_bucket(paddr);
952 
953 repeat:
954 		cnt = 0;
955 		raw_spin_lock_irqsave(&db->lock, flags);
956 		hlist_for_each_entry_safe(obj, tmp, &db->list, node) {
957 			cnt++;
958 			oaddr = (unsigned long) obj->object;
959 			if (oaddr < saddr || oaddr >= eaddr)
960 				continue;
961 
962 			switch (obj->state) {
963 			case ODEBUG_STATE_ACTIVE:
964 				descr = obj->descr;
965 				state = obj->state;
966 				raw_spin_unlock_irqrestore(&db->lock, flags);
967 				debug_print_object(obj, "free");
968 				debug_object_fixup(descr->fixup_free,
969 						   (void *) oaddr, state);
970 				goto repeat;
971 			default:
972 				hlist_del(&obj->node);
973 				__free_object(obj);
974 				break;
975 			}
976 		}
977 		raw_spin_unlock_irqrestore(&db->lock, flags);
978 
979 		if (cnt > debug_objects_maxchain)
980 			debug_objects_maxchain = cnt;
981 
982 		objs_checked += cnt;
983 	}
984 
985 	if (objs_checked > debug_objects_maxchecked)
986 		debug_objects_maxchecked = objs_checked;
987 
988 	/* Schedule work to actually kmem_cache_free() objects */
989 	if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
990 		WRITE_ONCE(obj_freeing, true);
991 		schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
992 	}
993 }
994 
995 void debug_check_no_obj_freed(const void *address, unsigned long size)
996 {
997 	if (debug_objects_enabled)
998 		__debug_check_no_obj_freed(address, size);
999 }
1000 #endif
1001 
1002 #ifdef CONFIG_DEBUG_FS
1003 
1004 static int debug_stats_show(struct seq_file *m, void *v)
1005 {
1006 	int cpu, obj_percpu_free = 0;
1007 
1008 	for_each_possible_cpu(cpu)
1009 		obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu);
1010 
1011 	seq_printf(m, "max_chain     :%d\n", debug_objects_maxchain);
1012 	seq_printf(m, "max_checked   :%d\n", debug_objects_maxchecked);
1013 	seq_printf(m, "warnings      :%d\n", debug_objects_warnings);
1014 	seq_printf(m, "fixups        :%d\n", debug_objects_fixups);
1015 	seq_printf(m, "pool_free     :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free);
1016 	seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free);
1017 	seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
1018 	seq_printf(m, "pool_used     :%d\n", obj_pool_used - obj_percpu_free);
1019 	seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
1020 	seq_printf(m, "on_free_list  :%d\n", READ_ONCE(obj_nr_tofree));
1021 	seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
1022 	seq_printf(m, "objs_freed    :%d\n", debug_objects_freed);
1023 	return 0;
1024 }
1025 DEFINE_SHOW_ATTRIBUTE(debug_stats);
1026 
1027 static int __init debug_objects_init_debugfs(void)
1028 {
1029 	struct dentry *dbgdir;
1030 
1031 	if (!debug_objects_enabled)
1032 		return 0;
1033 
1034 	dbgdir = debugfs_create_dir("debug_objects", NULL);
1035 
1036 	debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops);
1037 
1038 	return 0;
1039 }
1040 __initcall(debug_objects_init_debugfs);
1041 
1042 #else
1043 static inline void debug_objects_init_debugfs(void) { }
1044 #endif
1045 
1046 #ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
1047 
1048 /* Random data structure for the self test */
1049 struct self_test {
1050 	unsigned long	dummy1[6];
1051 	int		static_init;
1052 	unsigned long	dummy2[3];
1053 };
1054 
1055 static __initdata struct debug_obj_descr descr_type_test;
1056 
1057 static bool __init is_static_object(void *addr)
1058 {
1059 	struct self_test *obj = addr;
1060 
1061 	return obj->static_init;
1062 }
1063 
1064 /*
1065  * fixup_init is called when:
1066  * - an active object is initialized
1067  */
1068 static bool __init fixup_init(void *addr, enum debug_obj_state state)
1069 {
1070 	struct self_test *obj = addr;
1071 
1072 	switch (state) {
1073 	case ODEBUG_STATE_ACTIVE:
1074 		debug_object_deactivate(obj, &descr_type_test);
1075 		debug_object_init(obj, &descr_type_test);
1076 		return true;
1077 	default:
1078 		return false;
1079 	}
1080 }
1081 
1082 /*
1083  * fixup_activate is called when:
1084  * - an active object is activated
1085  * - an unknown non-static object is activated
1086  */
1087 static bool __init fixup_activate(void *addr, enum debug_obj_state state)
1088 {
1089 	struct self_test *obj = addr;
1090 
1091 	switch (state) {
1092 	case ODEBUG_STATE_NOTAVAILABLE:
1093 		return true;
1094 	case ODEBUG_STATE_ACTIVE:
1095 		debug_object_deactivate(obj, &descr_type_test);
1096 		debug_object_activate(obj, &descr_type_test);
1097 		return true;
1098 
1099 	default:
1100 		return false;
1101 	}
1102 }
1103 
1104 /*
1105  * fixup_destroy is called when:
1106  * - an active object is destroyed
1107  */
1108 static bool __init fixup_destroy(void *addr, enum debug_obj_state state)
1109 {
1110 	struct self_test *obj = addr;
1111 
1112 	switch (state) {
1113 	case ODEBUG_STATE_ACTIVE:
1114 		debug_object_deactivate(obj, &descr_type_test);
1115 		debug_object_destroy(obj, &descr_type_test);
1116 		return true;
1117 	default:
1118 		return false;
1119 	}
1120 }
1121 
1122 /*
1123  * fixup_free is called when:
1124  * - an active object is freed
1125  */
1126 static bool __init fixup_free(void *addr, enum debug_obj_state state)
1127 {
1128 	struct self_test *obj = addr;
1129 
1130 	switch (state) {
1131 	case ODEBUG_STATE_ACTIVE:
1132 		debug_object_deactivate(obj, &descr_type_test);
1133 		debug_object_free(obj, &descr_type_test);
1134 		return true;
1135 	default:
1136 		return false;
1137 	}
1138 }
1139 
1140 static int __init
1141 check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
1142 {
1143 	struct debug_bucket *db;
1144 	struct debug_obj *obj;
1145 	unsigned long flags;
1146 	int res = -EINVAL;
1147 
1148 	db = get_bucket((unsigned long) addr);
1149 
1150 	raw_spin_lock_irqsave(&db->lock, flags);
1151 
1152 	obj = lookup_object(addr, db);
1153 	if (!obj && state != ODEBUG_STATE_NONE) {
1154 		WARN(1, KERN_ERR "ODEBUG: selftest object not found\n");
1155 		goto out;
1156 	}
1157 	if (obj && obj->state != state) {
1158 		WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
1159 		       obj->state, state);
1160 		goto out;
1161 	}
1162 	if (fixups != debug_objects_fixups) {
1163 		WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
1164 		       fixups, debug_objects_fixups);
1165 		goto out;
1166 	}
1167 	if (warnings != debug_objects_warnings) {
1168 		WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
1169 		       warnings, debug_objects_warnings);
1170 		goto out;
1171 	}
1172 	res = 0;
1173 out:
1174 	raw_spin_unlock_irqrestore(&db->lock, flags);
1175 	if (res)
1176 		debug_objects_enabled = 0;
1177 	return res;
1178 }
1179 
1180 static __initdata struct debug_obj_descr descr_type_test = {
1181 	.name			= "selftest",
1182 	.is_static_object	= is_static_object,
1183 	.fixup_init		= fixup_init,
1184 	.fixup_activate		= fixup_activate,
1185 	.fixup_destroy		= fixup_destroy,
1186 	.fixup_free		= fixup_free,
1187 };
1188 
1189 static __initdata struct self_test obj = { .static_init = 0 };
1190 
1191 static void __init debug_objects_selftest(void)
1192 {
1193 	int fixups, oldfixups, warnings, oldwarnings;
1194 	unsigned long flags;
1195 
1196 	local_irq_save(flags);
1197 
1198 	fixups = oldfixups = debug_objects_fixups;
1199 	warnings = oldwarnings = debug_objects_warnings;
1200 	descr_test = &descr_type_test;
1201 
1202 	debug_object_init(&obj, &descr_type_test);
1203 	if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1204 		goto out;
1205 	debug_object_activate(&obj, &descr_type_test);
1206 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1207 		goto out;
1208 	debug_object_activate(&obj, &descr_type_test);
1209 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
1210 		goto out;
1211 	debug_object_deactivate(&obj, &descr_type_test);
1212 	if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
1213 		goto out;
1214 	debug_object_destroy(&obj, &descr_type_test);
1215 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
1216 		goto out;
1217 	debug_object_init(&obj, &descr_type_test);
1218 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1219 		goto out;
1220 	debug_object_activate(&obj, &descr_type_test);
1221 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1222 		goto out;
1223 	debug_object_deactivate(&obj, &descr_type_test);
1224 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1225 		goto out;
1226 	debug_object_free(&obj, &descr_type_test);
1227 	if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1228 		goto out;
1229 
1230 	obj.static_init = 1;
1231 	debug_object_activate(&obj, &descr_type_test);
1232 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1233 		goto out;
1234 	debug_object_init(&obj, &descr_type_test);
1235 	if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
1236 		goto out;
1237 	debug_object_free(&obj, &descr_type_test);
1238 	if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1239 		goto out;
1240 
1241 #ifdef CONFIG_DEBUG_OBJECTS_FREE
1242 	debug_object_init(&obj, &descr_type_test);
1243 	if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1244 		goto out;
1245 	debug_object_activate(&obj, &descr_type_test);
1246 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1247 		goto out;
1248 	__debug_check_no_obj_freed(&obj, sizeof(obj));
1249 	if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
1250 		goto out;
1251 #endif
1252 	pr_info("selftest passed\n");
1253 
1254 out:
1255 	debug_objects_fixups = oldfixups;
1256 	debug_objects_warnings = oldwarnings;
1257 	descr_test = NULL;
1258 
1259 	local_irq_restore(flags);
1260 }
1261 #else
1262 static inline void debug_objects_selftest(void) { }
1263 #endif
1264 
1265 /*
1266  * Called during early boot to initialize the hash buckets and link
1267  * the static object pool objects into the poll list. After this call
1268  * the object tracker is fully operational.
1269  */
1270 void __init debug_objects_early_init(void)
1271 {
1272 	int i;
1273 
1274 	for (i = 0; i < ODEBUG_HASH_SIZE; i++)
1275 		raw_spin_lock_init(&obj_hash[i].lock);
1276 
1277 	for (i = 0; i < ODEBUG_POOL_SIZE; i++)
1278 		hlist_add_head(&obj_static_pool[i].node, &obj_pool);
1279 }
1280 
1281 /*
1282  * Convert the statically allocated objects to dynamic ones:
1283  */
1284 static int __init debug_objects_replace_static_objects(void)
1285 {
1286 	struct debug_bucket *db = obj_hash;
1287 	struct hlist_node *tmp;
1288 	struct debug_obj *obj, *new;
1289 	HLIST_HEAD(objects);
1290 	int i, cnt = 0;
1291 
1292 	for (i = 0; i < ODEBUG_POOL_SIZE; i++) {
1293 		obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL);
1294 		if (!obj)
1295 			goto free;
1296 		hlist_add_head(&obj->node, &objects);
1297 	}
1298 
1299 	/*
1300 	 * debug_objects_mem_init() is now called early that only one CPU is up
1301 	 * and interrupts have been disabled, so it is safe to replace the
1302 	 * active object references.
1303 	 */
1304 
1305 	/* Remove the statically allocated objects from the pool */
1306 	hlist_for_each_entry_safe(obj, tmp, &obj_pool, node)
1307 		hlist_del(&obj->node);
1308 	/* Move the allocated objects to the pool */
1309 	hlist_move_list(&objects, &obj_pool);
1310 
1311 	/* Replace the active object references */
1312 	for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
1313 		hlist_move_list(&db->list, &objects);
1314 
1315 		hlist_for_each_entry(obj, &objects, node) {
1316 			new = hlist_entry(obj_pool.first, typeof(*obj), node);
1317 			hlist_del(&new->node);
1318 			/* copy object data */
1319 			*new = *obj;
1320 			hlist_add_head(&new->node, &db->list);
1321 			cnt++;
1322 		}
1323 	}
1324 
1325 	pr_debug("%d of %d active objects replaced\n",
1326 		 cnt, obj_pool_used);
1327 	return 0;
1328 free:
1329 	hlist_for_each_entry_safe(obj, tmp, &objects, node) {
1330 		hlist_del(&obj->node);
1331 		kmem_cache_free(obj_cache, obj);
1332 	}
1333 	return -ENOMEM;
1334 }
1335 
1336 /*
1337  * Called after the kmem_caches are functional to setup a dedicated
1338  * cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
1339  * prevents that the debug code is called on kmem_cache_free() for the
1340  * debug tracker objects to avoid recursive calls.
1341  */
1342 void __init debug_objects_mem_init(void)
1343 {
1344 	int cpu, extras;
1345 
1346 	if (!debug_objects_enabled)
1347 		return;
1348 
1349 	/*
1350 	 * Initialize the percpu object pools
1351 	 *
1352 	 * Initialization is not strictly necessary, but was done for
1353 	 * completeness.
1354 	 */
1355 	for_each_possible_cpu(cpu)
1356 		INIT_HLIST_HEAD(&per_cpu(percpu_obj_pool.free_objs, cpu));
1357 
1358 	obj_cache = kmem_cache_create("debug_objects_cache",
1359 				      sizeof (struct debug_obj), 0,
1360 				      SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE,
1361 				      NULL);
1362 
1363 	if (!obj_cache || debug_objects_replace_static_objects()) {
1364 		debug_objects_enabled = 0;
1365 		kmem_cache_destroy(obj_cache);
1366 		pr_warn("out of memory.\n");
1367 	} else
1368 		debug_objects_selftest();
1369 
1370 	/*
1371 	 * Increase the thresholds for allocating and freeing objects
1372 	 * according to the number of possible CPUs available in the system.
1373 	 */
1374 	extras = num_possible_cpus() * ODEBUG_BATCH_SIZE;
1375 	debug_objects_pool_size += extras;
1376 	debug_objects_pool_min_level += extras;
1377 }
1378