xref: /openbmc/linux/drivers/video/fbdev/s3c-fb.c (revision 337cbeb2)
1 // SPDX-License-Identifier: GPL-2.0-only
2 /* linux/drivers/video/s3c-fb.c
3  *
4  * Copyright 2008 Openmoko Inc.
5  * Copyright 2008-2010 Simtec Electronics
6  *      Ben Dooks <ben@simtec.co.uk>
7  *      http://armlinux.simtec.co.uk/
8  *
9  * Samsung SoC Framebuffer driver
10 */
11 
12 #include <linux/kernel.h>
13 #include <linux/module.h>
14 #include <linux/platform_device.h>
15 #include <linux/dma-mapping.h>
16 #include <linux/slab.h>
17 #include <linux/init.h>
18 #include <linux/clk.h>
19 #include <linux/fb.h>
20 #include <linux/io.h>
21 #include <linux/uaccess.h>
22 #include <linux/interrupt.h>
23 #include <linux/pm_runtime.h>
24 #include <linux/platform_data/video_s3c.h>
25 
26 #include <video/samsung_fimd.h>
27 
28 /* This driver will export a number of framebuffer interfaces depending
29  * on the configuration passed in via the platform data. Each fb instance
30  * maps to a hardware window. Currently there is no support for runtime
31  * setting of the alpha-blending functions that each window has, so only
32  * window 0 is actually useful.
33  *
34  * Window 0 is treated specially, it is used for the basis of the LCD
35  * output timings and as the control for the output power-down state.
36 */
37 
38 /* note, the previous use of <mach/regs-fb.h> to get platform specific data
39  * has been replaced by using the platform device name to pick the correct
40  * configuration data for the system.
41 */
42 
43 #ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
44 #undef writel
45 #define writel(v, r) do { \
46 	pr_debug("%s: %08x => %p\n", __func__, (unsigned int)v, r); \
47 	__raw_writel(v, r); \
48 } while (0)
49 #endif /* FB_S3C_DEBUG_REGWRITE */
50 
51 /* irq_flags bits */
52 #define S3C_FB_VSYNC_IRQ_EN	0
53 
54 #define VSYNC_TIMEOUT_MSEC 50
55 
56 struct s3c_fb;
57 
58 #define VALID_BPP(x) (1 << ((x) - 1))
59 
60 #define OSD_BASE(win, variant) ((variant).osd + ((win) * (variant).osd_stride))
61 #define VIDOSD_A(win, variant) (OSD_BASE(win, variant) + 0x00)
62 #define VIDOSD_B(win, variant) (OSD_BASE(win, variant) + 0x04)
63 #define VIDOSD_C(win, variant) (OSD_BASE(win, variant) + 0x08)
64 #define VIDOSD_D(win, variant) (OSD_BASE(win, variant) + 0x0C)
65 
66 /**
67  * struct s3c_fb_variant - fb variant information
68  * @is_2443: Set if S3C2443/S3C2416 style hardware.
69  * @nr_windows: The number of windows.
70  * @vidtcon: The base for the VIDTCONx registers
71  * @wincon: The base for the WINxCON registers.
72  * @winmap: The base for the WINxMAP registers.
73  * @keycon: The abse for the WxKEYCON registers.
74  * @buf_start: Offset of buffer start registers.
75  * @buf_size: Offset of buffer size registers.
76  * @buf_end: Offset of buffer end registers.
77  * @osd: The base for the OSD registers.
78  * @palette: Address of palette memory, or 0 if none.
79  * @has_prtcon: Set if has PRTCON register.
80  * @has_shadowcon: Set if has SHADOWCON register.
81  * @has_blendcon: Set if has BLENDCON register.
82  * @has_clksel: Set if VIDCON0 register has CLKSEL bit.
83  * @has_fixvclk: Set if VIDCON1 register has FIXVCLK bits.
84  */
85 struct s3c_fb_variant {
86 	unsigned int	is_2443:1;
87 	unsigned short	nr_windows;
88 	unsigned int	vidtcon;
89 	unsigned short	wincon;
90 	unsigned short	winmap;
91 	unsigned short	keycon;
92 	unsigned short	buf_start;
93 	unsigned short	buf_end;
94 	unsigned short	buf_size;
95 	unsigned short	osd;
96 	unsigned short	osd_stride;
97 	unsigned short	palette[S3C_FB_MAX_WIN];
98 
99 	unsigned int	has_prtcon:1;
100 	unsigned int	has_shadowcon:1;
101 	unsigned int	has_blendcon:1;
102 	unsigned int	has_clksel:1;
103 	unsigned int	has_fixvclk:1;
104 };
105 
106 /**
107  * struct s3c_fb_win_variant
108  * @has_osd_c: Set if has OSD C register.
109  * @has_osd_d: Set if has OSD D register.
110  * @has_osd_alpha: Set if can change alpha transparency for a window.
111  * @palette_sz: Size of palette in entries.
112  * @palette_16bpp: Set if palette is 16bits wide.
113  * @osd_size_off: If != 0, supports setting up OSD for a window; the appropriate
114  *                register is located at the given offset from OSD_BASE.
115  * @valid_bpp: 1 bit per BPP setting to show valid bits-per-pixel.
116  *
117  * valid_bpp bit x is set if (x+1)BPP is supported.
118  */
119 struct s3c_fb_win_variant {
120 	unsigned int	has_osd_c:1;
121 	unsigned int	has_osd_d:1;
122 	unsigned int	has_osd_alpha:1;
123 	unsigned int	palette_16bpp:1;
124 	unsigned short	osd_size_off;
125 	unsigned short	palette_sz;
126 	u32		valid_bpp;
127 };
128 
129 /**
130  * struct s3c_fb_driverdata - per-device type driver data for init time.
131  * @variant: The variant information for this driver.
132  * @win: The window information for each window.
133  */
134 struct s3c_fb_driverdata {
135 	struct s3c_fb_variant	variant;
136 	struct s3c_fb_win_variant *win[S3C_FB_MAX_WIN];
137 };
138 
139 /**
140  * struct s3c_fb_palette - palette information
141  * @r: Red bitfield.
142  * @g: Green bitfield.
143  * @b: Blue bitfield.
144  * @a: Alpha bitfield.
145  */
146 struct s3c_fb_palette {
147 	struct fb_bitfield	r;
148 	struct fb_bitfield	g;
149 	struct fb_bitfield	b;
150 	struct fb_bitfield	a;
151 };
152 
153 /**
154  * struct s3c_fb_win - per window private data for each framebuffer.
155  * @windata: The platform data supplied for the window configuration.
156  * @parent: The hardware that this window is part of.
157  * @fbinfo: Pointer pack to the framebuffer info for this window.
158  * @varint: The variant information for this window.
159  * @palette_buffer: Buffer/cache to hold palette entries.
160  * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
161  * @index: The window number of this window.
162  * @palette: The bitfields for changing r/g/b into a hardware palette entry.
163  */
164 struct s3c_fb_win {
165 	struct s3c_fb_pd_win	*windata;
166 	struct s3c_fb		*parent;
167 	struct fb_info		*fbinfo;
168 	struct s3c_fb_palette	 palette;
169 	struct s3c_fb_win_variant variant;
170 
171 	u32			*palette_buffer;
172 	u32			 pseudo_palette[16];
173 	unsigned int		 index;
174 };
175 
176 /**
177  * struct s3c_fb_vsync - vsync information
178  * @wait:	a queue for processes waiting for vsync
179  * @count:	vsync interrupt count
180  */
181 struct s3c_fb_vsync {
182 	wait_queue_head_t	wait;
183 	unsigned int		count;
184 };
185 
186 /**
187  * struct s3c_fb - overall hardware state of the hardware
188  * @slock: The spinlock protection for this data structure.
189  * @dev: The device that we bound to, for printing, etc.
190  * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
191  * @lcd_clk: The clk (sclk) feeding pixclk.
192  * @regs: The mapped hardware registers.
193  * @variant: Variant information for this hardware.
194  * @enabled: A bitmask of enabled hardware windows.
195  * @output_on: Flag if the physical output is enabled.
196  * @pdata: The platform configuration data passed with the device.
197  * @windows: The hardware windows that have been claimed.
198  * @irq_no: IRQ line number
199  * @irq_flags: irq flags
200  * @vsync_info: VSYNC-related information (count, queues...)
201  */
202 struct s3c_fb {
203 	spinlock_t		slock;
204 	struct device		*dev;
205 	struct clk		*bus_clk;
206 	struct clk		*lcd_clk;
207 	void __iomem		*regs;
208 	struct s3c_fb_variant	 variant;
209 
210 	unsigned char		 enabled;
211 	bool			 output_on;
212 
213 	struct s3c_fb_platdata	*pdata;
214 	struct s3c_fb_win	*windows[S3C_FB_MAX_WIN];
215 
216 	int			 irq_no;
217 	unsigned long		 irq_flags;
218 	struct s3c_fb_vsync	 vsync_info;
219 };
220 
221 /**
222  * s3c_fb_validate_win_bpp - validate the bits-per-pixel for this mode.
223  * @win: The device window.
224  * @bpp: The bit depth.
225  */
226 static bool s3c_fb_validate_win_bpp(struct s3c_fb_win *win, unsigned int bpp)
227 {
228 	return win->variant.valid_bpp & VALID_BPP(bpp);
229 }
230 
231 /**
232  * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
233  * @var: The screen information to verify.
234  * @info: The framebuffer device.
235  *
236  * Framebuffer layer call to verify the given information and allow us to
237  * update various information depending on the hardware capabilities.
238  */
239 static int s3c_fb_check_var(struct fb_var_screeninfo *var,
240 			    struct fb_info *info)
241 {
242 	struct s3c_fb_win *win = info->par;
243 	struct s3c_fb *sfb = win->parent;
244 
245 	dev_dbg(sfb->dev, "checking parameters\n");
246 
247 	var->xres_virtual = max(var->xres_virtual, var->xres);
248 	var->yres_virtual = max(var->yres_virtual, var->yres);
249 
250 	if (!s3c_fb_validate_win_bpp(win, var->bits_per_pixel)) {
251 		dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n",
252 			win->index, var->bits_per_pixel);
253 		return -EINVAL;
254 	}
255 
256 	/* always ensure these are zero, for drop through cases below */
257 	var->transp.offset = 0;
258 	var->transp.length = 0;
259 
260 	switch (var->bits_per_pixel) {
261 	case 1:
262 	case 2:
263 	case 4:
264 	case 8:
265 		if (sfb->variant.palette[win->index] != 0) {
266 			/* non palletised, A:1,R:2,G:3,B:2 mode */
267 			var->red.offset		= 5;
268 			var->green.offset	= 2;
269 			var->blue.offset	= 0;
270 			var->red.length		= 2;
271 			var->green.length	= 3;
272 			var->blue.length	= 2;
273 			var->transp.offset	= 7;
274 			var->transp.length	= 1;
275 		} else {
276 			var->red.offset	= 0;
277 			var->red.length	= var->bits_per_pixel;
278 			var->green	= var->red;
279 			var->blue	= var->red;
280 		}
281 		break;
282 
283 	case 19:
284 		/* 666 with one bit alpha/transparency */
285 		var->transp.offset	= 18;
286 		var->transp.length	= 1;
287 		/* fall through */
288 	case 18:
289 		var->bits_per_pixel	= 32;
290 
291 		/* 666 format */
292 		var->red.offset		= 12;
293 		var->green.offset	= 6;
294 		var->blue.offset	= 0;
295 		var->red.length		= 6;
296 		var->green.length	= 6;
297 		var->blue.length	= 6;
298 		break;
299 
300 	case 16:
301 		/* 16 bpp, 565 format */
302 		var->red.offset		= 11;
303 		var->green.offset	= 5;
304 		var->blue.offset	= 0;
305 		var->red.length		= 5;
306 		var->green.length	= 6;
307 		var->blue.length	= 5;
308 		break;
309 
310 	case 32:
311 	case 28:
312 	case 25:
313 		var->transp.length	= var->bits_per_pixel - 24;
314 		var->transp.offset	= 24;
315 		/* fall through */
316 	case 24:
317 		/* our 24bpp is unpacked, so 32bpp */
318 		var->bits_per_pixel	= 32;
319 		var->red.offset		= 16;
320 		var->red.length		= 8;
321 		var->green.offset	= 8;
322 		var->green.length	= 8;
323 		var->blue.offset	= 0;
324 		var->blue.length	= 8;
325 		break;
326 
327 	default:
328 		dev_err(sfb->dev, "invalid bpp\n");
329 		return -EINVAL;
330 	}
331 
332 	dev_dbg(sfb->dev, "%s: verified parameters\n", __func__);
333 	return 0;
334 }
335 
336 /**
337  * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
338  * @sfb: The hardware state.
339  * @pixclock: The pixel clock wanted, in picoseconds.
340  *
341  * Given the specified pixel clock, work out the necessary divider to get
342  * close to the output frequency.
343  */
344 static int s3c_fb_calc_pixclk(struct s3c_fb *sfb, unsigned int pixclk)
345 {
346 	unsigned long clk;
347 	unsigned long long tmp;
348 	unsigned int result;
349 
350 	if (sfb->variant.has_clksel)
351 		clk = clk_get_rate(sfb->bus_clk);
352 	else
353 		clk = clk_get_rate(sfb->lcd_clk);
354 
355 	tmp = (unsigned long long)clk;
356 	tmp *= pixclk;
357 
358 	do_div(tmp, 1000000000UL);
359 	result = (unsigned int)tmp / 1000;
360 
361 	dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
362 		pixclk, clk, result, result ? clk / result : clk);
363 
364 	return result;
365 }
366 
367 /**
368  * s3c_fb_align_word() - align pixel count to word boundary
369  * @bpp: The number of bits per pixel
370  * @pix: The value to be aligned.
371  *
372  * Align the given pixel count so that it will start on an 32bit word
373  * boundary.
374  */
375 static int s3c_fb_align_word(unsigned int bpp, unsigned int pix)
376 {
377 	int pix_per_word;
378 
379 	if (bpp > 16)
380 		return pix;
381 
382 	pix_per_word = (8 * 32) / bpp;
383 	return ALIGN(pix, pix_per_word);
384 }
385 
386 /**
387  * vidosd_set_size() - set OSD size for a window
388  *
389  * @win: the window to set OSD size for
390  * @size: OSD size register value
391  */
392 static void vidosd_set_size(struct s3c_fb_win *win, u32 size)
393 {
394 	struct s3c_fb *sfb = win->parent;
395 
396 	/* OSD can be set up if osd_size_off != 0 for this window */
397 	if (win->variant.osd_size_off)
398 		writel(size, sfb->regs + OSD_BASE(win->index, sfb->variant)
399 				+ win->variant.osd_size_off);
400 }
401 
402 /**
403  * vidosd_set_alpha() - set alpha transparency for a window
404  *
405  * @win: the window to set OSD size for
406  * @alpha: alpha register value
407  */
408 static void vidosd_set_alpha(struct s3c_fb_win *win, u32 alpha)
409 {
410 	struct s3c_fb *sfb = win->parent;
411 
412 	if (win->variant.has_osd_alpha)
413 		writel(alpha, sfb->regs + VIDOSD_C(win->index, sfb->variant));
414 }
415 
416 /**
417  * shadow_protect_win() - disable updating values from shadow registers at vsync
418  *
419  * @win: window to protect registers for
420  * @protect: 1 to protect (disable updates)
421  */
422 static void shadow_protect_win(struct s3c_fb_win *win, bool protect)
423 {
424 	struct s3c_fb *sfb = win->parent;
425 	u32 reg;
426 
427 	if (protect) {
428 		if (sfb->variant.has_prtcon) {
429 			writel(PRTCON_PROTECT, sfb->regs + PRTCON);
430 		} else if (sfb->variant.has_shadowcon) {
431 			reg = readl(sfb->regs + SHADOWCON);
432 			writel(reg | SHADOWCON_WINx_PROTECT(win->index),
433 				sfb->regs + SHADOWCON);
434 		}
435 	} else {
436 		if (sfb->variant.has_prtcon) {
437 			writel(0, sfb->regs + PRTCON);
438 		} else if (sfb->variant.has_shadowcon) {
439 			reg = readl(sfb->regs + SHADOWCON);
440 			writel(reg & ~SHADOWCON_WINx_PROTECT(win->index),
441 				sfb->regs + SHADOWCON);
442 		}
443 	}
444 }
445 
446 /**
447  * s3c_fb_enable() - Set the state of the main LCD output
448  * @sfb: The main framebuffer state.
449  * @enable: The state to set.
450  */
451 static void s3c_fb_enable(struct s3c_fb *sfb, int enable)
452 {
453 	u32 vidcon0 = readl(sfb->regs + VIDCON0);
454 
455 	if (enable && !sfb->output_on)
456 		pm_runtime_get_sync(sfb->dev);
457 
458 	if (enable) {
459 		vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F;
460 	} else {
461 		/* see the note in the framebuffer datasheet about
462 		 * why you cannot take both of these bits down at the
463 		 * same time. */
464 
465 		if (vidcon0 & VIDCON0_ENVID) {
466 			vidcon0 |= VIDCON0_ENVID;
467 			vidcon0 &= ~VIDCON0_ENVID_F;
468 		}
469 	}
470 
471 	writel(vidcon0, sfb->regs + VIDCON0);
472 
473 	if (!enable && sfb->output_on)
474 		pm_runtime_put_sync(sfb->dev);
475 
476 	sfb->output_on = enable;
477 }
478 
479 /**
480  * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
481  * @info: The framebuffer to change.
482  *
483  * Framebuffer layer request to set a new mode for the specified framebuffer
484  */
485 static int s3c_fb_set_par(struct fb_info *info)
486 {
487 	struct fb_var_screeninfo *var = &info->var;
488 	struct s3c_fb_win *win = info->par;
489 	struct s3c_fb *sfb = win->parent;
490 	void __iomem *regs = sfb->regs;
491 	void __iomem *buf = regs;
492 	int win_no = win->index;
493 	u32 alpha = 0;
494 	u32 data;
495 	u32 pagewidth;
496 
497 	dev_dbg(sfb->dev, "setting framebuffer parameters\n");
498 
499 	pm_runtime_get_sync(sfb->dev);
500 
501 	shadow_protect_win(win, 1);
502 
503 	switch (var->bits_per_pixel) {
504 	case 32:
505 	case 24:
506 	case 16:
507 	case 12:
508 		info->fix.visual = FB_VISUAL_TRUECOLOR;
509 		break;
510 	case 8:
511 		if (win->variant.palette_sz >= 256)
512 			info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
513 		else
514 			info->fix.visual = FB_VISUAL_TRUECOLOR;
515 		break;
516 	case 1:
517 		info->fix.visual = FB_VISUAL_MONO01;
518 		break;
519 	default:
520 		info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
521 		break;
522 	}
523 
524 	info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8;
525 
526 	info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
527 	info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
528 
529 	/* disable the window whilst we update it */
530 	writel(0, regs + WINCON(win_no));
531 
532 	if (!sfb->output_on)
533 		s3c_fb_enable(sfb, 1);
534 
535 	/* write the buffer address */
536 
537 	/* start and end registers stride is 8 */
538 	buf = regs + win_no * 8;
539 
540 	writel(info->fix.smem_start, buf + sfb->variant.buf_start);
541 
542 	data = info->fix.smem_start + info->fix.line_length * var->yres;
543 	writel(data, buf + sfb->variant.buf_end);
544 
545 	pagewidth = (var->xres * var->bits_per_pixel) >> 3;
546 	data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) |
547 	       VIDW_BUF_SIZE_PAGEWIDTH(pagewidth) |
548 	       VIDW_BUF_SIZE_OFFSET_E(info->fix.line_length - pagewidth) |
549 	       VIDW_BUF_SIZE_PAGEWIDTH_E(pagewidth);
550 	writel(data, regs + sfb->variant.buf_size + (win_no * 4));
551 
552 	/* write 'OSD' registers to control position of framebuffer */
553 
554 	data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0) |
555 	       VIDOSDxA_TOPLEFT_X_E(0) | VIDOSDxA_TOPLEFT_Y_E(0);
556 	writel(data, regs + VIDOSD_A(win_no, sfb->variant));
557 
558 	data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel,
559 						     var->xres - 1)) |
560 	       VIDOSDxB_BOTRIGHT_Y(var->yres - 1) |
561 	       VIDOSDxB_BOTRIGHT_X_E(s3c_fb_align_word(var->bits_per_pixel,
562 						     var->xres - 1)) |
563 	       VIDOSDxB_BOTRIGHT_Y_E(var->yres - 1);
564 
565 	writel(data, regs + VIDOSD_B(win_no, sfb->variant));
566 
567 	data = var->xres * var->yres;
568 
569 	alpha = VIDISD14C_ALPHA1_R(0xf) |
570 		VIDISD14C_ALPHA1_G(0xf) |
571 		VIDISD14C_ALPHA1_B(0xf);
572 
573 	vidosd_set_alpha(win, alpha);
574 	vidosd_set_size(win, data);
575 
576 	/* Enable DMA channel for this window */
577 	if (sfb->variant.has_shadowcon) {
578 		data = readl(sfb->regs + SHADOWCON);
579 		data |= SHADOWCON_CHx_ENABLE(win_no);
580 		writel(data, sfb->regs + SHADOWCON);
581 	}
582 
583 	data = WINCONx_ENWIN;
584 	sfb->enabled |= (1 << win->index);
585 
586 	/* note, since we have to round up the bits-per-pixel, we end up
587 	 * relying on the bitfield information for r/g/b/a to work out
588 	 * exactly which mode of operation is intended. */
589 
590 	switch (var->bits_per_pixel) {
591 	case 1:
592 		data |= WINCON0_BPPMODE_1BPP;
593 		data |= WINCONx_BITSWP;
594 		data |= WINCONx_BURSTLEN_4WORD;
595 		break;
596 	case 2:
597 		data |= WINCON0_BPPMODE_2BPP;
598 		data |= WINCONx_BITSWP;
599 		data |= WINCONx_BURSTLEN_8WORD;
600 		break;
601 	case 4:
602 		data |= WINCON0_BPPMODE_4BPP;
603 		data |= WINCONx_BITSWP;
604 		data |= WINCONx_BURSTLEN_8WORD;
605 		break;
606 	case 8:
607 		if (var->transp.length != 0)
608 			data |= WINCON1_BPPMODE_8BPP_1232;
609 		else
610 			data |= WINCON0_BPPMODE_8BPP_PALETTE;
611 		data |= WINCONx_BURSTLEN_8WORD;
612 		data |= WINCONx_BYTSWP;
613 		break;
614 	case 16:
615 		if (var->transp.length != 0)
616 			data |= WINCON1_BPPMODE_16BPP_A1555;
617 		else
618 			data |= WINCON0_BPPMODE_16BPP_565;
619 		data |= WINCONx_HAWSWP;
620 		data |= WINCONx_BURSTLEN_16WORD;
621 		break;
622 	case 24:
623 	case 32:
624 		if (var->red.length == 6) {
625 			if (var->transp.length != 0)
626 				data |= WINCON1_BPPMODE_19BPP_A1666;
627 			else
628 				data |= WINCON1_BPPMODE_18BPP_666;
629 		} else if (var->transp.length == 1)
630 			data |= WINCON1_BPPMODE_25BPP_A1888
631 				| WINCON1_BLD_PIX;
632 		else if ((var->transp.length == 4) ||
633 			(var->transp.length == 8))
634 			data |= WINCON1_BPPMODE_28BPP_A4888
635 				| WINCON1_BLD_PIX | WINCON1_ALPHA_SEL;
636 		else
637 			data |= WINCON0_BPPMODE_24BPP_888;
638 
639 		data |= WINCONx_WSWP;
640 		data |= WINCONx_BURSTLEN_16WORD;
641 		break;
642 	}
643 
644 	/* Enable the colour keying for the window below this one */
645 	if (win_no > 0) {
646 		u32 keycon0_data = 0, keycon1_data = 0;
647 		void __iomem *keycon = regs + sfb->variant.keycon;
648 
649 		keycon0_data = ~(WxKEYCON0_KEYBL_EN |
650 				WxKEYCON0_KEYEN_F |
651 				WxKEYCON0_DIRCON) | WxKEYCON0_COMPKEY(0);
652 
653 		keycon1_data = WxKEYCON1_COLVAL(0xffffff);
654 
655 		keycon += (win_no - 1) * 8;
656 
657 		writel(keycon0_data, keycon + WKEYCON0);
658 		writel(keycon1_data, keycon + WKEYCON1);
659 	}
660 
661 	writel(data, regs + sfb->variant.wincon + (win_no * 4));
662 	writel(0x0, regs + sfb->variant.winmap + (win_no * 4));
663 
664 	/* Set alpha value width */
665 	if (sfb->variant.has_blendcon) {
666 		data = readl(sfb->regs + BLENDCON);
667 		data &= ~BLENDCON_NEW_MASK;
668 		if (var->transp.length > 4)
669 			data |= BLENDCON_NEW_8BIT_ALPHA_VALUE;
670 		else
671 			data |= BLENDCON_NEW_4BIT_ALPHA_VALUE;
672 		writel(data, sfb->regs + BLENDCON);
673 	}
674 
675 	shadow_protect_win(win, 0);
676 
677 	pm_runtime_put_sync(sfb->dev);
678 
679 	return 0;
680 }
681 
682 /**
683  * s3c_fb_update_palette() - set or schedule a palette update.
684  * @sfb: The hardware information.
685  * @win: The window being updated.
686  * @reg: The palette index being changed.
687  * @value: The computed palette value.
688  *
689  * Change the value of a palette register, either by directly writing to
690  * the palette (this requires the palette RAM to be disconnected from the
691  * hardware whilst this is in progress) or schedule the update for later.
692  *
693  * At the moment, since we have no VSYNC interrupt support, we simply set
694  * the palette entry directly.
695  */
696 static void s3c_fb_update_palette(struct s3c_fb *sfb,
697 				  struct s3c_fb_win *win,
698 				  unsigned int reg,
699 				  u32 value)
700 {
701 	void __iomem *palreg;
702 	u32 palcon;
703 
704 	palreg = sfb->regs + sfb->variant.palette[win->index];
705 
706 	dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n",
707 		__func__, win->index, reg, palreg, value);
708 
709 	win->palette_buffer[reg] = value;
710 
711 	palcon = readl(sfb->regs + WPALCON);
712 	writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON);
713 
714 	if (win->variant.palette_16bpp)
715 		writew(value, palreg + (reg * 2));
716 	else
717 		writel(value, palreg + (reg * 4));
718 
719 	writel(palcon, sfb->regs + WPALCON);
720 }
721 
722 static inline unsigned int chan_to_field(unsigned int chan,
723 					 struct fb_bitfield *bf)
724 {
725 	chan &= 0xffff;
726 	chan >>= 16 - bf->length;
727 	return chan << bf->offset;
728 }
729 
730 /**
731  * s3c_fb_setcolreg() - framebuffer layer request to change palette.
732  * @regno: The palette index to change.
733  * @red: The red field for the palette data.
734  * @green: The green field for the palette data.
735  * @blue: The blue field for the palette data.
736  * @trans: The transparency (alpha) field for the palette data.
737  * @info: The framebuffer being changed.
738  */
739 static int s3c_fb_setcolreg(unsigned regno,
740 			    unsigned red, unsigned green, unsigned blue,
741 			    unsigned transp, struct fb_info *info)
742 {
743 	struct s3c_fb_win *win = info->par;
744 	struct s3c_fb *sfb = win->parent;
745 	unsigned int val;
746 
747 	dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n",
748 		__func__, win->index, regno, red, green, blue);
749 
750 	pm_runtime_get_sync(sfb->dev);
751 
752 	switch (info->fix.visual) {
753 	case FB_VISUAL_TRUECOLOR:
754 		/* true-colour, use pseudo-palette */
755 
756 		if (regno < 16) {
757 			u32 *pal = info->pseudo_palette;
758 
759 			val  = chan_to_field(red,   &info->var.red);
760 			val |= chan_to_field(green, &info->var.green);
761 			val |= chan_to_field(blue,  &info->var.blue);
762 
763 			pal[regno] = val;
764 		}
765 		break;
766 
767 	case FB_VISUAL_PSEUDOCOLOR:
768 		if (regno < win->variant.palette_sz) {
769 			val  = chan_to_field(red, &win->palette.r);
770 			val |= chan_to_field(green, &win->palette.g);
771 			val |= chan_to_field(blue, &win->palette.b);
772 
773 			s3c_fb_update_palette(sfb, win, regno, val);
774 		}
775 
776 		break;
777 
778 	default:
779 		pm_runtime_put_sync(sfb->dev);
780 		return 1;	/* unknown type */
781 	}
782 
783 	pm_runtime_put_sync(sfb->dev);
784 	return 0;
785 }
786 
787 /**
788  * s3c_fb_blank() - blank or unblank the given window
789  * @blank_mode: The blank state from FB_BLANK_*
790  * @info: The framebuffer to blank.
791  *
792  * Framebuffer layer request to change the power state.
793  */
794 static int s3c_fb_blank(int blank_mode, struct fb_info *info)
795 {
796 	struct s3c_fb_win *win = info->par;
797 	struct s3c_fb *sfb = win->parent;
798 	unsigned int index = win->index;
799 	u32 wincon;
800 	u32 output_on = sfb->output_on;
801 
802 	dev_dbg(sfb->dev, "blank mode %d\n", blank_mode);
803 
804 	pm_runtime_get_sync(sfb->dev);
805 
806 	wincon = readl(sfb->regs + sfb->variant.wincon + (index * 4));
807 
808 	switch (blank_mode) {
809 	case FB_BLANK_POWERDOWN:
810 		wincon &= ~WINCONx_ENWIN;
811 		sfb->enabled &= ~(1 << index);
812 		/* fall through - to FB_BLANK_NORMAL */
813 
814 	case FB_BLANK_NORMAL:
815 		/* disable the DMA and display 0x0 (black) */
816 		shadow_protect_win(win, 1);
817 		writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0),
818 		       sfb->regs + sfb->variant.winmap + (index * 4));
819 		shadow_protect_win(win, 0);
820 		break;
821 
822 	case FB_BLANK_UNBLANK:
823 		shadow_protect_win(win, 1);
824 		writel(0x0, sfb->regs + sfb->variant.winmap + (index * 4));
825 		shadow_protect_win(win, 0);
826 		wincon |= WINCONx_ENWIN;
827 		sfb->enabled |= (1 << index);
828 		break;
829 
830 	case FB_BLANK_VSYNC_SUSPEND:
831 	case FB_BLANK_HSYNC_SUSPEND:
832 	default:
833 		pm_runtime_put_sync(sfb->dev);
834 		return 1;
835 	}
836 
837 	shadow_protect_win(win, 1);
838 	writel(wincon, sfb->regs + sfb->variant.wincon + (index * 4));
839 
840 	/* Check the enabled state to see if we need to be running the
841 	 * main LCD interface, as if there are no active windows then
842 	 * it is highly likely that we also do not need to output
843 	 * anything.
844 	 */
845 	s3c_fb_enable(sfb, sfb->enabled ? 1 : 0);
846 	shadow_protect_win(win, 0);
847 
848 	pm_runtime_put_sync(sfb->dev);
849 
850 	return output_on == sfb->output_on;
851 }
852 
853 /**
854  * s3c_fb_pan_display() - Pan the display.
855  *
856  * Note that the offsets can be written to the device at any time, as their
857  * values are latched at each vsync automatically. This also means that only
858  * the last call to this function will have any effect on next vsync, but
859  * there is no need to sleep waiting for it to prevent tearing.
860  *
861  * @var: The screen information to verify.
862  * @info: The framebuffer device.
863  */
864 static int s3c_fb_pan_display(struct fb_var_screeninfo *var,
865 			      struct fb_info *info)
866 {
867 	struct s3c_fb_win *win	= info->par;
868 	struct s3c_fb *sfb	= win->parent;
869 	void __iomem *buf	= sfb->regs + win->index * 8;
870 	unsigned int start_boff, end_boff;
871 
872 	pm_runtime_get_sync(sfb->dev);
873 
874 	/* Offset in bytes to the start of the displayed area */
875 	start_boff = var->yoffset * info->fix.line_length;
876 	/* X offset depends on the current bpp */
877 	if (info->var.bits_per_pixel >= 8) {
878 		start_boff += var->xoffset * (info->var.bits_per_pixel >> 3);
879 	} else {
880 		switch (info->var.bits_per_pixel) {
881 		case 4:
882 			start_boff += var->xoffset >> 1;
883 			break;
884 		case 2:
885 			start_boff += var->xoffset >> 2;
886 			break;
887 		case 1:
888 			start_boff += var->xoffset >> 3;
889 			break;
890 		default:
891 			dev_err(sfb->dev, "invalid bpp\n");
892 			pm_runtime_put_sync(sfb->dev);
893 			return -EINVAL;
894 		}
895 	}
896 	/* Offset in bytes to the end of the displayed area */
897 	end_boff = start_boff + info->var.yres * info->fix.line_length;
898 
899 	/* Temporarily turn off per-vsync update from shadow registers until
900 	 * both start and end addresses are updated to prevent corruption */
901 	shadow_protect_win(win, 1);
902 
903 	writel(info->fix.smem_start + start_boff, buf + sfb->variant.buf_start);
904 	writel(info->fix.smem_start + end_boff, buf + sfb->variant.buf_end);
905 
906 	shadow_protect_win(win, 0);
907 
908 	pm_runtime_put_sync(sfb->dev);
909 	return 0;
910 }
911 
912 /**
913  * s3c_fb_enable_irq() - enable framebuffer interrupts
914  * @sfb: main hardware state
915  */
916 static void s3c_fb_enable_irq(struct s3c_fb *sfb)
917 {
918 	void __iomem *regs = sfb->regs;
919 	u32 irq_ctrl_reg;
920 
921 	if (!test_and_set_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
922 		/* IRQ disabled, enable it */
923 		irq_ctrl_reg = readl(regs + VIDINTCON0);
924 
925 		irq_ctrl_reg |= VIDINTCON0_INT_ENABLE;
926 		irq_ctrl_reg |= VIDINTCON0_INT_FRAME;
927 
928 		irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL0_MASK;
929 		irq_ctrl_reg |= VIDINTCON0_FRAMESEL0_VSYNC;
930 		irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL1_MASK;
931 		irq_ctrl_reg |= VIDINTCON0_FRAMESEL1_NONE;
932 
933 		writel(irq_ctrl_reg, regs + VIDINTCON0);
934 	}
935 }
936 
937 /**
938  * s3c_fb_disable_irq() - disable framebuffer interrupts
939  * @sfb: main hardware state
940  */
941 static void s3c_fb_disable_irq(struct s3c_fb *sfb)
942 {
943 	void __iomem *regs = sfb->regs;
944 	u32 irq_ctrl_reg;
945 
946 	if (test_and_clear_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
947 		/* IRQ enabled, disable it */
948 		irq_ctrl_reg = readl(regs + VIDINTCON0);
949 
950 		irq_ctrl_reg &= ~VIDINTCON0_INT_FRAME;
951 		irq_ctrl_reg &= ~VIDINTCON0_INT_ENABLE;
952 
953 		writel(irq_ctrl_reg, regs + VIDINTCON0);
954 	}
955 }
956 
957 static irqreturn_t s3c_fb_irq(int irq, void *dev_id)
958 {
959 	struct s3c_fb *sfb = dev_id;
960 	void __iomem  *regs = sfb->regs;
961 	u32 irq_sts_reg;
962 
963 	spin_lock(&sfb->slock);
964 
965 	irq_sts_reg = readl(regs + VIDINTCON1);
966 
967 	if (irq_sts_reg & VIDINTCON1_INT_FRAME) {
968 
969 		/* VSYNC interrupt, accept it */
970 		writel(VIDINTCON1_INT_FRAME, regs + VIDINTCON1);
971 
972 		sfb->vsync_info.count++;
973 		wake_up_interruptible(&sfb->vsync_info.wait);
974 	}
975 
976 	/* We only support waiting for VSYNC for now, so it's safe
977 	 * to always disable irqs here.
978 	 */
979 	s3c_fb_disable_irq(sfb);
980 
981 	spin_unlock(&sfb->slock);
982 	return IRQ_HANDLED;
983 }
984 
985 /**
986  * s3c_fb_wait_for_vsync() - sleep until next VSYNC interrupt or timeout
987  * @sfb: main hardware state
988  * @crtc: head index.
989  */
990 static int s3c_fb_wait_for_vsync(struct s3c_fb *sfb, u32 crtc)
991 {
992 	unsigned long count;
993 	int ret;
994 
995 	if (crtc != 0)
996 		return -ENODEV;
997 
998 	pm_runtime_get_sync(sfb->dev);
999 
1000 	count = sfb->vsync_info.count;
1001 	s3c_fb_enable_irq(sfb);
1002 	ret = wait_event_interruptible_timeout(sfb->vsync_info.wait,
1003 				       count != sfb->vsync_info.count,
1004 				       msecs_to_jiffies(VSYNC_TIMEOUT_MSEC));
1005 
1006 	pm_runtime_put_sync(sfb->dev);
1007 
1008 	if (ret == 0)
1009 		return -ETIMEDOUT;
1010 
1011 	return 0;
1012 }
1013 
1014 static int s3c_fb_ioctl(struct fb_info *info, unsigned int cmd,
1015 			unsigned long arg)
1016 {
1017 	struct s3c_fb_win *win = info->par;
1018 	struct s3c_fb *sfb = win->parent;
1019 	int ret;
1020 	u32 crtc;
1021 
1022 	switch (cmd) {
1023 	case FBIO_WAITFORVSYNC:
1024 		if (get_user(crtc, (u32 __user *)arg)) {
1025 			ret = -EFAULT;
1026 			break;
1027 		}
1028 
1029 		ret = s3c_fb_wait_for_vsync(sfb, crtc);
1030 		break;
1031 	default:
1032 		ret = -ENOTTY;
1033 	}
1034 
1035 	return ret;
1036 }
1037 
1038 static const struct fb_ops s3c_fb_ops = {
1039 	.owner		= THIS_MODULE,
1040 	.fb_check_var	= s3c_fb_check_var,
1041 	.fb_set_par	= s3c_fb_set_par,
1042 	.fb_blank	= s3c_fb_blank,
1043 	.fb_setcolreg	= s3c_fb_setcolreg,
1044 	.fb_fillrect	= cfb_fillrect,
1045 	.fb_copyarea	= cfb_copyarea,
1046 	.fb_imageblit	= cfb_imageblit,
1047 	.fb_pan_display	= s3c_fb_pan_display,
1048 	.fb_ioctl	= s3c_fb_ioctl,
1049 };
1050 
1051 /**
1052  * s3c_fb_missing_pixclock() - calculates pixel clock
1053  * @mode: The video mode to change.
1054  *
1055  * Calculate the pixel clock when none has been given through platform data.
1056  */
1057 static void s3c_fb_missing_pixclock(struct fb_videomode *mode)
1058 {
1059 	u64 pixclk = 1000000000000ULL;
1060 	u32 div;
1061 
1062 	div  = mode->left_margin + mode->hsync_len + mode->right_margin +
1063 	       mode->xres;
1064 	div *= mode->upper_margin + mode->vsync_len + mode->lower_margin +
1065 	       mode->yres;
1066 	div *= mode->refresh ? : 60;
1067 
1068 	do_div(pixclk, div);
1069 
1070 	mode->pixclock = pixclk;
1071 }
1072 
1073 /**
1074  * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
1075  * @sfb: The base resources for the hardware.
1076  * @win: The window to initialise memory for.
1077  *
1078  * Allocate memory for the given framebuffer.
1079  */
1080 static int s3c_fb_alloc_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1081 {
1082 	struct s3c_fb_pd_win *windata = win->windata;
1083 	unsigned int real_size, virt_size, size;
1084 	struct fb_info *fbi = win->fbinfo;
1085 	dma_addr_t map_dma;
1086 
1087 	dev_dbg(sfb->dev, "allocating memory for display\n");
1088 
1089 	real_size = windata->xres * windata->yres;
1090 	virt_size = windata->virtual_x * windata->virtual_y;
1091 
1092 	dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
1093 		real_size, windata->xres, windata->yres,
1094 		virt_size, windata->virtual_x, windata->virtual_y);
1095 
1096 	size = (real_size > virt_size) ? real_size : virt_size;
1097 	size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp;
1098 	size /= 8;
1099 
1100 	fbi->fix.smem_len = size;
1101 	size = PAGE_ALIGN(size);
1102 
1103 	dev_dbg(sfb->dev, "want %u bytes for window\n", size);
1104 
1105 	fbi->screen_buffer = dma_alloc_wc(sfb->dev, size, &map_dma, GFP_KERNEL);
1106 	if (!fbi->screen_buffer)
1107 		return -ENOMEM;
1108 
1109 	dev_dbg(sfb->dev, "mapped %x to %p\n",
1110 		(unsigned int)map_dma, fbi->screen_buffer);
1111 
1112 	memset(fbi->screen_buffer, 0x0, size);
1113 	fbi->fix.smem_start = map_dma;
1114 
1115 	return 0;
1116 }
1117 
1118 /**
1119  * s3c_fb_free_memory() - free the display memory for the given window
1120  * @sfb: The base resources for the hardware.
1121  * @win: The window to free the display memory for.
1122  *
1123  * Free the display memory allocated by s3c_fb_alloc_memory().
1124  */
1125 static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1126 {
1127 	struct fb_info *fbi = win->fbinfo;
1128 
1129 	if (fbi->screen_buffer)
1130 		dma_free_wc(sfb->dev, PAGE_ALIGN(fbi->fix.smem_len),
1131 			    fbi->screen_buffer, fbi->fix.smem_start);
1132 }
1133 
1134 /**
1135  * s3c_fb_release_win() - release resources for a framebuffer window.
1136  * @win: The window to cleanup the resources for.
1137  *
1138  * Release the resources that where claimed for the hardware window,
1139  * such as the framebuffer instance and any memory claimed for it.
1140  */
1141 static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win)
1142 {
1143 	u32 data;
1144 
1145 	if (win->fbinfo) {
1146 		if (sfb->variant.has_shadowcon) {
1147 			data = readl(sfb->regs + SHADOWCON);
1148 			data &= ~SHADOWCON_CHx_ENABLE(win->index);
1149 			data &= ~SHADOWCON_CHx_LOCAL_ENABLE(win->index);
1150 			writel(data, sfb->regs + SHADOWCON);
1151 		}
1152 		unregister_framebuffer(win->fbinfo);
1153 		if (win->fbinfo->cmap.len)
1154 			fb_dealloc_cmap(&win->fbinfo->cmap);
1155 		s3c_fb_free_memory(sfb, win);
1156 		framebuffer_release(win->fbinfo);
1157 	}
1158 }
1159 
1160 /**
1161  * s3c_fb_probe_win() - register an hardware window
1162  * @sfb: The base resources for the hardware
1163  * @variant: The variant information for this window.
1164  * @res: Pointer to where to place the resultant window.
1165  *
1166  * Allocate and do the basic initialisation for one of the hardware's graphics
1167  * windows.
1168  */
1169 static int s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no,
1170 			    struct s3c_fb_win_variant *variant,
1171 			    struct s3c_fb_win **res)
1172 {
1173 	struct fb_var_screeninfo *var;
1174 	struct fb_videomode initmode;
1175 	struct s3c_fb_pd_win *windata;
1176 	struct s3c_fb_win *win;
1177 	struct fb_info *fbinfo;
1178 	int palette_size;
1179 	int ret;
1180 
1181 	dev_dbg(sfb->dev, "probing window %d, variant %p\n", win_no, variant);
1182 
1183 	init_waitqueue_head(&sfb->vsync_info.wait);
1184 
1185 	palette_size = variant->palette_sz * 4;
1186 
1187 	fbinfo = framebuffer_alloc(sizeof(struct s3c_fb_win) +
1188 				   palette_size * sizeof(u32), sfb->dev);
1189 	if (!fbinfo)
1190 		return -ENOMEM;
1191 
1192 	windata = sfb->pdata->win[win_no];
1193 	initmode = *sfb->pdata->vtiming;
1194 
1195 	WARN_ON(windata->max_bpp == 0);
1196 	WARN_ON(windata->xres == 0);
1197 	WARN_ON(windata->yres == 0);
1198 
1199 	win = fbinfo->par;
1200 	*res = win;
1201 	var = &fbinfo->var;
1202 	win->variant = *variant;
1203 	win->fbinfo = fbinfo;
1204 	win->parent = sfb;
1205 	win->windata = windata;
1206 	win->index = win_no;
1207 	win->palette_buffer = (u32 *)(win + 1);
1208 
1209 	ret = s3c_fb_alloc_memory(sfb, win);
1210 	if (ret) {
1211 		dev_err(sfb->dev, "failed to allocate display memory\n");
1212 		return ret;
1213 	}
1214 
1215 	/* setup the r/b/g positions for the window's palette */
1216 	if (win->variant.palette_16bpp) {
1217 		/* Set RGB 5:6:5 as default */
1218 		win->palette.r.offset = 11;
1219 		win->palette.r.length = 5;
1220 		win->palette.g.offset = 5;
1221 		win->palette.g.length = 6;
1222 		win->palette.b.offset = 0;
1223 		win->palette.b.length = 5;
1224 
1225 	} else {
1226 		/* Set 8bpp or 8bpp and 1bit alpha */
1227 		win->palette.r.offset = 16;
1228 		win->palette.r.length = 8;
1229 		win->palette.g.offset = 8;
1230 		win->palette.g.length = 8;
1231 		win->palette.b.offset = 0;
1232 		win->palette.b.length = 8;
1233 	}
1234 
1235 	/* setup the initial video mode from the window */
1236 	initmode.xres = windata->xres;
1237 	initmode.yres = windata->yres;
1238 	fb_videomode_to_var(&fbinfo->var, &initmode);
1239 
1240 	fbinfo->fix.type	= FB_TYPE_PACKED_PIXELS;
1241 	fbinfo->fix.accel	= FB_ACCEL_NONE;
1242 	fbinfo->var.activate	= FB_ACTIVATE_NOW;
1243 	fbinfo->var.vmode	= FB_VMODE_NONINTERLACED;
1244 	fbinfo->var.bits_per_pixel = windata->default_bpp;
1245 	fbinfo->fbops		= &s3c_fb_ops;
1246 	fbinfo->flags		= FBINFO_FLAG_DEFAULT;
1247 	fbinfo->pseudo_palette  = &win->pseudo_palette;
1248 
1249 	/* prepare to actually start the framebuffer */
1250 
1251 	ret = s3c_fb_check_var(&fbinfo->var, fbinfo);
1252 	if (ret < 0) {
1253 		dev_err(sfb->dev, "check_var failed on initial video params\n");
1254 		return ret;
1255 	}
1256 
1257 	/* create initial colour map */
1258 
1259 	ret = fb_alloc_cmap(&fbinfo->cmap, win->variant.palette_sz, 1);
1260 	if (ret == 0)
1261 		fb_set_cmap(&fbinfo->cmap, fbinfo);
1262 	else
1263 		dev_err(sfb->dev, "failed to allocate fb cmap\n");
1264 
1265 	s3c_fb_set_par(fbinfo);
1266 
1267 	dev_dbg(sfb->dev, "about to register framebuffer\n");
1268 
1269 	/* run the check_var and set_par on our configuration. */
1270 
1271 	ret = register_framebuffer(fbinfo);
1272 	if (ret < 0) {
1273 		dev_err(sfb->dev, "failed to register framebuffer\n");
1274 		return ret;
1275 	}
1276 
1277 	dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id);
1278 
1279 	return 0;
1280 }
1281 
1282 /**
1283  * s3c_fb_set_rgb_timing() - set video timing for rgb interface.
1284  * @sfb: The base resources for the hardware.
1285  *
1286  * Set horizontal and vertical lcd rgb interface timing.
1287  */
1288 static void s3c_fb_set_rgb_timing(struct s3c_fb *sfb)
1289 {
1290 	struct fb_videomode *vmode = sfb->pdata->vtiming;
1291 	void __iomem *regs = sfb->regs;
1292 	int clkdiv;
1293 	u32 data;
1294 
1295 	if (!vmode->pixclock)
1296 		s3c_fb_missing_pixclock(vmode);
1297 
1298 	clkdiv = s3c_fb_calc_pixclk(sfb, vmode->pixclock);
1299 
1300 	data = sfb->pdata->vidcon0;
1301 	data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR);
1302 
1303 	if (clkdiv > 1)
1304 		data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR;
1305 	else
1306 		data &= ~VIDCON0_CLKDIR;	/* 1:1 clock */
1307 
1308 	if (sfb->variant.is_2443)
1309 		data |= (1 << 5);
1310 	writel(data, regs + VIDCON0);
1311 
1312 	data = VIDTCON0_VBPD(vmode->upper_margin - 1) |
1313 	       VIDTCON0_VFPD(vmode->lower_margin - 1) |
1314 	       VIDTCON0_VSPW(vmode->vsync_len - 1);
1315 	writel(data, regs + sfb->variant.vidtcon);
1316 
1317 	data = VIDTCON1_HBPD(vmode->left_margin - 1) |
1318 	       VIDTCON1_HFPD(vmode->right_margin - 1) |
1319 	       VIDTCON1_HSPW(vmode->hsync_len - 1);
1320 	writel(data, regs + sfb->variant.vidtcon + 4);
1321 
1322 	data = VIDTCON2_LINEVAL(vmode->yres - 1) |
1323 	       VIDTCON2_HOZVAL(vmode->xres - 1) |
1324 	       VIDTCON2_LINEVAL_E(vmode->yres - 1) |
1325 	       VIDTCON2_HOZVAL_E(vmode->xres - 1);
1326 	writel(data, regs + sfb->variant.vidtcon + 8);
1327 }
1328 
1329 /**
1330  * s3c_fb_clear_win() - clear hardware window registers.
1331  * @sfb: The base resources for the hardware.
1332  * @win: The window to process.
1333  *
1334  * Reset the specific window registers to a known state.
1335  */
1336 static void s3c_fb_clear_win(struct s3c_fb *sfb, int win)
1337 {
1338 	void __iomem *regs = sfb->regs;
1339 	u32 reg;
1340 
1341 	writel(0, regs + sfb->variant.wincon + (win * 4));
1342 	writel(0, regs + VIDOSD_A(win, sfb->variant));
1343 	writel(0, regs + VIDOSD_B(win, sfb->variant));
1344 	writel(0, regs + VIDOSD_C(win, sfb->variant));
1345 
1346 	if (sfb->variant.has_shadowcon) {
1347 		reg = readl(sfb->regs + SHADOWCON);
1348 		reg &= ~(SHADOWCON_WINx_PROTECT(win) |
1349 			SHADOWCON_CHx_ENABLE(win) |
1350 			SHADOWCON_CHx_LOCAL_ENABLE(win));
1351 		writel(reg, sfb->regs + SHADOWCON);
1352 	}
1353 }
1354 
1355 static int s3c_fb_probe(struct platform_device *pdev)
1356 {
1357 	const struct platform_device_id *platid;
1358 	struct s3c_fb_driverdata *fbdrv;
1359 	struct device *dev = &pdev->dev;
1360 	struct s3c_fb_platdata *pd;
1361 	struct s3c_fb *sfb;
1362 	struct resource *res;
1363 	int win;
1364 	int ret = 0;
1365 	u32 reg;
1366 
1367 	platid = platform_get_device_id(pdev);
1368 	fbdrv = (struct s3c_fb_driverdata *)platid->driver_data;
1369 
1370 	if (fbdrv->variant.nr_windows > S3C_FB_MAX_WIN) {
1371 		dev_err(dev, "too many windows, cannot attach\n");
1372 		return -EINVAL;
1373 	}
1374 
1375 	pd = dev_get_platdata(&pdev->dev);
1376 	if (!pd) {
1377 		dev_err(dev, "no platform data specified\n");
1378 		return -EINVAL;
1379 	}
1380 
1381 	sfb = devm_kzalloc(dev, sizeof(*sfb), GFP_KERNEL);
1382 	if (!sfb)
1383 		return -ENOMEM;
1384 
1385 	dev_dbg(dev, "allocate new framebuffer %p\n", sfb);
1386 
1387 	sfb->dev = dev;
1388 	sfb->pdata = pd;
1389 	sfb->variant = fbdrv->variant;
1390 
1391 	spin_lock_init(&sfb->slock);
1392 
1393 	sfb->bus_clk = devm_clk_get(dev, "lcd");
1394 	if (IS_ERR(sfb->bus_clk)) {
1395 		dev_err(dev, "failed to get bus clock\n");
1396 		return PTR_ERR(sfb->bus_clk);
1397 	}
1398 
1399 	clk_prepare_enable(sfb->bus_clk);
1400 
1401 	if (!sfb->variant.has_clksel) {
1402 		sfb->lcd_clk = devm_clk_get(dev, "sclk_fimd");
1403 		if (IS_ERR(sfb->lcd_clk)) {
1404 			dev_err(dev, "failed to get lcd clock\n");
1405 			ret = PTR_ERR(sfb->lcd_clk);
1406 			goto err_bus_clk;
1407 		}
1408 
1409 		clk_prepare_enable(sfb->lcd_clk);
1410 	}
1411 
1412 	pm_runtime_enable(sfb->dev);
1413 
1414 	sfb->regs = devm_platform_ioremap_resource(pdev, 0);
1415 	if (IS_ERR(sfb->regs)) {
1416 		ret = PTR_ERR(sfb->regs);
1417 		goto err_lcd_clk;
1418 	}
1419 
1420 	res = platform_get_resource(pdev, IORESOURCE_IRQ, 0);
1421 	if (!res) {
1422 		dev_err(dev, "failed to acquire irq resource\n");
1423 		ret = -ENOENT;
1424 		goto err_lcd_clk;
1425 	}
1426 	sfb->irq_no = res->start;
1427 	ret = devm_request_irq(dev, sfb->irq_no, s3c_fb_irq,
1428 			  0, "s3c_fb", sfb);
1429 	if (ret) {
1430 		dev_err(dev, "irq request failed\n");
1431 		goto err_lcd_clk;
1432 	}
1433 
1434 	dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs);
1435 
1436 	platform_set_drvdata(pdev, sfb);
1437 	pm_runtime_get_sync(sfb->dev);
1438 
1439 	/* setup gpio and output polarity controls */
1440 
1441 	pd->setup_gpio();
1442 
1443 	writel(pd->vidcon1, sfb->regs + VIDCON1);
1444 
1445 	/* set video clock running at under-run */
1446 	if (sfb->variant.has_fixvclk) {
1447 		reg = readl(sfb->regs + VIDCON1);
1448 		reg &= ~VIDCON1_VCLK_MASK;
1449 		reg |= VIDCON1_VCLK_RUN;
1450 		writel(reg, sfb->regs + VIDCON1);
1451 	}
1452 
1453 	/* zero all windows before we do anything */
1454 
1455 	for (win = 0; win < fbdrv->variant.nr_windows; win++)
1456 		s3c_fb_clear_win(sfb, win);
1457 
1458 	/* initialise colour key controls */
1459 	for (win = 0; win < (fbdrv->variant.nr_windows - 1); win++) {
1460 		void __iomem *regs = sfb->regs + sfb->variant.keycon;
1461 
1462 		regs += (win * 8);
1463 		writel(0xffffff, regs + WKEYCON0);
1464 		writel(0xffffff, regs + WKEYCON1);
1465 	}
1466 
1467 	s3c_fb_set_rgb_timing(sfb);
1468 
1469 	/* we have the register setup, start allocating framebuffers */
1470 
1471 	for (win = 0; win < fbdrv->variant.nr_windows; win++) {
1472 		if (!pd->win[win])
1473 			continue;
1474 
1475 		ret = s3c_fb_probe_win(sfb, win, fbdrv->win[win],
1476 				       &sfb->windows[win]);
1477 		if (ret < 0) {
1478 			dev_err(dev, "failed to create window %d\n", win);
1479 			for (; win >= 0; win--)
1480 				s3c_fb_release_win(sfb, sfb->windows[win]);
1481 			goto err_pm_runtime;
1482 		}
1483 	}
1484 
1485 	platform_set_drvdata(pdev, sfb);
1486 	pm_runtime_put_sync(sfb->dev);
1487 
1488 	return 0;
1489 
1490 err_pm_runtime:
1491 	pm_runtime_put_sync(sfb->dev);
1492 
1493 err_lcd_clk:
1494 	pm_runtime_disable(sfb->dev);
1495 
1496 	if (!sfb->variant.has_clksel)
1497 		clk_disable_unprepare(sfb->lcd_clk);
1498 
1499 err_bus_clk:
1500 	clk_disable_unprepare(sfb->bus_clk);
1501 
1502 	return ret;
1503 }
1504 
1505 /**
1506  * s3c_fb_remove() - Cleanup on module finalisation
1507  * @pdev: The platform device we are bound to.
1508  *
1509  * Shutdown and then release all the resources that the driver allocated
1510  * on initialisation.
1511  */
1512 static int s3c_fb_remove(struct platform_device *pdev)
1513 {
1514 	struct s3c_fb *sfb = platform_get_drvdata(pdev);
1515 	int win;
1516 
1517 	pm_runtime_get_sync(sfb->dev);
1518 
1519 	for (win = 0; win < S3C_FB_MAX_WIN; win++)
1520 		if (sfb->windows[win])
1521 			s3c_fb_release_win(sfb, sfb->windows[win]);
1522 
1523 	if (!sfb->variant.has_clksel)
1524 		clk_disable_unprepare(sfb->lcd_clk);
1525 
1526 	clk_disable_unprepare(sfb->bus_clk);
1527 
1528 	pm_runtime_put_sync(sfb->dev);
1529 	pm_runtime_disable(sfb->dev);
1530 
1531 	return 0;
1532 }
1533 
1534 #ifdef CONFIG_PM_SLEEP
1535 static int s3c_fb_suspend(struct device *dev)
1536 {
1537 	struct s3c_fb *sfb = dev_get_drvdata(dev);
1538 	struct s3c_fb_win *win;
1539 	int win_no;
1540 
1541 	pm_runtime_get_sync(sfb->dev);
1542 
1543 	for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) {
1544 		win = sfb->windows[win_no];
1545 		if (!win)
1546 			continue;
1547 
1548 		/* use the blank function to push into power-down */
1549 		s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo);
1550 	}
1551 
1552 	if (!sfb->variant.has_clksel)
1553 		clk_disable_unprepare(sfb->lcd_clk);
1554 
1555 	clk_disable_unprepare(sfb->bus_clk);
1556 
1557 	pm_runtime_put_sync(sfb->dev);
1558 
1559 	return 0;
1560 }
1561 
1562 static int s3c_fb_resume(struct device *dev)
1563 {
1564 	struct s3c_fb *sfb = dev_get_drvdata(dev);
1565 	struct s3c_fb_platdata *pd = sfb->pdata;
1566 	struct s3c_fb_win *win;
1567 	int win_no;
1568 	u32 reg;
1569 
1570 	pm_runtime_get_sync(sfb->dev);
1571 
1572 	clk_prepare_enable(sfb->bus_clk);
1573 
1574 	if (!sfb->variant.has_clksel)
1575 		clk_prepare_enable(sfb->lcd_clk);
1576 
1577 	/* setup gpio and output polarity controls */
1578 	pd->setup_gpio();
1579 	writel(pd->vidcon1, sfb->regs + VIDCON1);
1580 
1581 	/* set video clock running at under-run */
1582 	if (sfb->variant.has_fixvclk) {
1583 		reg = readl(sfb->regs + VIDCON1);
1584 		reg &= ~VIDCON1_VCLK_MASK;
1585 		reg |= VIDCON1_VCLK_RUN;
1586 		writel(reg, sfb->regs + VIDCON1);
1587 	}
1588 
1589 	/* zero all windows before we do anything */
1590 	for (win_no = 0; win_no < sfb->variant.nr_windows; win_no++)
1591 		s3c_fb_clear_win(sfb, win_no);
1592 
1593 	for (win_no = 0; win_no < sfb->variant.nr_windows - 1; win_no++) {
1594 		void __iomem *regs = sfb->regs + sfb->variant.keycon;
1595 		win = sfb->windows[win_no];
1596 		if (!win)
1597 			continue;
1598 
1599 		shadow_protect_win(win, 1);
1600 		regs += (win_no * 8);
1601 		writel(0xffffff, regs + WKEYCON0);
1602 		writel(0xffffff, regs + WKEYCON1);
1603 		shadow_protect_win(win, 0);
1604 	}
1605 
1606 	s3c_fb_set_rgb_timing(sfb);
1607 
1608 	/* restore framebuffers */
1609 	for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) {
1610 		win = sfb->windows[win_no];
1611 		if (!win)
1612 			continue;
1613 
1614 		dev_dbg(dev, "resuming window %d\n", win_no);
1615 		s3c_fb_set_par(win->fbinfo);
1616 	}
1617 
1618 	pm_runtime_put_sync(sfb->dev);
1619 
1620 	return 0;
1621 }
1622 #endif
1623 
1624 #ifdef CONFIG_PM
1625 static int s3c_fb_runtime_suspend(struct device *dev)
1626 {
1627 	struct s3c_fb *sfb = dev_get_drvdata(dev);
1628 
1629 	if (!sfb->variant.has_clksel)
1630 		clk_disable_unprepare(sfb->lcd_clk);
1631 
1632 	clk_disable_unprepare(sfb->bus_clk);
1633 
1634 	return 0;
1635 }
1636 
1637 static int s3c_fb_runtime_resume(struct device *dev)
1638 {
1639 	struct s3c_fb *sfb = dev_get_drvdata(dev);
1640 	struct s3c_fb_platdata *pd = sfb->pdata;
1641 
1642 	clk_prepare_enable(sfb->bus_clk);
1643 
1644 	if (!sfb->variant.has_clksel)
1645 		clk_prepare_enable(sfb->lcd_clk);
1646 
1647 	/* setup gpio and output polarity controls */
1648 	pd->setup_gpio();
1649 	writel(pd->vidcon1, sfb->regs + VIDCON1);
1650 
1651 	return 0;
1652 }
1653 #endif
1654 
1655 #define VALID_BPP124 (VALID_BPP(1) | VALID_BPP(2) | VALID_BPP(4))
1656 #define VALID_BPP1248 (VALID_BPP124 | VALID_BPP(8))
1657 
1658 static struct s3c_fb_win_variant s3c_fb_data_64xx_wins[] = {
1659 	[0] = {
1660 		.has_osd_c	= 1,
1661 		.osd_size_off	= 0x8,
1662 		.palette_sz	= 256,
1663 		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
1664 				   VALID_BPP(18) | VALID_BPP(24)),
1665 	},
1666 	[1] = {
1667 		.has_osd_c	= 1,
1668 		.has_osd_d	= 1,
1669 		.osd_size_off	= 0xc,
1670 		.has_osd_alpha	= 1,
1671 		.palette_sz	= 256,
1672 		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
1673 				   VALID_BPP(18) | VALID_BPP(19) |
1674 				   VALID_BPP(24) | VALID_BPP(25) |
1675 				   VALID_BPP(28)),
1676 	},
1677 	[2] = {
1678 		.has_osd_c	= 1,
1679 		.has_osd_d	= 1,
1680 		.osd_size_off	= 0xc,
1681 		.has_osd_alpha	= 1,
1682 		.palette_sz	= 16,
1683 		.palette_16bpp	= 1,
1684 		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
1685 				   VALID_BPP(18) | VALID_BPP(19) |
1686 				   VALID_BPP(24) | VALID_BPP(25) |
1687 				   VALID_BPP(28)),
1688 	},
1689 	[3] = {
1690 		.has_osd_c	= 1,
1691 		.has_osd_alpha	= 1,
1692 		.palette_sz	= 16,
1693 		.palette_16bpp	= 1,
1694 		.valid_bpp	= (VALID_BPP124  | VALID_BPP(16) |
1695 				   VALID_BPP(18) | VALID_BPP(19) |
1696 				   VALID_BPP(24) | VALID_BPP(25) |
1697 				   VALID_BPP(28)),
1698 	},
1699 	[4] = {
1700 		.has_osd_c	= 1,
1701 		.has_osd_alpha	= 1,
1702 		.palette_sz	= 4,
1703 		.palette_16bpp	= 1,
1704 		.valid_bpp	= (VALID_BPP(1) | VALID_BPP(2) |
1705 				   VALID_BPP(16) | VALID_BPP(18) |
1706 				   VALID_BPP(19) | VALID_BPP(24) |
1707 				   VALID_BPP(25) | VALID_BPP(28)),
1708 	},
1709 };
1710 
1711 static struct s3c_fb_driverdata s3c_fb_data_64xx = {
1712 	.variant = {
1713 		.nr_windows	= 5,
1714 		.vidtcon	= VIDTCON0,
1715 		.wincon		= WINCON(0),
1716 		.winmap		= WINxMAP(0),
1717 		.keycon		= WKEYCON,
1718 		.osd		= VIDOSD_BASE,
1719 		.osd_stride	= 16,
1720 		.buf_start	= VIDW_BUF_START(0),
1721 		.buf_size	= VIDW_BUF_SIZE(0),
1722 		.buf_end	= VIDW_BUF_END(0),
1723 
1724 		.palette = {
1725 			[0] = 0x400,
1726 			[1] = 0x800,
1727 			[2] = 0x300,
1728 			[3] = 0x320,
1729 			[4] = 0x340,
1730 		},
1731 
1732 		.has_prtcon	= 1,
1733 		.has_clksel	= 1,
1734 	},
1735 	.win[0]	= &s3c_fb_data_64xx_wins[0],
1736 	.win[1]	= &s3c_fb_data_64xx_wins[1],
1737 	.win[2]	= &s3c_fb_data_64xx_wins[2],
1738 	.win[3]	= &s3c_fb_data_64xx_wins[3],
1739 	.win[4]	= &s3c_fb_data_64xx_wins[4],
1740 };
1741 
1742 /* S3C2443/S3C2416 style hardware */
1743 static struct s3c_fb_driverdata s3c_fb_data_s3c2443 = {
1744 	.variant = {
1745 		.nr_windows	= 2,
1746 		.is_2443	= 1,
1747 
1748 		.vidtcon	= 0x08,
1749 		.wincon		= 0x14,
1750 		.winmap		= 0xd0,
1751 		.keycon		= 0xb0,
1752 		.osd		= 0x28,
1753 		.osd_stride	= 12,
1754 		.buf_start	= 0x64,
1755 		.buf_size	= 0x94,
1756 		.buf_end	= 0x7c,
1757 
1758 		.palette = {
1759 			[0] = 0x400,
1760 			[1] = 0x800,
1761 		},
1762 		.has_clksel	= 1,
1763 	},
1764 	.win[0] = &(struct s3c_fb_win_variant) {
1765 		.palette_sz	= 256,
1766 		.valid_bpp	= VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24),
1767 	},
1768 	.win[1] = &(struct s3c_fb_win_variant) {
1769 		.has_osd_c	= 1,
1770 		.has_osd_alpha	= 1,
1771 		.palette_sz	= 256,
1772 		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
1773 				   VALID_BPP(18) | VALID_BPP(19) |
1774 				   VALID_BPP(24) | VALID_BPP(25) |
1775 				   VALID_BPP(28)),
1776 	},
1777 };
1778 
1779 static const struct platform_device_id s3c_fb_driver_ids[] = {
1780 	{
1781 		.name		= "s3c-fb",
1782 		.driver_data	= (unsigned long)&s3c_fb_data_64xx,
1783 	}, {
1784 		.name		= "s3c2443-fb",
1785 		.driver_data	= (unsigned long)&s3c_fb_data_s3c2443,
1786 	},
1787 	{},
1788 };
1789 MODULE_DEVICE_TABLE(platform, s3c_fb_driver_ids);
1790 
1791 static const struct dev_pm_ops s3cfb_pm_ops = {
1792 	SET_SYSTEM_SLEEP_PM_OPS(s3c_fb_suspend, s3c_fb_resume)
1793 	SET_RUNTIME_PM_OPS(s3c_fb_runtime_suspend, s3c_fb_runtime_resume,
1794 			   NULL)
1795 };
1796 
1797 static struct platform_driver s3c_fb_driver = {
1798 	.probe		= s3c_fb_probe,
1799 	.remove		= s3c_fb_remove,
1800 	.id_table	= s3c_fb_driver_ids,
1801 	.driver		= {
1802 		.name	= "s3c-fb",
1803 		.pm	= &s3cfb_pm_ops,
1804 	},
1805 };
1806 
1807 module_platform_driver(s3c_fb_driver);
1808 
1809 MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
1810 MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
1811 MODULE_LICENSE("GPL");
1812 MODULE_ALIAS("platform:s3c-fb");
1813