1 // SPDX-License-Identifier: GPL-2.0-or-later
2
3 #include <linux/dma-resv.h>
4 #include <linux/dma-fence-chain.h>
5
6 #include <drm/drm_atomic_state_helper.h>
7 #include <drm/drm_atomic_uapi.h>
8 #include <drm/drm_framebuffer.h>
9 #include <drm/drm_gem.h>
10 #include <drm/drm_gem_atomic_helper.h>
11 #include <drm/drm_gem_framebuffer_helper.h>
12 #include <drm/drm_simple_kms_helper.h>
13
14 #include "drm_internal.h"
15
16 /**
17 * DOC: overview
18 *
19 * The GEM atomic helpers library implements generic atomic-commit
20 * functions for drivers that use GEM objects. Currently, it provides
21 * synchronization helpers, and plane state and framebuffer BO mappings
22 * for planes with shadow buffers.
23 *
24 * Before scanout, a plane's framebuffer needs to be synchronized with
25 * possible writers that draw into the framebuffer. All drivers should
26 * call drm_gem_plane_helper_prepare_fb() from their implementation of
27 * struct &drm_plane_helper.prepare_fb . It sets the plane's fence from
28 * the framebuffer so that the DRM core can synchronize access automatically.
29 * drm_gem_plane_helper_prepare_fb() can also be used directly as
30 * implementation of prepare_fb.
31 *
32 * .. code-block:: c
33 *
34 * #include <drm/drm_gem_atomic_helper.h>
35 *
36 * struct drm_plane_helper_funcs driver_plane_helper_funcs = {
37 * ...,
38 * . prepare_fb = drm_gem_plane_helper_prepare_fb,
39 * };
40 *
41 * A driver using a shadow buffer copies the content of the shadow buffers
42 * into the HW's framebuffer memory during an atomic update. This requires
43 * a mapping of the shadow buffer into kernel address space. The mappings
44 * cannot be established by commit-tail functions, such as atomic_update,
45 * as this would violate locking rules around dma_buf_vmap().
46 *
47 * The helpers for shadow-buffered planes establish and release mappings,
48 * and provide struct drm_shadow_plane_state, which stores the plane's mapping
49 * for commit-tail functions.
50 *
51 * Shadow-buffered planes can easily be enabled by using the provided macros
52 * %DRM_GEM_SHADOW_PLANE_FUNCS and %DRM_GEM_SHADOW_PLANE_HELPER_FUNCS.
53 * These macros set up the plane and plane-helper callbacks to point to the
54 * shadow-buffer helpers.
55 *
56 * .. code-block:: c
57 *
58 * #include <drm/drm_gem_atomic_helper.h>
59 *
60 * struct drm_plane_funcs driver_plane_funcs = {
61 * ...,
62 * DRM_GEM_SHADOW_PLANE_FUNCS,
63 * };
64 *
65 * struct drm_plane_helper_funcs driver_plane_helper_funcs = {
66 * ...,
67 * DRM_GEM_SHADOW_PLANE_HELPER_FUNCS,
68 * };
69 *
70 * In the driver's atomic-update function, shadow-buffer mappings are available
71 * from the plane state. Use to_drm_shadow_plane_state() to upcast from
72 * struct drm_plane_state.
73 *
74 * .. code-block:: c
75 *
76 * void driver_plane_atomic_update(struct drm_plane *plane,
77 * struct drm_plane_state *old_plane_state)
78 * {
79 * struct drm_plane_state *plane_state = plane->state;
80 * struct drm_shadow_plane_state *shadow_plane_state =
81 * to_drm_shadow_plane_state(plane_state);
82 *
83 * // access shadow buffer via shadow_plane_state->map
84 * }
85 *
86 * A mapping address for each of the framebuffer's buffer object is stored in
87 * struct &drm_shadow_plane_state.map. The mappings are valid while the state
88 * is being used.
89 *
90 * Drivers that use struct drm_simple_display_pipe can use
91 * %DRM_GEM_SIMPLE_DISPLAY_PIPE_SHADOW_PLANE_FUNCS to initialize the rsp
92 * callbacks. Access to shadow-buffer mappings is similar to regular
93 * atomic_update.
94 *
95 * .. code-block:: c
96 *
97 * struct drm_simple_display_pipe_funcs driver_pipe_funcs = {
98 * ...,
99 * DRM_GEM_SIMPLE_DISPLAY_PIPE_SHADOW_PLANE_FUNCS,
100 * };
101 *
102 * void driver_pipe_enable(struct drm_simple_display_pipe *pipe,
103 * struct drm_crtc_state *crtc_state,
104 * struct drm_plane_state *plane_state)
105 * {
106 * struct drm_shadow_plane_state *shadow_plane_state =
107 * to_drm_shadow_plane_state(plane_state);
108 *
109 * // access shadow buffer via shadow_plane_state->map
110 * }
111 */
112
113 /*
114 * Plane Helpers
115 */
116
117 /**
118 * drm_gem_plane_helper_prepare_fb() - Prepare a GEM backed framebuffer
119 * @plane: Plane
120 * @state: Plane state the fence will be attached to
121 *
122 * This function extracts the exclusive fence from &drm_gem_object.resv and
123 * attaches it to plane state for the atomic helper to wait on. This is
124 * necessary to correctly implement implicit synchronization for any buffers
125 * shared as a struct &dma_buf. This function can be used as the
126 * &drm_plane_helper_funcs.prepare_fb callback.
127 *
128 * There is no need for &drm_plane_helper_funcs.cleanup_fb hook for simple
129 * GEM based framebuffer drivers which have their buffers always pinned in
130 * memory.
131 *
132 * This function is the default implementation for GEM drivers of
133 * &drm_plane_helper_funcs.prepare_fb if no callback is provided.
134 */
drm_gem_plane_helper_prepare_fb(struct drm_plane * plane,struct drm_plane_state * state)135 int drm_gem_plane_helper_prepare_fb(struct drm_plane *plane,
136 struct drm_plane_state *state)
137 {
138 struct dma_fence *fence = dma_fence_get(state->fence);
139 enum dma_resv_usage usage;
140 size_t i;
141 int ret;
142
143 if (!state->fb)
144 return 0;
145
146 /*
147 * Only add the kernel fences here if there is already a fence set via
148 * explicit fencing interfaces on the atomic ioctl.
149 *
150 * This way explicit fencing can be used to overrule implicit fencing,
151 * which is important to make explicit fencing use-cases work: One
152 * example is using one buffer for 2 screens with different refresh
153 * rates. Implicit fencing will clamp rendering to the refresh rate of
154 * the slower screen, whereas explicit fence allows 2 independent
155 * render and display loops on a single buffer. If a driver allows
156 * obeys both implicit and explicit fences for plane updates, then it
157 * will break all the benefits of explicit fencing.
158 */
159 usage = fence ? DMA_RESV_USAGE_KERNEL : DMA_RESV_USAGE_WRITE;
160
161 for (i = 0; i < state->fb->format->num_planes; ++i) {
162 struct drm_gem_object *obj = drm_gem_fb_get_obj(state->fb, i);
163 struct dma_fence *new;
164
165 if (!obj) {
166 ret = -EINVAL;
167 goto error;
168 }
169
170 ret = dma_resv_get_singleton(obj->resv, usage, &new);
171 if (ret)
172 goto error;
173
174 if (new && fence) {
175 struct dma_fence_chain *chain = dma_fence_chain_alloc();
176
177 if (!chain) {
178 ret = -ENOMEM;
179 goto error;
180 }
181
182 dma_fence_chain_init(chain, fence, new, 1);
183 fence = &chain->base;
184
185 } else if (new) {
186 fence = new;
187 }
188 }
189
190 dma_fence_put(state->fence);
191 state->fence = fence;
192 return 0;
193
194 error:
195 dma_fence_put(fence);
196 return ret;
197 }
198 EXPORT_SYMBOL_GPL(drm_gem_plane_helper_prepare_fb);
199
200 /*
201 * Shadow-buffered Planes
202 */
203
204 /**
205 * __drm_gem_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
206 * @plane: the plane
207 * @new_shadow_plane_state: the new shadow-buffered plane state
208 *
209 * This function duplicates shadow-buffered plane state. This is helpful for drivers
210 * that subclass struct drm_shadow_plane_state.
211 *
212 * The function does not duplicate existing mappings of the shadow buffers.
213 * Mappings are maintained during the atomic commit by the plane's prepare_fb
214 * and cleanup_fb helpers. See drm_gem_prepare_shadow_fb() and drm_gem_cleanup_shadow_fb()
215 * for corresponding helpers.
216 */
217 void
__drm_gem_duplicate_shadow_plane_state(struct drm_plane * plane,struct drm_shadow_plane_state * new_shadow_plane_state)218 __drm_gem_duplicate_shadow_plane_state(struct drm_plane *plane,
219 struct drm_shadow_plane_state *new_shadow_plane_state)
220 {
221 __drm_atomic_helper_plane_duplicate_state(plane, &new_shadow_plane_state->base);
222 }
223 EXPORT_SYMBOL(__drm_gem_duplicate_shadow_plane_state);
224
225 /**
226 * drm_gem_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
227 * @plane: the plane
228 *
229 * This function implements struct &drm_plane_funcs.atomic_duplicate_state for
230 * shadow-buffered planes. It assumes the existing state to be of type
231 * struct drm_shadow_plane_state and it allocates the new state to be of this
232 * type.
233 *
234 * The function does not duplicate existing mappings of the shadow buffers.
235 * Mappings are maintained during the atomic commit by the plane's prepare_fb
236 * and cleanup_fb helpers. See drm_gem_prepare_shadow_fb() and drm_gem_cleanup_shadow_fb()
237 * for corresponding helpers.
238 *
239 * Returns:
240 * A pointer to a new plane state on success, or NULL otherwise.
241 */
242 struct drm_plane_state *
drm_gem_duplicate_shadow_plane_state(struct drm_plane * plane)243 drm_gem_duplicate_shadow_plane_state(struct drm_plane *plane)
244 {
245 struct drm_plane_state *plane_state = plane->state;
246 struct drm_shadow_plane_state *new_shadow_plane_state;
247
248 if (!plane_state)
249 return NULL;
250
251 new_shadow_plane_state = kzalloc(sizeof(*new_shadow_plane_state), GFP_KERNEL);
252 if (!new_shadow_plane_state)
253 return NULL;
254 __drm_gem_duplicate_shadow_plane_state(plane, new_shadow_plane_state);
255
256 return &new_shadow_plane_state->base;
257 }
258 EXPORT_SYMBOL(drm_gem_duplicate_shadow_plane_state);
259
260 /**
261 * __drm_gem_destroy_shadow_plane_state - cleans up shadow-buffered plane state
262 * @shadow_plane_state: the shadow-buffered plane state
263 *
264 * This function cleans up shadow-buffered plane state. Helpful for drivers that
265 * subclass struct drm_shadow_plane_state.
266 */
__drm_gem_destroy_shadow_plane_state(struct drm_shadow_plane_state * shadow_plane_state)267 void __drm_gem_destroy_shadow_plane_state(struct drm_shadow_plane_state *shadow_plane_state)
268 {
269 __drm_atomic_helper_plane_destroy_state(&shadow_plane_state->base);
270 }
271 EXPORT_SYMBOL(__drm_gem_destroy_shadow_plane_state);
272
273 /**
274 * drm_gem_destroy_shadow_plane_state - deletes shadow-buffered plane state
275 * @plane: the plane
276 * @plane_state: the plane state of type struct drm_shadow_plane_state
277 *
278 * This function implements struct &drm_plane_funcs.atomic_destroy_state
279 * for shadow-buffered planes. It expects that mappings of shadow buffers
280 * have been released already.
281 */
drm_gem_destroy_shadow_plane_state(struct drm_plane * plane,struct drm_plane_state * plane_state)282 void drm_gem_destroy_shadow_plane_state(struct drm_plane *plane,
283 struct drm_plane_state *plane_state)
284 {
285 struct drm_shadow_plane_state *shadow_plane_state =
286 to_drm_shadow_plane_state(plane_state);
287
288 __drm_gem_destroy_shadow_plane_state(shadow_plane_state);
289 kfree(shadow_plane_state);
290 }
291 EXPORT_SYMBOL(drm_gem_destroy_shadow_plane_state);
292
293 /**
294 * __drm_gem_reset_shadow_plane - resets a shadow-buffered plane
295 * @plane: the plane
296 * @shadow_plane_state: the shadow-buffered plane state
297 *
298 * This function resets state for shadow-buffered planes. Helpful
299 * for drivers that subclass struct drm_shadow_plane_state.
300 */
__drm_gem_reset_shadow_plane(struct drm_plane * plane,struct drm_shadow_plane_state * shadow_plane_state)301 void __drm_gem_reset_shadow_plane(struct drm_plane *plane,
302 struct drm_shadow_plane_state *shadow_plane_state)
303 {
304 __drm_atomic_helper_plane_reset(plane, &shadow_plane_state->base);
305 }
306 EXPORT_SYMBOL(__drm_gem_reset_shadow_plane);
307
308 /**
309 * drm_gem_reset_shadow_plane - resets a shadow-buffered plane
310 * @plane: the plane
311 *
312 * This function implements struct &drm_plane_funcs.reset_plane for
313 * shadow-buffered planes. It assumes the current plane state to be
314 * of type struct drm_shadow_plane and it allocates the new state of
315 * this type.
316 */
drm_gem_reset_shadow_plane(struct drm_plane * plane)317 void drm_gem_reset_shadow_plane(struct drm_plane *plane)
318 {
319 struct drm_shadow_plane_state *shadow_plane_state;
320
321 if (plane->state) {
322 drm_gem_destroy_shadow_plane_state(plane, plane->state);
323 plane->state = NULL; /* must be set to NULL here */
324 }
325
326 shadow_plane_state = kzalloc(sizeof(*shadow_plane_state), GFP_KERNEL);
327 if (!shadow_plane_state)
328 return;
329 __drm_gem_reset_shadow_plane(plane, shadow_plane_state);
330 }
331 EXPORT_SYMBOL(drm_gem_reset_shadow_plane);
332
333 /**
334 * drm_gem_begin_shadow_fb_access - prepares shadow framebuffers for CPU access
335 * @plane: the plane
336 * @plane_state: the plane state of type struct drm_shadow_plane_state
337 *
338 * This function implements struct &drm_plane_helper_funcs.begin_fb_access. It
339 * maps all buffer objects of the plane's framebuffer into kernel address
340 * space and stores them in struct &drm_shadow_plane_state.map. The first data
341 * bytes are available in struct &drm_shadow_plane_state.data.
342 *
343 * See drm_gem_end_shadow_fb_access() for cleanup.
344 *
345 * Returns:
346 * 0 on success, or a negative errno code otherwise.
347 */
drm_gem_begin_shadow_fb_access(struct drm_plane * plane,struct drm_plane_state * plane_state)348 int drm_gem_begin_shadow_fb_access(struct drm_plane *plane, struct drm_plane_state *plane_state)
349 {
350 struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
351 struct drm_framebuffer *fb = plane_state->fb;
352
353 if (!fb)
354 return 0;
355
356 return drm_gem_fb_vmap(fb, shadow_plane_state->map, shadow_plane_state->data);
357 }
358 EXPORT_SYMBOL(drm_gem_begin_shadow_fb_access);
359
360 /**
361 * drm_gem_end_shadow_fb_access - releases shadow framebuffers from CPU access
362 * @plane: the plane
363 * @plane_state: the plane state of type struct drm_shadow_plane_state
364 *
365 * This function implements struct &drm_plane_helper_funcs.end_fb_access. It
366 * undoes all effects of drm_gem_begin_shadow_fb_access() in reverse order.
367 *
368 * See drm_gem_begin_shadow_fb_access() for more information.
369 */
drm_gem_end_shadow_fb_access(struct drm_plane * plane,struct drm_plane_state * plane_state)370 void drm_gem_end_shadow_fb_access(struct drm_plane *plane, struct drm_plane_state *plane_state)
371 {
372 struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
373 struct drm_framebuffer *fb = plane_state->fb;
374
375 if (!fb)
376 return;
377
378 drm_gem_fb_vunmap(fb, shadow_plane_state->map);
379 }
380 EXPORT_SYMBOL(drm_gem_end_shadow_fb_access);
381
382 /**
383 * drm_gem_simple_kms_begin_shadow_fb_access - prepares shadow framebuffers for CPU access
384 * @pipe: the simple display pipe
385 * @plane_state: the plane state of type struct drm_shadow_plane_state
386 *
387 * This function implements struct drm_simple_display_funcs.begin_fb_access.
388 *
389 * See drm_gem_begin_shadow_fb_access() for details and
390 * drm_gem_simple_kms_cleanup_shadow_fb() for cleanup.
391 *
392 * Returns:
393 * 0 on success, or a negative errno code otherwise.
394 */
drm_gem_simple_kms_begin_shadow_fb_access(struct drm_simple_display_pipe * pipe,struct drm_plane_state * plane_state)395 int drm_gem_simple_kms_begin_shadow_fb_access(struct drm_simple_display_pipe *pipe,
396 struct drm_plane_state *plane_state)
397 {
398 return drm_gem_begin_shadow_fb_access(&pipe->plane, plane_state);
399 }
400 EXPORT_SYMBOL(drm_gem_simple_kms_begin_shadow_fb_access);
401
402 /**
403 * drm_gem_simple_kms_end_shadow_fb_access - releases shadow framebuffers from CPU access
404 * @pipe: the simple display pipe
405 * @plane_state: the plane state of type struct drm_shadow_plane_state
406 *
407 * This function implements struct drm_simple_display_funcs.end_fb_access.
408 * It undoes all effects of drm_gem_simple_kms_begin_shadow_fb_access() in
409 * reverse order.
410 *
411 * See drm_gem_simple_kms_begin_shadow_fb_access().
412 */
drm_gem_simple_kms_end_shadow_fb_access(struct drm_simple_display_pipe * pipe,struct drm_plane_state * plane_state)413 void drm_gem_simple_kms_end_shadow_fb_access(struct drm_simple_display_pipe *pipe,
414 struct drm_plane_state *plane_state)
415 {
416 drm_gem_end_shadow_fb_access(&pipe->plane, plane_state);
417 }
418 EXPORT_SYMBOL(drm_gem_simple_kms_end_shadow_fb_access);
419
420 /**
421 * drm_gem_simple_kms_reset_shadow_plane - resets a shadow-buffered plane
422 * @pipe: the simple display pipe
423 *
424 * This function implements struct drm_simple_display_funcs.reset_plane
425 * for shadow-buffered planes.
426 */
drm_gem_simple_kms_reset_shadow_plane(struct drm_simple_display_pipe * pipe)427 void drm_gem_simple_kms_reset_shadow_plane(struct drm_simple_display_pipe *pipe)
428 {
429 drm_gem_reset_shadow_plane(&pipe->plane);
430 }
431 EXPORT_SYMBOL(drm_gem_simple_kms_reset_shadow_plane);
432
433 /**
434 * drm_gem_simple_kms_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
435 * @pipe: the simple display pipe
436 *
437 * This function implements struct drm_simple_display_funcs.duplicate_plane_state
438 * for shadow-buffered planes. It does not duplicate existing mappings of the shadow
439 * buffers. Mappings are maintained during the atomic commit by the plane's prepare_fb
440 * and cleanup_fb helpers.
441 *
442 * Returns:
443 * A pointer to a new plane state on success, or NULL otherwise.
444 */
445 struct drm_plane_state *
drm_gem_simple_kms_duplicate_shadow_plane_state(struct drm_simple_display_pipe * pipe)446 drm_gem_simple_kms_duplicate_shadow_plane_state(struct drm_simple_display_pipe *pipe)
447 {
448 return drm_gem_duplicate_shadow_plane_state(&pipe->plane);
449 }
450 EXPORT_SYMBOL(drm_gem_simple_kms_duplicate_shadow_plane_state);
451
452 /**
453 * drm_gem_simple_kms_destroy_shadow_plane_state - resets shadow-buffered plane state
454 * @pipe: the simple display pipe
455 * @plane_state: the plane state of type struct drm_shadow_plane_state
456 *
457 * This function implements struct drm_simple_display_funcs.destroy_plane_state
458 * for shadow-buffered planes. It expects that mappings of shadow buffers
459 * have been released already.
460 */
drm_gem_simple_kms_destroy_shadow_plane_state(struct drm_simple_display_pipe * pipe,struct drm_plane_state * plane_state)461 void drm_gem_simple_kms_destroy_shadow_plane_state(struct drm_simple_display_pipe *pipe,
462 struct drm_plane_state *plane_state)
463 {
464 drm_gem_destroy_shadow_plane_state(&pipe->plane, plane_state);
465 }
466 EXPORT_SYMBOL(drm_gem_simple_kms_destroy_shadow_plane_state);
467