xref: /openbmc/hiomapd/windows.c (revision 8cef63e3)
1 // SPDX-License-Identifier: Apache-2.0
2 // Copyright (C) 2018 IBM Corp.
3 
4 #define _GNU_SOURCE
5 #include <assert.h>
6 #include <errno.h>
7 #include <fcntl.h>
8 #include <getopt.h>
9 #include <limits.h>
10 #include <poll.h>
11 #include <stdbool.h>
12 #include <stdint.h>
13 #include <stdio.h>
14 #include <stdlib.h>
15 #include <string.h>
16 #include <syslog.h>
17 #include <signal.h>
18 #include <sys/ioctl.h>
19 #include <sys/mman.h>
20 #include <sys/stat.h>
21 #include <sys/timerfd.h>
22 #include <sys/types.h>
23 #include <time.h>
24 #include <unistd.h>
25 #include <inttypes.h>
26 #include <mtd/mtd-abi.h>
27 
28 #include "mboxd.h"
29 #include "common.h"
30 #include "transport_mbox.h"
31 #include "windows.h"
32 #include "backend.h"
33 
34 /* Initialisation Functions */
35 
36 /*
37  * init_window_state() - Initialise a new window to a known state
38  * @window:	The window to initialise
39  * @size:	The size of the window
40  */
41 static void init_window_state(struct window_context *window, uint32_t size)
42 {
43 	window->mem = NULL;
44 	window->flash_offset = FLASH_OFFSET_UNINIT;
45 	window->size = size;
46 	window->dirty_bmap = NULL;
47 	window->age = 0;
48 }
49 
50 /*
51  * init_window_mem() - Divide the reserved memory region among the windows
52  * @context:	The mbox context pointer
53  *
54  * Return:	0 on success otherwise negative error code
55  */
56 static int init_window_mem(struct mbox_context *context)
57 {
58 	void *mem_location = context->mem;
59 	int i;
60 
61 	/*
62 	 * Carve up the reserved memory region and allocate it to each of the
63 	 * windows. The windows are placed one after the other in ascending
64 	 * order, so the first window will be first in memory and so on. We
65 	 * shouldn't have allocated more windows than we have memory, but if we
66 	 * did we will error out here
67 	 */
68 	for (i = 0; i < context->windows.num; i++) {
69 		uint32_t size = context->windows.window[i].size;
70 		MSG_DBG("Window %d @ %p for size 0x%.8x\n", i,
71 			mem_location, size);
72 		context->windows.window[i].mem = mem_location;
73 		mem_location += size;
74 		if (mem_location > (context->mem + context->mem_size)) {
75 			/* Tried to allocate window past the end of memory */
76 			MSG_ERR("Total size of windows exceeds reserved mem\n");
77 			MSG_ERR("Try smaller or fewer windows\n");
78 			MSG_ERR("Mem size: 0x%.8x\n", context->mem_size);
79 			return -1;
80 		}
81 	}
82 
83 	return 0;
84 }
85 /*
86  * windows_init() - Initalise the window cache
87  * @context:    The mbox context pointer
88  *
89  * Return:      0 on success otherwise negative
90  */
91 int windows_init(struct mbox_context *context)
92 {
93 	int i;
94 
95 	/* Check if window size and number set - otherwise set to default */
96 	if (!context->windows.default_size) {
97 		/* Default to 1MB windows */
98 		context->windows.default_size = 1 << 20;
99 	}
100 	MSG_INFO("Window size: 0x%.8x\n", context->windows.default_size);
101 	if (!context->windows.num) {
102 		/* Use the entire reserved memory region by default */
103 		context->windows.num = context->mem_size /
104 				       context->windows.default_size;
105 	}
106 	MSG_INFO("Number of windows: %d\n", context->windows.num);
107 
108 	context->windows.window = calloc(context->windows.num,
109 					 sizeof(*context->windows.window));
110 	if (!context->windows.window) {
111 		MSG_ERR("Memory allocation failed\n");
112 		return -1;
113 	}
114 
115 	for (i = 0; i < context->windows.num; i++) {
116 		init_window_state(&context->windows.window[i],
117 				  context->windows.default_size);
118 	}
119 
120 	return init_window_mem(context);
121 }
122 
123 /*
124  * windows_free() - Free the window cache
125  * @context:	The mbox context pointer
126  */
127 void windows_free(struct mbox_context *context)
128 {
129 	int i;
130 
131 	/* Check window cache has actually been allocated */
132 	if (context->windows.window) {
133 		for (i = 0; i < context->windows.num; i++) {
134 			free(context->windows.window[i].dirty_bmap);
135 		}
136 		free(context->windows.window);
137 	}
138 }
139 
140 /* Write from Window Functions */
141 
142 /*
143  * window_flush_v1() - Handle writing when erase and block size differ
144  * @context:		The mbox context pointer
145  * @offset_bytes:	The offset in the current window to write from (bytes)
146  * @count_bytes:	Number of bytes to write
147  *
148  * Handle a window_flush for dirty memory when block_size is less than the
149  * flash erase size
150  * This requires us to be a bit careful because we might have to erase more
151  * than we want to write which could result in data loss if we don't have the
152  * entire portion of flash to be erased already saved in memory (for us to
153  * write back after the erase)
154  *
155  * Return:	0 on success otherwise negative error code
156  */
157 int window_flush_v1(struct mbox_context *context,
158 			 uint32_t offset_bytes, uint32_t count_bytes)
159 {
160 	int rc;
161 	uint32_t flash_offset;
162 	struct window_context low_mem = { 0 }, high_mem = { 0 };
163 
164 	/* Find where in phys flash this is based on the window.flash_offset */
165 	flash_offset = context->current->flash_offset + offset_bytes;
166 
167 	/*
168 	 * low_mem.flash_offset = erase boundary below where we're writing
169 	 * low_mem.size = size from low_mem.flash_offset to where we're writing
170 	 *
171 	 * high_mem.flash_offset = end of where we're writing
172 	 * high_mem.size = size from end of where we're writing to next erase
173 	 * 		   boundary
174 	 */
175 	low_mem.flash_offset = align_down(flash_offset,
176 					  1 << context->backend.erase_size_shift);
177 	low_mem.size = flash_offset - low_mem.flash_offset;
178 	high_mem.flash_offset = flash_offset + count_bytes;
179 	high_mem.size = align_up(high_mem.flash_offset,
180 				 1 << context->backend.erase_size_shift) -
181 			high_mem.flash_offset;
182 
183 	/*
184 	 * Check if we already have a copy of the required flash areas in
185 	 * memory as part of the existing window
186 	 */
187 	if (low_mem.flash_offset < context->current->flash_offset) {
188 		/* Before the start of our current window */
189 		low_mem.mem = malloc(low_mem.size);
190 		if (!low_mem.mem) {
191 			MSG_ERR("Unable to allocate memory\n");
192 			return -ENOMEM;
193 		}
194 		rc = backend_copy(&context->backend, low_mem.flash_offset,
195 				  low_mem.mem, low_mem.size);
196 		if (rc < 0) {
197 			goto out;
198 		}
199 	}
200 	if ((high_mem.flash_offset + high_mem.size) >
201 	    (context->current->flash_offset + context->current->size)) {
202 		/* After the end of our current window */
203 		high_mem.mem = malloc(high_mem.size);
204 		if (!high_mem.mem) {
205 			MSG_ERR("Unable to allocate memory\n");
206 			rc = -ENOMEM;
207 			goto out;
208 		}
209 		rc = backend_copy(&context->backend, high_mem.flash_offset,
210 				  high_mem.mem, high_mem.size);
211 		if (rc < 0) {
212 			goto out;
213 		}
214 	}
215 
216 	/*
217 	 * We need to erase the flash from low_mem.flash_offset->
218 	 * high_mem.flash_offset + high_mem.size
219 	 */
220 	rc = backend_erase(&context->backend, low_mem.flash_offset,
221 			   (high_mem.flash_offset - low_mem.flash_offset) +
222 			   high_mem.size);
223 	if (rc < 0) {
224 		MSG_ERR("Couldn't erase flash\n");
225 		goto out;
226 	}
227 
228 	/* Write back over the erased area */
229 	if (low_mem.mem) {
230 		/* Exceed window at the start */
231 		rc = backend_write(&context->backend, low_mem.flash_offset,
232 				   low_mem.mem, low_mem.size);
233 		if (rc < 0) {
234 			goto out;
235 		}
236 	}
237 	rc = backend_write(&context->backend, flash_offset,
238 			 context->current->mem + offset_bytes, count_bytes);
239 	if (rc < 0) {
240 		goto out;
241 	}
242 	/*
243 	 * We still need to write the last little bit that we erased - it's
244 	 * either in the current window or the high_mem window.
245 	 */
246 	if (high_mem.mem) {
247 		/* Exceed window at the end */
248 		rc = backend_write(&context->backend, high_mem.flash_offset,
249 				   high_mem.mem, high_mem.size);
250 		if (rc < 0) {
251 			goto out;
252 		}
253 	} else {
254 		/* Write from the current window - it's atleast that big */
255 		rc = backend_write(&context->backend, high_mem.flash_offset,
256 				   context->current->mem + offset_bytes +
257 				   count_bytes, high_mem.size);
258 		if (rc < 0) {
259 			goto out;
260 		}
261 	}
262 
263 out:
264 	free(low_mem.mem);
265 	free(high_mem.mem);
266 	return rc;
267 }
268 
269 /*
270  * window_flush() - Write back to the flash from the current window
271  * @context:		The mbox context pointer
272  * @offset_bytes:	The offset in the current window to write from (blocks)
273  * @count_bytes:	Number of blocks to write
274  * @type:		Whether this is an erase & write or just an erase
275  *
276  * Return:	0 on success otherwise negative error code
277  */
278 int window_flush(struct mbox_context *context, uint32_t offset,
279 		      uint32_t count, uint8_t type)
280 {
281 	int rc;
282 	uint32_t flash_offset, count_bytes = count << context->backend.block_size_shift;
283 	uint32_t offset_bytes = offset << context->backend.block_size_shift;
284 
285 	switch (type) {
286 	case WINDOW_ERASED: /* >= V2 ONLY -> block_size == erasesize */
287 		flash_offset = context->current->flash_offset + offset_bytes;
288 		rc = backend_erase(&context->backend, flash_offset,
289 				   count_bytes);
290 		if (rc < 0) {
291 			MSG_ERR("Couldn't erase flash\n");
292 			return rc;
293 		}
294 		break;
295 	case WINDOW_DIRTY:
296 		/*
297 		 * For protocol V1, block_size may be smaller than erase size
298 		 * so we have a special function to make sure that we do this
299 		 * correctly without losing data.
300 		 */
301 		if (context->backend.erase_size_shift !=
302 				context->backend.block_size_shift) {
303 			return window_flush_v1(context, offset_bytes,
304 						    count_bytes);
305 		}
306 		flash_offset = context->current->flash_offset + offset_bytes;
307 
308 		/* Erase the flash */
309 		rc = backend_erase(&context->backend, flash_offset,
310 				   count_bytes);
311 		if (rc < 0) {
312 			return rc;
313 		}
314 
315 		/* Write to the erased flash */
316 		rc = backend_write(&context->backend, flash_offset,
317 				   context->current->mem + offset_bytes,
318 				   count_bytes);
319 		if (rc < 0) {
320 			return rc;
321 		}
322 
323 		break;
324 	default:
325 		/* We shouldn't be able to get here */
326 		MSG_ERR("Write from window with invalid type: %d\n", type);
327 		return -EPERM;
328 	}
329 
330 	return 0;
331 }
332 
333 /* Window Management Functions */
334 
335 /*
336  * windows_alloc_dirty_bytemap() - (re)allocate all the window dirty bytemaps
337  * @context:		The mbox context pointer
338  */
339 void windows_alloc_dirty_bytemap(struct mbox_context *context)
340 {
341 	struct window_context *cur;
342 	int i;
343 
344 	for (i = 0; i < context->windows.num; i++) {
345 		cur = &context->windows.window[i];
346 		/* There may already be one allocated */
347 		free(cur->dirty_bmap);
348 		/* Allocate the new one */
349 		cur->dirty_bmap = calloc((context->windows.default_size >>
350 					  context->backend.block_size_shift),
351 					 sizeof(*cur->dirty_bmap));
352 	}
353 }
354 
355 /*
356  * window_set_bytemap() - Set the window bytemap
357  * @context:	The mbox context pointer
358  * @cur:	The window to set the bytemap of
359  * @offset:	Where in the window to set the bytemap (blocks)
360  * @size:	The number of blocks to set
361  * @val:	The value to set the bytemap to
362  *
363  * Return:	0 on success otherwise negative error code
364  */
365 int window_set_bytemap(struct mbox_context *context, struct window_context *cur,
366 		       uint32_t offset, uint32_t size, uint8_t val)
367 {
368 	if (offset + size > (cur->size >> context->backend.block_size_shift)) {
369 		MSG_ERR("Tried to set window bytemap past end of window\n");
370 		MSG_ERR("Requested offset: 0x%x size: 0x%x window size: 0x%x\n",
371 			offset << context->backend.block_size_shift,
372 			size << context->backend.block_size_shift,
373 			cur->size << context->backend.block_size_shift);
374 		return -EACCES;
375 	}
376 
377 	memset(cur->dirty_bmap + offset, val, size);
378 	return 0;
379 }
380 
381 /*
382  * windows_close_current() - Close the current (active) window
383  * @context:   		The mbox context pointer
384  * @flags:		Flags as defined for a close command in the protocol
385  *
386  * This closes the current window. If the host has requested the current window
387  * be closed then we don't need to set the bmc event bit
388  * (set_bmc_event == false), otherwise if the current window has been closed
389  * without the host requesting it the bmc event bit must be set to indicate this
390  * to the host (set_bmc_event == true).
391  */
392 void windows_close_current(struct mbox_context *context, uint8_t flags)
393 {
394 	MSG_DBG("Close current window, flags: 0x%.2x\n", flags);
395 
396 	if (flags & FLAGS_SHORT_LIFETIME) {
397 		context->current->age = 0;
398 	}
399 
400 	context->current = NULL;
401 	context->current_is_write = false;
402 }
403 
404 /*
405  * window_reset() - Reset a window context to a well defined default state
406  * @context:   	The mbox context pointer
407  * @window:	The window to reset
408  */
409 void window_reset(struct mbox_context *context, struct window_context *window)
410 {
411 	window->flash_offset = FLASH_OFFSET_UNINIT;
412 	window->size = context->windows.default_size;
413 	if (window->dirty_bmap) { /* Might not have been allocated */
414 		window_set_bytemap(context, window, 0,
415 				   window->size >> context->backend.block_size_shift,
416 				   WINDOW_CLEAN);
417 	}
418 	window->age = 0;
419 }
420 
421 /*
422  * windows_reset_all() - Reset all windows to a well defined default state
423  * @context:		The mbox context pointer
424  *
425  * @return True if there was a window open that was closed, false otherwise
426  */
427 bool windows_reset_all(struct mbox_context *context)
428 {
429 	bool closed = context->current;
430 	int i;
431 
432 	MSG_DBG("Resetting all windows\n");
433 
434 	context->windows.max_age = 0;
435 
436 	/* We might have an open window which needs closing */
437 
438 	if (context->current) {
439 		windows_close_current(context, FLAGS_NONE);
440 	}
441 
442 	for (i = 0; i < context->windows.num; i++) {
443 		window_reset(context, &context->windows.window[i]);
444 	}
445 
446 	return closed;
447 }
448 
449 /*
450  * windows_find_oldest() - Find the oldest (Least Recently Used) window
451  * @context:		The mbox context pointer
452  *
453  * Return:	Pointer to the least recently used window
454  */
455 struct window_context *windows_find_oldest(struct mbox_context *context)
456 {
457 	struct window_context *oldest = NULL, *cur;
458 	uint32_t min_age = context->windows.max_age + 1;
459 	int i;
460 
461 	for (i = 0; i < context->windows.num; i++) {
462 		cur = &context->windows.window[i];
463 
464 		if (cur->age < min_age) {
465 			min_age = cur->age;
466 			oldest = cur;
467 		}
468 	}
469 
470 	return oldest;
471 }
472 
473 /*
474  * windows_find_largest() - Find the largest window in the window cache
475  * @context:	The mbox context pointer
476  *
477  * Return:	The largest window
478  */
479 struct window_context *windows_find_largest(struct mbox_context *context)
480 {
481 	struct window_context *largest = NULL, *cur;
482 	uint32_t max_size = 0;
483 	int i;
484 
485 	for (i = 0; i < context->windows.num; i++) {
486 		cur = &context->windows.window[i];
487 
488 		if (cur->size > max_size) {
489 			max_size = cur->size;
490 			largest = cur;
491 		}
492 	}
493 
494 	return largest;
495 }
496 
497 /*
498  * windows_search() - Search the window cache for a window containing offset
499  * @context:	The mbox context pointer
500  * @offset:	Absolute flash offset to search for (bytes)
501  * @exact:	If the window must exactly map the requested offset
502  *
503  * This will search the cache of windows for one containing the requested
504  * offset. For V1 of the protocol windows must exactly map the offset since we
505  * can't tell the host how much of its request we actually mapped and it will
506  * thus assume it can access window->size from the offset we give it.
507  *
508  * Return:	Pointer to a window containing the requested offset otherwise
509  *		NULL
510  */
511 struct window_context *windows_search(struct mbox_context *context,
512 				      uint32_t offset, bool exact)
513 {
514 	struct window_context *cur;
515 	int i;
516 
517 	MSG_DBG("Searching for window which contains 0x%.8x %s\n",
518 		offset, exact ? "exactly" : "");
519 	for (i = 0; i < context->windows.num; i++) {
520 		cur = &context->windows.window[i];
521 		if (cur->flash_offset == FLASH_OFFSET_UNINIT) {
522 			/* Uninitialised Window */
523 			if (offset == FLASH_OFFSET_UNINIT) {
524 				return cur;
525 			}
526 			continue;
527 		}
528 		if ((offset >= cur->flash_offset) &&
529 		    (offset < (cur->flash_offset + cur->size))) {
530 			if (exact && (cur->flash_offset != offset)) {
531 				continue;
532 			}
533 			/* This window contains the requested offset */
534 			cur->age = ++(context->windows.max_age);
535 			return cur;
536 		}
537 	}
538 
539 	return NULL;
540 }
541 
542 /*
543  * windows_create_map() - Create a window mapping which maps the requested offset
544  * @context:		The mbox context pointer
545  * @this_window:	A pointer to update to the "new" window
546  * @offset:		Absolute flash offset to create a mapping for (bytes)
547  * @exact:		If the window must exactly map the requested offset
548  *
549  * This is used to create a window mapping for the requested offset when there
550  * is no existing window in the cache which satisfies the offset. This involves
551  * choosing an existing window from the window cache to evict so we can use it
552  * to store the flash contents from the requested offset, we then point the
553  * caller to that window since it now maps their request.
554  *
555  * Return:	0 on success otherwise negative error code
556  */
557 int windows_create_map(struct mbox_context *context,
558 		      struct window_context **this_window, uint32_t offset,
559 		      bool exact)
560 {
561 	struct window_context *cur = NULL;
562 	int rc;
563 
564 	MSG_DBG("Creating window which maps 0x%.8x %s\n", offset,
565 		exact ? "exactly" : "");
566 
567 	/* Search for an uninitialised window, use this before evicting */
568 	cur = windows_search(context, FLASH_OFFSET_UNINIT, true);
569 
570 	/* No uninitialised window found, we need to choose one to "evict" */
571 	if (!cur) {
572 		MSG_DBG("No uninitialised window, evicting one\n");
573 		cur = windows_find_oldest(context);
574 		window_reset(context, cur);
575 	}
576 
577 	/* Adjust the offset for alignment by the backend. It will help prevent the
578 	 * overlap.
579 	 */
580 	if (!exact) {
581 		if (backend_align_offset(&(context->backend), &offset, cur->size)) {
582 			MSG_ERR("Can't adjust the offset by backend\n");
583 		}
584 	}
585 
586 	if (offset > context->backend.flash_size) {
587 		MSG_ERR("Tried to open read window past flash limit\n");
588 		return -EINVAL;
589 	} else if ((offset + cur->size) > context->backend.flash_size) {
590 		/*
591 		 * There is V1 skiboot implementations out there which don't
592 		 * mask offset with window size, meaning when we have
593 		 * window size == flash size we will never allow the host to
594 		 * open a window except at 0x0, which isn't always where the
595 		 * host requests it. Thus we have to ignore this check and just
596 		 * hope the host doesn't access past the end of the window
597 		 * (which it shouldn't) for V1 implementations to get around
598 		 * this.
599 		 */
600 		if (context->version == API_VERSION_1) {
601 			cur->size = align_down(context->backend.flash_size - offset,
602 					       1 << context->backend.block_size_shift);
603 		} else {
604 			/*
605 			 * Allow requests to exceed the flash size, but limit
606 			 * the response to the size of the flash.
607 			 */
608 			cur->size = context->backend.flash_size - offset;
609 		}
610 	}
611 
612 	/* Copy from flash into the window buffer */
613 	rc = backend_copy(&context->backend, offset, cur->mem, cur->size);
614 	if (rc < 0) {
615 		/* We don't know how much we've copied -> better reset window */
616 		window_reset(context, cur);
617 		return rc;
618 	}
619 	/*
620 	 * rc isn't guaranteed to be aligned, so align up
621 	 *
622 	 * FIXME: This should only be the case for the vpnor ToC now, so handle
623 	 * it there
624 	 */
625 	cur->size = align_up(rc, (1ULL << context->backend.block_size_shift));
626 	/* Would like a known value, pick 0xFF to it looks like erased flash */
627 	memset(cur->mem + rc, 0xFF, cur->size - rc);
628 
629 	/*
630 	 * Since for V1 windows aren't constrained to start at multiples of
631 	 * window size it's possible that something already maps this offset.
632 	 * Reset any windows which map this offset to avoid coherency problems.
633 	 * We just have to check for anything which maps the start or the end
634 	 * of the window since all windows are the same size so another window
635 	 * cannot map just the middle of this window.
636 	 */
637 	if (context->version == API_VERSION_1) {
638 		uint32_t i;
639 
640 		MSG_DBG("Checking for window overlap\n");
641 
642 		for (i = offset; i < (offset + cur->size); i += (cur->size - 1)) {
643 			struct window_context *tmp = NULL;
644 			do {
645 				tmp = windows_search(context, i, false);
646 				if (tmp) {
647 					window_reset(context, tmp);
648 				}
649 			} while (tmp);
650 		}
651 	}
652 
653 	/* Clear the bytemap of the window just loaded -> we know it's clean */
654 	window_set_bytemap(context, cur, 0,
655 			   cur->size >> context->backend.block_size_shift,
656 			   WINDOW_CLEAN);
657 
658 	/* Update so we know what's in the window */
659 	cur->flash_offset = offset;
660 	cur->age = ++(context->windows.max_age);
661 	*this_window = cur;
662 
663 	return 0;
664 }
665