Revision tags: v00.04.15, v00.04.14, v00.04.13, v00.04.12, v00.04.11, v00.04.10, v00.04.09, v00.04.08, v00.04.07, v00.04.06, v00.04.05, v00.04.04, v00.04.03, v00.04.02, v00.04.01, v00.04.00, v2021.04, v00.03.03, v2021.01, v2020.10, v2020.07, v00.02.13, v2020.04, v2020.01, v2019.10, v00.02.05, v00.02.04, v00.02.03, v00.02.02, v00.02.01, v2019.07, v00.02.00, v2019.04, v2018.07 |
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83d290c5 |
| 06-May-2018 |
Tom Rini <trini@konsulko.com> |
SPDX: Convert all of our single license tags to Linux Kernel style
When U-Boot started using SPDX tags we were among the early adopters and there weren't a lot of other examples to borrow from. So
SPDX: Convert all of our single license tags to Linux Kernel style
When U-Boot started using SPDX tags we were among the early adopters and there weren't a lot of other examples to borrow from. So we picked the area of the file that usually had a full license text and replaced it with an appropriate SPDX-License-Identifier: entry. Since then, the Linux Kernel has adopted SPDX tags and they place it as the very first line in a file (except where shebangs are used, then it's second line) and with slightly different comment styles than us.
In part due to community overlap, in part due to better tag visibility and in part for other minor reasons, switch over to that style.
This commit changes all instances where we have a single declared license in the tag as both the before and after are identical in tag contents. There's also a few places where I found we did not have a tag and have introduced one.
Signed-off-by: Tom Rini <trini@konsulko.com>
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Revision tags: v2018.03, v2018.01, v2017.11 |
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3fea9536 |
| 14-Apr-2017 |
Tom Rini <trini@konsulko.com> |
Merge branch 'master' of git://git.denx.de/u-boot-video
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7a2d533e |
| 11-Apr-2017 |
Stefan Agner <stefan.agner@toradex.com> |
video: fsl_dcu_fb: add additional modes for DCU
Add common widescreen modes 800x480 and 1024x600.
Signed-off-by: Stefan Agner <stefan.agner@toradex.com> Signed-off-by: Sanchayan Maity <maitysanchay
video: fsl_dcu_fb: add additional modes for DCU
Add common widescreen modes 800x480 and 1024x600.
Signed-off-by: Stefan Agner <stefan.agner@toradex.com> Signed-off-by: Sanchayan Maity <maitysanchayan@gmail.com> Reviewed-by: Alison Wang <alison.wang@nxp.com>
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7ce92a55 |
| 11-Apr-2017 |
Stefan Agner <stefan.agner@toradex.com> |
video: fsl_dcu_fb: Fix DCU_MODE_BLEND_ITER setting
DCU_LAYER_MAX_NUM is currently used for DCU_MODE_BLEND_ITER and it actually overflows the maximum value of BLEND_ITER for Vybrid and LS102XA. Fix t
video: fsl_dcu_fb: Fix DCU_MODE_BLEND_ITER setting
DCU_LAYER_MAX_NUM is currently used for DCU_MODE_BLEND_ITER and it actually overflows the maximum value of BLEND_ITER for Vybrid and LS102XA. Fix this by using a default value of 2.
Signed-off-by: Stefan Agner <stefan.agner@toradex.com> Signed-off-by: Sanchayan Maity <maitysanchayan@gmail.com>
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32f26f56 |
| 11-Apr-2017 |
Stefan Agner <stefan.agner@toradex.com> |
video: fsl_dcu_fb: Enable pixel clock after initialization
When enabling the DCU and pixel clock, the test mode is activated since this is the reset configuration. The test mode immediately shows a
video: fsl_dcu_fb: Enable pixel clock after initialization
When enabling the DCU and pixel clock, the test mode is activated since this is the reset configuration. The test mode immediately shows a red screen on a LCD. A moment later, the DCU gets initialized properly.
This patch enables the pixel clock after initialization of the DCU control register. This avoids this initial flicker on LCD screens.
While at it change the polarity of pixel clock to display samples data on the rising edge.
Signed-off-by: Stefan Agner <stefan.agner@toradex.com> Signed-off-by: Sanchayan Maity <maitysanchayan@gmail.com> Reviewed-by: Alison Wang <alison.wang@nxp.com>
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77810e63 |
| 11-Apr-2017 |
Stefan Agner <stefan.agner@toradex.com> |
video: fsl_dcu_fb: fix framebuffer to the end of memory
Fix the framebuffer location to the very end of the available memory. This allows to remove the area from available memory for the kernel, whi
video: fsl_dcu_fb: fix framebuffer to the end of memory
Fix the framebuffer location to the very end of the available memory. This allows to remove the area from available memory for the kernel, which in turn allows to display the splash screen through the Linux kernel boot process.
Ideas has been taken from the sunxi display driver, e.g. 20779ec3a5 ("sunxi: video: Dynamically reserve framebuffer memory")
Signed-off-by: Stefan Agner <stefan.agner@toradex.com> Signed-off-by: Sanchayan Maity <maitysanchayan@gmail.com>
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Revision tags: v2016.07, openbmc-20160624-1, v2016.01-rc1, v2015.10, v2015.10-rc5, v2015.10-rc4, v2015.10-rc3, v2015.10-rc2, v2015.10-rc1, v2015.07, v2015.07-rc3, v2015.07-rc2, v2015.07-rc1, v2015.04, v2015.04-rc5, v2015.04-rc4, v2015.04-rc3, v2015.04-rc2, v2015.04-rc1, v2015.01, v2015.01-rc4, v2015.01-rc3, v2015.01-rc2, v2015.01-rc1, v2014.10, v2014.10-rc3 |
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42817eb8 |
| 22-Sep-2014 |
Stefano Babic <sbabic@denx.de> |
Merge branch 'master' of git://git.denx.de/u-boot-arm
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8c9c74e4 |
| 09-Sep-2014 |
Tom Rini <trini@ti.com> |
Merge branch 'master' of git://git.denx.de/u-boot-fsl-qoriq
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327def50 |
| 05-Sep-2014 |
Wang Huan <b18965@freescale.com> |
video: dcu: Add DCU driver support
This patch is to add DCU driver support. DCU also named 2D-ACE(Two Dimensional Animation and Compositing Engine) is a system master that fetches graphics stored in
video: dcu: Add DCU driver support
This patch is to add DCU driver support. DCU also named 2D-ACE(Two Dimensional Animation and Compositing Engine) is a system master that fetches graphics stored in internal or external memory and displays them on a TFT LCD panel.
Signed-off-by: Alison Wang <alison.wang@freescale.com>
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