Revision tags: v9.2.0, v9.1.2, v9.1.1, v9.1.0, v8.0.0 |
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7c3cc428 |
| 14-Mar-2023 |
Peter Maydell <peter.maydell@linaro.org> |
Merge tag 'display-pull-request' of https://gitlab.com/marcandre.lureau/qemu into staging
ui: dbus & misc fixes
v2: - fix crash spotted by avocado VNC test
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Merge tag 'display-pull-request' of https://gitlab.com/marcandre.lureau/qemu into staging
ui: dbus & misc fixes
v2: - fix crash spotted by avocado VNC test
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* tag 'display-pull-request' of https://gitlab.com/marcandre.lureau/qemu: ui/dbus: restrict opengl to gbm-enabled config ui/dbus: do not require opengl & gbm ui: introduce egl_init() ui/sdl: try to instantiate the matching opengl renderer ui/sdl: add QEMU_ENABLE_SDL_LOGGING setting/environment ui/egl: print EGL error, helping debugging ui/shader: fix #version directive must occur on first line ui/sdl: get the GL context from the window ui: set cursor position upon listener registration ui: set cursor upon listener registration ui: keep current cursor with QemuConsole ui: rename cursor_{get->ref}, return it ui: rename cursor_{put->unref} meson: ensure dbus-display generated code is built before other units ui/dbus: set mouse is-absolute during console creation audio/dbus: there are no sender for p2p mode ui/dbus: unregister clipboard on connection close ui/dbus: initialize cursor_fb
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
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#
aa34554a |
| 14-Feb-2023 |
Marc-André Lureau <marcandre.lureau@redhat.com> |
ui/shader: fix #version directive must occur on first line
ANGLE fails to compile shaders otherwise.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <
ui/shader: fix #version directive must occur on first line
ANGLE fails to compile shaders otherwise.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
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Revision tags: v7.2.0, v7.0.0, v6.2.0, v6.1.0, v5.2.0, v5.0.0, v4.2.0, v4.0.0, v4.0.0-rc1, v4.0.0-rc0, v3.1.0, v3.1.0-rc5, v3.1.0-rc4, v3.1.0-rc3, v3.1.0-rc2, v3.1.0-rc1, v3.1.0-rc0, libfdt-20181002, ppc-for-3.1-20180925, ppc-for-3.1-20180907, ppc-for-3.1-20180821, v3.0.0, v3.0.0-rc4, v2.12.1, ppc-for-3.0-20180801, v3.0.0-rc3, v3.0.0-rc2, v3.0.0-rc1, ppc-for-3.0-20180716, v3.0.0-rc0, ppc-for-3.0-20180709, ppc-for-3.0-20180703, v2.11.2, ppc-for-3.0-20180622, ppc-for-3.0-20180618, ppc-for-3.0-20180612, ppc-for-2.13-20180504, ppc-for-2.13-20180427, v2.12.0, v2.12.0-rc4, v2.12.0-rc3, ppc-for-2.12-20180410, v2.12.0-rc2, v2.12.0-rc1, v2.12.0-rc0, ppc-for-2.12-20180319, ppc-for-2.12-20180315, ppc-for-2.12-20180306, ppc-for-2.12-20180302, ppc-for-2.12-20180216, v2.11.1, ppc-for-2.12-20180212, ppc-for-2.12-20180129, ppc-for-2.12-20180121, ppc-for-2.12-20180119, ppc-for-2.12-20180117, ppc-for-2.12-20180111, ppc-for-2.12-20180108, ppc-for-2.12-20180103, ppc-for-2.12-20171219, v2.10.2, ppc-for-2.12-20171215, v2.11.0, v2.11.0-rc5, v2.11.0-rc4, ppc-for-2.11-20171205, ppc-for-2.11-20171204, v2.11.0-rc3, ppc-for-2.11-20171127, ppc-for-2.11-20171122, v2.11.0-rc2, ppc-for-2.11-20171120, v2.11.0-rc1, ppc-for-2.11-20171114, ppc-for-2.11-20171108, v2.11.0-rc0 |
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ba6f0fc2 |
| 19-Oct-2017 |
Peter Maydell <peter.maydell@linaro.org> |
Merge remote-tracking branch 'remotes/kraxel/tags/opengl-20171017-pull-request' into staging
ui: opengl updates for dma-buf support.
# gpg: Signature made Tue 17 Oct 2017 12:13:36 BST # gpg:
Merge remote-tracking branch 'remotes/kraxel/tags/opengl-20171017-pull-request' into staging
ui: opengl updates for dma-buf support.
# gpg: Signature made Tue 17 Oct 2017 12:13:36 BST # gpg: using RSA key 0x4CB6D8EED3E87138 # gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>" # gpg: aka "Gerd Hoffmann <gerd@kraxel.org>" # gpg: aka "Gerd Hoffmann (private) <kraxel@gmail.com>" # Primary key fingerprint: A032 8CFF B93A 17A7 9901 FE7D 4CB6 D8EE D3E8 7138
* remotes/kraxel/tags/opengl-20171017-pull-request: egl-headless: add dmabuf support egl-helpers: add egl_texture_blit and egl_texture_blend egl-helpers: add dmabuf import support opengl: add flipping vertex shader opengl: move shader init from console-gl.c to shader.c console: add support for dmabufs
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
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Revision tags: ppc-for-2.11-20171017 |
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2e1d70b9 |
| 10-Oct-2017 |
Gerd Hoffmann <kraxel@redhat.com> |
opengl: add flipping vertex shader
Add vertex shader which flips the texture upside down while blitting it. Add argument to qemu_gl_run_texture_blit() to enable flipping.
Signed-off-by: Gerd Hoffma
opengl: add flipping vertex shader
Add vertex shader which flips the texture upside down while blitting it. Add argument to qemu_gl_run_texture_blit() to enable flipping.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20171010135453.6704-4-kraxel@redhat.com
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