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40e9b92e |
| 10-Sep-2024 |
Ed Tanous <etanous@nvidia.com> |
Use SPDX identifiers
SPDX identifiers are simpler, and reduce the amount of cruft we have in code files. They are recommended by linux foundation, and therefore we should do as they allow.
This pa
Use SPDX identifiers
SPDX identifiers are simpler, and reduce the amount of cruft we have in code files. They are recommended by linux foundation, and therefore we should do as they allow.
This patchset does not intend to modify any intent on any existing copyrights or licenses, only to standardize their inclusion.
[1] https://www.linuxfoundation.org/blog/blog/copyright-notices-in-open-source-software-projects
Change-Id: I935c7c0156caa78fc368c929cebd0f068031e830 Signed-off-by: Ed Tanous <etanous@nvidia.com>
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853c0dc5 |
| 21-Dec-2022 |
Ed Tanous <edtanous@google.com> |
Generate includes for all schemas
Even for schemas we ignore, we should still generate the enums for them, just to keep changes like [1] smaller.
Tested: Code compiles. No functional binary change
Generate includes for all schemas
Even for schemas we ignore, we should still generate the enums for them, just to keep changes like [1] smaller.
Tested: Code compiles. No functional binary change.
[1] https://gerrit.openbmc.org/c/openbmc/bmcweb/+/55215
Signed-off-by: Ed Tanous <edtanous@google.com> Change-Id: I78adf1204a319bc14900152f94161afea21f2e07
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