gameport.c (79acbb3ff2d8095b692e1502b9eb2ccec348de26) | gameport.c (7dfb71030f7636a0d65200158113c37764552f93) |
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1/* 2 * Generic gameport layer 3 * 4 * Copyright (c) 1999-2002 Vojtech Pavlik 5 * Copyright (c) 2005 Dmitry Torokhov 6 */ 7 8/* --- 9 unchanged lines hidden (view full) --- 18#include <linux/gameport.h> 19#include <linux/wait.h> 20#include <linux/sched.h> 21#include <linux/slab.h> 22#include <linux/delay.h> 23#include <linux/kthread.h> 24#include <linux/sched.h> /* HZ */ 25#include <linux/mutex.h> | 1/* 2 * Generic gameport layer 3 * 4 * Copyright (c) 1999-2002 Vojtech Pavlik 5 * Copyright (c) 2005 Dmitry Torokhov 6 */ 7 8/* --- 9 unchanged lines hidden (view full) --- 18#include <linux/gameport.h> 19#include <linux/wait.h> 20#include <linux/sched.h> 21#include <linux/slab.h> 22#include <linux/delay.h> 23#include <linux/kthread.h> 24#include <linux/sched.h> /* HZ */ 25#include <linux/mutex.h> |
26#include <linux/freezer.h> |
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26 27/*#include <asm/io.h>*/ 28 29MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); 30MODULE_DESCRIPTION("Generic gameport layer"); 31MODULE_LICENSE("GPL"); 32 33EXPORT_SYMBOL(__gameport_register_port); --- 815 unchanged lines hidden --- | 27 28/*#include <asm/io.h>*/ 29 30MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); 31MODULE_DESCRIPTION("Generic gameport layer"); 32MODULE_LICENSE("GPL"); 33 34EXPORT_SYMBOL(__gameport_register_port); --- 815 unchanged lines hidden --- |