Searched refs:unitState (Results 1 – 3 of 3) sorted by relevance
99 const std::string& unitState, bool maskedState, bool enabledState) in systemdUnitFilesStateChange() argument103 if (unitState == stateMasked && !maskedState) in systemdUnitFilesStateChange()110 else if (unitState != stateMasked && maskedState) in systemdUnitFilesStateChange()118 if (unitState != stateEnabled && enabledState) in systemdUnitFilesStateChange()125 else if (unitState != stateDisabled && !enabledState) in systemdUnitFilesStateChange()
161 const std::string& unitState = in getPortStatusAndPath() local164 bool isProtocolEnabled = ((unitState == "running") || in getPortStatusAndPath()165 (unitState == "listening")); in getPortStatusAndPath()
89 const std::string& unitState, bool maskedState, bool enabledState);