xref: /openbmc/linux/lib/debugobjects.c (revision 534230ee)
1 // SPDX-License-Identifier: GPL-2.0
2 /*
3  * Generic infrastructure for lifetime debugging of objects.
4  *
5  * Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de>
6  */
7 
8 #define pr_fmt(fmt) "ODEBUG: " fmt
9 
10 #include <linux/debugobjects.h>
11 #include <linux/interrupt.h>
12 #include <linux/sched.h>
13 #include <linux/sched/task_stack.h>
14 #include <linux/seq_file.h>
15 #include <linux/debugfs.h>
16 #include <linux/slab.h>
17 #include <linux/hash.h>
18 #include <linux/kmemleak.h>
19 #include <linux/cpu.h>
20 
21 #define ODEBUG_HASH_BITS	14
22 #define ODEBUG_HASH_SIZE	(1 << ODEBUG_HASH_BITS)
23 
24 #define ODEBUG_POOL_SIZE	1024
25 #define ODEBUG_POOL_MIN_LEVEL	256
26 #define ODEBUG_POOL_PERCPU_SIZE	64
27 #define ODEBUG_BATCH_SIZE	16
28 
29 #define ODEBUG_CHUNK_SHIFT	PAGE_SHIFT
30 #define ODEBUG_CHUNK_SIZE	(1 << ODEBUG_CHUNK_SHIFT)
31 #define ODEBUG_CHUNK_MASK	(~(ODEBUG_CHUNK_SIZE - 1))
32 
33 /*
34  * We limit the freeing of debug objects via workqueue at a maximum
35  * frequency of 10Hz and about 1024 objects for each freeing operation.
36  * So it is freeing at most 10k debug objects per second.
37  */
38 #define ODEBUG_FREE_WORK_MAX	1024
39 #define ODEBUG_FREE_WORK_DELAY	DIV_ROUND_UP(HZ, 10)
40 
41 struct debug_bucket {
42 	struct hlist_head	list;
43 	raw_spinlock_t		lock;
44 };
45 
46 /*
47  * Debug object percpu free list
48  * Access is protected by disabling irq
49  */
50 struct debug_percpu_free {
51 	struct hlist_head	free_objs;
52 	int			obj_free;
53 };
54 
55 static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool);
56 
57 static struct debug_bucket	obj_hash[ODEBUG_HASH_SIZE];
58 
59 static struct debug_obj		obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
60 
61 static DEFINE_RAW_SPINLOCK(pool_lock);
62 
63 static HLIST_HEAD(obj_pool);
64 static HLIST_HEAD(obj_to_free);
65 
66 /*
67  * Because of the presence of percpu free pools, obj_pool_free will
68  * under-count those in the percpu free pools. Similarly, obj_pool_used
69  * will over-count those in the percpu free pools. Adjustments will be
70  * made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used
71  * can be off.
72  */
73 static int			obj_pool_min_free = ODEBUG_POOL_SIZE;
74 static int			obj_pool_free = ODEBUG_POOL_SIZE;
75 static int			obj_pool_used;
76 static int			obj_pool_max_used;
77 static bool			obj_freeing;
78 /* The number of objs on the global free list */
79 static int			obj_nr_tofree;
80 
81 static int			debug_objects_maxchain __read_mostly;
82 static int __maybe_unused	debug_objects_maxchecked __read_mostly;
83 static int			debug_objects_fixups __read_mostly;
84 static int			debug_objects_warnings __read_mostly;
85 static int			debug_objects_enabled __read_mostly
86 				= CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
87 static int			debug_objects_pool_size __read_mostly
88 				= ODEBUG_POOL_SIZE;
89 static int			debug_objects_pool_min_level __read_mostly
90 				= ODEBUG_POOL_MIN_LEVEL;
91 static const struct debug_obj_descr *descr_test  __read_mostly;
92 static struct kmem_cache	*obj_cache __read_mostly;
93 
94 /*
95  * Track numbers of kmem_cache_alloc()/free() calls done.
96  */
97 static int			debug_objects_allocated;
98 static int			debug_objects_freed;
99 
100 static void free_obj_work(struct work_struct *work);
101 static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work);
102 
enable_object_debug(char * str)103 static int __init enable_object_debug(char *str)
104 {
105 	debug_objects_enabled = 1;
106 	return 0;
107 }
108 
disable_object_debug(char * str)109 static int __init disable_object_debug(char *str)
110 {
111 	debug_objects_enabled = 0;
112 	return 0;
113 }
114 
115 early_param("debug_objects", enable_object_debug);
116 early_param("no_debug_objects", disable_object_debug);
117 
118 static const char *obj_states[ODEBUG_STATE_MAX] = {
119 	[ODEBUG_STATE_NONE]		= "none",
120 	[ODEBUG_STATE_INIT]		= "initialized",
121 	[ODEBUG_STATE_INACTIVE]		= "inactive",
122 	[ODEBUG_STATE_ACTIVE]		= "active",
123 	[ODEBUG_STATE_DESTROYED]	= "destroyed",
124 	[ODEBUG_STATE_NOTAVAILABLE]	= "not available",
125 };
126 
fill_pool(void)127 static void fill_pool(void)
128 {
129 	gfp_t gfp = __GFP_HIGH | __GFP_NOWARN;
130 	struct debug_obj *obj;
131 	unsigned long flags;
132 
133 	if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level))
134 		return;
135 
136 	/*
137 	 * Reuse objs from the global free list; they will be reinitialized
138 	 * when allocating.
139 	 *
140 	 * Both obj_nr_tofree and obj_pool_free are checked locklessly; the
141 	 * READ_ONCE()s pair with the WRITE_ONCE()s in pool_lock critical
142 	 * sections.
143 	 */
144 	while (READ_ONCE(obj_nr_tofree) &&
145 	       READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) {
146 		raw_spin_lock_irqsave(&pool_lock, flags);
147 		/*
148 		 * Recheck with the lock held as the worker thread might have
149 		 * won the race and freed the global free list already.
150 		 */
151 		while (obj_nr_tofree && (obj_pool_free < debug_objects_pool_min_level)) {
152 			obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
153 			hlist_del(&obj->node);
154 			WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
155 			hlist_add_head(&obj->node, &obj_pool);
156 			WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
157 		}
158 		raw_spin_unlock_irqrestore(&pool_lock, flags);
159 	}
160 
161 	if (unlikely(!obj_cache))
162 		return;
163 
164 	while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) {
165 		struct debug_obj *new[ODEBUG_BATCH_SIZE];
166 		int cnt;
167 
168 		for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) {
169 			new[cnt] = kmem_cache_zalloc(obj_cache, gfp);
170 			if (!new[cnt])
171 				break;
172 		}
173 		if (!cnt)
174 			return;
175 
176 		raw_spin_lock_irqsave(&pool_lock, flags);
177 		while (cnt) {
178 			hlist_add_head(&new[--cnt]->node, &obj_pool);
179 			debug_objects_allocated++;
180 			WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
181 		}
182 		raw_spin_unlock_irqrestore(&pool_lock, flags);
183 	}
184 }
185 
186 /*
187  * Lookup an object in the hash bucket.
188  */
lookup_object(void * addr,struct debug_bucket * b)189 static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
190 {
191 	struct debug_obj *obj;
192 	int cnt = 0;
193 
194 	hlist_for_each_entry(obj, &b->list, node) {
195 		cnt++;
196 		if (obj->object == addr)
197 			return obj;
198 	}
199 	if (cnt > debug_objects_maxchain)
200 		debug_objects_maxchain = cnt;
201 
202 	return NULL;
203 }
204 
205 /*
206  * Allocate a new object from the hlist
207  */
__alloc_object(struct hlist_head * list)208 static struct debug_obj *__alloc_object(struct hlist_head *list)
209 {
210 	struct debug_obj *obj = NULL;
211 
212 	if (list->first) {
213 		obj = hlist_entry(list->first, typeof(*obj), node);
214 		hlist_del(&obj->node);
215 	}
216 
217 	return obj;
218 }
219 
220 static struct debug_obj *
alloc_object(void * addr,struct debug_bucket * b,const struct debug_obj_descr * descr)221 alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr)
222 {
223 	struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool);
224 	struct debug_obj *obj;
225 
226 	if (likely(obj_cache)) {
227 		obj = __alloc_object(&percpu_pool->free_objs);
228 		if (obj) {
229 			percpu_pool->obj_free--;
230 			goto init_obj;
231 		}
232 	}
233 
234 	raw_spin_lock(&pool_lock);
235 	obj = __alloc_object(&obj_pool);
236 	if (obj) {
237 		obj_pool_used++;
238 		WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
239 
240 		/*
241 		 * Looking ahead, allocate one batch of debug objects and
242 		 * put them into the percpu free pool.
243 		 */
244 		if (likely(obj_cache)) {
245 			int i;
246 
247 			for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
248 				struct debug_obj *obj2;
249 
250 				obj2 = __alloc_object(&obj_pool);
251 				if (!obj2)
252 					break;
253 				hlist_add_head(&obj2->node,
254 					       &percpu_pool->free_objs);
255 				percpu_pool->obj_free++;
256 				obj_pool_used++;
257 				WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
258 			}
259 		}
260 
261 		if (obj_pool_used > obj_pool_max_used)
262 			obj_pool_max_used = obj_pool_used;
263 
264 		if (obj_pool_free < obj_pool_min_free)
265 			obj_pool_min_free = obj_pool_free;
266 	}
267 	raw_spin_unlock(&pool_lock);
268 
269 init_obj:
270 	if (obj) {
271 		obj->object = addr;
272 		obj->descr  = descr;
273 		obj->state  = ODEBUG_STATE_NONE;
274 		obj->astate = 0;
275 		hlist_add_head(&obj->node, &b->list);
276 	}
277 	return obj;
278 }
279 
280 /*
281  * workqueue function to free objects.
282  *
283  * To reduce contention on the global pool_lock, the actual freeing of
284  * debug objects will be delayed if the pool_lock is busy.
285  */
free_obj_work(struct work_struct * work)286 static void free_obj_work(struct work_struct *work)
287 {
288 	struct hlist_node *tmp;
289 	struct debug_obj *obj;
290 	unsigned long flags;
291 	HLIST_HEAD(tofree);
292 
293 	WRITE_ONCE(obj_freeing, false);
294 	if (!raw_spin_trylock_irqsave(&pool_lock, flags))
295 		return;
296 
297 	if (obj_pool_free >= debug_objects_pool_size)
298 		goto free_objs;
299 
300 	/*
301 	 * The objs on the pool list might be allocated before the work is
302 	 * run, so recheck if pool list it full or not, if not fill pool
303 	 * list from the global free list. As it is likely that a workload
304 	 * may be gearing up to use more and more objects, don't free any
305 	 * of them until the next round.
306 	 */
307 	while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) {
308 		obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
309 		hlist_del(&obj->node);
310 		hlist_add_head(&obj->node, &obj_pool);
311 		WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
312 		WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
313 	}
314 	raw_spin_unlock_irqrestore(&pool_lock, flags);
315 	return;
316 
317 free_objs:
318 	/*
319 	 * Pool list is already full and there are still objs on the free
320 	 * list. Move remaining free objs to a temporary list to free the
321 	 * memory outside the pool_lock held region.
322 	 */
323 	if (obj_nr_tofree) {
324 		hlist_move_list(&obj_to_free, &tofree);
325 		debug_objects_freed += obj_nr_tofree;
326 		WRITE_ONCE(obj_nr_tofree, 0);
327 	}
328 	raw_spin_unlock_irqrestore(&pool_lock, flags);
329 
330 	hlist_for_each_entry_safe(obj, tmp, &tofree, node) {
331 		hlist_del(&obj->node);
332 		kmem_cache_free(obj_cache, obj);
333 	}
334 }
335 
__free_object(struct debug_obj * obj)336 static void __free_object(struct debug_obj *obj)
337 {
338 	struct debug_obj *objs[ODEBUG_BATCH_SIZE];
339 	struct debug_percpu_free *percpu_pool;
340 	int lookahead_count = 0;
341 	unsigned long flags;
342 	bool work;
343 
344 	local_irq_save(flags);
345 	if (!obj_cache)
346 		goto free_to_obj_pool;
347 
348 	/*
349 	 * Try to free it into the percpu pool first.
350 	 */
351 	percpu_pool = this_cpu_ptr(&percpu_obj_pool);
352 	if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) {
353 		hlist_add_head(&obj->node, &percpu_pool->free_objs);
354 		percpu_pool->obj_free++;
355 		local_irq_restore(flags);
356 		return;
357 	}
358 
359 	/*
360 	 * As the percpu pool is full, look ahead and pull out a batch
361 	 * of objects from the percpu pool and free them as well.
362 	 */
363 	for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) {
364 		objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs);
365 		if (!objs[lookahead_count])
366 			break;
367 		percpu_pool->obj_free--;
368 	}
369 
370 free_to_obj_pool:
371 	raw_spin_lock(&pool_lock);
372 	work = (obj_pool_free > debug_objects_pool_size) && obj_cache &&
373 	       (obj_nr_tofree < ODEBUG_FREE_WORK_MAX);
374 	obj_pool_used--;
375 
376 	if (work) {
377 		WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
378 		hlist_add_head(&obj->node, &obj_to_free);
379 		if (lookahead_count) {
380 			WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count);
381 			obj_pool_used -= lookahead_count;
382 			while (lookahead_count) {
383 				hlist_add_head(&objs[--lookahead_count]->node,
384 					       &obj_to_free);
385 			}
386 		}
387 
388 		if ((obj_pool_free > debug_objects_pool_size) &&
389 		    (obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) {
390 			int i;
391 
392 			/*
393 			 * Free one more batch of objects from obj_pool.
394 			 */
395 			for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
396 				obj = __alloc_object(&obj_pool);
397 				hlist_add_head(&obj->node, &obj_to_free);
398 				WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
399 				WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
400 			}
401 		}
402 	} else {
403 		WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
404 		hlist_add_head(&obj->node, &obj_pool);
405 		if (lookahead_count) {
406 			WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count);
407 			obj_pool_used -= lookahead_count;
408 			while (lookahead_count) {
409 				hlist_add_head(&objs[--lookahead_count]->node,
410 					       &obj_pool);
411 			}
412 		}
413 	}
414 	raw_spin_unlock(&pool_lock);
415 	local_irq_restore(flags);
416 }
417 
418 /*
419  * Put the object back into the pool and schedule work to free objects
420  * if necessary.
421  */
free_object(struct debug_obj * obj)422 static void free_object(struct debug_obj *obj)
423 {
424 	__free_object(obj);
425 	if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
426 		WRITE_ONCE(obj_freeing, true);
427 		schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
428 	}
429 }
430 
431 #ifdef CONFIG_HOTPLUG_CPU
object_cpu_offline(unsigned int cpu)432 static int object_cpu_offline(unsigned int cpu)
433 {
434 	struct debug_percpu_free *percpu_pool;
435 	struct hlist_node *tmp;
436 	struct debug_obj *obj;
437 	unsigned long flags;
438 
439 	/* Remote access is safe as the CPU is dead already */
440 	percpu_pool = per_cpu_ptr(&percpu_obj_pool, cpu);
441 	hlist_for_each_entry_safe(obj, tmp, &percpu_pool->free_objs, node) {
442 		hlist_del(&obj->node);
443 		kmem_cache_free(obj_cache, obj);
444 	}
445 
446 	raw_spin_lock_irqsave(&pool_lock, flags);
447 	obj_pool_used -= percpu_pool->obj_free;
448 	debug_objects_freed += percpu_pool->obj_free;
449 	raw_spin_unlock_irqrestore(&pool_lock, flags);
450 
451 	percpu_pool->obj_free = 0;
452 
453 	return 0;
454 }
455 #endif
456 
457 /*
458  * We run out of memory. That means we probably have tons of objects
459  * allocated.
460  */
debug_objects_oom(void)461 static void debug_objects_oom(void)
462 {
463 	struct debug_bucket *db = obj_hash;
464 	struct hlist_node *tmp;
465 	HLIST_HEAD(freelist);
466 	struct debug_obj *obj;
467 	unsigned long flags;
468 	int i;
469 
470 	pr_warn("Out of memory. ODEBUG disabled\n");
471 
472 	for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
473 		raw_spin_lock_irqsave(&db->lock, flags);
474 		hlist_move_list(&db->list, &freelist);
475 		raw_spin_unlock_irqrestore(&db->lock, flags);
476 
477 		/* Now free them */
478 		hlist_for_each_entry_safe(obj, tmp, &freelist, node) {
479 			hlist_del(&obj->node);
480 			free_object(obj);
481 		}
482 	}
483 }
484 
485 /*
486  * We use the pfn of the address for the hash. That way we can check
487  * for freed objects simply by checking the affected bucket.
488  */
get_bucket(unsigned long addr)489 static struct debug_bucket *get_bucket(unsigned long addr)
490 {
491 	unsigned long hash;
492 
493 	hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
494 	return &obj_hash[hash];
495 }
496 
debug_print_object(struct debug_obj * obj,char * msg)497 static void debug_print_object(struct debug_obj *obj, char *msg)
498 {
499 	const struct debug_obj_descr *descr = obj->descr;
500 	static int limit;
501 
502 	/*
503 	 * Don't report if lookup_object_or_alloc() by the current thread
504 	 * failed because lookup_object_or_alloc()/debug_objects_oom() by a
505 	 * concurrent thread turned off debug_objects_enabled and cleared
506 	 * the hash buckets.
507 	 */
508 	if (!debug_objects_enabled)
509 		return;
510 
511 	if (limit < 5 && descr != descr_test) {
512 		void *hint = descr->debug_hint ?
513 			descr->debug_hint(obj->object) : NULL;
514 		limit++;
515 		WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) "
516 				 "object: %p object type: %s hint: %pS\n",
517 			msg, obj_states[obj->state], obj->astate,
518 			obj->object, descr->name, hint);
519 	}
520 	debug_objects_warnings++;
521 }
522 
523 /*
524  * Try to repair the damage, so we have a better chance to get useful
525  * debug output.
526  */
527 static bool
debug_object_fixup(bool (* fixup)(void * addr,enum debug_obj_state state),void * addr,enum debug_obj_state state)528 debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state),
529 		   void * addr, enum debug_obj_state state)
530 {
531 	if (fixup && fixup(addr, state)) {
532 		debug_objects_fixups++;
533 		return true;
534 	}
535 	return false;
536 }
537 
debug_object_is_on_stack(void * addr,int onstack)538 static void debug_object_is_on_stack(void *addr, int onstack)
539 {
540 	int is_on_stack;
541 	static int limit;
542 
543 	if (limit > 4)
544 		return;
545 
546 	is_on_stack = object_is_on_stack(addr);
547 	if (is_on_stack == onstack)
548 		return;
549 
550 	limit++;
551 	if (is_on_stack)
552 		pr_warn("object %p is on stack %p, but NOT annotated.\n", addr,
553 			 task_stack_page(current));
554 	else
555 		pr_warn("object %p is NOT on stack %p, but annotated.\n", addr,
556 			 task_stack_page(current));
557 
558 	WARN_ON(1);
559 }
560 
lookup_object_or_alloc(void * addr,struct debug_bucket * b,const struct debug_obj_descr * descr,bool onstack,bool alloc_ifstatic)561 static struct debug_obj *lookup_object_or_alloc(void *addr, struct debug_bucket *b,
562 						const struct debug_obj_descr *descr,
563 						bool onstack, bool alloc_ifstatic)
564 {
565 	struct debug_obj *obj = lookup_object(addr, b);
566 	enum debug_obj_state state = ODEBUG_STATE_NONE;
567 
568 	if (likely(obj))
569 		return obj;
570 
571 	/*
572 	 * debug_object_init() unconditionally allocates untracked
573 	 * objects. It does not matter whether it is a static object or
574 	 * not.
575 	 *
576 	 * debug_object_assert_init() and debug_object_activate() allow
577 	 * allocation only if the descriptor callback confirms that the
578 	 * object is static and considered initialized. For non-static
579 	 * objects the allocation needs to be done from the fixup callback.
580 	 */
581 	if (unlikely(alloc_ifstatic)) {
582 		if (!descr->is_static_object || !descr->is_static_object(addr))
583 			return ERR_PTR(-ENOENT);
584 		/* Statically allocated objects are considered initialized */
585 		state = ODEBUG_STATE_INIT;
586 	}
587 
588 	obj = alloc_object(addr, b, descr);
589 	if (likely(obj)) {
590 		obj->state = state;
591 		debug_object_is_on_stack(addr, onstack);
592 		return obj;
593 	}
594 
595 	/* Out of memory. Do the cleanup outside of the locked region */
596 	debug_objects_enabled = 0;
597 	return NULL;
598 }
599 
debug_objects_fill_pool(void)600 static void debug_objects_fill_pool(void)
601 {
602 	/*
603 	 * On RT enabled kernels the pool refill must happen in preemptible
604 	 * context -- for !RT kernels we rely on the fact that spinlock_t and
605 	 * raw_spinlock_t are basically the same type and this lock-type
606 	 * inversion works just fine.
607 	 */
608 	if (!IS_ENABLED(CONFIG_PREEMPT_RT) || preemptible()) {
609 		/*
610 		 * Annotate away the spinlock_t inside raw_spinlock_t warning
611 		 * by temporarily raising the wait-type to WAIT_SLEEP, matching
612 		 * the preemptible() condition above.
613 		 */
614 		static DEFINE_WAIT_OVERRIDE_MAP(fill_pool_map, LD_WAIT_SLEEP);
615 		lock_map_acquire_try(&fill_pool_map);
616 		fill_pool();
617 		lock_map_release(&fill_pool_map);
618 	}
619 }
620 
621 static void
__debug_object_init(void * addr,const struct debug_obj_descr * descr,int onstack)622 __debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack)
623 {
624 	struct debug_obj *obj, o;
625 	struct debug_bucket *db;
626 	unsigned long flags;
627 
628 	debug_objects_fill_pool();
629 
630 	db = get_bucket((unsigned long) addr);
631 
632 	raw_spin_lock_irqsave(&db->lock, flags);
633 
634 	obj = lookup_object_or_alloc(addr, db, descr, onstack, false);
635 	if (unlikely(!obj)) {
636 		raw_spin_unlock_irqrestore(&db->lock, flags);
637 		debug_objects_oom();
638 		return;
639 	}
640 
641 	switch (obj->state) {
642 	case ODEBUG_STATE_NONE:
643 	case ODEBUG_STATE_INIT:
644 	case ODEBUG_STATE_INACTIVE:
645 		obj->state = ODEBUG_STATE_INIT;
646 		raw_spin_unlock_irqrestore(&db->lock, flags);
647 		return;
648 	default:
649 		break;
650 	}
651 
652 	o = *obj;
653 	raw_spin_unlock_irqrestore(&db->lock, flags);
654 	debug_print_object(&o, "init");
655 
656 	if (o.state == ODEBUG_STATE_ACTIVE)
657 		debug_object_fixup(descr->fixup_init, addr, o.state);
658 }
659 
660 /**
661  * debug_object_init - debug checks when an object is initialized
662  * @addr:	address of the object
663  * @descr:	pointer to an object specific debug description structure
664  */
debug_object_init(void * addr,const struct debug_obj_descr * descr)665 void debug_object_init(void *addr, const struct debug_obj_descr *descr)
666 {
667 	if (!debug_objects_enabled)
668 		return;
669 
670 	__debug_object_init(addr, descr, 0);
671 }
672 EXPORT_SYMBOL_GPL(debug_object_init);
673 
674 /**
675  * debug_object_init_on_stack - debug checks when an object on stack is
676  *				initialized
677  * @addr:	address of the object
678  * @descr:	pointer to an object specific debug description structure
679  */
debug_object_init_on_stack(void * addr,const struct debug_obj_descr * descr)680 void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr)
681 {
682 	if (!debug_objects_enabled)
683 		return;
684 
685 	__debug_object_init(addr, descr, 1);
686 }
687 EXPORT_SYMBOL_GPL(debug_object_init_on_stack);
688 
689 /**
690  * debug_object_activate - debug checks when an object is activated
691  * @addr:	address of the object
692  * @descr:	pointer to an object specific debug description structure
693  * Returns 0 for success, -EINVAL for check failed.
694  */
debug_object_activate(void * addr,const struct debug_obj_descr * descr)695 int debug_object_activate(void *addr, const struct debug_obj_descr *descr)
696 {
697 	struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
698 	struct debug_bucket *db;
699 	struct debug_obj *obj;
700 	unsigned long flags;
701 
702 	if (!debug_objects_enabled)
703 		return 0;
704 
705 	debug_objects_fill_pool();
706 
707 	db = get_bucket((unsigned long) addr);
708 
709 	raw_spin_lock_irqsave(&db->lock, flags);
710 
711 	obj = lookup_object_or_alloc(addr, db, descr, false, true);
712 	if (unlikely(!obj)) {
713 		raw_spin_unlock_irqrestore(&db->lock, flags);
714 		debug_objects_oom();
715 		return 0;
716 	} else if (likely(!IS_ERR(obj))) {
717 		switch (obj->state) {
718 		case ODEBUG_STATE_ACTIVE:
719 		case ODEBUG_STATE_DESTROYED:
720 			o = *obj;
721 			break;
722 		case ODEBUG_STATE_INIT:
723 		case ODEBUG_STATE_INACTIVE:
724 			obj->state = ODEBUG_STATE_ACTIVE;
725 			fallthrough;
726 		default:
727 			raw_spin_unlock_irqrestore(&db->lock, flags);
728 			return 0;
729 		}
730 	}
731 
732 	raw_spin_unlock_irqrestore(&db->lock, flags);
733 	debug_print_object(&o, "activate");
734 
735 	switch (o.state) {
736 	case ODEBUG_STATE_ACTIVE:
737 	case ODEBUG_STATE_NOTAVAILABLE:
738 		if (debug_object_fixup(descr->fixup_activate, addr, o.state))
739 			return 0;
740 		fallthrough;
741 	default:
742 		return -EINVAL;
743 	}
744 }
745 EXPORT_SYMBOL_GPL(debug_object_activate);
746 
747 /**
748  * debug_object_deactivate - debug checks when an object is deactivated
749  * @addr:	address of the object
750  * @descr:	pointer to an object specific debug description structure
751  */
debug_object_deactivate(void * addr,const struct debug_obj_descr * descr)752 void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr)
753 {
754 	struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
755 	struct debug_bucket *db;
756 	struct debug_obj *obj;
757 	unsigned long flags;
758 
759 	if (!debug_objects_enabled)
760 		return;
761 
762 	db = get_bucket((unsigned long) addr);
763 
764 	raw_spin_lock_irqsave(&db->lock, flags);
765 
766 	obj = lookup_object(addr, db);
767 	if (obj) {
768 		switch (obj->state) {
769 		case ODEBUG_STATE_DESTROYED:
770 			break;
771 		case ODEBUG_STATE_INIT:
772 		case ODEBUG_STATE_INACTIVE:
773 		case ODEBUG_STATE_ACTIVE:
774 			if (obj->astate)
775 				break;
776 			obj->state = ODEBUG_STATE_INACTIVE;
777 			fallthrough;
778 		default:
779 			raw_spin_unlock_irqrestore(&db->lock, flags);
780 			return;
781 		}
782 		o = *obj;
783 	}
784 
785 	raw_spin_unlock_irqrestore(&db->lock, flags);
786 	debug_print_object(&o, "deactivate");
787 }
788 EXPORT_SYMBOL_GPL(debug_object_deactivate);
789 
790 /**
791  * debug_object_destroy - debug checks when an object is destroyed
792  * @addr:	address of the object
793  * @descr:	pointer to an object specific debug description structure
794  */
debug_object_destroy(void * addr,const struct debug_obj_descr * descr)795 void debug_object_destroy(void *addr, const struct debug_obj_descr *descr)
796 {
797 	struct debug_obj *obj, o;
798 	struct debug_bucket *db;
799 	unsigned long flags;
800 
801 	if (!debug_objects_enabled)
802 		return;
803 
804 	db = get_bucket((unsigned long) addr);
805 
806 	raw_spin_lock_irqsave(&db->lock, flags);
807 
808 	obj = lookup_object(addr, db);
809 	if (!obj) {
810 		raw_spin_unlock_irqrestore(&db->lock, flags);
811 		return;
812 	}
813 
814 	switch (obj->state) {
815 	case ODEBUG_STATE_ACTIVE:
816 	case ODEBUG_STATE_DESTROYED:
817 		break;
818 	case ODEBUG_STATE_NONE:
819 	case ODEBUG_STATE_INIT:
820 	case ODEBUG_STATE_INACTIVE:
821 		obj->state = ODEBUG_STATE_DESTROYED;
822 		fallthrough;
823 	default:
824 		raw_spin_unlock_irqrestore(&db->lock, flags);
825 		return;
826 	}
827 
828 	o = *obj;
829 	raw_spin_unlock_irqrestore(&db->lock, flags);
830 	debug_print_object(&o, "destroy");
831 
832 	if (o.state == ODEBUG_STATE_ACTIVE)
833 		debug_object_fixup(descr->fixup_destroy, addr, o.state);
834 }
835 EXPORT_SYMBOL_GPL(debug_object_destroy);
836 
837 /**
838  * debug_object_free - debug checks when an object is freed
839  * @addr:	address of the object
840  * @descr:	pointer to an object specific debug description structure
841  */
debug_object_free(void * addr,const struct debug_obj_descr * descr)842 void debug_object_free(void *addr, const struct debug_obj_descr *descr)
843 {
844 	struct debug_obj *obj, o;
845 	struct debug_bucket *db;
846 	unsigned long flags;
847 
848 	if (!debug_objects_enabled)
849 		return;
850 
851 	db = get_bucket((unsigned long) addr);
852 
853 	raw_spin_lock_irqsave(&db->lock, flags);
854 
855 	obj = lookup_object(addr, db);
856 	if (!obj) {
857 		raw_spin_unlock_irqrestore(&db->lock, flags);
858 		return;
859 	}
860 
861 	switch (obj->state) {
862 	case ODEBUG_STATE_ACTIVE:
863 		break;
864 	default:
865 		hlist_del(&obj->node);
866 		raw_spin_unlock_irqrestore(&db->lock, flags);
867 		free_object(obj);
868 		return;
869 	}
870 
871 	o = *obj;
872 	raw_spin_unlock_irqrestore(&db->lock, flags);
873 	debug_print_object(&o, "free");
874 
875 	debug_object_fixup(descr->fixup_free, addr, o.state);
876 }
877 EXPORT_SYMBOL_GPL(debug_object_free);
878 
879 /**
880  * debug_object_assert_init - debug checks when object should be init-ed
881  * @addr:	address of the object
882  * @descr:	pointer to an object specific debug description structure
883  */
debug_object_assert_init(void * addr,const struct debug_obj_descr * descr)884 void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr)
885 {
886 	struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
887 	struct debug_bucket *db;
888 	struct debug_obj *obj;
889 	unsigned long flags;
890 
891 	if (!debug_objects_enabled)
892 		return;
893 
894 	debug_objects_fill_pool();
895 
896 	db = get_bucket((unsigned long) addr);
897 
898 	raw_spin_lock_irqsave(&db->lock, flags);
899 	obj = lookup_object_or_alloc(addr, db, descr, false, true);
900 	raw_spin_unlock_irqrestore(&db->lock, flags);
901 	if (likely(!IS_ERR_OR_NULL(obj)))
902 		return;
903 
904 	/* If NULL the allocation has hit OOM */
905 	if (!obj) {
906 		debug_objects_oom();
907 		return;
908 	}
909 
910 	/* Object is neither tracked nor static. It's not initialized. */
911 	debug_print_object(&o, "assert_init");
912 	debug_object_fixup(descr->fixup_assert_init, addr, ODEBUG_STATE_NOTAVAILABLE);
913 }
914 EXPORT_SYMBOL_GPL(debug_object_assert_init);
915 
916 /**
917  * debug_object_active_state - debug checks object usage state machine
918  * @addr:	address of the object
919  * @descr:	pointer to an object specific debug description structure
920  * @expect:	expected state
921  * @next:	state to move to if expected state is found
922  */
923 void
debug_object_active_state(void * addr,const struct debug_obj_descr * descr,unsigned int expect,unsigned int next)924 debug_object_active_state(void *addr, const struct debug_obj_descr *descr,
925 			  unsigned int expect, unsigned int next)
926 {
927 	struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
928 	struct debug_bucket *db;
929 	struct debug_obj *obj;
930 	unsigned long flags;
931 
932 	if (!debug_objects_enabled)
933 		return;
934 
935 	db = get_bucket((unsigned long) addr);
936 
937 	raw_spin_lock_irqsave(&db->lock, flags);
938 
939 	obj = lookup_object(addr, db);
940 	if (obj) {
941 		switch (obj->state) {
942 		case ODEBUG_STATE_ACTIVE:
943 			if (obj->astate != expect)
944 				break;
945 			obj->astate = next;
946 			raw_spin_unlock_irqrestore(&db->lock, flags);
947 			return;
948 		default:
949 			break;
950 		}
951 		o = *obj;
952 	}
953 
954 	raw_spin_unlock_irqrestore(&db->lock, flags);
955 	debug_print_object(&o, "active_state");
956 }
957 EXPORT_SYMBOL_GPL(debug_object_active_state);
958 
959 #ifdef CONFIG_DEBUG_OBJECTS_FREE
__debug_check_no_obj_freed(const void * address,unsigned long size)960 static void __debug_check_no_obj_freed(const void *address, unsigned long size)
961 {
962 	unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
963 	int cnt, objs_checked = 0;
964 	struct debug_obj *obj, o;
965 	struct debug_bucket *db;
966 	struct hlist_node *tmp;
967 
968 	saddr = (unsigned long) address;
969 	eaddr = saddr + size;
970 	paddr = saddr & ODEBUG_CHUNK_MASK;
971 	chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
972 	chunks >>= ODEBUG_CHUNK_SHIFT;
973 
974 	for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
975 		db = get_bucket(paddr);
976 
977 repeat:
978 		cnt = 0;
979 		raw_spin_lock_irqsave(&db->lock, flags);
980 		hlist_for_each_entry_safe(obj, tmp, &db->list, node) {
981 			cnt++;
982 			oaddr = (unsigned long) obj->object;
983 			if (oaddr < saddr || oaddr >= eaddr)
984 				continue;
985 
986 			switch (obj->state) {
987 			case ODEBUG_STATE_ACTIVE:
988 				o = *obj;
989 				raw_spin_unlock_irqrestore(&db->lock, flags);
990 				debug_print_object(&o, "free");
991 				debug_object_fixup(o.descr->fixup_free, (void *)oaddr, o.state);
992 				goto repeat;
993 			default:
994 				hlist_del(&obj->node);
995 				__free_object(obj);
996 				break;
997 			}
998 		}
999 		raw_spin_unlock_irqrestore(&db->lock, flags);
1000 
1001 		if (cnt > debug_objects_maxchain)
1002 			debug_objects_maxchain = cnt;
1003 
1004 		objs_checked += cnt;
1005 	}
1006 
1007 	if (objs_checked > debug_objects_maxchecked)
1008 		debug_objects_maxchecked = objs_checked;
1009 
1010 	/* Schedule work to actually kmem_cache_free() objects */
1011 	if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
1012 		WRITE_ONCE(obj_freeing, true);
1013 		schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
1014 	}
1015 }
1016 
debug_check_no_obj_freed(const void * address,unsigned long size)1017 void debug_check_no_obj_freed(const void *address, unsigned long size)
1018 {
1019 	if (debug_objects_enabled)
1020 		__debug_check_no_obj_freed(address, size);
1021 }
1022 #endif
1023 
1024 #ifdef CONFIG_DEBUG_FS
1025 
debug_stats_show(struct seq_file * m,void * v)1026 static int debug_stats_show(struct seq_file *m, void *v)
1027 {
1028 	int cpu, obj_percpu_free = 0;
1029 
1030 	for_each_possible_cpu(cpu)
1031 		obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu);
1032 
1033 	seq_printf(m, "max_chain     :%d\n", debug_objects_maxchain);
1034 	seq_printf(m, "max_checked   :%d\n", debug_objects_maxchecked);
1035 	seq_printf(m, "warnings      :%d\n", debug_objects_warnings);
1036 	seq_printf(m, "fixups        :%d\n", debug_objects_fixups);
1037 	seq_printf(m, "pool_free     :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free);
1038 	seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free);
1039 	seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
1040 	seq_printf(m, "pool_used     :%d\n", obj_pool_used - obj_percpu_free);
1041 	seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
1042 	seq_printf(m, "on_free_list  :%d\n", READ_ONCE(obj_nr_tofree));
1043 	seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
1044 	seq_printf(m, "objs_freed    :%d\n", debug_objects_freed);
1045 	return 0;
1046 }
1047 DEFINE_SHOW_ATTRIBUTE(debug_stats);
1048 
debug_objects_init_debugfs(void)1049 static int __init debug_objects_init_debugfs(void)
1050 {
1051 	struct dentry *dbgdir;
1052 
1053 	if (!debug_objects_enabled)
1054 		return 0;
1055 
1056 	dbgdir = debugfs_create_dir("debug_objects", NULL);
1057 
1058 	debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops);
1059 
1060 	return 0;
1061 }
1062 __initcall(debug_objects_init_debugfs);
1063 
1064 #else
debug_objects_init_debugfs(void)1065 static inline void debug_objects_init_debugfs(void) { }
1066 #endif
1067 
1068 #ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
1069 
1070 /* Random data structure for the self test */
1071 struct self_test {
1072 	unsigned long	dummy1[6];
1073 	int		static_init;
1074 	unsigned long	dummy2[3];
1075 };
1076 
1077 static __initconst const struct debug_obj_descr descr_type_test;
1078 
is_static_object(void * addr)1079 static bool __init is_static_object(void *addr)
1080 {
1081 	struct self_test *obj = addr;
1082 
1083 	return obj->static_init;
1084 }
1085 
1086 /*
1087  * fixup_init is called when:
1088  * - an active object is initialized
1089  */
fixup_init(void * addr,enum debug_obj_state state)1090 static bool __init fixup_init(void *addr, enum debug_obj_state state)
1091 {
1092 	struct self_test *obj = addr;
1093 
1094 	switch (state) {
1095 	case ODEBUG_STATE_ACTIVE:
1096 		debug_object_deactivate(obj, &descr_type_test);
1097 		debug_object_init(obj, &descr_type_test);
1098 		return true;
1099 	default:
1100 		return false;
1101 	}
1102 }
1103 
1104 /*
1105  * fixup_activate is called when:
1106  * - an active object is activated
1107  * - an unknown non-static object is activated
1108  */
fixup_activate(void * addr,enum debug_obj_state state)1109 static bool __init fixup_activate(void *addr, enum debug_obj_state state)
1110 {
1111 	struct self_test *obj = addr;
1112 
1113 	switch (state) {
1114 	case ODEBUG_STATE_NOTAVAILABLE:
1115 		return true;
1116 	case ODEBUG_STATE_ACTIVE:
1117 		debug_object_deactivate(obj, &descr_type_test);
1118 		debug_object_activate(obj, &descr_type_test);
1119 		return true;
1120 
1121 	default:
1122 		return false;
1123 	}
1124 }
1125 
1126 /*
1127  * fixup_destroy is called when:
1128  * - an active object is destroyed
1129  */
fixup_destroy(void * addr,enum debug_obj_state state)1130 static bool __init fixup_destroy(void *addr, enum debug_obj_state state)
1131 {
1132 	struct self_test *obj = addr;
1133 
1134 	switch (state) {
1135 	case ODEBUG_STATE_ACTIVE:
1136 		debug_object_deactivate(obj, &descr_type_test);
1137 		debug_object_destroy(obj, &descr_type_test);
1138 		return true;
1139 	default:
1140 		return false;
1141 	}
1142 }
1143 
1144 /*
1145  * fixup_free is called when:
1146  * - an active object is freed
1147  */
fixup_free(void * addr,enum debug_obj_state state)1148 static bool __init fixup_free(void *addr, enum debug_obj_state state)
1149 {
1150 	struct self_test *obj = addr;
1151 
1152 	switch (state) {
1153 	case ODEBUG_STATE_ACTIVE:
1154 		debug_object_deactivate(obj, &descr_type_test);
1155 		debug_object_free(obj, &descr_type_test);
1156 		return true;
1157 	default:
1158 		return false;
1159 	}
1160 }
1161 
1162 static int __init
check_results(void * addr,enum debug_obj_state state,int fixups,int warnings)1163 check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
1164 {
1165 	struct debug_bucket *db;
1166 	struct debug_obj *obj;
1167 	unsigned long flags;
1168 	int res = -EINVAL;
1169 
1170 	db = get_bucket((unsigned long) addr);
1171 
1172 	raw_spin_lock_irqsave(&db->lock, flags);
1173 
1174 	obj = lookup_object(addr, db);
1175 	if (!obj && state != ODEBUG_STATE_NONE) {
1176 		WARN(1, KERN_ERR "ODEBUG: selftest object not found\n");
1177 		goto out;
1178 	}
1179 	if (obj && obj->state != state) {
1180 		WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
1181 		       obj->state, state);
1182 		goto out;
1183 	}
1184 	if (fixups != debug_objects_fixups) {
1185 		WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
1186 		       fixups, debug_objects_fixups);
1187 		goto out;
1188 	}
1189 	if (warnings != debug_objects_warnings) {
1190 		WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
1191 		       warnings, debug_objects_warnings);
1192 		goto out;
1193 	}
1194 	res = 0;
1195 out:
1196 	raw_spin_unlock_irqrestore(&db->lock, flags);
1197 	if (res)
1198 		debug_objects_enabled = 0;
1199 	return res;
1200 }
1201 
1202 static __initconst const struct debug_obj_descr descr_type_test = {
1203 	.name			= "selftest",
1204 	.is_static_object	= is_static_object,
1205 	.fixup_init		= fixup_init,
1206 	.fixup_activate		= fixup_activate,
1207 	.fixup_destroy		= fixup_destroy,
1208 	.fixup_free		= fixup_free,
1209 };
1210 
1211 static __initdata struct self_test obj = { .static_init = 0 };
1212 
debug_objects_selftest(void)1213 static void __init debug_objects_selftest(void)
1214 {
1215 	int fixups, oldfixups, warnings, oldwarnings;
1216 	unsigned long flags;
1217 
1218 	local_irq_save(flags);
1219 
1220 	fixups = oldfixups = debug_objects_fixups;
1221 	warnings = oldwarnings = debug_objects_warnings;
1222 	descr_test = &descr_type_test;
1223 
1224 	debug_object_init(&obj, &descr_type_test);
1225 	if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1226 		goto out;
1227 	debug_object_activate(&obj, &descr_type_test);
1228 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1229 		goto out;
1230 	debug_object_activate(&obj, &descr_type_test);
1231 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
1232 		goto out;
1233 	debug_object_deactivate(&obj, &descr_type_test);
1234 	if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
1235 		goto out;
1236 	debug_object_destroy(&obj, &descr_type_test);
1237 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
1238 		goto out;
1239 	debug_object_init(&obj, &descr_type_test);
1240 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1241 		goto out;
1242 	debug_object_activate(&obj, &descr_type_test);
1243 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1244 		goto out;
1245 	debug_object_deactivate(&obj, &descr_type_test);
1246 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1247 		goto out;
1248 	debug_object_free(&obj, &descr_type_test);
1249 	if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1250 		goto out;
1251 
1252 	obj.static_init = 1;
1253 	debug_object_activate(&obj, &descr_type_test);
1254 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1255 		goto out;
1256 	debug_object_init(&obj, &descr_type_test);
1257 	if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
1258 		goto out;
1259 	debug_object_free(&obj, &descr_type_test);
1260 	if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1261 		goto out;
1262 
1263 #ifdef CONFIG_DEBUG_OBJECTS_FREE
1264 	debug_object_init(&obj, &descr_type_test);
1265 	if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1266 		goto out;
1267 	debug_object_activate(&obj, &descr_type_test);
1268 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1269 		goto out;
1270 	__debug_check_no_obj_freed(&obj, sizeof(obj));
1271 	if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
1272 		goto out;
1273 #endif
1274 	pr_info("selftest passed\n");
1275 
1276 out:
1277 	debug_objects_fixups = oldfixups;
1278 	debug_objects_warnings = oldwarnings;
1279 	descr_test = NULL;
1280 
1281 	local_irq_restore(flags);
1282 }
1283 #else
debug_objects_selftest(void)1284 static inline void debug_objects_selftest(void) { }
1285 #endif
1286 
1287 /*
1288  * Called during early boot to initialize the hash buckets and link
1289  * the static object pool objects into the poll list. After this call
1290  * the object tracker is fully operational.
1291  */
debug_objects_early_init(void)1292 void __init debug_objects_early_init(void)
1293 {
1294 	int i;
1295 
1296 	for (i = 0; i < ODEBUG_HASH_SIZE; i++)
1297 		raw_spin_lock_init(&obj_hash[i].lock);
1298 
1299 	for (i = 0; i < ODEBUG_POOL_SIZE; i++)
1300 		hlist_add_head(&obj_static_pool[i].node, &obj_pool);
1301 }
1302 
1303 /*
1304  * Convert the statically allocated objects to dynamic ones:
1305  */
debug_objects_replace_static_objects(void)1306 static int __init debug_objects_replace_static_objects(void)
1307 {
1308 	struct debug_bucket *db = obj_hash;
1309 	struct hlist_node *tmp;
1310 	struct debug_obj *obj, *new;
1311 	HLIST_HEAD(objects);
1312 	int i, cnt = 0;
1313 
1314 	for (i = 0; i < ODEBUG_POOL_SIZE; i++) {
1315 		obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL);
1316 		if (!obj)
1317 			goto free;
1318 		hlist_add_head(&obj->node, &objects);
1319 	}
1320 
1321 	debug_objects_allocated += i;
1322 
1323 	/*
1324 	 * debug_objects_mem_init() is now called early that only one CPU is up
1325 	 * and interrupts have been disabled, so it is safe to replace the
1326 	 * active object references.
1327 	 */
1328 
1329 	/* Remove the statically allocated objects from the pool */
1330 	hlist_for_each_entry_safe(obj, tmp, &obj_pool, node)
1331 		hlist_del(&obj->node);
1332 	/* Move the allocated objects to the pool */
1333 	hlist_move_list(&objects, &obj_pool);
1334 
1335 	/* Replace the active object references */
1336 	for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
1337 		hlist_move_list(&db->list, &objects);
1338 
1339 		hlist_for_each_entry(obj, &objects, node) {
1340 			new = hlist_entry(obj_pool.first, typeof(*obj), node);
1341 			hlist_del(&new->node);
1342 			/* copy object data */
1343 			*new = *obj;
1344 			hlist_add_head(&new->node, &db->list);
1345 			cnt++;
1346 		}
1347 	}
1348 
1349 	pr_debug("%d of %d active objects replaced\n",
1350 		 cnt, obj_pool_used);
1351 	return 0;
1352 free:
1353 	hlist_for_each_entry_safe(obj, tmp, &objects, node) {
1354 		hlist_del(&obj->node);
1355 		kmem_cache_free(obj_cache, obj);
1356 	}
1357 	return -ENOMEM;
1358 }
1359 
1360 /*
1361  * Called after the kmem_caches are functional to setup a dedicated
1362  * cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
1363  * prevents that the debug code is called on kmem_cache_free() for the
1364  * debug tracker objects to avoid recursive calls.
1365  */
debug_objects_mem_init(void)1366 void __init debug_objects_mem_init(void)
1367 {
1368 	int cpu, extras;
1369 
1370 	if (!debug_objects_enabled)
1371 		return;
1372 
1373 	/*
1374 	 * Initialize the percpu object pools
1375 	 *
1376 	 * Initialization is not strictly necessary, but was done for
1377 	 * completeness.
1378 	 */
1379 	for_each_possible_cpu(cpu)
1380 		INIT_HLIST_HEAD(&per_cpu(percpu_obj_pool.free_objs, cpu));
1381 
1382 	obj_cache = kmem_cache_create("debug_objects_cache",
1383 				      sizeof (struct debug_obj), 0,
1384 				      SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE,
1385 				      NULL);
1386 
1387 	if (!obj_cache || debug_objects_replace_static_objects()) {
1388 		debug_objects_enabled = 0;
1389 		kmem_cache_destroy(obj_cache);
1390 		pr_warn("out of memory.\n");
1391 		return;
1392 	} else
1393 		debug_objects_selftest();
1394 
1395 #ifdef CONFIG_HOTPLUG_CPU
1396 	cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL,
1397 					object_cpu_offline);
1398 #endif
1399 
1400 	/*
1401 	 * Increase the thresholds for allocating and freeing objects
1402 	 * according to the number of possible CPUs available in the system.
1403 	 */
1404 	extras = num_possible_cpus() * ODEBUG_BATCH_SIZE;
1405 	debug_objects_pool_size += extras;
1406 	debug_objects_pool_min_level += extras;
1407 }
1408