Searched refs:SVGA3D_INVALID_ID (Results 1 – 14 of 14) sorted by relevance
552 SVGA3D_INVALID_ID)) in vmw_binding_rebind_all()589 cmd->body.shid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_shader()621 cmd->body.target.sid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_render_target()661 cmd->body.s1.value = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_texture()690 cmd->body.shaderId = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_dx_shader()727 cmd->body.sid = SVGA3D_INVALID_ID; in vmw_binding_scrub_cb()763 SVGA3D_INVALID_ID : biv->bi.res->id); in vmw_collect_view_ids()799 SVGA3D_INVALID_ID : biv->bi.res->id); in vmw_collect_dirty_view_ids()881 cmd->body.depthStencilViewId = SVGA3D_INVALID_ID; in vmw_emit_set_rt()925 so_buffer->sid = SVGA3D_INVALID_ID; in vmw_collect_so_targets()[all …]
292 cmd->body.mobid = SVGA3D_INVALID_ID; in vmw_gb_shader_unbind()490 cmd->body.mobid = SVGA3D_INVALID_ID; in vmw_dx_shader_scrub()781 if (buffer_handle != SVGA3D_INVALID_ID) { in vmw_shader_define()
198 WARN_ON(vcotbl->ctx->id == SVGA3D_INVALID_ID); in vmw_cotable_unscrub()300 cmd1->body.mobid = SVGA3D_INVALID_ID; in vmw_cotable_scrub()
182 cmd->body.mobid = SVGA3D_INVALID_ID; in vmw_dx_streamoutput_scrub()
647 if (*id_loc == SVGA3D_INVALID_ID) { in vmw_cmd_res_check()793 if (view_ids[i] != SVGA3D_INVALID_ID) { in vmw_view_bindings_add()2012 if (cmd->body.shid != SVGA3D_INVALID_ID) { in vmw_cmd_set_shader()2256 if (cmd->body.shaderId != SVGA3D_INVALID_ID) { in vmw_cmd_dx_set_shader()2478 if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) { in vmw_cmd_dx_view_define()2749 if (cmd->body.cid != SVGA3D_INVALID_ID) { in vmw_cmd_dx_bind_shader()3125 if (cmd->body.soid == SVGA3D_INVALID_ID) in vmw_cmd_dx_set_streamoutput()3975 SVGA3D_INVALID_ID); in vmw_execbuf_submit_cmdbuf()4055 if (handle == SVGA3D_INVALID_ID) in vmw_execbuf_tie_context()
414 cmd2->body.mobid = SVGA3D_INVALID_ID; in vmw_gb_context_unbind()630 cmd2->body.mobid = SVGA3D_INVALID_ID; in vmw_dx_context_unbind()
185 WARN_ON(view->srf->id == SVGA3D_INVALID_ID); in vmw_view_create()
1027 if (ctx_id != SVGA3D_INVALID_ID) { in vmw_cmdbuf_reserve_cur()1083 if (ctx_id != SVGA3D_INVALID_ID) { in vmw_cmdbuf_reserve()
372 else if (ctx_id == SVGA3D_INVALID_ID) in vmw_cmd_ctx_reserve()
1263 cmd3->body.mobid = SVGA3D_INVALID_ID; in vmw_gb_surface_unbind()1504 if (req->base.buffer_handle != SVGA3D_INVALID_ID) { in vmw_gb_surface_define_internal()1574 rep->buffer_handle = SVGA3D_INVALID_ID; in vmw_gb_surface_define_internal()
912 VMW_CMD_CTX_RESERVE(__priv, __bytes, SVGA3D_INVALID_ID)
238 image.sid = res ? res->id : SVGA3D_INVALID_ID; in vmw_stdu_bind_st()
346 vmw_write(dev_priv, SVGA_REG_CURSOR4_SCREEN_ID, SVGA3D_INVALID_ID); in vmw_cursor_update_position()
40 #define SVGA3D_INVALID_ID ((uint32)-1) macro1512 SVGA3D_MOBFMT_INVALID = SVGA3D_INVALID_ID,