/openbmc/linux/drivers/nvme/target/ |
H A D | loop.c | f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload
Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case.
This has a couple of advantages:
- we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code
This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly.
Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com> f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case. This has a couple of advantages: - we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly. Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com>
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/openbmc/linux/block/ |
H A D | blk-lib.c | f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload
Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case.
This has a couple of advantages:
- we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code
This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly.
Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com> f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case. This has a couple of advantages: - we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly. Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com>
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H A D | blk-merge.c | f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload
Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case.
This has a couple of advantages:
- we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code
This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly.
Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com> f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case. This has a couple of advantages: - we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly. Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com>
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H A D | bio.c | f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload
Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case.
This has a couple of advantages:
- we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code
This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly.
Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com> f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case. This has a couple of advantages: - we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly. Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com>
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H A D | blk-core.c | f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload
Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case.
This has a couple of advantages:
- we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code
This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly.
Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com> f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case. This has a couple of advantages: - we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly. Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com>
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/openbmc/linux/drivers/nvme/host/ |
H A D | rdma.c | f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload
Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case.
This has a couple of advantages:
- we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code
This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly.
Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com> f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case. This has a couple of advantages: - we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly. Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com>
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H A D | nvme.h | f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload
Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case.
This has a couple of advantages:
- we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code
This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly.
Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com> f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case. This has a couple of advantages: - we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly. Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com>
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H A D | pci.c | f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload
Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case.
This has a couple of advantages:
- we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code
This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly.
Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com> f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case. This has a couple of advantages: - we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly. Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com>
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H A D | core.c | f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload
Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case.
This has a couple of advantages:
- we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code
This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly.
Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com> f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case. This has a couple of advantages: - we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly. Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com>
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/openbmc/linux/include/linux/ |
H A D | bio.h | f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload
Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case.
This has a couple of advantages:
- we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code
This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly.
Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com> f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case. This has a couple of advantages: - we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly. Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com>
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H A D | blkdev.h | f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload
Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case.
This has a couple of advantages:
- we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code
This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly.
Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com> f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case. This has a couple of advantages: - we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly. Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com>
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/openbmc/linux/drivers/scsi/ |
H A D | scsi_lib.c | fd102b12 Fri Jan 13 05:29:11 CST 2017 Christoph Hellwig <hch@lst.de> scsi: use blk_rq_payload_bytes
Without that we'll pass a wrong payload size in cmd->sdb, which can lead to hangs with drivers that need the total transfer size.
Signed-off-by: Christoph Hellwig <hch@lst.de> Reported-by: Chris Valean <v-chvale@microsoft.com> Reported-by: Dexuan Cui <decui@microsoft.com> Fixes: f9d03f96 ("block: improve handling of the magic discard payload") Reviewed-by: Hannes Reinecke <hare@suse.com> Reviewed-by: Sagi Grimberg <sagi@grimberg.me> Signed-off-by: Jens Axboe <axboe@fb.com> f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload
Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case.
This has a couple of advantages:
- we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code
This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly.
Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com> fd102b12 Fri Jan 13 05:29:11 CST 2017 Christoph Hellwig <hch@lst.de> scsi: use blk_rq_payload_bytes Without that we'll pass a wrong payload size in cmd->sdb, which can lead to hangs with drivers that need the total transfer size. Signed-off-by: Christoph Hellwig <hch@lst.de> Reported-by: Chris Valean <v-chvale@microsoft.com> Reported-by: Dexuan Cui <decui@microsoft.com> Fixes: f9d03f96 ("block: improve handling of the magic discard payload") Reviewed-by: Hannes Reinecke <hare@suse.com> Reviewed-by: Sagi Grimberg <sagi@grimberg.me> Signed-off-by: Jens Axboe <axboe@fb.com> f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case. This has a couple of advantages: - we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly. Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com>
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H A D | sd.c | f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload
Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case.
This has a couple of advantages:
- we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code
This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly.
Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com> f9d03f96 Thu Dec 08 16:20:32 CST 2016 Christoph Hellwig <hch@lst.de> block: improve handling of the magic discard payload Instead of allocating a single unused biovec for discard requests, send them down without any payload. Instead we allow the driver to add a "special" payload using a biovec embedded into struct request (unioned over other fields never used while in the driver), and overloading the number of segments for this case. This has a couple of advantages: - we don't have to allocate the bio_vec - the amount of special casing for discard requests in the block layer is significantly reduced - using this same scheme for other request types is trivial, which will be important for implementing the new WRITE_ZEROES op on devices where it actually requires a payload (e.g. SCSI) - we can get rid of playing games with the request length, as we'll never touch it and completions will work just fine - it will allow us to support ranged discard operations in the future by merging non-contiguous discard bios into a single request - last but not least it removes a lot of code This patch is the common base for my WIP series for ranges discards and to remove discard_zeroes_data in favor of always using REQ_OP_WRITE_ZEROES, so it would be good to get it in quickly. Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Jens Axboe <axboe@fb.com>
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