Searched hist:"4 f776f45" (Results 1 – 7 of 7) sorted by relevance
/openbmc/linux/drivers/gpu/drm/msm/adreno/ |
H A D | a4xx_gpu.c | 4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state
Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com> 4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | a3xx_gpu.c | 4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state
Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com> 4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | adreno_gpu.h | 4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state
Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com> 4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | a5xx_gpu.c | 4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state
Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com> 4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | adreno_gpu.c | 4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state
Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com> 4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
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/openbmc/linux/drivers/gpu/drm/msm/ |
H A D | msm_debugfs.c | 4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state
Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com> 4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
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H A D | msm_gpu.h | 4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state
Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com> 4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
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