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/openbmc/linux/drivers/gpu/drm/msm/adreno/
H A Da4xx_gpu.c4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state

Convert the existing GPU show function to use the GPU state to
dump the information rather than reading it directly from the hardware.
This will require an additional step to capture the state before
dumping it for the existing nodes but it will greatly facilitate reusing
the same code for dumping a previously captured state from a GPU hang.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state

Convert the existing GPU show function to use the GPU state to
dump the information rather than reading it directly from the hardware.
This will require an additional step to capture the state before
dumping it for the existing nodes but it will greatly facilitate reusing
the same code for dumping a previously captured state from a GPU hang.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
H A Da3xx_gpu.c4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state

Convert the existing GPU show function to use the GPU state to
dump the information rather than reading it directly from the hardware.
This will require an additional step to capture the state before
dumping it for the existing nodes but it will greatly facilitate reusing
the same code for dumping a previously captured state from a GPU hang.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state

Convert the existing GPU show function to use the GPU state to
dump the information rather than reading it directly from the hardware.
This will require an additional step to capture the state before
dumping it for the existing nodes but it will greatly facilitate reusing
the same code for dumping a previously captured state from a GPU hang.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
H A Dadreno_gpu.h4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state

Convert the existing GPU show function to use the GPU state to
dump the information rather than reading it directly from the hardware.
This will require an additional step to capture the state before
dumping it for the existing nodes but it will greatly facilitate reusing
the same code for dumping a previously captured state from a GPU hang.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state

Convert the existing GPU show function to use the GPU state to
dump the information rather than reading it directly from the hardware.
This will require an additional step to capture the state before
dumping it for the existing nodes but it will greatly facilitate reusing
the same code for dumping a previously captured state from a GPU hang.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
H A Da5xx_gpu.c4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state

Convert the existing GPU show function to use the GPU state to
dump the information rather than reading it directly from the hardware.
This will require an additional step to capture the state before
dumping it for the existing nodes but it will greatly facilitate reusing
the same code for dumping a previously captured state from a GPU hang.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state

Convert the existing GPU show function to use the GPU state to
dump the information rather than reading it directly from the hardware.
This will require an additional step to capture the state before
dumping it for the existing nodes but it will greatly facilitate reusing
the same code for dumping a previously captured state from a GPU hang.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
H A Dadreno_gpu.c4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state

Convert the existing GPU show function to use the GPU state to
dump the information rather than reading it directly from the hardware.
This will require an additional step to capture the state before
dumping it for the existing nodes but it will greatly facilitate reusing
the same code for dumping a previously captured state from a GPU hang.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state

Convert the existing GPU show function to use the GPU state to
dump the information rather than reading it directly from the hardware.
This will require an additional step to capture the state before
dumping it for the existing nodes but it will greatly facilitate reusing
the same code for dumping a previously captured state from a GPU hang.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
/openbmc/linux/drivers/gpu/drm/msm/
H A Dmsm_debugfs.c4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state

Convert the existing GPU show function to use the GPU state to
dump the information rather than reading it directly from the hardware.
This will require an additional step to capture the state before
dumping it for the existing nodes but it will greatly facilitate reusing
the same code for dumping a previously captured state from a GPU hang.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state

Convert the existing GPU show function to use the GPU state to
dump the information rather than reading it directly from the hardware.
This will require an additional step to capture the state before
dumping it for the existing nodes but it will greatly facilitate reusing
the same code for dumping a previously captured state from a GPU hang.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
H A Dmsm_gpu.h4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state

Convert the existing GPU show function to use the GPU state to
dump the information rather than reading it directly from the hardware.
This will require an additional step to capture the state before
dumping it for the existing nodes but it will greatly facilitate reusing
the same code for dumping a previously captured state from a GPU hang.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
4f776f45 Tue Jul 24 11:33:25 CDT 2018 Jordan Crouse <jcrouse@codeaurora.org> drm/msm/gpu: Convert the GPU show function to use the GPU state

Convert the existing GPU show function to use the GPU state to
dump the information rather than reading it directly from the hardware.
This will require an additional step to capture the state before
dumping it for the existing nodes but it will greatly facilitate reusing
the same code for dumping a previously captured state from a GPU hang.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>