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/openbmc/linux/include/drm/
H A Ddrm_crtc.h12e6cecd Tue May 13 04:38:36 CDT 2014 Thierry Reding <treding@nvidia.com> drm: Use const data when creating blob properties

Creating a blob property will always copy the input data so the data
that is passed in can be const.

Signed-off-by: Thierry Reding <treding@nvidia.com>
12e6cecd Tue May 13 04:38:36 CDT 2014 Thierry Reding <treding@nvidia.com> drm: Use const data when creating blob properties

Creating a blob property will always copy the input data so the data
that is passed in can be const.

Signed-off-by: Thierry Reding <treding@nvidia.com>
/openbmc/linux/drivers/gpu/drm/
H A Ddrm_crtc.c12e6cecd Tue May 13 04:38:36 CDT 2014 Thierry Reding <treding@nvidia.com> drm: Use const data when creating blob properties

Creating a blob property will always copy the input data so the data
that is passed in can be const.

Signed-off-by: Thierry Reding <treding@nvidia.com>
12e6cecd Tue May 13 04:38:36 CDT 2014 Thierry Reding <treding@nvidia.com> drm: Use const data when creating blob properties

Creating a blob property will always copy the input data so the data
that is passed in can be const.

Signed-off-by: Thierry Reding <treding@nvidia.com>