1 // SPDX-License-Identifier: GPL-2.0-only
2 /*
3 * Copyright (C) 2016 Facebook
4 * Copyright (C) 2013-2014 Jens Axboe
5 */
6
7 #include <linux/sched.h>
8 #include <linux/random.h>
9 #include <linux/sbitmap.h>
10 #include <linux/seq_file.h>
11
init_alloc_hint(struct sbitmap * sb,gfp_t flags)12 static int init_alloc_hint(struct sbitmap *sb, gfp_t flags)
13 {
14 unsigned depth = sb->depth;
15
16 sb->alloc_hint = alloc_percpu_gfp(unsigned int, flags);
17 if (!sb->alloc_hint)
18 return -ENOMEM;
19
20 if (depth && !sb->round_robin) {
21 int i;
22
23 for_each_possible_cpu(i)
24 *per_cpu_ptr(sb->alloc_hint, i) = get_random_u32_below(depth);
25 }
26 return 0;
27 }
28
update_alloc_hint_before_get(struct sbitmap * sb,unsigned int depth)29 static inline unsigned update_alloc_hint_before_get(struct sbitmap *sb,
30 unsigned int depth)
31 {
32 unsigned hint;
33
34 hint = this_cpu_read(*sb->alloc_hint);
35 if (unlikely(hint >= depth)) {
36 hint = depth ? get_random_u32_below(depth) : 0;
37 this_cpu_write(*sb->alloc_hint, hint);
38 }
39
40 return hint;
41 }
42
update_alloc_hint_after_get(struct sbitmap * sb,unsigned int depth,unsigned int hint,unsigned int nr)43 static inline void update_alloc_hint_after_get(struct sbitmap *sb,
44 unsigned int depth,
45 unsigned int hint,
46 unsigned int nr)
47 {
48 if (nr == -1) {
49 /* If the map is full, a hint won't do us much good. */
50 this_cpu_write(*sb->alloc_hint, 0);
51 } else if (nr == hint || unlikely(sb->round_robin)) {
52 /* Only update the hint if we used it. */
53 hint = nr + 1;
54 if (hint >= depth - 1)
55 hint = 0;
56 this_cpu_write(*sb->alloc_hint, hint);
57 }
58 }
59
60 /*
61 * See if we have deferred clears that we can batch move
62 */
sbitmap_deferred_clear(struct sbitmap_word * map,unsigned int depth,unsigned int alloc_hint,bool wrap)63 static inline bool sbitmap_deferred_clear(struct sbitmap_word *map,
64 unsigned int depth, unsigned int alloc_hint, bool wrap)
65 {
66 unsigned long mask, word_mask;
67
68 guard(raw_spinlock_irqsave)(&map->swap_lock);
69
70 if (!map->cleared) {
71 if (depth == 0)
72 return false;
73
74 word_mask = (~0UL) >> (BITS_PER_LONG - depth);
75 /*
76 * The current behavior is to always retry after moving
77 * ->cleared to word, and we change it to retry in case
78 * of any free bits. To avoid an infinite loop, we need
79 * to take wrap & alloc_hint into account, otherwise a
80 * soft lockup may occur.
81 */
82 if (!wrap && alloc_hint)
83 word_mask &= ~((1UL << alloc_hint) - 1);
84
85 return (READ_ONCE(map->word) & word_mask) != word_mask;
86 }
87
88 /*
89 * First get a stable cleared mask, setting the old mask to 0.
90 */
91 mask = xchg(&map->cleared, 0);
92
93 /*
94 * Now clear the masked bits in our free word
95 */
96 atomic_long_andnot(mask, (atomic_long_t *)&map->word);
97 BUILD_BUG_ON(sizeof(atomic_long_t) != sizeof(map->word));
98 return true;
99 }
100
sbitmap_init_node(struct sbitmap * sb,unsigned int depth,int shift,gfp_t flags,int node,bool round_robin,bool alloc_hint)101 int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
102 gfp_t flags, int node, bool round_robin,
103 bool alloc_hint)
104 {
105 unsigned int bits_per_word;
106 int i;
107
108 if (shift < 0)
109 shift = sbitmap_calculate_shift(depth);
110
111 bits_per_word = 1U << shift;
112 if (bits_per_word > BITS_PER_LONG)
113 return -EINVAL;
114
115 sb->shift = shift;
116 sb->depth = depth;
117 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
118 sb->round_robin = round_robin;
119
120 if (depth == 0) {
121 sb->map = NULL;
122 return 0;
123 }
124
125 if (alloc_hint) {
126 if (init_alloc_hint(sb, flags))
127 return -ENOMEM;
128 } else {
129 sb->alloc_hint = NULL;
130 }
131
132 sb->map = kvzalloc_node(sb->map_nr * sizeof(*sb->map), flags, node);
133 if (!sb->map) {
134 free_percpu(sb->alloc_hint);
135 return -ENOMEM;
136 }
137
138 for (i = 0; i < sb->map_nr; i++)
139 raw_spin_lock_init(&sb->map[i].swap_lock);
140
141 return 0;
142 }
143 EXPORT_SYMBOL_GPL(sbitmap_init_node);
144
sbitmap_resize(struct sbitmap * sb,unsigned int depth)145 void sbitmap_resize(struct sbitmap *sb, unsigned int depth)
146 {
147 unsigned int bits_per_word = 1U << sb->shift;
148 unsigned int i;
149
150 for (i = 0; i < sb->map_nr; i++)
151 sbitmap_deferred_clear(&sb->map[i], 0, 0, 0);
152
153 sb->depth = depth;
154 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
155 }
156 EXPORT_SYMBOL_GPL(sbitmap_resize);
157
__sbitmap_get_word(unsigned long * word,unsigned long depth,unsigned int hint,bool wrap)158 static int __sbitmap_get_word(unsigned long *word, unsigned long depth,
159 unsigned int hint, bool wrap)
160 {
161 int nr;
162
163 /* don't wrap if starting from 0 */
164 wrap = wrap && hint;
165
166 while (1) {
167 nr = find_next_zero_bit(word, depth, hint);
168 if (unlikely(nr >= depth)) {
169 /*
170 * We started with an offset, and we didn't reset the
171 * offset to 0 in a failure case, so start from 0 to
172 * exhaust the map.
173 */
174 if (hint && wrap) {
175 hint = 0;
176 continue;
177 }
178 return -1;
179 }
180
181 if (!test_and_set_bit_lock(nr, word))
182 break;
183
184 hint = nr + 1;
185 if (hint >= depth - 1)
186 hint = 0;
187 }
188
189 return nr;
190 }
191
sbitmap_find_bit_in_word(struct sbitmap_word * map,unsigned int depth,unsigned int alloc_hint,bool wrap)192 static int sbitmap_find_bit_in_word(struct sbitmap_word *map,
193 unsigned int depth,
194 unsigned int alloc_hint,
195 bool wrap)
196 {
197 int nr;
198
199 do {
200 nr = __sbitmap_get_word(&map->word, depth,
201 alloc_hint, wrap);
202 if (nr != -1)
203 break;
204 if (!sbitmap_deferred_clear(map, depth, alloc_hint, wrap))
205 break;
206 } while (1);
207
208 return nr;
209 }
210
sbitmap_find_bit(struct sbitmap * sb,unsigned int depth,unsigned int index,unsigned int alloc_hint,bool wrap)211 static int sbitmap_find_bit(struct sbitmap *sb,
212 unsigned int depth,
213 unsigned int index,
214 unsigned int alloc_hint,
215 bool wrap)
216 {
217 unsigned int i;
218 int nr = -1;
219
220 for (i = 0; i < sb->map_nr; i++) {
221 nr = sbitmap_find_bit_in_word(&sb->map[index],
222 min_t(unsigned int,
223 __map_depth(sb, index),
224 depth),
225 alloc_hint, wrap);
226
227 if (nr != -1) {
228 nr += index << sb->shift;
229 break;
230 }
231
232 /* Jump to next index. */
233 alloc_hint = 0;
234 if (++index >= sb->map_nr)
235 index = 0;
236 }
237
238 return nr;
239 }
240
__sbitmap_get(struct sbitmap * sb,unsigned int alloc_hint)241 static int __sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint)
242 {
243 unsigned int index;
244
245 index = SB_NR_TO_INDEX(sb, alloc_hint);
246
247 /*
248 * Unless we're doing round robin tag allocation, just use the
249 * alloc_hint to find the right word index. No point in looping
250 * twice in find_next_zero_bit() for that case.
251 */
252 if (sb->round_robin)
253 alloc_hint = SB_NR_TO_BIT(sb, alloc_hint);
254 else
255 alloc_hint = 0;
256
257 return sbitmap_find_bit(sb, UINT_MAX, index, alloc_hint,
258 !sb->round_robin);
259 }
260
sbitmap_get(struct sbitmap * sb)261 int sbitmap_get(struct sbitmap *sb)
262 {
263 int nr;
264 unsigned int hint, depth;
265
266 if (WARN_ON_ONCE(unlikely(!sb->alloc_hint)))
267 return -1;
268
269 depth = READ_ONCE(sb->depth);
270 hint = update_alloc_hint_before_get(sb, depth);
271 nr = __sbitmap_get(sb, hint);
272 update_alloc_hint_after_get(sb, depth, hint, nr);
273
274 return nr;
275 }
276 EXPORT_SYMBOL_GPL(sbitmap_get);
277
__sbitmap_get_shallow(struct sbitmap * sb,unsigned int alloc_hint,unsigned long shallow_depth)278 static int __sbitmap_get_shallow(struct sbitmap *sb,
279 unsigned int alloc_hint,
280 unsigned long shallow_depth)
281 {
282 unsigned int index;
283
284 index = SB_NR_TO_INDEX(sb, alloc_hint);
285 alloc_hint = SB_NR_TO_BIT(sb, alloc_hint);
286
287 return sbitmap_find_bit(sb, shallow_depth, index, alloc_hint, true);
288 }
289
sbitmap_get_shallow(struct sbitmap * sb,unsigned long shallow_depth)290 int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth)
291 {
292 int nr;
293 unsigned int hint, depth;
294
295 if (WARN_ON_ONCE(unlikely(!sb->alloc_hint)))
296 return -1;
297
298 depth = READ_ONCE(sb->depth);
299 hint = update_alloc_hint_before_get(sb, depth);
300 nr = __sbitmap_get_shallow(sb, hint, shallow_depth);
301 update_alloc_hint_after_get(sb, depth, hint, nr);
302
303 return nr;
304 }
305 EXPORT_SYMBOL_GPL(sbitmap_get_shallow);
306
sbitmap_any_bit_set(const struct sbitmap * sb)307 bool sbitmap_any_bit_set(const struct sbitmap *sb)
308 {
309 unsigned int i;
310
311 for (i = 0; i < sb->map_nr; i++) {
312 if (sb->map[i].word & ~sb->map[i].cleared)
313 return true;
314 }
315 return false;
316 }
317 EXPORT_SYMBOL_GPL(sbitmap_any_bit_set);
318
__sbitmap_weight(const struct sbitmap * sb,bool set)319 static unsigned int __sbitmap_weight(const struct sbitmap *sb, bool set)
320 {
321 unsigned int i, weight = 0;
322
323 for (i = 0; i < sb->map_nr; i++) {
324 const struct sbitmap_word *word = &sb->map[i];
325 unsigned int word_depth = __map_depth(sb, i);
326
327 if (set)
328 weight += bitmap_weight(&word->word, word_depth);
329 else
330 weight += bitmap_weight(&word->cleared, word_depth);
331 }
332 return weight;
333 }
334
sbitmap_cleared(const struct sbitmap * sb)335 static unsigned int sbitmap_cleared(const struct sbitmap *sb)
336 {
337 return __sbitmap_weight(sb, false);
338 }
339
sbitmap_weight(const struct sbitmap * sb)340 unsigned int sbitmap_weight(const struct sbitmap *sb)
341 {
342 return __sbitmap_weight(sb, true) - sbitmap_cleared(sb);
343 }
344 EXPORT_SYMBOL_GPL(sbitmap_weight);
345
sbitmap_show(struct sbitmap * sb,struct seq_file * m)346 void sbitmap_show(struct sbitmap *sb, struct seq_file *m)
347 {
348 seq_printf(m, "depth=%u\n", sb->depth);
349 seq_printf(m, "busy=%u\n", sbitmap_weight(sb));
350 seq_printf(m, "cleared=%u\n", sbitmap_cleared(sb));
351 seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift);
352 seq_printf(m, "map_nr=%u\n", sb->map_nr);
353 }
354 EXPORT_SYMBOL_GPL(sbitmap_show);
355
emit_byte(struct seq_file * m,unsigned int offset,u8 byte)356 static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte)
357 {
358 if ((offset & 0xf) == 0) {
359 if (offset != 0)
360 seq_putc(m, '\n');
361 seq_printf(m, "%08x:", offset);
362 }
363 if ((offset & 0x1) == 0)
364 seq_putc(m, ' ');
365 seq_printf(m, "%02x", byte);
366 }
367
sbitmap_bitmap_show(struct sbitmap * sb,struct seq_file * m)368 void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m)
369 {
370 u8 byte = 0;
371 unsigned int byte_bits = 0;
372 unsigned int offset = 0;
373 int i;
374
375 for (i = 0; i < sb->map_nr; i++) {
376 unsigned long word = READ_ONCE(sb->map[i].word);
377 unsigned long cleared = READ_ONCE(sb->map[i].cleared);
378 unsigned int word_bits = __map_depth(sb, i);
379
380 word &= ~cleared;
381
382 while (word_bits > 0) {
383 unsigned int bits = min(8 - byte_bits, word_bits);
384
385 byte |= (word & (BIT(bits) - 1)) << byte_bits;
386 byte_bits += bits;
387 if (byte_bits == 8) {
388 emit_byte(m, offset, byte);
389 byte = 0;
390 byte_bits = 0;
391 offset++;
392 }
393 word >>= bits;
394 word_bits -= bits;
395 }
396 }
397 if (byte_bits) {
398 emit_byte(m, offset, byte);
399 offset++;
400 }
401 if (offset)
402 seq_putc(m, '\n');
403 }
404 EXPORT_SYMBOL_GPL(sbitmap_bitmap_show);
405
sbq_calc_wake_batch(struct sbitmap_queue * sbq,unsigned int depth)406 static unsigned int sbq_calc_wake_batch(struct sbitmap_queue *sbq,
407 unsigned int depth)
408 {
409 unsigned int wake_batch;
410 unsigned int shallow_depth;
411
412 /*
413 * For each batch, we wake up one queue. We need to make sure that our
414 * batch size is small enough that the full depth of the bitmap,
415 * potentially limited by a shallow depth, is enough to wake up all of
416 * the queues.
417 *
418 * Each full word of the bitmap has bits_per_word bits, and there might
419 * be a partial word. There are depth / bits_per_word full words and
420 * depth % bits_per_word bits left over. In bitwise arithmetic:
421 *
422 * bits_per_word = 1 << shift
423 * depth / bits_per_word = depth >> shift
424 * depth % bits_per_word = depth & ((1 << shift) - 1)
425 *
426 * Each word can be limited to sbq->min_shallow_depth bits.
427 */
428 shallow_depth = min(1U << sbq->sb.shift, sbq->min_shallow_depth);
429 depth = ((depth >> sbq->sb.shift) * shallow_depth +
430 min(depth & ((1U << sbq->sb.shift) - 1), shallow_depth));
431 wake_batch = clamp_t(unsigned int, depth / SBQ_WAIT_QUEUES, 1,
432 SBQ_WAKE_BATCH);
433
434 return wake_batch;
435 }
436
sbitmap_queue_init_node(struct sbitmap_queue * sbq,unsigned int depth,int shift,bool round_robin,gfp_t flags,int node)437 int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
438 int shift, bool round_robin, gfp_t flags, int node)
439 {
440 int ret;
441 int i;
442
443 ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node,
444 round_robin, true);
445 if (ret)
446 return ret;
447
448 sbq->min_shallow_depth = UINT_MAX;
449 sbq->wake_batch = sbq_calc_wake_batch(sbq, depth);
450 atomic_set(&sbq->wake_index, 0);
451 atomic_set(&sbq->ws_active, 0);
452 atomic_set(&sbq->completion_cnt, 0);
453 atomic_set(&sbq->wakeup_cnt, 0);
454
455 sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node);
456 if (!sbq->ws) {
457 sbitmap_free(&sbq->sb);
458 return -ENOMEM;
459 }
460
461 for (i = 0; i < SBQ_WAIT_QUEUES; i++)
462 init_waitqueue_head(&sbq->ws[i].wait);
463
464 return 0;
465 }
466 EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);
467
sbitmap_queue_update_wake_batch(struct sbitmap_queue * sbq,unsigned int depth)468 static void sbitmap_queue_update_wake_batch(struct sbitmap_queue *sbq,
469 unsigned int depth)
470 {
471 unsigned int wake_batch;
472
473 wake_batch = sbq_calc_wake_batch(sbq, depth);
474 if (sbq->wake_batch != wake_batch)
475 WRITE_ONCE(sbq->wake_batch, wake_batch);
476 }
477
sbitmap_queue_recalculate_wake_batch(struct sbitmap_queue * sbq,unsigned int users)478 void sbitmap_queue_recalculate_wake_batch(struct sbitmap_queue *sbq,
479 unsigned int users)
480 {
481 unsigned int wake_batch;
482 unsigned int depth = (sbq->sb.depth + users - 1) / users;
483
484 wake_batch = clamp_val(depth / SBQ_WAIT_QUEUES,
485 1, SBQ_WAKE_BATCH);
486
487 WRITE_ONCE(sbq->wake_batch, wake_batch);
488 }
489 EXPORT_SYMBOL_GPL(sbitmap_queue_recalculate_wake_batch);
490
sbitmap_queue_resize(struct sbitmap_queue * sbq,unsigned int depth)491 void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
492 {
493 sbitmap_queue_update_wake_batch(sbq, depth);
494 sbitmap_resize(&sbq->sb, depth);
495 }
496 EXPORT_SYMBOL_GPL(sbitmap_queue_resize);
497
__sbitmap_queue_get(struct sbitmap_queue * sbq)498 int __sbitmap_queue_get(struct sbitmap_queue *sbq)
499 {
500 return sbitmap_get(&sbq->sb);
501 }
502 EXPORT_SYMBOL_GPL(__sbitmap_queue_get);
503
__sbitmap_queue_get_batch(struct sbitmap_queue * sbq,int nr_tags,unsigned int * offset)504 unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,
505 unsigned int *offset)
506 {
507 struct sbitmap *sb = &sbq->sb;
508 unsigned int hint, depth;
509 unsigned long index, nr;
510 int i;
511
512 if (unlikely(sb->round_robin))
513 return 0;
514
515 depth = READ_ONCE(sb->depth);
516 hint = update_alloc_hint_before_get(sb, depth);
517
518 index = SB_NR_TO_INDEX(sb, hint);
519
520 for (i = 0; i < sb->map_nr; i++) {
521 struct sbitmap_word *map = &sb->map[index];
522 unsigned long get_mask;
523 unsigned int map_depth = __map_depth(sb, index);
524 unsigned long val;
525
526 sbitmap_deferred_clear(map, 0, 0, 0);
527 val = READ_ONCE(map->word);
528 if (val == (1UL << (map_depth - 1)) - 1)
529 goto next;
530
531 nr = find_first_zero_bit(&val, map_depth);
532 if (nr + nr_tags <= map_depth) {
533 atomic_long_t *ptr = (atomic_long_t *) &map->word;
534
535 get_mask = ((1UL << nr_tags) - 1) << nr;
536 while (!atomic_long_try_cmpxchg(ptr, &val,
537 get_mask | val))
538 ;
539 get_mask = (get_mask & ~val) >> nr;
540 if (get_mask) {
541 *offset = nr + (index << sb->shift);
542 update_alloc_hint_after_get(sb, depth, hint,
543 *offset + nr_tags - 1);
544 return get_mask;
545 }
546 }
547 next:
548 /* Jump to next index. */
549 if (++index >= sb->map_nr)
550 index = 0;
551 }
552
553 return 0;
554 }
555
sbitmap_queue_get_shallow(struct sbitmap_queue * sbq,unsigned int shallow_depth)556 int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
557 unsigned int shallow_depth)
558 {
559 WARN_ON_ONCE(shallow_depth < sbq->min_shallow_depth);
560
561 return sbitmap_get_shallow(&sbq->sb, shallow_depth);
562 }
563 EXPORT_SYMBOL_GPL(sbitmap_queue_get_shallow);
564
sbitmap_queue_min_shallow_depth(struct sbitmap_queue * sbq,unsigned int min_shallow_depth)565 void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq,
566 unsigned int min_shallow_depth)
567 {
568 sbq->min_shallow_depth = min_shallow_depth;
569 sbitmap_queue_update_wake_batch(sbq, sbq->sb.depth);
570 }
571 EXPORT_SYMBOL_GPL(sbitmap_queue_min_shallow_depth);
572
__sbitmap_queue_wake_up(struct sbitmap_queue * sbq,int nr)573 static void __sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr)
574 {
575 int i, wake_index, woken;
576
577 if (!atomic_read(&sbq->ws_active))
578 return;
579
580 wake_index = atomic_read(&sbq->wake_index);
581 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
582 struct sbq_wait_state *ws = &sbq->ws[wake_index];
583
584 /*
585 * Advance the index before checking the current queue.
586 * It improves fairness, by ensuring the queue doesn't
587 * need to be fully emptied before trying to wake up
588 * from the next one.
589 */
590 wake_index = sbq_index_inc(wake_index);
591
592 if (waitqueue_active(&ws->wait)) {
593 woken = wake_up_nr(&ws->wait, nr);
594 if (woken == nr)
595 break;
596 nr -= woken;
597 }
598 }
599
600 if (wake_index != atomic_read(&sbq->wake_index))
601 atomic_set(&sbq->wake_index, wake_index);
602 }
603
sbitmap_queue_wake_up(struct sbitmap_queue * sbq,int nr)604 void sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr)
605 {
606 unsigned int wake_batch = READ_ONCE(sbq->wake_batch);
607 unsigned int wakeups;
608
609 if (!atomic_read(&sbq->ws_active))
610 return;
611
612 atomic_add(nr, &sbq->completion_cnt);
613 wakeups = atomic_read(&sbq->wakeup_cnt);
614
615 do {
616 if (atomic_read(&sbq->completion_cnt) - wakeups < wake_batch)
617 return;
618 } while (!atomic_try_cmpxchg(&sbq->wakeup_cnt,
619 &wakeups, wakeups + wake_batch));
620
621 __sbitmap_queue_wake_up(sbq, wake_batch);
622 }
623 EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up);
624
sbitmap_update_cpu_hint(struct sbitmap * sb,int cpu,int tag)625 static inline void sbitmap_update_cpu_hint(struct sbitmap *sb, int cpu, int tag)
626 {
627 if (likely(!sb->round_robin && tag < sb->depth))
628 data_race(*per_cpu_ptr(sb->alloc_hint, cpu) = tag);
629 }
630
sbitmap_queue_clear_batch(struct sbitmap_queue * sbq,int offset,int * tags,int nr_tags)631 void sbitmap_queue_clear_batch(struct sbitmap_queue *sbq, int offset,
632 int *tags, int nr_tags)
633 {
634 struct sbitmap *sb = &sbq->sb;
635 unsigned long *addr = NULL;
636 unsigned long mask = 0;
637 int i;
638
639 smp_mb__before_atomic();
640 for (i = 0; i < nr_tags; i++) {
641 const int tag = tags[i] - offset;
642 unsigned long *this_addr;
643
644 /* since we're clearing a batch, skip the deferred map */
645 this_addr = &sb->map[SB_NR_TO_INDEX(sb, tag)].word;
646 if (!addr) {
647 addr = this_addr;
648 } else if (addr != this_addr) {
649 atomic_long_andnot(mask, (atomic_long_t *) addr);
650 mask = 0;
651 addr = this_addr;
652 }
653 mask |= (1UL << SB_NR_TO_BIT(sb, tag));
654 }
655
656 if (mask)
657 atomic_long_andnot(mask, (atomic_long_t *) addr);
658
659 smp_mb__after_atomic();
660 sbitmap_queue_wake_up(sbq, nr_tags);
661 sbitmap_update_cpu_hint(&sbq->sb, raw_smp_processor_id(),
662 tags[nr_tags - 1] - offset);
663 }
664
sbitmap_queue_clear(struct sbitmap_queue * sbq,unsigned int nr,unsigned int cpu)665 void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
666 unsigned int cpu)
667 {
668 /*
669 * Once the clear bit is set, the bit may be allocated out.
670 *
671 * Orders READ/WRITE on the associated instance(such as request
672 * of blk_mq) by this bit for avoiding race with re-allocation,
673 * and its pair is the memory barrier implied in __sbitmap_get_word.
674 *
675 * One invariant is that the clear bit has to be zero when the bit
676 * is in use.
677 */
678 smp_mb__before_atomic();
679 sbitmap_deferred_clear_bit(&sbq->sb, nr);
680
681 /*
682 * Pairs with the memory barrier in set_current_state() to ensure the
683 * proper ordering of clear_bit_unlock()/waitqueue_active() in the waker
684 * and test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the
685 * waiter. See the comment on waitqueue_active().
686 */
687 smp_mb__after_atomic();
688 sbitmap_queue_wake_up(sbq, 1);
689 sbitmap_update_cpu_hint(&sbq->sb, cpu, nr);
690 }
691 EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
692
sbitmap_queue_wake_all(struct sbitmap_queue * sbq)693 void sbitmap_queue_wake_all(struct sbitmap_queue *sbq)
694 {
695 int i, wake_index;
696
697 /*
698 * Pairs with the memory barrier in set_current_state() like in
699 * sbitmap_queue_wake_up().
700 */
701 smp_mb();
702 wake_index = atomic_read(&sbq->wake_index);
703 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
704 struct sbq_wait_state *ws = &sbq->ws[wake_index];
705
706 if (waitqueue_active(&ws->wait))
707 wake_up(&ws->wait);
708
709 wake_index = sbq_index_inc(wake_index);
710 }
711 }
712 EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all);
713
sbitmap_queue_show(struct sbitmap_queue * sbq,struct seq_file * m)714 void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m)
715 {
716 bool first;
717 int i;
718
719 sbitmap_show(&sbq->sb, m);
720
721 seq_puts(m, "alloc_hint={");
722 first = true;
723 for_each_possible_cpu(i) {
724 if (!first)
725 seq_puts(m, ", ");
726 first = false;
727 seq_printf(m, "%u", *per_cpu_ptr(sbq->sb.alloc_hint, i));
728 }
729 seq_puts(m, "}\n");
730
731 seq_printf(m, "wake_batch=%u\n", sbq->wake_batch);
732 seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index));
733 seq_printf(m, "ws_active=%d\n", atomic_read(&sbq->ws_active));
734
735 seq_puts(m, "ws={\n");
736 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
737 struct sbq_wait_state *ws = &sbq->ws[i];
738 seq_printf(m, "\t{.wait=%s},\n",
739 waitqueue_active(&ws->wait) ? "active" : "inactive");
740 }
741 seq_puts(m, "}\n");
742
743 seq_printf(m, "round_robin=%d\n", sbq->sb.round_robin);
744 seq_printf(m, "min_shallow_depth=%u\n", sbq->min_shallow_depth);
745 }
746 EXPORT_SYMBOL_GPL(sbitmap_queue_show);
747
sbitmap_add_wait_queue(struct sbitmap_queue * sbq,struct sbq_wait_state * ws,struct sbq_wait * sbq_wait)748 void sbitmap_add_wait_queue(struct sbitmap_queue *sbq,
749 struct sbq_wait_state *ws,
750 struct sbq_wait *sbq_wait)
751 {
752 if (!sbq_wait->sbq) {
753 sbq_wait->sbq = sbq;
754 atomic_inc(&sbq->ws_active);
755 add_wait_queue(&ws->wait, &sbq_wait->wait);
756 }
757 }
758 EXPORT_SYMBOL_GPL(sbitmap_add_wait_queue);
759
sbitmap_del_wait_queue(struct sbq_wait * sbq_wait)760 void sbitmap_del_wait_queue(struct sbq_wait *sbq_wait)
761 {
762 list_del_init(&sbq_wait->wait.entry);
763 if (sbq_wait->sbq) {
764 atomic_dec(&sbq_wait->sbq->ws_active);
765 sbq_wait->sbq = NULL;
766 }
767 }
768 EXPORT_SYMBOL_GPL(sbitmap_del_wait_queue);
769
sbitmap_prepare_to_wait(struct sbitmap_queue * sbq,struct sbq_wait_state * ws,struct sbq_wait * sbq_wait,int state)770 void sbitmap_prepare_to_wait(struct sbitmap_queue *sbq,
771 struct sbq_wait_state *ws,
772 struct sbq_wait *sbq_wait, int state)
773 {
774 if (!sbq_wait->sbq) {
775 atomic_inc(&sbq->ws_active);
776 sbq_wait->sbq = sbq;
777 }
778 prepare_to_wait_exclusive(&ws->wait, &sbq_wait->wait, state);
779 }
780 EXPORT_SYMBOL_GPL(sbitmap_prepare_to_wait);
781
sbitmap_finish_wait(struct sbitmap_queue * sbq,struct sbq_wait_state * ws,struct sbq_wait * sbq_wait)782 void sbitmap_finish_wait(struct sbitmap_queue *sbq, struct sbq_wait_state *ws,
783 struct sbq_wait *sbq_wait)
784 {
785 finish_wait(&ws->wait, &sbq_wait->wait);
786 if (sbq_wait->sbq) {
787 atomic_dec(&sbq->ws_active);
788 sbq_wait->sbq = NULL;
789 }
790 }
791 EXPORT_SYMBOL_GPL(sbitmap_finish_wait);
792