Revision tags: v6.6.25, v6.6.24, v6.6.23, v6.6.16, v6.6.15, v6.6.14, v6.6.13, v6.6.12, v6.6.11, v6.6.10, v6.6.9, v6.6.8, v6.6.7, v6.6.6, v6.6.5, v6.6.4, v6.6.3, v6.6.2, v6.5.11, v6.6.1, v6.5.10, v6.6, v6.5.9, v6.5.8, v6.5.7, v6.5.6, v6.5.5, v6.5.4, v6.5.3, v6.5.2, v6.1.51, v6.5.1, v6.1.50, v6.5, v6.1.49, v6.1.48, v6.1.46, v6.1.45, v6.1.44, v6.1.43, v6.1.42, v6.1.41, v6.1.40, v6.1.39, v6.1.38, v6.1.37, v6.1.36, v6.4, v6.1.35, v6.1.34, v6.1.33, v6.1.32, v6.1.31, v6.1.30, v6.1.29, v6.1.28, v6.1.27, v6.1.26, v6.3, v6.1.25, v6.1.24, v6.1.23, v6.1.22, v6.1.21, v6.1.20, v6.1.19, v6.1.18, v6.1.17, v6.1.16, v6.1.15, v6.1.14, v6.1.13, v6.2, v6.1.12, v6.1.11, v6.1.10, v6.1.9, v6.1.8, v6.1.7, v6.1.6, v6.1.5, v6.0.19, v6.0.18, v6.1.4, v6.1.3, v6.0.17, v6.1.2, v6.0.16, v6.1.1, v6.0.15, v6.0.14, v6.0.13, v6.1, v6.0.12, v6.0.11, v6.0.10, v5.15.80, v6.0.9, v5.15.79, v6.0.8, v5.15.78 |
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62e40c85 |
| 08-Nov-2022 |
Yevgeny Kliteynik <kliteyn@nvidia.com> |
net/mlx5: DR, Apply new accelerated modify action and decapl3
If there is support for pattern/args, use the new accelerated modify header action for modify header and decap L3 actions. Otherwise fal
net/mlx5: DR, Apply new accelerated modify action and decapl3
If there is support for pattern/args, use the new accelerated modify header action for modify header and decap L3 actions. Otherwise fall back to the old modify-header implementation.
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Reviewed-by: Alex Vesker <valex@nvidia.com> Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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be6d5dae |
| 29-Nov-2022 |
Yevgeny Kliteynik <kliteyn@nvidia.com> |
net/mlx5: DR, Add support for range match action
Add support for matching on range. The supported type of range is L2 frame size.
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Reviewed-by:
net/mlx5: DR, Add support for range match action
Add support for matching on range. The supported type of range is L2 frame size.
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Reviewed-by: Erez Shitrit <erezsh@nvidia.com> Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Revision tags: v6.0.7, v5.15.77, v5.15.76, v6.0.6, v6.0.5, v5.15.75, v6.0.4, v6.0.3, v6.0.2, v5.15.74, v5.15.73, v6.0.1, v5.15.72, v6.0, v5.15.71, v5.15.70, v5.15.69, v5.15.68, v5.15.67, v5.15.66, v5.15.65, v5.15.64, v5.15.63, v5.15.62, v5.15.61, v5.15.60, v5.15.59, v5.19, v5.15.58, v5.15.57, v5.15.56, v5.15.55, v5.15.54, v5.15.53, v5.15.52, v5.15.51, v5.15.50, v5.15.49, v5.15.48, v5.15.47, v5.15.46, v5.15.45, v5.15.44, v5.15.43, v5.15.42, v5.18, v5.15.41, v5.15.40, v5.15.39, v5.15.38, v5.15.37, v5.15.36, v5.15.35, v5.15.34, v5.15.33, v5.15.32, v5.15.31, v5.17, v5.15.30, v5.15.29, v5.15.28, v5.15.27, v5.15.26, v5.15.25, v5.15.24, v5.15.23, v5.15.22, v5.15.21, v5.15.20, v5.15.19, v5.15.18, v5.15.17, v5.4.173, v5.15.16, v5.15.15, v5.16, v5.15.10, v5.15.9, v5.15.8, v5.15.7, v5.15.6, v5.15.5, v5.15.4, v5.15.3, v5.15.2, v5.15.1, v5.15, v5.14.14, v5.14.13, v5.14.12, v5.14.11, v5.14.10, v5.14.9, v5.14.8, v5.14.7, v5.14.6, v5.10.67, v5.10.66, v5.14.5, v5.14.4, v5.10.65, v5.14.3, v5.10.64, v5.14.2, v5.10.63, v5.14.1, v5.10.62, v5.14, v5.10.61, v5.10.60, v5.10.53, v5.10.52, v5.10.51, v5.10.50, v5.10.49, v5.13, v5.10.46, v5.10.43, v5.10.42, v5.10.41, v5.10.40, v5.10.39, v5.4.119, v5.10.36, v5.10.35, v5.10.34, v5.4.116, v5.10.33, v5.12, v5.10.32, v5.10.31, v5.10.30, v5.10.27, v5.10.26, v5.10.25, v5.10.24, v5.10.23, v5.10.22, v5.10.21, v5.10.20, v5.10.19, v5.4.101, v5.10.18, v5.10.17, v5.11, v5.10.16, v5.10.15, v5.10.14, v5.10, v5.8.17, v5.8.16, v5.8.15, v5.9, v5.8.14, v5.8.13, v5.8.12, v5.8.11 |
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#
c349b413 |
| 21-Sep-2020 |
Yevgeny Kliteynik <kliteyn@nvidia.com> |
net/mlx5: DR, Add STEv1 modify header logic
Add HW specific modify header fields and logic to STEv1 file. Since STEv0 and STEv1 modify actions values are different, each version has its own implemen
net/mlx5: DR, Add STEv1 modify header logic
Add HW specific modify header fields and logic to STEv1 file. Since STEv0 and STEv1 modify actions values are different, each version has its own implementation.
Signed-off-by: Alex Vesker <valex@nvidia.com> Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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4e856c5d |
| 21-Sep-2020 |
Yevgeny Kliteynik <kliteyn@nvidia.com> |
net/mlx5: DR, Add STEv1 action apply logic
Add HW specific action apply logic to STEv1. Since STEv0 and STEv1 actions format is different, each version has its implementation.
Signed-off-by: Alex V
net/mlx5: DR, Add STEv1 action apply logic
Add HW specific action apply logic to STEv1. Since STEv0 and STEv1 actions format is different, each version has its implementation.
Signed-off-by: Alex Vesker <valex@nvidia.com> Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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a6098129 |
| 21-Sep-2020 |
Yevgeny Kliteynik <kliteyn@nvidia.com> |
net/mlx5: DR, Add STEv1 setters and getters
Add HW specific setter and getters to STEv1 file. Since STEv0 and STEv1 format are different, each version should implemented different setters and getter
net/mlx5: DR, Add STEv1 setters and getters
Add HW specific setter and getters to STEv1 file. Since STEv0 and STEv1 format are different, each version should implemented different setters and getters.
Signed-off-by: Alex Vesker <valex@nvidia.com> Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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3a77c238 |
| 01-Dec-2020 |
Yevgeny Kliteynik <kliteyn@nvidia.com> |
net/mlx5: DR, Add match STEv1 structs to ifc
Add mlx5_ifc_dr_ste_v1.h - a new header with HW specific STE structs for version 1.
Signed-off-by: Alex Vesker <valex@nvidia.com> Signed-off-by: Yevgeny
net/mlx5: DR, Add match STEv1 structs to ifc
Add mlx5_ifc_dr_ste_v1.h - a new header with HW specific STE structs for version 1.
Signed-off-by: Alex Vesker <valex@nvidia.com> Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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