Revision tags: v6.6.25, v6.6.24, v6.6.23, v6.6.16, v6.6.15, v6.6.14, v6.6.13, v6.6.12, v6.6.11, v6.6.10, v6.6.9, v6.6.8, v6.6.7, v6.6.6, v6.6.5, v6.6.4, v6.6.3, v6.6.2, v6.5.11, v6.6.1, v6.5.10, v6.6, v6.5.9, v6.5.8, v6.5.7, v6.5.6, v6.5.5, v6.5.4, v6.5.3, v6.5.2, v6.1.51, v6.5.1, v6.1.50, v6.5, v6.1.49, v6.1.48, v6.1.46, v6.1.45, v6.1.44, v6.1.43, v6.1.42, v6.1.41, v6.1.40, v6.1.39, v6.1.38, v6.1.37, v6.1.36, v6.4, v6.1.35, v6.1.34, v6.1.33, v6.1.32, v6.1.31, v6.1.30, v6.1.29, v6.1.28, v6.1.27, v6.1.26, v6.3, v6.1.25, v6.1.24, v6.1.23, v6.1.22, v6.1.21, v6.1.20, v6.1.19, v6.1.18, v6.1.17, v6.1.16, v6.1.15, v6.1.14, v6.1.13, v6.2, v6.1.12, v6.1.11, v6.1.10, v6.1.9, v6.1.8, v6.1.7, v6.1.6, v6.1.5, v6.0.19, v6.0.18, v6.1.4, v6.1.3, v6.0.17, v6.1.2, v6.0.16, v6.1.1, v6.0.15, v6.0.14, v6.0.13, v6.1, v6.0.12, v6.0.11, v6.0.10, v5.15.80, v6.0.9, v5.15.79, v6.0.8, v5.15.78, v6.0.7, v5.15.77, v5.15.76, v6.0.6, v6.0.5, v5.15.75, v6.0.4, v6.0.3, v6.0.2, v5.15.74, v5.15.73, v6.0.1, v5.15.72, v6.0, v5.15.71, v5.15.70, v5.15.69, v5.15.68, v5.15.67, v5.15.66, v5.15.65, v5.15.64, v5.15.63, v5.15.62, v5.15.61, v5.15.60, v5.15.59, v5.19, v5.15.58, v5.15.57, v5.15.56, v5.15.55, v5.15.54, v5.15.53, v5.15.52 |
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#
edaea001 |
| 30-Jun-2022 |
Yevgeny Kliteynik <kliteyn@nvidia.com> |
net/mlx5: DR, Remove the buddy used_list
No need to have the used_list - we don't need to keep track of the used chunks, we only need to know the amount of used memory.
Signed-off-by: Yevgeny Klite
net/mlx5: DR, Remove the buddy used_list
No need to have the used_list - we don't need to keep track of the used chunks, we only need to know the amount of used memory.
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Reviewed-by: Alex Vesker <valex@nvidia.com> Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Revision tags: v5.15.51, v5.15.50, v5.15.49, v5.15.48, v5.15.47, v5.15.46, v5.15.45, v5.15.44 |
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#
4519fc45 |
| 25-May-2022 |
Yevgeny Kliteynik <kliteyn@nvidia.com> |
net/mlx5: DR, Keep track of hot ICM chunks in an array instead of list
When ICM chunk is freed, it might still be accessed by HW until we do sync with HW. This sync is expensive operation, so we don
net/mlx5: DR, Keep track of hot ICM chunks in an array instead of list
When ICM chunk is freed, it might still be accessed by HW until we do sync with HW. This sync is expensive operation, so we don't do it often. Instead, when the chunk is freed, it is moved to the buddy's "hot memory" list. Once sync is done, we traverse the hot list and finally free all the chunks.
It appears that traversing a long list takes unusually long time due to cache misses on many entries, which causes a big "hiccup" during rule insertion.
This patch deals with this issue the following way: - Move hot chunks list from buddy to pool, so that the pool will keep track of all its hot memory. - Replace the list with pre-allocated array on the memory pool struct, and store only the information that is needed to later free this chunk in its buddy allocator. This cost additional memory for the array that is dynamically allocated, but it allows not to save long list of hot chunks, so at peak times it actually saves memory due to the fact that each array entry is much smaller than the chunk struct.
This way an overhead of traversing the long list is virtually removed: the loop of freeing hot chunks takes ~27 msec instead of ~70 msec, where most of it are the actual freeing activities.
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Reviewed-by: Alex Vesker <valex@nvidia.com> Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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Revision tags: v5.15.43, v5.15.42, v5.18, v5.15.41, v5.15.40, v5.15.39, v5.15.38, v5.15.37, v5.15.36, v5.15.35, v5.15.34, v5.15.33, v5.15.32, v5.15.31, v5.17, v5.15.30, v5.15.29, v5.15.28, v5.15.27, v5.15.26, v5.15.25, v5.15.24, v5.15.23, v5.15.22, v5.15.21, v5.15.20, v5.15.19, v5.15.18, v5.15.17, v5.4.173, v5.15.16, v5.15.15, v5.16, v5.15.10, v5.15.9, v5.15.8, v5.15.7, v5.15.6, v5.15.5, v5.15.4, v5.15.3, v5.15.2, v5.15.1, v5.15, v5.14.14, v5.14.13, v5.14.12, v5.14.11, v5.14.10, v5.14.9, v5.14.8, v5.14.7, v5.14.6, v5.10.67, v5.10.66, v5.14.5, v5.14.4, v5.10.65, v5.14.3, v5.10.64, v5.14.2, v5.10.63, v5.14.1, v5.10.62, v5.14, v5.10.61, v5.10.60, v5.10.53, v5.10.52, v5.10.51, v5.10.50, v5.10.49, v5.13, v5.10.46, v5.10.43, v5.10.42, v5.10.41, v5.10.40, v5.10.39, v5.4.119, v5.10.36, v5.10.35, v5.10.34, v5.4.116, v5.10.33, v5.12, v5.10.32, v5.10.31, v5.10.30, v5.10.27, v5.10.26, v5.10.25, v5.10.24, v5.10.23, v5.10.22, v5.10.21, v5.10.20, v5.10.19, v5.4.101, v5.10.18, v5.10.17, v5.11, v5.10.16, v5.10.15, v5.10.14, v5.10, v5.8.17, v5.8.16, v5.8.15, v5.9, v5.8.14, v5.8.13, v5.8.12, v5.8.11, v5.8.10 |
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#
3b72422d |
| 14-Sep-2020 |
Yevgeny Kliteynik <kliteyn@nvidia.com> |
net/mlx5: DR, Add buddy allocator utilities
Add implementation of SW Steering variation of buddy allocator.
The buddy system for ICM memory uses 2 main data structures: - Bitmap per order, that kee
net/mlx5: DR, Add buddy allocator utilities
Add implementation of SW Steering variation of buddy allocator.
The buddy system for ICM memory uses 2 main data structures: - Bitmap per order, that keeps the current state of allocated blocks for this order - Indicator for the number of available blocks per each order
Signed-off-by: Erez Shitrit <erezsh@nvidia.com> Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Reviewed-by: Mark Bloch <mbloch@nvidia.com> Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
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