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Revision tags: v6.6.25, v6.6.24, v6.6.23, v6.6.16, v6.6.15, v6.6.14, v6.6.13, v6.6.12, v6.6.11, v6.6.10, v6.6.9, v6.6.8, v6.6.7, v6.6.6, v6.6.5, v6.6.4, v6.6.3, v6.6.2, v6.5.11, v6.6.1, v6.5.10, v6.6, v6.5.9, v6.5.8, v6.5.7, v6.5.6, v6.5.5, v6.5.4, v6.5.3, v6.5.2, v6.1.51, v6.5.1, v6.1.50, v6.5, v6.1.49, v6.1.48, v6.1.46, v6.1.45, v6.1.44, v6.1.43, v6.1.42, v6.1.41, v6.1.40, v6.1.39, v6.1.38, v6.1.37, v6.1.36, v6.4, v6.1.35, v6.1.34, v6.1.33, v6.1.32, v6.1.31, v6.1.30, v6.1.29, v6.1.28, v6.1.27, v6.1.26, v6.3, v6.1.25, v6.1.24, v6.1.23, v6.1.22
# 608d4f17 27-Mar-2023 Yevgeny Kliteynik <kliteyn@nvidia.com>

net/mlx5: DR, Add modify header arg pool mechanism

Added new mechanism for handling arguments for modify-header action.
The new action "accelerated modify-header" asks for the arguments from
separat

net/mlx5: DR, Add modify header arg pool mechanism

Added new mechanism for handling arguments for modify-header action.
The new action "accelerated modify-header" asks for the arguments from
separated area from the pattern, this area accessed via general objects.
Handling of these object is done via the pool-manager struct.

When the new header patterns are supported, while loading the domain,
a few pools for argument creations will be created. The requests for
allocating/deallocating arg objects are done via the pool manager API.

Signed-off-by: Muhammad Sammar <muhammads@nvidia.com>
Signed-off-by: Yevgeny Kliteynik <kliteyn@nvidia.com>
Reviewed-by: Alex Vesker <valex@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>

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