1LZMA SDK 4.65 2------------- 3 4LZMA SDK provides the documentation, samples, header files, libraries, 5and tools you need to develop applications that use LZMA compression. 6 7LZMA is default and general compression method of 7z format 8in 7-Zip compression program (www.7-zip.org). LZMA provides high 9compression ratio and very fast decompression. 10 11LZMA is an improved version of famous LZ77 compression algorithm. 12It was improved in way of maximum increasing of compression ratio, 13keeping high decompression speed and low memory requirements for 14decompressing. 15 16 17 18LICENSE 19------- 20 21LZMA SDK is written and placed in the public domain by Igor Pavlov. 22 23 24LZMA SDK Contents 25----------------- 26 27LZMA SDK includes: 28 29 - ANSI-C/C++/C#/Java source code for LZMA compressing and decompressing 30 - Compiled file->file LZMA compressing/decompressing program for Windows system 31 32 33UNIX/Linux version 34------------------ 35To compile C++ version of file->file LZMA encoding, go to directory 36C++/7zip/Compress/LZMA_Alone 37and call make to recompile it: 38 make -f makefile.gcc clean all 39 40In some UNIX/Linux versions you must compile LZMA with static libraries. 41To compile with static libraries, you can use 42LIB = -lm -static 43 44 45Files 46--------------------- 47lzma.txt - LZMA SDK description (this file) 487zFormat.txt - 7z Format description 497zC.txt - 7z ANSI-C Decoder description 50methods.txt - Compression method IDs for .7z 51lzma.exe - Compiled file->file LZMA encoder/decoder for Windows 52history.txt - history of the LZMA SDK 53 54 55Source code structure 56--------------------- 57 58C/ - C files 59 7zCrc*.* - CRC code 60 Alloc.* - Memory allocation functions 61 Bra*.* - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code 62 LzFind.* - Match finder for LZ (LZMA) encoders 63 LzFindMt.* - Match finder for LZ (LZMA) encoders for multithreading encoding 64 LzHash.h - Additional file for LZ match finder 65 LzmaDec.* - LZMA decoding 66 LzmaEnc.* - LZMA encoding 67 LzmaLib.* - LZMA Library for DLL calling 68 Types.h - Basic types for another .c files 69 Threads.* - The code for multithreading. 70 71 LzmaLib - LZMA Library (.DLL for Windows) 72 73 LzmaUtil - LZMA Utility (file->file LZMA encoder/decoder). 74 75 Archive - files related to archiving 76 7z - 7z ANSI-C Decoder 77 78CPP/ -- CPP files 79 80 Common - common files for C++ projects 81 Windows - common files for Windows related code 82 83 7zip - files related to 7-Zip Project 84 85 Common - common files for 7-Zip 86 87 Compress - files related to compression/decompression 88 89 Copy - Copy coder 90 RangeCoder - Range Coder (special code of compression/decompression) 91 LZMA - LZMA compression/decompression on C++ 92 LZMA_Alone - file->file LZMA compression/decompression 93 Branch - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code 94 95 Archive - files related to archiving 96 97 Common - common files for archive handling 98 7z - 7z C++ Encoder/Decoder 99 100 Bundles - Modules that are bundles of other modules 101 102 Alone7z - 7zr.exe: Standalone version of 7z.exe that supports only 7z/LZMA/BCJ/BCJ2 103 Format7zR - 7zr.dll: Reduced version of 7za.dll: extracting/compressing to 7z/LZMA/BCJ/BCJ2 104 Format7zExtractR - 7zxr.dll: Reduced version of 7zxa.dll: extracting from 7z/LZMA/BCJ/BCJ2. 105 106 UI - User Interface files 107 108 Client7z - Test application for 7za.dll, 7zr.dll, 7zxr.dll 109 Common - Common UI files 110 Console - Code for console archiver 111 112 113 114CS/ - C# files 115 7zip 116 Common - some common files for 7-Zip 117 Compress - files related to compression/decompression 118 LZ - files related to LZ (Lempel-Ziv) compression algorithm 119 LZMA - LZMA compression/decompression 120 LzmaAlone - file->file LZMA compression/decompression 121 RangeCoder - Range Coder (special code of compression/decompression) 122 123Java/ - Java files 124 SevenZip 125 Compression - files related to compression/decompression 126 LZ - files related to LZ (Lempel-Ziv) compression algorithm 127 LZMA - LZMA compression/decompression 128 RangeCoder - Range Coder (special code of compression/decompression) 129 130 131C/C++ source code of LZMA SDK is part of 7-Zip project. 1327-Zip source code can be downloaded from 7-Zip's SourceForge page: 133 134 http://sourceforge.net/projects/sevenzip/ 135 136 137 138LZMA features 139------------- 140 - Variable dictionary size (up to 1 GB) 141 - Estimated compressing speed: about 2 MB/s on 2 GHz CPU 142 - Estimated decompressing speed: 143 - 20-30 MB/s on 2 GHz Core 2 or AMD Athlon 64 144 - 1-2 MB/s on 200 MHz ARM, MIPS, PowerPC or other simple RISC 145 - Small memory requirements for decompressing (16 KB + DictionarySize) 146 - Small code size for decompressing: 5-8 KB 147 148LZMA decoder uses only integer operations and can be 149implemented in any modern 32-bit CPU (or on 16-bit CPU with some conditions). 150 151Some critical operations that affect the speed of LZMA decompression: 152 1) 32*16 bit integer multiply 153 2) Misspredicted branches (penalty mostly depends from pipeline length) 154 3) 32-bit shift and arithmetic operations 155 156The speed of LZMA decompressing mostly depends from CPU speed. 157Memory speed has no big meaning. But if your CPU has small data cache, 158overall weight of memory speed will slightly increase. 159 160 161How To Use 162---------- 163 164Using LZMA encoder/decoder executable 165-------------------------------------- 166 167Usage: LZMA <e|d> inputFile outputFile [<switches>...] 168 169 e: encode file 170 171 d: decode file 172 173 b: Benchmark. There are two tests: compressing and decompressing 174 with LZMA method. Benchmark shows rating in MIPS (million 175 instructions per second). Rating value is calculated from 176 measured speed and it is normalized with Intel's Core 2 results. 177 Also Benchmark checks possible hardware errors (RAM 178 errors in most cases). Benchmark uses these settings: 179 (-a1, -d21, -fb32, -mfbt4). You can change only -d parameter. 180 Also you can change the number of iterations. Example for 30 iterations: 181 LZMA b 30 182 Default number of iterations is 10. 183 184<Switches> 185 186 187 -a{N}: set compression mode 0 = fast, 1 = normal 188 default: 1 (normal) 189 190 d{N}: Sets Dictionary size - [0, 30], default: 23 (8MB) 191 The maximum value for dictionary size is 1 GB = 2^30 bytes. 192 Dictionary size is calculated as DictionarySize = 2^N bytes. 193 For decompressing file compressed by LZMA method with dictionary 194 size D = 2^N you need about D bytes of memory (RAM). 195 196 -fb{N}: set number of fast bytes - [5, 273], default: 128 197 Usually big number gives a little bit better compression ratio 198 and slower compression process. 199 200 -lc{N}: set number of literal context bits - [0, 8], default: 3 201 Sometimes lc=4 gives gain for big files. 202 203 -lp{N}: set number of literal pos bits - [0, 4], default: 0 204 lp switch is intended for periodical data when period is 205 equal 2^N. For example, for 32-bit (4 bytes) 206 periodical data you can use lp=2. Often it's better to set lc0, 207 if you change lp switch. 208 209 -pb{N}: set number of pos bits - [0, 4], default: 2 210 pb switch is intended for periodical data 211 when period is equal 2^N. 212 213 -mf{MF_ID}: set Match Finder. Default: bt4. 214 Algorithms from hc* group doesn't provide good compression 215 ratio, but they often works pretty fast in combination with 216 fast mode (-a0). 217 218 Memory requirements depend from dictionary size 219 (parameter "d" in table below). 220 221 MF_ID Memory Description 222 223 bt2 d * 9.5 + 4MB Binary Tree with 2 bytes hashing. 224 bt3 d * 11.5 + 4MB Binary Tree with 3 bytes hashing. 225 bt4 d * 11.5 + 4MB Binary Tree with 4 bytes hashing. 226 hc4 d * 7.5 + 4MB Hash Chain with 4 bytes hashing. 227 228 -eos: write End Of Stream marker. By default LZMA doesn't write 229 eos marker, since LZMA decoder knows uncompressed size 230 stored in .lzma file header. 231 232 -si: Read data from stdin (it will write End Of Stream marker). 233 -so: Write data to stdout 234 235 236Examples: 237 2381) LZMA e file.bin file.lzma -d16 -lc0 239 240compresses file.bin to file.lzma with 64 KB dictionary (2^16=64K) 241and 0 literal context bits. -lc0 allows to reduce memory requirements 242for decompression. 243 244 2452) LZMA e file.bin file.lzma -lc0 -lp2 246 247compresses file.bin to file.lzma with settings suitable 248for 32-bit periodical data (for example, ARM or MIPS code). 249 2503) LZMA d file.lzma file.bin 251 252decompresses file.lzma to file.bin. 253 254 255Compression ratio hints 256----------------------- 257 258Recommendations 259--------------- 260 261To increase the compression ratio for LZMA compressing it's desirable 262to have aligned data (if it's possible) and also it's desirable to locate 263data in such order, where code is grouped in one place and data is 264grouped in other place (it's better than such mixing: code, data, code, 265data, ...). 266 267 268Filters 269------- 270You can increase the compression ratio for some data types, using 271special filters before compressing. For example, it's possible to 272increase the compression ratio on 5-10% for code for those CPU ISAs: 273x86, IA-64, ARM, ARM-Thumb, PowerPC, SPARC. 274 275You can find C source code of such filters in C/Bra*.* files 276 277You can check the compression ratio gain of these filters with such 2787-Zip commands (example for ARM code): 279No filter: 280 7z a a1.7z a.bin -m0=lzma 281 282With filter for little-endian ARM code: 283 7z a a2.7z a.bin -m0=arm -m1=lzma 284 285It works in such manner: 286Compressing = Filter_encoding + LZMA_encoding 287Decompressing = LZMA_decoding + Filter_decoding 288 289Compressing and decompressing speed of such filters is very high, 290so it will not increase decompressing time too much. 291Moreover, it reduces decompression time for LZMA_decoding, 292since compression ratio with filtering is higher. 293 294These filters convert CALL (calling procedure) instructions 295from relative offsets to absolute addresses, so such data becomes more 296compressible. 297 298For some ISAs (for example, for MIPS) it's impossible to get gain from such filter. 299 300 301LZMA compressed file format 302--------------------------- 303Offset Size Description 304 0 1 Special LZMA properties (lc,lp, pb in encoded form) 305 1 4 Dictionary size (little endian) 306 5 8 Uncompressed size (little endian). -1 means unknown size 307 13 Compressed data 308 309 310ANSI-C LZMA Decoder 311~~~~~~~~~~~~~~~~~~~ 312 313Please note that interfaces for ANSI-C code were changed in LZMA SDK 4.58. 314If you want to use old interfaces you can download previous version of LZMA SDK 315from sourceforge.net site. 316 317To use ANSI-C LZMA Decoder you need the following files: 3181) LzmaDec.h + LzmaDec.c + Types.h 319LzmaUtil/LzmaUtil.c is example application that uses these files. 320 321 322Memory requirements for LZMA decoding 323------------------------------------- 324 325Stack usage of LZMA decoding function for local variables is not 326larger than 200-400 bytes. 327 328LZMA Decoder uses dictionary buffer and internal state structure. 329Internal state structure consumes 330 state_size = (4 + (1.5 << (lc + lp))) KB 331by default (lc=3, lp=0), state_size = 16 KB. 332 333 334How To decompress data 335---------------------- 336 337LZMA Decoder (ANSI-C version) now supports 2 interfaces: 3381) Single-call Decompressing 3392) Multi-call State Decompressing (zlib-like interface) 340 341You must use external allocator: 342Example: 343void *SzAlloc(void *p, size_t size) { p = p; return malloc(size); } 344void SzFree(void *p, void *address) { p = p; free(address); } 345ISzAlloc alloc = { SzAlloc, SzFree }; 346 347You can use p = p; operator to disable compiler warnings. 348 349 350Single-call Decompressing 351------------------------- 352When to use: RAM->RAM decompressing 353Compile files: LzmaDec.h + LzmaDec.c + Types.h 354Compile defines: no defines 355Memory Requirements: 356 - Input buffer: compressed size 357 - Output buffer: uncompressed size 358 - LZMA Internal Structures: state_size (16 KB for default settings) 359 360Interface: 361 int LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, 362 const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode, 363 ELzmaStatus *status, ISzAlloc *alloc); 364 In: 365 dest - output data 366 destLen - output data size 367 src - input data 368 srcLen - input data size 369 propData - LZMA properties (5 bytes) 370 propSize - size of propData buffer (5 bytes) 371 finishMode - It has meaning only if the decoding reaches output limit (*destLen). 372 LZMA_FINISH_ANY - Decode just destLen bytes. 373 LZMA_FINISH_END - Stream must be finished after (*destLen). 374 You can use LZMA_FINISH_END, when you know that 375 current output buffer covers last bytes of stream. 376 alloc - Memory allocator. 377 378 Out: 379 destLen - processed output size 380 srcLen - processed input size 381 382 Output: 383 SZ_OK 384 status: 385 LZMA_STATUS_FINISHED_WITH_MARK 386 LZMA_STATUS_NOT_FINISHED 387 LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK 388 SZ_ERROR_DATA - Data error 389 SZ_ERROR_MEM - Memory allocation error 390 SZ_ERROR_UNSUPPORTED - Unsupported properties 391 SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src). 392 393 If LZMA decoder sees end_marker before reaching output limit, it returns OK result, 394 and output value of destLen will be less than output buffer size limit. 395 396 You can use multiple checks to test data integrity after full decompression: 397 1) Check Result and "status" variable. 398 2) Check that output(destLen) = uncompressedSize, if you know real uncompressedSize. 399 3) Check that output(srcLen) = compressedSize, if you know real compressedSize. 400 You must use correct finish mode in that case. */ 401 402 403Multi-call State Decompressing (zlib-like interface) 404---------------------------------------------------- 405 406When to use: file->file decompressing 407Compile files: LzmaDec.h + LzmaDec.c + Types.h 408 409Memory Requirements: 410 - Buffer for input stream: any size (for example, 16 KB) 411 - Buffer for output stream: any size (for example, 16 KB) 412 - LZMA Internal Structures: state_size (16 KB for default settings) 413 - LZMA dictionary (dictionary size is encoded in LZMA properties header) 414 4151) read LZMA properties (5 bytes) and uncompressed size (8 bytes, little-endian) to header: 416 unsigned char header[LZMA_PROPS_SIZE + 8]; 417 ReadFile(inFile, header, sizeof(header) 418 4192) Allocate CLzmaDec structures (state + dictionary) using LZMA properties 420 421 CLzmaDec state; 422 LzmaDec_Constr(&state); 423 res = LzmaDec_Allocate(&state, header, LZMA_PROPS_SIZE, &g_Alloc); 424 if (res != SZ_OK) 425 return res; 426 4273) Init LzmaDec structure before any new LZMA stream. And call LzmaDec_DecodeToBuf in loop 428 429 LzmaDec_Init(&state); 430 for (;;) 431 { 432 ... 433 int res = LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen, 434 const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode); 435 ... 436 } 437 438 4394) Free all allocated structures 440 LzmaDec_Free(&state, &g_Alloc); 441 442For full code example, look at C/LzmaUtil/LzmaUtil.c code. 443 444 445How To compress data 446-------------------- 447 448Compile files: LzmaEnc.h + LzmaEnc.c + Types.h + 449LzFind.c + LzFind.h + LzFindMt.c + LzFindMt.h + LzHash.h 450 451Memory Requirements: 452 - (dictSize * 11.5 + 6 MB) + state_size 453 454Lzma Encoder can use two memory allocators: 4551) alloc - for small arrays. 4562) allocBig - for big arrays. 457 458For example, you can use Large RAM Pages (2 MB) in allocBig allocator for 459better compression speed. Note that Windows has bad implementation for 460Large RAM Pages. 461It's OK to use same allocator for alloc and allocBig. 462 463 464Single-call Compression with callbacks 465-------------------------------------- 466 467Check C/LzmaUtil/LzmaUtil.c as example, 468 469When to use: file->file decompressing 470 4711) you must implement callback structures for interfaces: 472ISeqInStream 473ISeqOutStream 474ICompressProgress 475ISzAlloc 476 477static void *SzAlloc(void *p, size_t size) { p = p; return MyAlloc(size); } 478static void SzFree(void *p, void *address) { p = p; MyFree(address); } 479static ISzAlloc g_Alloc = { SzAlloc, SzFree }; 480 481 CFileSeqInStream inStream; 482 CFileSeqOutStream outStream; 483 484 inStream.funcTable.Read = MyRead; 485 inStream.file = inFile; 486 outStream.funcTable.Write = MyWrite; 487 outStream.file = outFile; 488 489 4902) Create CLzmaEncHandle object; 491 492 CLzmaEncHandle enc; 493 494 enc = LzmaEnc_Create(&g_Alloc); 495 if (enc == 0) 496 return SZ_ERROR_MEM; 497 498 4993) initialize CLzmaEncProps properties; 500 501 LzmaEncProps_Init(&props); 502 503 Then you can change some properties in that structure. 504 5054) Send LZMA properties to LZMA Encoder 506 507 res = LzmaEnc_SetProps(enc, &props); 508 5095) Write encoded properties to header 510 511 Byte header[LZMA_PROPS_SIZE + 8]; 512 size_t headerSize = LZMA_PROPS_SIZE; 513 UInt64 fileSize; 514 int i; 515 516 res = LzmaEnc_WriteProperties(enc, header, &headerSize); 517 fileSize = MyGetFileLength(inFile); 518 for (i = 0; i < 8; i++) 519 header[headerSize++] = (Byte)(fileSize >> (8 * i)); 520 MyWriteFileAndCheck(outFile, header, headerSize) 521 5226) Call encoding function: 523 res = LzmaEnc_Encode(enc, &outStream.funcTable, &inStream.funcTable, 524 NULL, &g_Alloc, &g_Alloc); 525 5267) Destroy LZMA Encoder Object 527 LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc); 528 529 530If callback function return some error code, LzmaEnc_Encode also returns that code. 531 532 533Single-call RAM->RAM Compression 534-------------------------------- 535 536Single-call RAM->RAM Compression is similar to Compression with callbacks, 537but you provide pointers to buffers instead of pointers to stream callbacks: 538 539HRes LzmaEncode(Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen, 540 CLzmaEncProps *props, Byte *propsEncoded, SizeT *propsSize, int writeEndMark, 541 ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig); 542 543Return code: 544 SZ_OK - OK 545 SZ_ERROR_MEM - Memory allocation error 546 SZ_ERROR_PARAM - Incorrect paramater 547 SZ_ERROR_OUTPUT_EOF - output buffer overflow 548 SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version) 549 550 551 552LZMA Defines 553------------ 554 555_LZMA_SIZE_OPT - Enable some optimizations in LZMA Decoder to get smaller executable code. 556 557_LZMA_PROB32 - It can increase the speed on some 32-bit CPUs, but memory usage for 558 some structures will be doubled in that case. 559 560_LZMA_UINT32_IS_ULONG - Define it if int is 16-bit on your compiler and long is 32-bit. 561 562_LZMA_NO_SYSTEM_SIZE_T - Define it if you don't want to use size_t type. 563 564 565C++ LZMA Encoder/Decoder 566~~~~~~~~~~~~~~~~~~~~~~~~ 567C++ LZMA code use COM-like interfaces. So if you want to use it, 568you can study basics of COM/OLE. 569C++ LZMA code is just wrapper over ANSI-C code. 570 571 572C++ Notes 573~~~~~~~~~~~~~~~~~~~~~~~~ 574If you use some C++ code folders in 7-Zip (for example, C++ code for .7z handling), 575you must check that you correctly work with "new" operator. 5767-Zip can be compiled with MSVC 6.0 that doesn't throw "exception" from "new" operator. 577So 7-Zip uses "CPP\Common\NewHandler.cpp" that redefines "new" operator: 578operator new(size_t size) 579{ 580 void *p = ::malloc(size); 581 if (p == 0) 582 throw CNewException(); 583 return p; 584} 585If you use MSCV that throws exception for "new" operator, you can compile without 586"NewHandler.cpp". So standard exception will be used. Actually some code of 5877-Zip catches any exception in internal code and converts it to HRESULT code. 588So you don't need to catch CNewException, if you call COM interfaces of 7-Zip. 589 590--- 591 592http://www.7-zip.org 593http://www.7-zip.org/sdk.html 594http://www.7-zip.org/support.html 595