1 /*
2  * Copyright 2013-2016, NVIDIA CORPORATION.
3  *
4  * SPDX-License-Identifier: GPL-2.0
5  */
6 
7 #ifndef _TEGRA186_COMMON_H_
8 #define _TEGRA186_COMMON_H_
9 
10 #include "tegra-common.h"
11 
12 /*
13  * NS16550 Configuration
14  */
15 #define V_NS16550_CLK		408000000	/* 408MHz (pllp_out0) */
16 
17 /*-----------------------------------------------------------------------
18  * Physical Memory Map
19  */
20 
21 /* Generic Interrupt Controller */
22 #define CONFIG_GICV2
23 
24 /*
25  * Memory layout for where various images get loaded by boot scripts:
26  *
27  * scriptaddr can be pretty much anywhere that doesn't conflict with something
28  *   else. Put it above BOOTMAPSZ to eliminate conflicts.
29  *
30  * pxefile_addr_r can be pretty much anywhere that doesn't conflict with
31  *   something else. Put it above BOOTMAPSZ to eliminate conflicts.
32  *
33  * kernel_addr_r must be within the first 128M of RAM in order for the
34  *   kernel's CONFIG_AUTO_ZRELADDR option to work. Since the kernel will
35  *   decompress itself to 0x8000 after the start of RAM, kernel_addr_r
36  *   should not overlap that area, or the kernel will have to copy itself
37  *   somewhere else before decompression. Similarly, the address of any other
38  *   data passed to the kernel shouldn't overlap the start of RAM. Pushing
39  *   this up to 16M allows for a sizable kernel to be decompressed below the
40  *   compressed load address.
41  *
42  * fdt_addr_r simply shouldn't overlap anything else. Choosing 32M allows for
43  *   the compressed kernel to be up to 16M too.
44  *
45  * ramdisk_addr_r simply shouldn't overlap anything else. Choosing 33M allows
46  *   for the FDT/DTB to be up to 1M, which is hopefully plenty.
47  */
48 #define CONFIG_LOADADDR 0x80080000
49 #define MEM_LAYOUT_ENV_SETTINGS \
50 	"scriptaddr=0x90000000\0" \
51 	"pxefile_addr_r=0x90100000\0" \
52 	"kernel_addr_r=" __stringify(CONFIG_LOADADDR) "\0" \
53 	"fdt_addr_r=0x82000000\0" \
54 	"ramdisk_addr_r=0x82100000\0"
55 
56 #endif
57