xref: /openbmc/u-boot/drivers/input/input.c (revision aa5e3e22)
1 /*
2  * Translate key codes into ASCII
3  *
4  * Copyright (c) 2011 The Chromium OS Authors.
5  * (C) Copyright 2004 DENX Software Engineering, Wolfgang Denk, wd@denx.de
6  *
7  * SPDX-License-Identifier:	GPL-2.0+
8  */
9 
10 #include <common.h>
11 #include <console.h>
12 #include <dm.h>
13 #include <errno.h>
14 #include <stdio_dev.h>
15 #include <input.h>
16 #ifdef CONFIG_DM_KEYBOARD
17 #include <keyboard.h>
18 #endif
19 #include <linux/input.h>
20 
21 enum {
22 	/* These correspond to the lights on the keyboard */
23 	FLAG_SCROLL_LOCK	= 1 << 0,
24 	FLAG_NUM_LOCK		= 1 << 1,
25 	FLAG_CAPS_LOCK		= 1 << 2,
26 
27 	/* Special flag ORed with key code to indicate release */
28 	KEY_RELEASE		= 1 << 15,
29 	KEY_MASK		= 0xfff,
30 };
31 
32 /*
33  * These takes map key codes to ASCII. 0xff means no key, or special key.
34  * Three tables are provided - one for plain keys, one for when the shift
35  * 'modifier' key is pressed and one for when the ctrl modifier key is
36  * pressed.
37  */
38 static const uchar kbd_plain_xlate[] = {
39 	0xff, 0x1b, '1',  '2',  '3',  '4',  '5',  '6',
40 	'7',  '8',  '9',  '0',  '-',  '=', '\b', '\t',	/* 0x00 - 0x0f */
41 	'q',  'w',  'e',  'r',  't',  'y',  'u',  'i',
42 	'o',  'p',  '[',  ']', '\r', 0xff,  'a',  's',  /* 0x10 - 0x1f */
43 	'd',  'f',  'g',  'h',  'j',  'k',  'l',  ';',
44 	'\'',  '`', 0xff, '\\', 'z',  'x',  'c',  'v',	/* 0x20 - 0x2f */
45 	'b',  'n',  'm',  ',' ,  '.', '/', 0xff, 0xff, 0xff,
46 	' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
47 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7',
48 	'8',  '9',  '-',  '4',  '5',  '6',  '+',  '1',	/* 0x40 - 0x4f */
49 	'2',  '3',  '0',  '.', 0xff, 0xff, 0xff, 0xff,
50 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
51 	'\r', 0xff, '/',  '*',
52 };
53 
54 static unsigned char kbd_shift_xlate[] = {
55 	0xff, 0x1b, '!', '@', '#', '$', '%', '^',
56 	'&', '*', '(', ')', '_', '+', '\b', '\t',	/* 0x00 - 0x0f */
57 	'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
58 	'O', 'P', '{', '}', '\r', 0xff, 'A', 'S',	/* 0x10 - 0x1f */
59 	'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
60 	'"', '~', 0xff, '|', 'Z', 'X', 'C', 'V',	/* 0x20 - 0x2f */
61 	'B', 'N', 'M', '<', '>', '?', 0xff, 0xff, 0xff,
62 	' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
63 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
64 	'8', '9', '-', '4', '5', '6', '+', '1',	/* 0x40 - 0x4f */
65 	'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff, 0xff,
66 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
67 	'\r', 0xff, '/',  '*',
68 };
69 
70 static unsigned char kbd_ctrl_xlate[] = {
71 	0xff, 0x1b, '1', 0x00, '3', '4', '5', 0x1E,
72 	'7', '8', '9', '0', 0x1F, '=', '\b', '\t',	/* 0x00 - 0x0f */
73 	0x11, 0x17, 0x05, 0x12, 0x14, 0x19, 0x15, 0x09,
74 	0x0f, 0x10, 0x1b, 0x1d, '\n', 0xff, 0x01, 0x13,	/* 0x10 - 0x1f */
75 	0x04, 0x06, 0x08, 0x09, 0x0a, 0x0b, 0x0c, ';',
76 	'\'', '~', 0x00, 0x1c, 0x1a, 0x18, 0x03, 0x16,	/* 0x20 - 0x2f */
77 	0x02, 0x0e, 0x0d, '<', '>', '?', 0xff, 0xff,
78 	0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
79 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
80 	'8', '9', '-', '4', '5', '6', '+', '1',		/* 0x40 - 0x4f */
81 	'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff,
82 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
83 	'\r', 0xff, '/',  '*',
84 };
85 
86 /*
87  * German keymap. Special letters are mapped according to code page 437.
88  */
89 static const uchar kbd_plain_xlate_german[] = {
90 	0xff, 0x1b,  '1',  '2',  '3',  '4',  '5',  '6', /* scan 00-07 */
91 	 '7',  '8',  '9',  '0', 0xe1, '\'', 0x08, '\t', /* scan 08-0F */
92 	 'q',  'w',  'e',  'r',  't',  'z',  'u',  'i', /* scan 10-17 */
93 	 'o',  'p', 0x81,  '+', '\r', 0xff,  'a',  's', /* scan 18-1F */
94 	 'd',  'f',  'g',  'h',  'j',  'k',  'l', 0x94, /* scan 20-27 */
95 	0x84,  '^', 0xff,  '#',  'y',  'x',  'c',  'v', /* scan 28-2F */
96 	 'b',  'n',  'm',  ',',  '.',  '-', 0xff,  '*', /* scan 30-37 */
97 	 ' ',  ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */
98 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7', /* scan 40-47 */
99 	 '8',  '9',  '-',  '4',  '5',  '6',  '+',  '1', /* scan 48-4F */
100 	 '2',  '3',  '0',  ',', 0xff, 0xff,  '<', 0xff, /* scan 50-57 */
101 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 58-5F */
102 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 60-67 */
103 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 68-6F */
104 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 70-77 */
105 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 78-7F */
106 	'\r', 0xff,  '/',  '*',
107 };
108 
109 static unsigned char kbd_shift_xlate_german[] = {
110 	   0xff, 0x1b,  '!',  '"', 0x15,  '$',  '%',  '&', /* scan 00-07 */
111 	 '/',  '(',  ')',  '=',  '?',  '`', 0x08, '\t', /* scan 08-0F */
112 	 'Q',  'W',  'E',  'R',  'T',  'Z',  'U',  'I', /* scan 10-17 */
113 	 'O',  'P', 0x9a,  '*', '\r', 0xff,  'A',  'S', /* scan 18-1F */
114 	 'D',  'F',  'G',  'H',  'J',  'K',  'L', 0x99, /* scan 20-27 */
115 	0x8e, 0xf8, 0xff, '\'',  'Y',  'X',  'C',  'V', /* scan 28-2F */
116 	 'B',  'N',  'M',  ';',  ':',  '_', 0xff,  '*', /* scan 30-37 */
117 	 ' ',  ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */
118 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7', /* scan 40-47 */
119 	 '8',  '9',  '-',  '4',  '5',  '6',  '+',  '1', /* scan 48-4F */
120 	 '2',  '3',  '0',  ',', 0xff, 0xff,  '>', 0xff, /* scan 50-57 */
121 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 58-5F */
122 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 60-67 */
123 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 68-6F */
124 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 70-77 */
125 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 78-7F */
126 	'\r', 0xff,  '/',  '*',
127 };
128 
129 static unsigned char kbd_right_alt_xlate_german[] = {
130 	0xff, 0xff, 0xff, 0xfd, 0xff, 0xff, 0xff, 0xff, /* scan 00-07 */
131 	 '{',  '[',  ']',  '}', '\\', 0xff, 0xff, 0xff, /* scan 08-0F */
132 	 '@', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 10-17 */
133 	0xff, 0xff, 0xff,  '~', 0xff, 0xff, 0xff, 0xff, /* scan 18-1F */
134 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 20-27 */
135 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 28-2F */
136 	0xff, 0xff, 0xe6, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 30-37 */
137 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */
138 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 40-47 */
139 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 48-4F */
140 	0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '|', 0xff, /* scan 50-57 */
141 };
142 
143 enum kbd_mask {
144 	KBD_ENGLISH	= 1 << 0,
145 	KBD_GERMAN	= 1 << 1,
146 };
147 
148 static struct kbd_entry {
149 	int kbd_mask;		/* Which languages this is for */
150 	int left_keycode;	/* Left keycode to select this map */
151 	int right_keycode;	/* Right keycode to select this map */
152 	const uchar *xlate;	/* Ascii code for each keycode */
153 	int num_entries;	/* Number of entries in xlate */
154 } kbd_entry[] = {
155 	{ KBD_ENGLISH, -1, -1,
156 		kbd_plain_xlate, ARRAY_SIZE(kbd_plain_xlate) },
157 	{ KBD_GERMAN, -1, -1,
158 		kbd_plain_xlate_german, ARRAY_SIZE(kbd_plain_xlate_german) },
159 	{ KBD_ENGLISH, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,
160 		kbd_shift_xlate, ARRAY_SIZE(kbd_shift_xlate) },
161 	{ KBD_GERMAN, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,
162 		kbd_shift_xlate_german, ARRAY_SIZE(kbd_shift_xlate_german) },
163 	{ KBD_ENGLISH | KBD_GERMAN, KEY_LEFTCTRL, KEY_RIGHTCTRL,
164 		kbd_ctrl_xlate, ARRAY_SIZE(kbd_ctrl_xlate) },
165 	{ KBD_GERMAN, -1, KEY_RIGHTALT,
166 		kbd_right_alt_xlate_german,
167 		ARRAY_SIZE(kbd_right_alt_xlate_german) },
168 	{},
169 };
170 
171 /*
172  * Scan key code to ANSI 3.64 escape sequence table.  This table is
173  * incomplete in that it does not include all possible extra keys.
174  */
175 static struct {
176 	int kbd_scan_code;
177 	char *escape;
178 } kbd_to_ansi364[] = {
179 	{ KEY_UP, "\033[A"},
180 	{ KEY_DOWN, "\033[B"},
181 	{ KEY_RIGHT, "\033[C"},
182 	{ KEY_LEFT, "\033[D"},
183 };
184 
185 /* Maximum number of output characters that an ANSI sequence expands to */
186 #define ANSI_CHAR_MAX	3
187 
188 static int input_queue_ascii(struct input_config *config, int ch)
189 {
190 	if (config->fifo_in + 1 == INPUT_BUFFER_LEN) {
191 		if (!config->fifo_out)
192 			return -1; /* buffer full */
193 		else
194 			config->fifo_in = 0;
195 	} else {
196 		if (config->fifo_in + 1 == config->fifo_out)
197 			return -1; /* buffer full */
198 		config->fifo_in++;
199 	}
200 	debug(" {%02x} ", ch);
201 	config->fifo[config->fifo_in] = (uchar)ch;
202 
203 	return 0;
204 }
205 
206 int input_tstc(struct input_config *config)
207 {
208 	if (config->fifo_in == config->fifo_out && config->read_keys) {
209 		if (!(*config->read_keys)(config))
210 			return 0;
211 	}
212 	return config->fifo_in != config->fifo_out;
213 }
214 
215 int input_getc(struct input_config *config)
216 {
217 	int err = 0;
218 
219 	while (config->fifo_in == config->fifo_out) {
220 		if (config->read_keys)
221 			err = (*config->read_keys)(config);
222 		if (err)
223 			return -1;
224 	}
225 
226 	if (++config->fifo_out == INPUT_BUFFER_LEN)
227 		config->fifo_out = 0;
228 
229 	return config->fifo[config->fifo_out];
230 }
231 
232 /**
233  * Process a modifier/special key press or release and decide which key
234  * translation array should be used as a result.
235  *
236  * TODO: Should keep track of modifier press/release
237  *
238  * @param config	Input state
239  * @param key		Key code to process
240  * @param release	0 if a press, 1 if a release
241  * @return pointer to keycode->ascii translation table that should be used
242  */
243 static struct input_key_xlate *process_modifier(struct input_config *config,
244 						int key, int release)
245 {
246 #ifdef CONFIG_DM_KEYBOARD
247 	struct udevice *dev = config->dev;
248 	struct keyboard_ops *ops = keyboard_get_ops(dev);
249 #endif
250 	struct input_key_xlate *table;
251 	int i;
252 
253 	/* Start with the main table, and see what modifiers change it */
254 	assert(config->num_tables > 0);
255 	table = &config->table[0];
256 	for (i = 1; i < config->num_tables; i++) {
257 		struct input_key_xlate *tab = &config->table[i];
258 
259 		if (key == tab->left_keycode || key == tab->right_keycode)
260 			table = tab;
261 	}
262 
263 	/* Handle the lighted keys */
264 	if (!release) {
265 		int flip = -1;
266 
267 		switch (key) {
268 		case KEY_SCROLLLOCK:
269 			flip = FLAG_SCROLL_LOCK;
270 			break;
271 		case KEY_NUMLOCK:
272 			flip = FLAG_NUM_LOCK;
273 			break;
274 		case KEY_CAPSLOCK:
275 			flip = FLAG_CAPS_LOCK;
276 			break;
277 		}
278 
279 		if (flip != -1) {
280 			int leds = 0;
281 
282 			config->flags ^= flip;
283 			if (config->flags & FLAG_NUM_LOCK)
284 				leds |= INPUT_LED_NUM;
285 			if (config->flags & FLAG_CAPS_LOCK)
286 				leds |= INPUT_LED_CAPS;
287 			if (config->flags & FLAG_SCROLL_LOCK)
288 				leds |= INPUT_LED_SCROLL;
289 			config->leds = leds;
290 			config->leds_changed = flip;
291 
292 #ifdef CONFIG_DM_KEYBOARD
293 			if (ops->update_leds) {
294 				if (ops->update_leds(dev, config->leds))
295 					debug("Update keyboard's LED failed\n");
296 			}
297 #endif
298 		}
299 	}
300 
301 	return table;
302 }
303 
304 /**
305  * Search an int array for a key value
306  *
307  * @param array	Array to search
308  * @param count	Number of elements in array
309  * @param key	Key value to find
310  * @return element where value was first found, -1 if none
311  */
312 static int array_search(int *array, int count, int key)
313 {
314 	int i;
315 
316 	for (i = 0; i < count; i++) {
317 		if (array[i] == key)
318 			return i;
319 	}
320 
321 	return -1;
322 }
323 
324 /**
325  * Sort an array so that those elements that exist in the ordering are
326  * first in the array, and in the same order as the ordering. The algorithm
327  * is O(count * ocount) and designed for small arrays.
328  *
329  * TODO: Move this to common / lib?
330  *
331  * @param dest		Array with elements to sort, also destination array
332  * @param count		Number of elements to sort
333  * @param order		Array containing ordering elements
334  * @param ocount	Number of ordering elements
335  * @return number of elements in dest that are in order (these will be at the
336  *	start of dest).
337  */
338 static int sort_array_by_ordering(int *dest, int count, int *order,
339 				   int ocount)
340 {
341 	int temp[count];
342 	int dest_count;
343 	int same;	/* number of elements which are the same */
344 	int i;
345 
346 	/* setup output items, copy items to be sorted into our temp area */
347 	memcpy(temp, dest, count * sizeof(*dest));
348 	dest_count = 0;
349 
350 	/* work through the ordering, move over the elements we agree on */
351 	for (i = 0; i < ocount; i++) {
352 		if (array_search(temp, count, order[i]) != -1)
353 			dest[dest_count++] = order[i];
354 	}
355 	same = dest_count;
356 
357 	/* now move over the elements that are not in the ordering */
358 	for (i = 0; i < count; i++) {
359 		if (array_search(order, ocount, temp[i]) == -1)
360 			dest[dest_count++] = temp[i];
361 	}
362 	assert(dest_count == count);
363 	return same;
364 }
365 
366 /**
367  * Check a list of key codes against the previous key scan
368  *
369  * Given a list of new key codes, we check how many of these are the same
370  * as last time.
371  *
372  * @param config	Input state
373  * @param keycode	List of key codes to examine
374  * @param num_keycodes	Number of key codes
375  * @param same		Returns number of key codes which are the same
376  */
377 static int input_check_keycodes(struct input_config *config,
378 			   int keycode[], int num_keycodes, int *same)
379 {
380 	/* Select the 'plain' xlate table to start with */
381 	if (!config->num_tables) {
382 		debug("%s: No xlate tables: cannot decode keys\n", __func__);
383 		return -1;
384 	}
385 
386 	/* sort the keycodes into the same order as the previous ones */
387 	*same = sort_array_by_ordering(keycode, num_keycodes,
388 			config->prev_keycodes, config->num_prev_keycodes);
389 
390 	memcpy(config->prev_keycodes, keycode, num_keycodes * sizeof(int));
391 	config->num_prev_keycodes = num_keycodes;
392 
393 	return *same != num_keycodes;
394 }
395 
396 /**
397  * Checks and converts a special key code into ANSI 3.64 escape sequence.
398  *
399  * @param config	Input state
400  * @param keycode	Key code to examine
401  * @param output_ch	Buffer to place output characters into. It should
402  *			be at least ANSI_CHAR_MAX bytes long, to allow for
403  *			an ANSI sequence.
404  * @param max_chars	Maximum number of characters to add to output_ch
405  * @return number of characters output, if the key was converted, otherwise 0.
406  *	This may be larger than max_chars, in which case the overflow
407  *	characters are not output.
408  */
409 static int input_keycode_to_ansi364(struct input_config *config,
410 		int keycode, char output_ch[], int max_chars)
411 {
412 	const char *escape;
413 	int ch_count;
414 	int i;
415 
416 	for (i = ch_count = 0; i < ARRAY_SIZE(kbd_to_ansi364); i++) {
417 		if (keycode != kbd_to_ansi364[i].kbd_scan_code)
418 			continue;
419 		for (escape = kbd_to_ansi364[i].escape; *escape; escape++) {
420 			if (ch_count < max_chars)
421 				output_ch[ch_count] = *escape;
422 			ch_count++;
423 		}
424 		return ch_count;
425 	}
426 
427 	return 0;
428 }
429 
430 /**
431  * Converts and queues a list of key codes in escaped ASCII string form
432  * Convert a list of key codes into ASCII
433  *
434  * You must call input_check_keycodes() before this. It turns the keycode
435  * list into a list of ASCII characters and sends them to the input layer.
436  *
437  * Characters which were seen last time do not generate fresh ASCII output.
438  * The output (calls to queue_ascii) may be longer than num_keycodes, if the
439  * keycode contains special keys that was encoded to longer escaped sequence.
440  *
441  * @param config	Input state
442  * @param keycode	List of key codes to examine
443  * @param num_keycodes	Number of key codes
444  * @param output_ch	Buffer to place output characters into. It should
445  *			be at last ANSI_CHAR_MAX * num_keycodes, to allow for
446  *			ANSI sequences.
447  * @param max_chars	Maximum number of characters to add to output_ch
448  * @param same		Number of key codes which are the same
449  * @return number of characters written into output_ch, or -1 if we would
450  *	exceed max_chars chars.
451  */
452 static int input_keycodes_to_ascii(struct input_config *config,
453 		int keycode[], int num_keycodes, char output_ch[],
454 		int max_chars, int same)
455 {
456 	struct input_key_xlate *table;
457 	int ch_count = 0;
458 	int i;
459 
460 	table = &config->table[0];
461 
462 	/* deal with modifiers first */
463 	for (i = 0; i < num_keycodes; i++) {
464 		int key = keycode[i] & KEY_MASK;
465 
466 		if (key >= table->num_entries || table->xlate[key] == 0xff) {
467 			table = process_modifier(config, key,
468 					keycode[i] & KEY_RELEASE);
469 		}
470 	}
471 
472 	/* Start conversion by looking for the first new keycode (by same). */
473 	for (i = same; i < num_keycodes; i++) {
474 		int key = keycode[i];
475 		int ch;
476 
477 		/*
478 		 * For a normal key (with an ASCII value), add it; otherwise
479 		 * translate special key to escape sequence if possible.
480 		 */
481 		if (key < table->num_entries) {
482 			ch = table->xlate[key];
483 			if ((config->flags & FLAG_CAPS_LOCK) &&
484 			    ch >= 'a' && ch <= 'z')
485 				ch -= 'a' - 'A';
486 			/* ban digit numbers if 'Num Lock' is not on */
487 			if (!(config->flags & FLAG_NUM_LOCK)) {
488 				if (key >= KEY_KP7 && key <= KEY_KPDOT &&
489 				    key != KEY_KPMINUS && key != KEY_KPPLUS)
490 					ch = 0xff;
491 			}
492 			if (ch_count < max_chars && ch != 0xff)
493 				output_ch[ch_count++] = (uchar)ch;
494 		} else {
495 			ch_count += input_keycode_to_ansi364(config, key,
496 						output_ch, max_chars);
497 		}
498 	}
499 
500 	if (ch_count > max_chars) {
501 		debug("%s: Output char buffer overflow size=%d, need=%d\n",
502 		      __func__, max_chars, ch_count);
503 		return -1;
504 	}
505 
506 	/* ok, so return keys */
507 	return ch_count;
508 }
509 
510 static int _input_send_keycodes(struct input_config *config, int keycode[],
511 				int num_keycodes, bool do_send)
512 {
513 	char ch[num_keycodes * ANSI_CHAR_MAX];
514 	int count, i, same = 0;
515 	int is_repeat = 0;
516 	unsigned delay_ms;
517 
518 	config->modifiers = 0;
519 	if (!input_check_keycodes(config, keycode, num_keycodes, &same)) {
520 		/*
521 		 * Same as last time - is it time for another repeat?
522 		 * TODO(sjg@chromium.org) We drop repeats here and since
523 		 * the caller may not call in again for a while, our
524 		 * auto-repeat speed is not quite correct. We should
525 		 * insert another character if we later realise that we
526 		 * have missed a repeat slot.
527 		 */
528 		is_repeat = config->allow_repeats || (config->repeat_rate_ms &&
529 			(int)get_timer(config->next_repeat_ms) >= 0);
530 		if (!is_repeat)
531 			return 0;
532 	}
533 
534 	count = input_keycodes_to_ascii(config, keycode, num_keycodes,
535 					ch, sizeof(ch), is_repeat ? 0 : same);
536 	if (do_send) {
537 		for (i = 0; i < count; i++)
538 			input_queue_ascii(config, ch[i]);
539 	}
540 	delay_ms = is_repeat ?
541 			config->repeat_rate_ms :
542 			config->repeat_delay_ms;
543 
544 	config->next_repeat_ms = get_timer(0) + delay_ms;
545 
546 	return count;
547 }
548 
549 int input_send_keycodes(struct input_config *config, int keycode[],
550 			int num_keycodes)
551 {
552 	return _input_send_keycodes(config, keycode, num_keycodes, true);
553 }
554 
555 int input_add_keycode(struct input_config *config, int new_keycode,
556 		      bool release)
557 {
558 	int keycode[INPUT_MAX_MODIFIERS + 1];
559 	int count, i;
560 
561 	/* Add the old keycodes which are not removed by this new one */
562 	for (i = 0, count = 0; i < config->num_prev_keycodes; i++) {
563 		int code = config->prev_keycodes[i];
564 
565 		if (new_keycode == code) {
566 			if (release)
567 				continue;
568 			new_keycode = -1;
569 		}
570 		keycode[count++] = code;
571 	}
572 
573 	if (!release && new_keycode != -1)
574 		keycode[count++] = new_keycode;
575 	debug("\ncodes for %02x/%d: ", new_keycode, release);
576 	for (i = 0; i < count; i++)
577 		debug("%02x ", keycode[i]);
578 	debug("\n");
579 
580 	/* Don't output any ASCII characters if this is a key release */
581 	return _input_send_keycodes(config, keycode, count, !release);
582 }
583 
584 int input_add_table(struct input_config *config, int left_keycode,
585 		    int right_keycode, const uchar *xlate, int num_entries)
586 {
587 	struct input_key_xlate *table;
588 
589 	if (config->num_tables == INPUT_MAX_MODIFIERS) {
590 		debug("%s: Too many modifier tables\n", __func__);
591 		return -1;
592 	}
593 
594 	table = &config->table[config->num_tables++];
595 	table->left_keycode = left_keycode;
596 	table->right_keycode = right_keycode;
597 	table->xlate = xlate;
598 	table->num_entries = num_entries;
599 
600 	return 0;
601 }
602 
603 void input_set_delays(struct input_config *config, int repeat_delay_ms,
604 	       int repeat_rate_ms)
605 {
606 	config->repeat_delay_ms = repeat_delay_ms;
607 	config->repeat_rate_ms = repeat_rate_ms;
608 }
609 
610 void input_allow_repeats(struct input_config *config, bool allow_repeats)
611 {
612 	config->allow_repeats = allow_repeats;
613 }
614 
615 int input_leds_changed(struct input_config *config)
616 {
617 	if (config->leds_changed)
618 		return config->leds;
619 
620 	return -1;
621 }
622 
623 int input_add_tables(struct input_config *config, bool german)
624 {
625 	struct kbd_entry *entry;
626 	int mask;
627 	int ret;
628 
629 	mask = german ? KBD_GERMAN : KBD_ENGLISH;
630 	for (entry = kbd_entry; entry->kbd_mask; entry++) {
631 		if (!(mask & entry->kbd_mask))
632 			continue;
633 		ret = input_add_table(config, entry->left_keycode,
634 				      entry->right_keycode, entry->xlate,
635 				      entry->num_entries);
636 		if (ret)
637 			return ret;
638 	}
639 
640 	return 0;
641 }
642 
643 int input_init(struct input_config *config, int leds)
644 {
645 	memset(config, '\0', sizeof(*config));
646 	config->leds = leds;
647 
648 	return 0;
649 }
650 
651 int input_stdio_register(struct stdio_dev *dev)
652 {
653 	int error;
654 
655 	error = stdio_register(dev);
656 
657 	/* check if this is the standard input device */
658 	if (!error && strcmp(env_get("stdin"), dev->name) == 0) {
659 		/* reassign the console */
660 		if (OVERWRITE_CONSOLE ||
661 				console_assign(stdin, dev->name))
662 			return -1;
663 	}
664 
665 	return 0;
666 }
667