1 // SPDX-License-Identifier: GPL-2.0+ 2 /* 3 * Copyright 2010-2011 Calxeda, Inc. 4 */ 5 6 #include <common.h> 7 #include <cli.h> 8 #include <malloc.h> 9 #include <errno.h> 10 #include <linux/list.h> 11 12 #include "menu.h" 13 14 /* 15 * Internally, each item in a menu is represented by a struct menu_item. 16 * 17 * These items will be alloc'd and initialized by menu_item_add and destroyed 18 * by menu_item_destroy, and the consumer of the interface never sees that 19 * this struct is used at all. 20 */ 21 struct menu_item { 22 char *key; 23 void *data; 24 struct list_head list; 25 }; 26 27 /* 28 * The menu is composed of a list of items along with settings and callbacks 29 * provided by the user. An incomplete definition of this struct is available 30 * in menu.h, but the full definition is here to prevent consumers from 31 * relying on its contents. 32 */ 33 struct menu { 34 struct menu_item *default_item; 35 int timeout; 36 char *title; 37 int prompt; 38 void (*item_data_print)(void *); 39 char *(*item_choice)(void *); 40 void *item_choice_data; 41 struct list_head items; 42 }; 43 44 /* 45 * An iterator function for menu items. callback will be called for each item 46 * in m, with m, a pointer to the item, and extra being passed to callback. If 47 * callback returns a value other than NULL, iteration stops and the value 48 * return by callback is returned from menu_items_iter. This allows it to be 49 * used for search type operations. It is also safe for callback to remove the 50 * item from the list of items. 51 */ 52 static inline void *menu_items_iter(struct menu *m, 53 void *(*callback)(struct menu *, struct menu_item *, void *), 54 void *extra) 55 { 56 struct list_head *pos, *n; 57 struct menu_item *item; 58 void *ret; 59 60 list_for_each_safe(pos, n, &m->items) { 61 item = list_entry(pos, struct menu_item, list); 62 63 ret = callback(m, item, extra); 64 65 if (ret) 66 return ret; 67 } 68 69 return NULL; 70 } 71 72 /* 73 * Print a menu_item. If the consumer provided an item_data_print function 74 * when creating the menu, call it with a pointer to the item's private data. 75 * Otherwise, print the key of the item. 76 */ 77 static inline void *menu_item_print(struct menu *m, 78 struct menu_item *item, 79 void *extra) 80 { 81 if (!m->item_data_print) { 82 puts(item->key); 83 putc('\n'); 84 } else { 85 m->item_data_print(item->data); 86 } 87 88 return NULL; 89 } 90 91 /* 92 * Free the memory used by a menu item. This includes the memory used by its 93 * key. 94 */ 95 static inline void *menu_item_destroy(struct menu *m, 96 struct menu_item *item, 97 void *extra) 98 { 99 if (item->key) 100 free(item->key); 101 102 free(item); 103 104 return NULL; 105 } 106 107 __weak void menu_display_statusline(struct menu *m) 108 { 109 } 110 111 /* 112 * Display a menu so the user can make a choice of an item. First display its 113 * title, if any, and then each item in the menu. 114 */ 115 static inline void menu_display(struct menu *m) 116 { 117 if (m->title) { 118 puts(m->title); 119 putc('\n'); 120 } 121 menu_display_statusline(m); 122 123 menu_items_iter(m, menu_item_print, NULL); 124 } 125 126 /* 127 * Check if an item's key matches a provided string, pointed to by extra. If 128 * extra is NULL, an item with a NULL key will match. Otherwise, the item's 129 * key has to match according to strcmp. 130 * 131 * This is called via menu_items_iter, so it returns a pointer to the item if 132 * the key matches, and returns NULL otherwise. 133 */ 134 static inline void *menu_item_key_match(struct menu *m, 135 struct menu_item *item, void *extra) 136 { 137 char *item_key = extra; 138 139 if (!item_key || !item->key) { 140 if (item_key == item->key) 141 return item; 142 143 return NULL; 144 } 145 146 if (strcmp(item->key, item_key) == 0) 147 return item; 148 149 return NULL; 150 } 151 152 /* 153 * Find the first item with a key matching item_key, if any exists. 154 */ 155 static inline struct menu_item *menu_item_by_key(struct menu *m, 156 char *item_key) 157 { 158 return menu_items_iter(m, menu_item_key_match, item_key); 159 } 160 161 /* 162 * Set *choice to point to the default item's data, if any default item was 163 * set, and returns 1. If no default item was set, returns -ENOENT. 164 */ 165 int menu_default_choice(struct menu *m, void **choice) 166 { 167 if (m->default_item) { 168 *choice = m->default_item->data; 169 return 1; 170 } 171 172 return -ENOENT; 173 } 174 175 /* 176 * Displays the menu and asks the user to choose an item. *choice will point 177 * to the private data of the item the user chooses. The user makes a choice 178 * by inputting a string matching the key of an item. Invalid choices will 179 * cause the user to be prompted again, repeatedly, until the user makes a 180 * valid choice. The user can exit the menu without making a choice via ^c. 181 * 182 * Returns 1 if the user made a choice, or -EINTR if they bail via ^c. 183 */ 184 static inline int menu_interactive_choice(struct menu *m, void **choice) 185 { 186 char cbuf[CONFIG_SYS_CBSIZE]; 187 struct menu_item *choice_item = NULL; 188 int readret; 189 190 while (!choice_item) { 191 cbuf[0] = '\0'; 192 193 menu_display(m); 194 195 if (!m->item_choice) { 196 readret = cli_readline_into_buffer("Enter choice: ", 197 cbuf, m->timeout); 198 199 if (readret >= 0) { 200 choice_item = menu_item_by_key(m, cbuf); 201 if (!choice_item) 202 printf("%s not found\n", cbuf); 203 } else if (readret == -1) { 204 printf("<INTERRUPT>\n"); 205 return -EINTR; 206 } else { 207 return menu_default_choice(m, choice); 208 } 209 } else { 210 char *key = m->item_choice(m->item_choice_data); 211 212 if (key) 213 choice_item = menu_item_by_key(m, key); 214 } 215 216 if (!choice_item) 217 m->timeout = 0; 218 } 219 220 *choice = choice_item->data; 221 222 return 1; 223 } 224 225 /* 226 * menu_default_set() - Sets the default choice for the menu. This is safe to 227 * call more than once on a menu. 228 * 229 * m - Points to a menu created by menu_create(). 230 * 231 * item_key - Points to a string that, when compared using strcmp, matches the 232 * key for an existing item in the menu. 233 * 234 * Returns 1 if successful, -EINVAL if m is NULL, or -ENOENT if no item with a 235 * key matching item_key is found. 236 */ 237 int menu_default_set(struct menu *m, char *item_key) 238 { 239 struct menu_item *item; 240 241 if (!m) 242 return -EINVAL; 243 244 item = menu_item_by_key(m, item_key); 245 246 if (!item) 247 return -ENOENT; 248 249 m->default_item = item; 250 251 return 1; 252 } 253 254 /* 255 * menu_get_choice() - Returns the user's selected menu entry, or the default 256 * if the menu is set to not prompt or the timeout expires. This is safe to 257 * call more than once. 258 * 259 * m - Points to a menu created by menu_create(). 260 * 261 * choice - Points to a location that will store a pointer to the selected 262 * menu item. If no item is selected or there is an error, no value will be 263 * written at the location it points to. 264 * 265 * Returns 1 if successful, -EINVAL if m or choice is NULL, -ENOENT if no 266 * default has been set and the menu is set to not prompt or the timeout 267 * expires, or -EINTR if the user exits the menu via ^c. 268 */ 269 int menu_get_choice(struct menu *m, void **choice) 270 { 271 if (!m || !choice) 272 return -EINVAL; 273 274 if (!m->prompt) 275 return menu_default_choice(m, choice); 276 277 return menu_interactive_choice(m, choice); 278 } 279 280 /* 281 * menu_item_add() - Adds or replaces a menu item. Note that this replaces the 282 * data of an item if it already exists, but doesn't change the order of the 283 * item. 284 * 285 * m - Points to a menu created by menu_create(). 286 * 287 * item_key - Points to a string that will uniquely identify the item. The 288 * string will be copied to internal storage, and is safe to discard after 289 * passing to menu_item_add. 290 * 291 * item_data - An opaque pointer associated with an item. It is never 292 * dereferenced internally, but will be passed to the item_data_print, and 293 * will be returned from menu_get_choice if the menu item is selected. 294 * 295 * Returns 1 if successful, -EINVAL if m is NULL, or -ENOMEM if there is 296 * insufficient memory to add the menu item. 297 */ 298 int menu_item_add(struct menu *m, char *item_key, void *item_data) 299 { 300 struct menu_item *item; 301 302 if (!m) 303 return -EINVAL; 304 305 item = menu_item_by_key(m, item_key); 306 307 if (item) { 308 item->data = item_data; 309 return 1; 310 } 311 312 item = malloc(sizeof *item); 313 if (!item) 314 return -ENOMEM; 315 316 item->key = strdup(item_key); 317 318 if (!item->key) { 319 free(item); 320 return -ENOMEM; 321 } 322 323 item->data = item_data; 324 325 list_add_tail(&item->list, &m->items); 326 327 return 1; 328 } 329 330 /* 331 * menu_create() - Creates a menu handle with default settings 332 * 333 * title - If not NULL, points to a string that will be displayed before the 334 * list of menu items. It will be copied to internal storage, and is safe to 335 * discard after passing to menu_create(). 336 * 337 * timeout - A delay in seconds to wait for user input. If 0, timeout is 338 * disabled, and the default choice will be returned unless prompt is 1. 339 * 340 * prompt - If 0, don't ask for user input unless there is an interrupted 341 * timeout. If 1, the user will be prompted for input regardless of the value 342 * of timeout. 343 * 344 * item_data_print - If not NULL, will be called for each item when the menu 345 * is displayed, with the pointer to the item's data passed as the argument. 346 * If NULL, each item's key will be printed instead. Since an item's key is 347 * what must be entered to select an item, the item_data_print function should 348 * make it obvious what the key for each entry is. 349 * 350 * item_choice - If not NULL, will be called when asking the user to choose an 351 * item. Returns a key string corresponding to the chosen item or NULL if 352 * no item has been selected. 353 * 354 * item_choice_data - Will be passed as the argument to the item_choice function 355 * 356 * Returns a pointer to the menu if successful, or NULL if there is 357 * insufficient memory available to create the menu. 358 */ 359 struct menu *menu_create(char *title, int timeout, int prompt, 360 void (*item_data_print)(void *), 361 char *(*item_choice)(void *), 362 void *item_choice_data) 363 { 364 struct menu *m; 365 366 m = malloc(sizeof *m); 367 368 if (!m) 369 return NULL; 370 371 m->default_item = NULL; 372 m->prompt = prompt; 373 m->timeout = timeout; 374 m->item_data_print = item_data_print; 375 m->item_choice = item_choice; 376 m->item_choice_data = item_choice_data; 377 378 if (title) { 379 m->title = strdup(title); 380 if (!m->title) { 381 free(m); 382 return NULL; 383 } 384 } else 385 m->title = NULL; 386 387 388 INIT_LIST_HEAD(&m->items); 389 390 return m; 391 } 392 393 /* 394 * menu_destroy() - frees the memory used by a menu and its items. 395 * 396 * m - Points to a menu created by menu_create(). 397 * 398 * Returns 1 if successful, or -EINVAL if m is NULL. 399 */ 400 int menu_destroy(struct menu *m) 401 { 402 if (!m) 403 return -EINVAL; 404 405 menu_items_iter(m, menu_item_destroy, NULL); 406 407 if (m->title) 408 free(m->title); 409 410 free(m); 411 412 return 1; 413 } 414