xref: /openbmc/u-boot/arch/sandbox/include/asm/sdl.h (revision 1021af4d)
1 /*
2  * Copyright (c) 2013 Google, Inc
3  *
4  * SPDX-License-Identifier:	GPL-2.0+
5  */
6 
7 #ifndef __SANDBOX_SDL_H
8 #define __SANDBOX_SDL_H
9 
10 #include <errno.h>
11 
12 #ifdef CONFIG_SANDBOX_SDL
13 
14 /**
15  * sandbox_sdl_init_display() - Set up SDL video ready for use
16  *
17  * @width:	Window width in pixels
18  * @height	Window height in pixels
19  * @log2_bpp:	Log to base 2 of the number of bits per pixel. So a 32bpp
20  *		display will pass 5, since 2*5 = 32
21  * @return 0 if OK, -ENODEV if no device, -EIO if SDL failed to initialize
22  *		and -EPERM if the video failed to come up.
23  */
24 int sandbox_sdl_init_display(int width, int height, int log2_bpp);
25 
26 /**
27  * sandbox_sdl_sync() - Sync current U-Boot LCD frame buffer to SDL
28  *
29  * This must be called periodically to update the screen for SDL so that the
30  * user can see it.
31  *
32  * @lcd_base: Base of frame buffer
33  * @return 0 if screen was updated, -ENODEV is there is no screen.
34  */
35 int sandbox_sdl_sync(void *lcd_base);
36 
37 /**
38  * sandbox_sdl_scan_keys() - scan for pressed keys
39  *
40  * Works out which keys are pressed and returns a list
41  *
42  * @key:	Array to receive keycodes
43  * @max_keys:	Size of array
44  * @return number of keycodes found, 0 if none, -ENODEV if no keyboard
45  */
46 int sandbox_sdl_scan_keys(int key[], int max_keys);
47 
48 /**
49  * sandbox_sdl_key_pressed() - check if a particular key is pressed
50  *
51  * @keycode:	Keycode to check (KEY_... - see include/linux/input.h
52  * @return 0 if pressed, -ENOENT if not pressed. -ENODEV if keybord not
53  * available,
54  */
55 int sandbox_sdl_key_pressed(int keycode);
56 
57 /**
58  * sandbox_sdl_sound_start() - start playing a sound
59  *
60  * @frequency:	Frequency of sounds in Hertz
61  * @return 0 if OK, -ENODEV if no sound is available
62  */
63 int sandbox_sdl_sound_start(uint frequency);
64 
65 /**
66  * sandbox_sdl_sound_stop() - stop playing a sound
67  *
68  * @return 0 if OK, -ENODEV if no sound is available
69  */
70 int sandbox_sdl_sound_stop(void);
71 
72 /**
73  * sandbox_sdl_sound_init() - set up the sound system
74  *
75  * @return 0 if OK, -ENODEV if no sound is available
76  */
77 int sandbox_sdl_sound_init(void);
78 
79 #else
80 static inline int sandbox_sdl_init_display(int width, int height,
81 					    int log2_bpp)
82 {
83 	return -ENODEV;
84 }
85 
86 static inline int sandbox_sdl_sync(void *lcd_base)
87 {
88 	return -ENODEV;
89 }
90 
91 static inline int sandbox_sdl_scan_keys(int key[], int max_keys)
92 {
93 	return -ENODEV;
94 }
95 
96 static inline int sandbox_sdl_key_pressed(int keycode)
97 {
98 	return -ENODEV;
99 }
100 
101 static inline int sandbox_sdl_sound_start(uint frequency)
102 {
103 	return -ENODEV;
104 }
105 
106 static inline int sandbox_sdl_sound_stop(void)
107 {
108 	return -ENODEV;
109 }
110 
111 static inline int sandbox_sdl_sound_init(void)
112 {
113 	return -ENODEV;
114 }
115 
116 #endif
117 
118 #endif
119