1 // SPDX-License-Identifier: GPL-2.0+ 2 /* 3 * Copyright (c) 2013 Google, Inc 4 */ 5 6 #include <errno.h> 7 #include <unistd.h> 8 #include <linux/input.h> 9 #include <SDL.h> 10 #include <asm/state.h> 11 12 /** 13 * struct buf_info - a data buffer holding audio data 14 * 15 * @pos: Current position playing in audio buffer 16 * @size: Size of data in audio buffer (0=empty) 17 * @alloced: Allocated size of audio buffer (max size it can hold) 18 * @data: Audio data 19 */ 20 struct buf_info { 21 uint pos; 22 uint size; 23 uint alloced; 24 uint8_t *data; 25 }; 26 27 static struct sdl_info { 28 SDL_Surface *screen; 29 int width; 30 int height; 31 int depth; 32 int pitch; 33 uint frequency; 34 uint sample_rate; 35 bool audio_active; 36 bool inited; 37 int cur_buf; 38 struct buf_info buf[2]; 39 bool running; 40 } sdl; 41 42 static void sandbox_sdl_poll_events(void) 43 { 44 /* 45 * We don't want to include common.h in this file since it uses 46 * system headers. So add a declation here. 47 */ 48 extern void reset_cpu(unsigned long addr); 49 SDL_Event event; 50 51 while (SDL_PollEvent(&event)) { 52 switch (event.type) { 53 case SDL_QUIT: 54 puts("LCD window closed - quitting\n"); 55 reset_cpu(1); 56 break; 57 } 58 } 59 } 60 61 static int sandbox_sdl_ensure_init(void) 62 { 63 if (!sdl.inited) { 64 if (SDL_Init(0) < 0) { 65 printf("Unable to initialize SDL: %s\n", 66 SDL_GetError()); 67 return -EIO; 68 } 69 70 atexit(SDL_Quit); 71 72 sdl.inited = true; 73 } 74 return 0; 75 } 76 77 int sandbox_sdl_init_display(int width, int height, int log2_bpp) 78 { 79 struct sandbox_state *state = state_get_current(); 80 int err; 81 82 if (!width || !state->show_lcd) 83 return 0; 84 err = sandbox_sdl_ensure_init(); 85 if (err) 86 return err; 87 if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) { 88 printf("Unable to initialize SDL LCD: %s\n", SDL_GetError()); 89 return -EPERM; 90 } 91 SDL_WM_SetCaption("U-Boot", "U-Boot"); 92 93 sdl.width = width; 94 sdl.height = height; 95 sdl.depth = 1 << log2_bpp; 96 sdl.pitch = sdl.width * sdl.depth / 8; 97 sdl.screen = SDL_SetVideoMode(width, height, 0, 0); 98 sandbox_sdl_poll_events(); 99 100 return 0; 101 } 102 103 int sandbox_sdl_sync(void *lcd_base) 104 { 105 SDL_Surface *frame; 106 107 frame = SDL_CreateRGBSurfaceFrom(lcd_base, sdl.width, sdl.height, 108 sdl.depth, sdl.pitch, 109 0x1f << 11, 0x3f << 5, 0x1f << 0, 0); 110 SDL_BlitSurface(frame, NULL, sdl.screen, NULL); 111 SDL_FreeSurface(frame); 112 SDL_UpdateRect(sdl.screen, 0, 0, 0, 0); 113 sandbox_sdl_poll_events(); 114 115 return 0; 116 } 117 118 #define NONE (-1) 119 #define NUM_SDL_CODES (SDLK_UNDO + 1) 120 121 static int16_t sdl_to_keycode[NUM_SDL_CODES] = { 122 /* 0 */ 123 NONE, NONE, NONE, NONE, NONE, 124 NONE, NONE, NONE, KEY_BACKSPACE, KEY_TAB, 125 NONE, NONE, NONE, KEY_ENTER, NONE, 126 NONE, NONE, NONE, NONE, KEY_POWER, /* use PAUSE as POWER */ 127 128 /* 20 */ 129 NONE, NONE, NONE, NONE, NONE, 130 NONE, NONE, KEY_ESC, NONE, NONE, 131 NONE, NONE, KEY_SPACE, NONE, NONE, 132 NONE, NONE, NONE, NONE, NONE, 133 134 /* 40 */ 135 NONE, NONE, NONE, NONE, KEY_COMMA, 136 KEY_MINUS, KEY_DOT, KEY_SLASH, KEY_0, KEY_1, 137 KEY_2, KEY_3, KEY_4, KEY_5, KEY_6, 138 KEY_7, KEY_8, KEY_9, NONE, KEY_SEMICOLON, 139 140 /* 60 */ 141 NONE, KEY_EQUAL, NONE, NONE, NONE, 142 NONE, NONE, NONE, NONE, NONE, 143 NONE, NONE, NONE, NONE, NONE, 144 NONE, NONE, NONE, NONE, NONE, 145 146 /* 80 */ 147 NONE, NONE, NONE, NONE, NONE, 148 NONE, NONE, NONE, NONE, NONE, 149 NONE, NONE, KEY_BACKSLASH, NONE, NONE, 150 NONE, KEY_GRAVE, KEY_A, KEY_B, KEY_C, 151 152 /* 100 */ 153 KEY_D, KEY_E, KEY_F, KEY_G, KEY_H, 154 KEY_I, KEY_J, KEY_K, KEY_L, KEY_M, 155 KEY_N, KEY_O, KEY_P, KEY_Q, KEY_R, 156 KEY_S, KEY_T, KEY_U, KEY_V, KEY_W, 157 158 /* 120 */ 159 KEY_X, KEY_Y, KEY_Z, NONE, NONE, 160 NONE, NONE, KEY_DELETE, NONE, NONE, 161 NONE, NONE, NONE, NONE, NONE, 162 NONE, NONE, NONE, NONE, NONE, 163 164 /* 140 */ 165 NONE, NONE, NONE, NONE, NONE, 166 NONE, NONE, NONE, NONE, NONE, 167 NONE, NONE, NONE, NONE, NONE, 168 NONE, NONE, NONE, NONE, NONE, 169 170 /* 160 */ 171 NONE, NONE, NONE, NONE, NONE, 172 NONE, NONE, NONE, NONE, NONE, 173 NONE, NONE, NONE, NONE, NONE, 174 NONE, NONE, NONE, NONE, NONE, 175 176 /* 180 */ 177 NONE, NONE, NONE, NONE, NONE, 178 NONE, NONE, NONE, NONE, NONE, 179 NONE, NONE, NONE, NONE, NONE, 180 NONE, NONE, NONE, NONE, NONE, 181 182 /* 200 */ 183 NONE, NONE, NONE, NONE, NONE, 184 NONE, NONE, NONE, NONE, NONE, 185 NONE, NONE, NONE, NONE, NONE, 186 NONE, NONE, NONE, NONE, NONE, 187 188 /* 220 */ 189 NONE, NONE, NONE, NONE, NONE, 190 NONE, NONE, NONE, NONE, NONE, 191 NONE, NONE, NONE, NONE, NONE, 192 NONE, NONE, NONE, NONE, NONE, 193 194 /* 240 */ 195 NONE, NONE, NONE, NONE, NONE, 196 NONE, NONE, NONE, NONE, NONE, 197 NONE, NONE, NONE, NONE, NONE, 198 NONE, KEY_KP0, KEY_KP1, KEY_KP2, KEY_KP3, 199 200 /* 260 */ 201 KEY_KP4, KEY_KP5, KEY_KP6, KEY_KP7, KEY_KP8, 202 KEY_KP9, KEY_KPDOT, KEY_KPSLASH, KEY_KPASTERISK, KEY_KPMINUS, 203 KEY_KPPLUS, KEY_KPENTER, KEY_KPEQUAL, KEY_UP, KEY_DOWN, 204 KEY_RIGHT, KEY_LEFT, KEY_INSERT, KEY_HOME, KEY_END, 205 206 /* 280 */ 207 KEY_PAGEUP, KEY_PAGEDOWN, KEY_F1, KEY_F2, KEY_F3, 208 KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, 209 KEY_F9, KEY_F10, KEY_F11, KEY_F12, NONE, 210 NONE, NONE, NONE, NONE, NONE, 211 212 /* 300 */ 213 KEY_NUMLOCK, KEY_CAPSLOCK, KEY_SCROLLLOCK, KEY_RIGHTSHIFT, 214 KEY_LEFTSHIFT, 215 KEY_RIGHTCTRL, KEY_LEFTCTRL, KEY_RIGHTALT, KEY_LEFTALT, KEY_RIGHTMETA, 216 KEY_LEFTMETA, NONE, KEY_FN, NONE, KEY_COMPOSE, 217 NONE, KEY_PRINT, KEY_SYSRQ, KEY_PAUSE, NONE, 218 219 /* 320 */ 220 NONE, NONE, NONE, 221 }; 222 223 int sandbox_sdl_scan_keys(int key[], int max_keys) 224 { 225 Uint8 *keystate; 226 int i, count; 227 228 sandbox_sdl_poll_events(); 229 keystate = SDL_GetKeyState(NULL); 230 for (i = count = 0; i < NUM_SDL_CODES; i++) { 231 if (count >= max_keys) 232 break; 233 else if (keystate[i]) 234 key[count++] = sdl_to_keycode[i]; 235 } 236 237 return count; 238 } 239 240 int sandbox_sdl_key_pressed(int keycode) 241 { 242 int key[8]; /* allow up to 8 keys to be pressed at once */ 243 int count; 244 int i; 245 246 count = sandbox_sdl_scan_keys(key, sizeof(key) / sizeof(key[0])); 247 for (i = 0; i < count; i++) { 248 if (key[i] == keycode) 249 return 0; 250 } 251 252 return -ENOENT; 253 } 254 255 void sandbox_sdl_fill_audio(void *udata, Uint8 *stream, int len) 256 { 257 struct buf_info *buf; 258 int avail; 259 int i; 260 261 for (i = 0; i < 2; i++) { 262 buf = &sdl.buf[sdl.cur_buf]; 263 avail = buf->size - buf->pos; 264 if (avail <= 0) { 265 sdl.cur_buf = 1 - sdl.cur_buf; 266 continue; 267 } 268 if (avail > len) 269 avail = len; 270 271 SDL_MixAudio(stream, buf->data + buf->pos, avail, 272 SDL_MIX_MAXVOLUME); 273 buf->pos += avail; 274 len -= avail; 275 276 /* Move to next buffer if we are at the end */ 277 if (buf->pos == buf->size) 278 buf->size = 0; 279 else 280 break; 281 } 282 } 283 284 int sandbox_sdl_sound_init(int rate, int channels) 285 { 286 SDL_AudioSpec wanted; 287 int i; 288 289 if (sandbox_sdl_ensure_init()) 290 return -1; 291 292 if (sdl.audio_active) 293 return 0; 294 295 /* Set the audio format */ 296 wanted.freq = rate; 297 wanted.format = AUDIO_S16; 298 wanted.channels = channels; 299 wanted.samples = 1024; /* Good low-latency value for callback */ 300 wanted.callback = sandbox_sdl_fill_audio; 301 wanted.userdata = NULL; 302 303 for (i = 0; i < 2; i++) { 304 struct buf_info *buf = &sdl.buf[i]; 305 306 buf->alloced = sizeof(uint16_t) * wanted.freq * wanted.channels; 307 buf->data = malloc(buf->alloced); 308 if (!buf->data) { 309 printf("%s: Out of memory\n", __func__); 310 if (i == 1) 311 free(sdl.buf[0].data); 312 return -1; 313 } 314 buf->pos = 0; 315 buf->size = 0; 316 } 317 318 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { 319 printf("Unable to initialize SDL audio: %s\n", SDL_GetError()); 320 goto err; 321 } 322 323 /* Open the audio device, forcing the desired format */ 324 if (SDL_OpenAudio(&wanted, NULL) < 0) { 325 printf("Couldn't open audio: %s\n", SDL_GetError()); 326 goto err; 327 } 328 sdl.audio_active = true; 329 sdl.sample_rate = wanted.freq; 330 sdl.cur_buf = 0; 331 sdl.running = 0; 332 333 return 0; 334 335 err: 336 for (i = 0; i < 2; i++) 337 free(sdl.buf[i].data); 338 return -1; 339 } 340 341 int sandbox_sdl_sound_play(const void *data, uint size) 342 { 343 struct buf_info *buf; 344 345 if (!sdl.audio_active) 346 return 0; 347 348 buf = &sdl.buf[0]; 349 if (buf->size) 350 buf = &sdl.buf[1]; 351 while (buf->size) 352 usleep(1000); 353 354 if (size > buf->alloced) 355 return -E2BIG; 356 357 memcpy(buf->data, data, size); 358 buf->size = size; 359 buf->pos = 0; 360 if (!sdl.running) { 361 SDL_PauseAudio(0); 362 sdl.running = 1; 363 } 364 365 return 0; 366 } 367 368 int sandbox_sdl_sound_stop(void) 369 { 370 if (sdl.running) { 371 SDL_PauseAudio(1); 372 sdl.running = 0; 373 } 374 375 return 0; 376 } 377