1 /* 2 * (C) Copyright 2010 3 * NVIDIA Corporation <www.nvidia.com> 4 * 5 * SPDX-License-Identifier: GPL-2.0+ 6 */ 7 8 #ifndef __ASM_ARCH_TEGRA_DISPLAY_H 9 #define __ASM_ARCH_TEGRA_DISPLAY_H 10 11 #include <asm/arch/dc.h> 12 #include <fdtdec.h> 13 14 /* This holds information about a window which can be displayed */ 15 struct disp_ctl_win { 16 enum win_color_depth_id fmt; /* Color depth/format */ 17 unsigned bpp; /* Bits per pixel */ 18 phys_addr_t phys_addr; /* Physical address in memory */ 19 unsigned x; /* Horizontal address offset (bytes) */ 20 unsigned y; /* Veritical address offset (bytes) */ 21 unsigned w; /* Width of source window */ 22 unsigned h; /* Height of source window */ 23 unsigned stride; /* Number of bytes per line */ 24 unsigned out_x; /* Left edge of output window (col) */ 25 unsigned out_y; /* Top edge of output window (row) */ 26 unsigned out_w; /* Width of output window in pixels */ 27 unsigned out_h; /* Height of output window in pixels */ 28 }; 29 30 #define FDT_LCD_TIMINGS 4 31 32 enum { 33 FDT_LCD_TIMING_REF_TO_SYNC, 34 FDT_LCD_TIMING_SYNC_WIDTH, 35 FDT_LCD_TIMING_BACK_PORCH, 36 FDT_LCD_TIMING_FRONT_PORCH, 37 38 FDT_LCD_TIMING_COUNT, 39 }; 40 41 enum lcd_cache_t { 42 FDT_LCD_CACHE_OFF = 0, 43 FDT_LCD_CACHE_WRITE_THROUGH = 1 << 0, 44 FDT_LCD_CACHE_WRITE_BACK = 1 << 1, 45 FDT_LCD_CACHE_FLUSH = 1 << 2, 46 FDT_LCD_CACHE_WRITE_BACK_FLUSH = FDT_LCD_CACHE_WRITE_BACK | 47 FDT_LCD_CACHE_FLUSH, 48 }; 49 50 /* Information about the display controller */ 51 struct fdt_disp_config { 52 int valid; /* config is valid */ 53 int width; /* width in pixels */ 54 int height; /* height in pixels */ 55 int bpp; /* number of bits per pixel */ 56 57 /* 58 * log2 of number of bpp, in general, unless it bpp is 24 in which 59 * case this field holds 24 also! This is a U-Boot thing. 60 */ 61 int log2_bpp; 62 struct disp_ctlr *disp; /* Display controller to use */ 63 fdt_addr_t frame_buffer; /* Address of frame buffer */ 64 unsigned pixel_clock; /* Pixel clock in Hz */ 65 uint horiz_timing[FDT_LCD_TIMING_COUNT]; /* Horizontal timing */ 66 uint vert_timing[FDT_LCD_TIMING_COUNT]; /* Vertical timing */ 67 int panel_node; /* node offset of panel information */ 68 }; 69 70 /* Information about the LCD panel */ 71 struct fdt_panel_config { 72 int pwm_channel; /* PWM channel to use for backlight */ 73 enum lcd_cache_t cache_type; 74 75 struct fdt_gpio_state backlight_en; /* GPIO for backlight enable */ 76 struct fdt_gpio_state lvds_shutdown; /* GPIO for lvds shutdown */ 77 struct fdt_gpio_state backlight_vdd; /* GPIO for backlight vdd */ 78 struct fdt_gpio_state panel_vdd; /* GPIO for panel vdd */ 79 /* 80 * Panel required timings 81 * Timing 1: delay between panel_vdd-rise and data-rise 82 * Timing 2: delay between data-rise and backlight_vdd-rise 83 * Timing 3: delay between backlight_vdd and pwm-rise 84 * Timing 4: delay between pwm-rise and backlight_en-rise 85 */ 86 uint panel_timings[FDT_LCD_TIMINGS]; 87 }; 88 89 /** 90 * Register a new display based on device tree configuration. 91 * 92 * The frame buffer can be positioned by U-Boot or overriden by the fdt. 93 * You should pass in the U-Boot address here, and check the contents of 94 * struct fdt_disp_config to see what was actually chosen. 95 * 96 * @param blob Device tree blob 97 * @param default_lcd_base Default address of LCD frame buffer 98 * @return 0 if ok, -1 on error (unsupported bits per pixel) 99 */ 100 int tegra_display_probe(const void *blob, void *default_lcd_base); 101 102 /** 103 * Return the current display configuration 104 * 105 * @return pointer to display configuration, or NULL if there is no valid 106 * config 107 */ 108 struct fdt_disp_config *tegra_display_get_config(void); 109 110 /** 111 * Perform the next stage of the LCD init if it is time to do so. 112 * 113 * LCD init can be time-consuming because of the number of delays we need 114 * while waiting for the backlight power supply, etc. This function can 115 * be called at various times during U-Boot operation to advance the 116 * initialization of the LCD to the next stage if sufficient time has 117 * passed since the last stage. It keeps track of what stage it is up to 118 * and the time that it is permitted to move to the next stage. 119 * 120 * The final call should have wait=1 to complete the init. 121 * 122 * @param blob fdt blob containing LCD information 123 * @param wait 1 to wait until all init is complete, and then return 124 * 0 to return immediately, potentially doing nothing if it is 125 * not yet time for the next init. 126 */ 127 int tegra_lcd_check_next_stage(const void *blob, int wait); 128 129 /** 130 * Set up the maximum LCD size so we can size the frame buffer. 131 * 132 * @param blob fdt blob containing LCD information 133 */ 134 void tegra_lcd_early_init(const void *blob); 135 136 #endif /*__ASM_ARCH_TEGRA_DISPLAY_H*/ 137