1 /*
2  *  (C) Copyright 2010
3  *  NVIDIA Corporation <www.nvidia.com>
4  *
5  * SPDX-License-Identifier:	GPL-2.0+
6  */
7 
8 #ifndef __ASM_ARCH_TEGRA_DISPLAY_H
9 #define __ASM_ARCH_TEGRA_DISPLAY_H
10 
11 #include <asm/arch/dc.h>
12 #include <fdtdec.h>
13 
14 /* This holds information about a window which can be displayed */
15 struct disp_ctl_win {
16 	enum win_color_depth_id fmt;	/* Color depth/format */
17 	unsigned	bpp;		/* Bits per pixel */
18 	phys_addr_t	phys_addr;	/* Physical address in memory */
19 	unsigned	x;		/* Horizontal address offset (bytes) */
20 	unsigned	y;		/* Veritical address offset (bytes) */
21 	unsigned	w;		/* Width of source window */
22 	unsigned	h;		/* Height of source window */
23 	unsigned	stride;		/* Number of bytes per line */
24 	unsigned	out_x;		/* Left edge of output window (col) */
25 	unsigned	out_y;		/* Top edge of output window (row) */
26 	unsigned	out_w;		/* Width of output window in pixels */
27 	unsigned	out_h;		/* Height of output window in pixels */
28 };
29 
30 #define FDT_LCD_TIMINGS	4
31 
32 enum {
33 	FDT_LCD_TIMING_REF_TO_SYNC,
34 	FDT_LCD_TIMING_SYNC_WIDTH,
35 	FDT_LCD_TIMING_BACK_PORCH,
36 	FDT_LCD_TIMING_FRONT_PORCH,
37 
38 	FDT_LCD_TIMING_COUNT,
39 };
40 
41 enum lcd_cache_t {
42 	FDT_LCD_CACHE_OFF		= 0,
43 	FDT_LCD_CACHE_WRITE_THROUGH	= 1 << 0,
44 	FDT_LCD_CACHE_WRITE_BACK	= 1 << 1,
45 	FDT_LCD_CACHE_FLUSH		= 1 << 2,
46 	FDT_LCD_CACHE_WRITE_BACK_FLUSH	= FDT_LCD_CACHE_WRITE_BACK |
47 						FDT_LCD_CACHE_FLUSH,
48 };
49 
50 /* Information about the display controller */
51 struct fdt_disp_config {
52 	int valid;			/* config is valid */
53 	int width;			/* width in pixels */
54 	int height;			/* height in pixels */
55 	int bpp;			/* number of bits per pixel */
56 
57 	/*
58 	 * log2 of number of bpp, in general, unless it bpp is 24 in which
59 	 * case this field holds 24 also! This is a U-Boot thing.
60 	 */
61 	int log2_bpp;
62 	struct disp_ctlr *disp;		/* Display controller to use */
63 	fdt_addr_t frame_buffer;	/* Address of frame buffer */
64 	unsigned pixel_clock;		/* Pixel clock in Hz */
65 	uint horiz_timing[FDT_LCD_TIMING_COUNT];	/* Horizontal timing */
66 	uint vert_timing[FDT_LCD_TIMING_COUNT];		/* Vertical timing */
67 	int panel_node;			/* node offset of panel information */
68 };
69 
70 /* Information about the LCD panel */
71 struct fdt_panel_config {
72 	int pwm_channel;		/* PWM channel to use for backlight */
73 	enum lcd_cache_t cache_type;
74 
75 	struct fdt_gpio_state backlight_en;	/* GPIO for backlight enable */
76 	struct fdt_gpio_state lvds_shutdown;	/* GPIO for lvds shutdown */
77 	struct fdt_gpio_state backlight_vdd;	/* GPIO for backlight vdd */
78 	struct fdt_gpio_state panel_vdd;	/* GPIO for panel vdd */
79 	/*
80 	 * Panel required timings
81 	 * Timing 1: delay between panel_vdd-rise and data-rise
82 	 * Timing 2: delay between data-rise and backlight_vdd-rise
83 	 * Timing 3: delay between backlight_vdd and pwm-rise
84 	 * Timing 4: delay between pwm-rise and backlight_en-rise
85 	 */
86 	uint panel_timings[FDT_LCD_TIMINGS];
87 };
88 
89 /**
90  * Register a new display based on device tree configuration.
91  *
92  * The frame buffer can be positioned by U-Boot or overriden by the fdt.
93  * You should pass in the U-Boot address here, and check the contents of
94  * struct fdt_disp_config to see what was actually chosen.
95  *
96  * @param blob			Device tree blob
97  * @param default_lcd_base	Default address of LCD frame buffer
98  * @return 0 if ok, -1 on error (unsupported bits per pixel)
99  */
100 int tegra_display_probe(const void *blob, void *default_lcd_base);
101 
102 /**
103  * Return the current display configuration
104  *
105  * @return pointer to display configuration, or NULL if there is no valid
106  * config
107  */
108 struct fdt_disp_config *tegra_display_get_config(void);
109 
110 /**
111  * Perform the next stage of the LCD init if it is time to do so.
112  *
113  * LCD init can be time-consuming because of the number of delays we need
114  * while waiting for the backlight power supply, etc. This function can
115  * be called at various times during U-Boot operation to advance the
116  * initialization of the LCD to the next stage if sufficient time has
117  * passed since the last stage. It keeps track of what stage it is up to
118  * and the time that it is permitted to move to the next stage.
119  *
120  * The final call should have wait=1 to complete the init.
121  *
122  * @param blob	fdt blob containing LCD information
123  * @param wait	1 to wait until all init is complete, and then return
124  *		0 to return immediately, potentially doing nothing if it is
125  *		not yet time for the next init.
126  */
127 int tegra_lcd_check_next_stage(const void *blob, int wait);
128 
129 /**
130  * Set up the maximum LCD size so we can size the frame buffer.
131  *
132  * @param blob	fdt blob containing LCD information
133  */
134 void tegra_lcd_early_init(const void *blob);
135 
136 #endif /*__ASM_ARCH_TEGRA_DISPLAY_H*/
137