1 /*
2  *  (C) Copyright 2010,2011
3  *  NVIDIA Corporation <www.nvidia.com>
4  *
5  * SPDX-License-Identifier:	GPL-2.0+
6  */
7 
8 #ifndef _UART_H_
9 #define _UART_H_
10 
11 /* UART registers */
12 struct uart_ctlr {
13 	uint uart_thr_dlab_0;		/* UART_THR_DLAB_0_0, offset 00 */
14 	uint uart_ier_dlab_0;		/* UART_IER_DLAB_0_0, offset 04 */
15 	uint uart_iir_fcr;		/* UART_IIR_FCR_0, offset 08 */
16 	uint uart_lcr;			/* UART_LCR_0, offset 0C */
17 	uint uart_mcr;			/* UART_MCR_0, offset 10 */
18 	uint uart_lsr;			/* UART_LSR_0, offset 14 */
19 	uint uart_msr;			/* UART_MSR_0, offset 18 */
20 	uint uart_spr;			/* UART_SPR_0, offset 1C */
21 	uint uart_irda_csr;		/* UART_IRDA_CSR_0, offset 20 */
22 	uint uart_reserved[6];		/* Reserved, unused, offset 24-38*/
23 	uint uart_asr;			/* UART_ASR_0, offset 3C */
24 };
25 
26 #define NVRM_PLLP_FIXED_FREQ_KHZ	216000
27 #define NV_DEFAULT_DEBUG_BAUD		115200
28 
29 #define UART_FCR_TRIGGER_3	0x30	/* Mask for trigger set at 3 */
30 
31 #endif	/* UART_H */
32