1 /* 2 * Bitmap Module 3 * 4 * Stolen from linux/src/lib/bitmap.c 5 * 6 * Copyright (C) 2010 Corentin Chary 7 * 8 * This source code is licensed under the GNU General Public License, 9 * Version 2. 10 */ 11 12 #include "qemu/bitops.h" 13 #include "qemu/bitmap.h" 14 15 /* 16 * bitmaps provide an array of bits, implemented using an an 17 * array of unsigned longs. The number of valid bits in a 18 * given bitmap does _not_ need to be an exact multiple of 19 * BITS_PER_LONG. 20 * 21 * The possible unused bits in the last, partially used word 22 * of a bitmap are 'don't care'. The implementation makes 23 * no particular effort to keep them zero. It ensures that 24 * their value will not affect the results of any operation. 25 * The bitmap operations that return Boolean (bitmap_empty, 26 * for example) or scalar (bitmap_weight, for example) results 27 * carefully filter out these unused bits from impacting their 28 * results. 29 * 30 * These operations actually hold to a slightly stronger rule: 31 * if you don't input any bitmaps to these ops that have some 32 * unused bits set, then they won't output any set unused bits 33 * in output bitmaps. 34 * 35 * The byte ordering of bitmaps is more natural on little 36 * endian architectures. 37 */ 38 39 int slow_bitmap_empty(const unsigned long *bitmap, long bits) 40 { 41 long k, lim = bits/BITS_PER_LONG; 42 43 for (k = 0; k < lim; ++k) { 44 if (bitmap[k]) { 45 return 0; 46 } 47 } 48 if (bits % BITS_PER_LONG) { 49 if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) { 50 return 0; 51 } 52 } 53 54 return 1; 55 } 56 57 int slow_bitmap_full(const unsigned long *bitmap, long bits) 58 { 59 long k, lim = bits/BITS_PER_LONG; 60 61 for (k = 0; k < lim; ++k) { 62 if (~bitmap[k]) { 63 return 0; 64 } 65 } 66 67 if (bits % BITS_PER_LONG) { 68 if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) { 69 return 0; 70 } 71 } 72 73 return 1; 74 } 75 76 int slow_bitmap_equal(const unsigned long *bitmap1, 77 const unsigned long *bitmap2, long bits) 78 { 79 long k, lim = bits/BITS_PER_LONG; 80 81 for (k = 0; k < lim; ++k) { 82 if (bitmap1[k] != bitmap2[k]) { 83 return 0; 84 } 85 } 86 87 if (bits % BITS_PER_LONG) { 88 if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) { 89 return 0; 90 } 91 } 92 93 return 1; 94 } 95 96 void slow_bitmap_complement(unsigned long *dst, const unsigned long *src, 97 long bits) 98 { 99 long k, lim = bits/BITS_PER_LONG; 100 101 for (k = 0; k < lim; ++k) { 102 dst[k] = ~src[k]; 103 } 104 105 if (bits % BITS_PER_LONG) { 106 dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits); 107 } 108 } 109 110 int slow_bitmap_and(unsigned long *dst, const unsigned long *bitmap1, 111 const unsigned long *bitmap2, long bits) 112 { 113 long k; 114 long nr = BITS_TO_LONGS(bits); 115 unsigned long result = 0; 116 117 for (k = 0; k < nr; k++) { 118 result |= (dst[k] = bitmap1[k] & bitmap2[k]); 119 } 120 return result != 0; 121 } 122 123 void slow_bitmap_or(unsigned long *dst, const unsigned long *bitmap1, 124 const unsigned long *bitmap2, long bits) 125 { 126 long k; 127 long nr = BITS_TO_LONGS(bits); 128 129 for (k = 0; k < nr; k++) { 130 dst[k] = bitmap1[k] | bitmap2[k]; 131 } 132 } 133 134 void slow_bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, 135 const unsigned long *bitmap2, long bits) 136 { 137 long k; 138 long nr = BITS_TO_LONGS(bits); 139 140 for (k = 0; k < nr; k++) { 141 dst[k] = bitmap1[k] ^ bitmap2[k]; 142 } 143 } 144 145 int slow_bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, 146 const unsigned long *bitmap2, long bits) 147 { 148 long k; 149 long nr = BITS_TO_LONGS(bits); 150 unsigned long result = 0; 151 152 for (k = 0; k < nr; k++) { 153 result |= (dst[k] = bitmap1[k] & ~bitmap2[k]); 154 } 155 return result != 0; 156 } 157 158 #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) % BITS_PER_LONG)) 159 160 void bitmap_set(unsigned long *map, long start, long nr) 161 { 162 unsigned long *p = map + BIT_WORD(start); 163 const long size = start + nr; 164 int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG); 165 unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start); 166 167 while (nr - bits_to_set >= 0) { 168 *p |= mask_to_set; 169 nr -= bits_to_set; 170 bits_to_set = BITS_PER_LONG; 171 mask_to_set = ~0UL; 172 p++; 173 } 174 if (nr) { 175 mask_to_set &= BITMAP_LAST_WORD_MASK(size); 176 *p |= mask_to_set; 177 } 178 } 179 180 void bitmap_clear(unsigned long *map, long start, long nr) 181 { 182 unsigned long *p = map + BIT_WORD(start); 183 const long size = start + nr; 184 int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG); 185 unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start); 186 187 while (nr - bits_to_clear >= 0) { 188 *p &= ~mask_to_clear; 189 nr -= bits_to_clear; 190 bits_to_clear = BITS_PER_LONG; 191 mask_to_clear = ~0UL; 192 p++; 193 } 194 if (nr) { 195 mask_to_clear &= BITMAP_LAST_WORD_MASK(size); 196 *p &= ~mask_to_clear; 197 } 198 } 199 200 #define ALIGN_MASK(x,mask) (((x)+(mask))&~(mask)) 201 202 /** 203 * bitmap_find_next_zero_area - find a contiguous aligned zero area 204 * @map: The address to base the search on 205 * @size: The bitmap size in bits 206 * @start: The bitnumber to start searching at 207 * @nr: The number of zeroed bits we're looking for 208 * @align_mask: Alignment mask for zero area 209 * 210 * The @align_mask should be one less than a power of 2; the effect is that 211 * the bit offset of all zero areas this function finds is multiples of that 212 * power of 2. A @align_mask of 0 means no alignment is required. 213 */ 214 unsigned long bitmap_find_next_zero_area(unsigned long *map, 215 unsigned long size, 216 unsigned long start, 217 unsigned long nr, 218 unsigned long align_mask) 219 { 220 unsigned long index, end, i; 221 again: 222 index = find_next_zero_bit(map, size, start); 223 224 /* Align allocation */ 225 index = ALIGN_MASK(index, align_mask); 226 227 end = index + nr; 228 if (end > size) { 229 return end; 230 } 231 i = find_next_bit(map, end, index); 232 if (i < end) { 233 start = i + 1; 234 goto again; 235 } 236 return index; 237 } 238 239 int slow_bitmap_intersects(const unsigned long *bitmap1, 240 const unsigned long *bitmap2, long bits) 241 { 242 long k, lim = bits/BITS_PER_LONG; 243 244 for (k = 0; k < lim; ++k) { 245 if (bitmap1[k] & bitmap2[k]) { 246 return 1; 247 } 248 } 249 250 if (bits % BITS_PER_LONG) { 251 if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) { 252 return 1; 253 } 254 } 255 return 0; 256 } 257