1 /* 2 * QEMU VNC display driver 3 * 4 * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws> 5 * Copyright (C) 2006 Fabrice Bellard 6 * Copyright (C) 2009 Red Hat, Inc 7 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com> 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a copy 10 * of this software and associated documentation files (the "Software"), to deal 11 * in the Software without restriction, including without limitation the rights 12 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 13 * copies of the Software, and to permit persons to whom the Software is 14 * furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included in 17 * all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 * THE SOFTWARE. 26 */ 27 28 29 #include "qemu/osdep.h" 30 #include "vnc.h" 31 #include "vnc-jobs.h" 32 #include "qemu/sockets.h" 33 #include "qemu/main-loop.h" 34 #include "block/aio.h" 35 36 /* 37 * Locking: 38 * 39 * There are three levels of locking: 40 * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?) 41 * - VncDisplay global lock: mainly used for framebuffer updates to avoid 42 * screen corruption if the framebuffer is updated 43 * while the worker is doing something. 44 * - VncState::output lock: used to make sure the output buffer is not corrupted 45 * if two threads try to write on it at the same time 46 * 47 * While the VNC worker thread is working, the VncDisplay global lock is held 48 * to avoid screen corruption (this does not block vnc_refresh() because it 49 * uses trylock()) but the output lock is not held because the thread works on 50 * its own output buffer. 51 * When the encoding job is done, the worker thread will hold the output lock 52 * and copy its output buffer in vs->output. 53 */ 54 55 struct VncJobQueue { 56 QemuCond cond; 57 QemuMutex mutex; 58 QemuThread thread; 59 bool exit; 60 QTAILQ_HEAD(, VncJob) jobs; 61 }; 62 63 typedef struct VncJobQueue VncJobQueue; 64 65 /* 66 * We use a single global queue, but most of the functions are 67 * already reentrant, so we can easily add more than one encoding thread 68 */ 69 static VncJobQueue *queue; 70 71 static void vnc_lock_queue(VncJobQueue *queue) 72 { 73 qemu_mutex_lock(&queue->mutex); 74 } 75 76 static void vnc_unlock_queue(VncJobQueue *queue) 77 { 78 qemu_mutex_unlock(&queue->mutex); 79 } 80 81 VncJob *vnc_job_new(VncState *vs) 82 { 83 VncJob *job = g_new0(VncJob, 1); 84 85 job->vs = vs; 86 vnc_lock_queue(queue); 87 QLIST_INIT(&job->rectangles); 88 vnc_unlock_queue(queue); 89 return job; 90 } 91 92 int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h) 93 { 94 VncRectEntry *entry = g_new0(VncRectEntry, 1); 95 96 entry->rect.x = x; 97 entry->rect.y = y; 98 entry->rect.w = w; 99 entry->rect.h = h; 100 101 vnc_lock_queue(queue); 102 QLIST_INSERT_HEAD(&job->rectangles, entry, next); 103 vnc_unlock_queue(queue); 104 return 1; 105 } 106 107 void vnc_job_push(VncJob *job) 108 { 109 vnc_lock_queue(queue); 110 if (queue->exit || QLIST_EMPTY(&job->rectangles)) { 111 g_free(job); 112 } else { 113 QTAILQ_INSERT_TAIL(&queue->jobs, job, next); 114 qemu_cond_broadcast(&queue->cond); 115 } 116 vnc_unlock_queue(queue); 117 } 118 119 static bool vnc_has_job_locked(VncState *vs) 120 { 121 VncJob *job; 122 123 QTAILQ_FOREACH(job, &queue->jobs, next) { 124 if (job->vs == vs || !vs) { 125 return true; 126 } 127 } 128 return false; 129 } 130 131 bool vnc_has_job(VncState *vs) 132 { 133 bool ret; 134 135 vnc_lock_queue(queue); 136 ret = vnc_has_job_locked(vs); 137 vnc_unlock_queue(queue); 138 return ret; 139 } 140 141 void vnc_jobs_clear(VncState *vs) 142 { 143 VncJob *job, *tmp; 144 145 vnc_lock_queue(queue); 146 QTAILQ_FOREACH_SAFE(job, &queue->jobs, next, tmp) { 147 if (job->vs == vs || !vs) { 148 QTAILQ_REMOVE(&queue->jobs, job, next); 149 } 150 } 151 vnc_unlock_queue(queue); 152 } 153 154 void vnc_jobs_join(VncState *vs) 155 { 156 vnc_lock_queue(queue); 157 while (vnc_has_job_locked(vs)) { 158 qemu_cond_wait(&queue->cond, &queue->mutex); 159 } 160 vnc_unlock_queue(queue); 161 vnc_jobs_consume_buffer(vs); 162 } 163 164 void vnc_jobs_consume_buffer(VncState *vs) 165 { 166 bool flush; 167 168 vnc_lock_output(vs); 169 if (vs->jobs_buffer.offset) { 170 if (vs->ioc != NULL && buffer_empty(&vs->output)) { 171 if (vs->ioc_tag) { 172 g_source_remove(vs->ioc_tag); 173 } 174 vs->ioc_tag = qio_channel_add_watch( 175 vs->ioc, G_IO_IN | G_IO_OUT, vnc_client_io, vs, NULL); 176 } 177 buffer_move(&vs->output, &vs->jobs_buffer); 178 } 179 flush = vs->ioc != NULL && vs->abort != true; 180 vnc_unlock_output(vs); 181 182 if (flush) { 183 vnc_flush(vs); 184 } 185 } 186 187 /* 188 * Copy data for local use 189 */ 190 static void vnc_async_encoding_start(VncState *orig, VncState *local) 191 { 192 buffer_init(&local->output, "vnc-worker-output"); 193 local->sioc = NULL; /* Don't do any network work on this thread */ 194 local->ioc = NULL; /* Don't do any network work on this thread */ 195 196 local->vnc_encoding = orig->vnc_encoding; 197 local->features = orig->features; 198 local->vd = orig->vd; 199 local->lossy_rect = orig->lossy_rect; 200 local->write_pixels = orig->write_pixels; 201 local->client_pf = orig->client_pf; 202 local->client_be = orig->client_be; 203 local->tight = orig->tight; 204 local->zlib = orig->zlib; 205 local->hextile = orig->hextile; 206 local->zrle = orig->zrle; 207 } 208 209 static void vnc_async_encoding_end(VncState *orig, VncState *local) 210 { 211 orig->tight = local->tight; 212 orig->zlib = local->zlib; 213 orig->hextile = local->hextile; 214 orig->zrle = local->zrle; 215 orig->lossy_rect = local->lossy_rect; 216 } 217 218 static int vnc_worker_thread_loop(VncJobQueue *queue) 219 { 220 VncJob *job; 221 VncRectEntry *entry, *tmp; 222 VncState vs = {}; 223 int n_rectangles; 224 int saved_offset; 225 226 vnc_lock_queue(queue); 227 while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) { 228 qemu_cond_wait(&queue->cond, &queue->mutex); 229 } 230 /* Here job can only be NULL if queue->exit is true */ 231 job = QTAILQ_FIRST(&queue->jobs); 232 vnc_unlock_queue(queue); 233 234 if (queue->exit) { 235 return -1; 236 } 237 238 vnc_lock_output(job->vs); 239 if (job->vs->ioc == NULL || job->vs->abort == true) { 240 vnc_unlock_output(job->vs); 241 goto disconnected; 242 } 243 if (buffer_empty(&job->vs->output)) { 244 /* 245 * Looks like a NOP as it obviously moves no data. But it 246 * moves the empty buffer, so we don't have to malloc a new 247 * one for vs.output 248 */ 249 buffer_move_empty(&vs.output, &job->vs->output); 250 } 251 vnc_unlock_output(job->vs); 252 253 /* Make a local copy of vs and switch output buffers */ 254 vnc_async_encoding_start(job->vs, &vs); 255 256 /* Start sending rectangles */ 257 n_rectangles = 0; 258 vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE); 259 vnc_write_u8(&vs, 0); 260 saved_offset = vs.output.offset; 261 vnc_write_u16(&vs, 0); 262 263 vnc_lock_display(job->vs->vd); 264 QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) { 265 int n; 266 267 if (job->vs->ioc == NULL) { 268 vnc_unlock_display(job->vs->vd); 269 /* Copy persistent encoding data */ 270 vnc_async_encoding_end(job->vs, &vs); 271 goto disconnected; 272 } 273 274 n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y, 275 entry->rect.w, entry->rect.h); 276 277 if (n >= 0) { 278 n_rectangles += n; 279 } 280 g_free(entry); 281 } 282 vnc_unlock_display(job->vs->vd); 283 284 /* Put n_rectangles at the beginning of the message */ 285 vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF; 286 vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF; 287 288 vnc_lock_output(job->vs); 289 if (job->vs->ioc != NULL) { 290 buffer_move(&job->vs->jobs_buffer, &vs.output); 291 /* Copy persistent encoding data */ 292 vnc_async_encoding_end(job->vs, &vs); 293 294 qemu_bh_schedule(job->vs->bh); 295 } else { 296 buffer_reset(&vs.output); 297 /* Copy persistent encoding data */ 298 vnc_async_encoding_end(job->vs, &vs); 299 } 300 vnc_unlock_output(job->vs); 301 302 disconnected: 303 vnc_lock_queue(queue); 304 QTAILQ_REMOVE(&queue->jobs, job, next); 305 vnc_unlock_queue(queue); 306 qemu_cond_broadcast(&queue->cond); 307 g_free(job); 308 return 0; 309 } 310 311 static VncJobQueue *vnc_queue_init(void) 312 { 313 VncJobQueue *queue = g_new0(VncJobQueue, 1); 314 315 qemu_cond_init(&queue->cond); 316 qemu_mutex_init(&queue->mutex); 317 QTAILQ_INIT(&queue->jobs); 318 return queue; 319 } 320 321 static void vnc_queue_clear(VncJobQueue *q) 322 { 323 qemu_cond_destroy(&queue->cond); 324 qemu_mutex_destroy(&queue->mutex); 325 g_free(q); 326 queue = NULL; /* Unset global queue */ 327 } 328 329 static void *vnc_worker_thread(void *arg) 330 { 331 VncJobQueue *queue = arg; 332 333 qemu_thread_get_self(&queue->thread); 334 335 while (!vnc_worker_thread_loop(queue)) ; 336 vnc_queue_clear(queue); 337 return NULL; 338 } 339 340 static bool vnc_worker_thread_running(void) 341 { 342 return queue; /* Check global queue */ 343 } 344 345 void vnc_start_worker_thread(void) 346 { 347 VncJobQueue *q; 348 349 if (vnc_worker_thread_running()) 350 return ; 351 352 q = vnc_queue_init(); 353 qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q, 354 QEMU_THREAD_DETACHED); 355 queue = q; /* Set global queue */ 356 } 357