xref: /openbmc/qemu/ui/vnc-jobs.c (revision b45c03f5)
1 /*
2  * QEMU VNC display driver
3  *
4  * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
5  * Copyright (C) 2006 Fabrice Bellard
6  * Copyright (C) 2009 Red Hat, Inc
7  * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining a copy
10  * of this software and associated documentation files (the "Software"), to deal
11  * in the Software without restriction, including without limitation the rights
12  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13  * copies of the Software, and to permit persons to whom the Software is
14  * furnished to do so, subject to the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be included in
17  * all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25  * THE SOFTWARE.
26  */
27 
28 
29 #include "vnc.h"
30 #include "vnc-jobs.h"
31 #include "qemu/sockets.h"
32 #include "block/aio.h"
33 
34 /*
35  * Locking:
36  *
37  * There are three levels of locking:
38  * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
39  * - VncDisplay global lock: mainly used for framebuffer updates to avoid
40  *                      screen corruption if the framebuffer is updated
41  *                      while the worker is doing something.
42  * - VncState::output lock: used to make sure the output buffer is not corrupted
43  *                          if two threads try to write on it at the same time
44  *
45  * While the VNC worker thread is working, the VncDisplay global lock is held
46  * to avoid screen corruption (this does not block vnc_refresh() because it
47  * uses trylock()) but the output lock is not held because the thread works on
48  * its own output buffer.
49  * When the encoding job is done, the worker thread will hold the output lock
50  * and copy its output buffer in vs->output.
51  */
52 
53 struct VncJobQueue {
54     QemuCond cond;
55     QemuMutex mutex;
56     QemuThread thread;
57     Buffer buffer;
58     bool exit;
59     QTAILQ_HEAD(, VncJob) jobs;
60 };
61 
62 typedef struct VncJobQueue VncJobQueue;
63 
64 /*
65  * We use a single global queue, but most of the functions are
66  * already reentrant, so we can easily add more than one encoding thread
67  */
68 static VncJobQueue *queue;
69 
70 static void vnc_lock_queue(VncJobQueue *queue)
71 {
72     qemu_mutex_lock(&queue->mutex);
73 }
74 
75 static void vnc_unlock_queue(VncJobQueue *queue)
76 {
77     qemu_mutex_unlock(&queue->mutex);
78 }
79 
80 VncJob *vnc_job_new(VncState *vs)
81 {
82     VncJob *job = g_malloc0(sizeof(VncJob));
83 
84     job->vs = vs;
85     vnc_lock_queue(queue);
86     QLIST_INIT(&job->rectangles);
87     vnc_unlock_queue(queue);
88     return job;
89 }
90 
91 int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h)
92 {
93     VncRectEntry *entry = g_malloc0(sizeof(VncRectEntry));
94 
95     entry->rect.x = x;
96     entry->rect.y = y;
97     entry->rect.w = w;
98     entry->rect.h = h;
99 
100     vnc_lock_queue(queue);
101     QLIST_INSERT_HEAD(&job->rectangles, entry, next);
102     vnc_unlock_queue(queue);
103     return 1;
104 }
105 
106 void vnc_job_push(VncJob *job)
107 {
108     vnc_lock_queue(queue);
109     if (queue->exit || QLIST_EMPTY(&job->rectangles)) {
110         g_free(job);
111     } else {
112         QTAILQ_INSERT_TAIL(&queue->jobs, job, next);
113         qemu_cond_broadcast(&queue->cond);
114     }
115     vnc_unlock_queue(queue);
116 }
117 
118 static bool vnc_has_job_locked(VncState *vs)
119 {
120     VncJob *job;
121 
122     QTAILQ_FOREACH(job, &queue->jobs, next) {
123         if (job->vs == vs || !vs) {
124             return true;
125         }
126     }
127     return false;
128 }
129 
130 bool vnc_has_job(VncState *vs)
131 {
132     bool ret;
133 
134     vnc_lock_queue(queue);
135     ret = vnc_has_job_locked(vs);
136     vnc_unlock_queue(queue);
137     return ret;
138 }
139 
140 void vnc_jobs_clear(VncState *vs)
141 {
142     VncJob *job, *tmp;
143 
144     vnc_lock_queue(queue);
145     QTAILQ_FOREACH_SAFE(job, &queue->jobs, next, tmp) {
146         if (job->vs == vs || !vs) {
147             QTAILQ_REMOVE(&queue->jobs, job, next);
148         }
149     }
150     vnc_unlock_queue(queue);
151 }
152 
153 void vnc_jobs_join(VncState *vs)
154 {
155     vnc_lock_queue(queue);
156     while (vnc_has_job_locked(vs)) {
157         qemu_cond_wait(&queue->cond, &queue->mutex);
158     }
159     vnc_unlock_queue(queue);
160     vnc_jobs_consume_buffer(vs);
161 }
162 
163 void vnc_jobs_consume_buffer(VncState *vs)
164 {
165     bool flush;
166 
167     vnc_lock_output(vs);
168     if (vs->jobs_buffer.offset) {
169         vnc_write(vs, vs->jobs_buffer.buffer, vs->jobs_buffer.offset);
170         buffer_reset(&vs->jobs_buffer);
171     }
172     flush = vs->csock != -1 && vs->abort != true;
173     vnc_unlock_output(vs);
174 
175     if (flush) {
176       vnc_flush(vs);
177     }
178 }
179 
180 /*
181  * Copy data for local use
182  */
183 static void vnc_async_encoding_start(VncState *orig, VncState *local)
184 {
185     local->vnc_encoding = orig->vnc_encoding;
186     local->features = orig->features;
187     local->vd = orig->vd;
188     local->lossy_rect = orig->lossy_rect;
189     local->write_pixels = orig->write_pixels;
190     local->client_pf = orig->client_pf;
191     local->client_be = orig->client_be;
192     local->tight = orig->tight;
193     local->zlib = orig->zlib;
194     local->hextile = orig->hextile;
195     local->zrle = orig->zrle;
196     local->output =  queue->buffer;
197     local->csock = -1; /* Don't do any network work on this thread */
198 
199     buffer_reset(&local->output);
200 }
201 
202 static void vnc_async_encoding_end(VncState *orig, VncState *local)
203 {
204     orig->tight = local->tight;
205     orig->zlib = local->zlib;
206     orig->hextile = local->hextile;
207     orig->zrle = local->zrle;
208     orig->lossy_rect = local->lossy_rect;
209 
210     queue->buffer = local->output;
211 }
212 
213 static int vnc_worker_thread_loop(VncJobQueue *queue)
214 {
215     VncJob *job;
216     VncRectEntry *entry, *tmp;
217     VncState vs;
218     int n_rectangles;
219     int saved_offset;
220 
221     vnc_lock_queue(queue);
222     while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) {
223         qemu_cond_wait(&queue->cond, &queue->mutex);
224     }
225     /* Here job can only be NULL if queue->exit is true */
226     job = QTAILQ_FIRST(&queue->jobs);
227     vnc_unlock_queue(queue);
228 
229     if (queue->exit) {
230         return -1;
231     }
232 
233     vnc_lock_output(job->vs);
234     if (job->vs->csock == -1 || job->vs->abort == true) {
235         vnc_unlock_output(job->vs);
236         goto disconnected;
237     }
238     vnc_unlock_output(job->vs);
239 
240     /* Make a local copy of vs and switch output buffers */
241     vnc_async_encoding_start(job->vs, &vs);
242 
243     /* Start sending rectangles */
244     n_rectangles = 0;
245     vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE);
246     vnc_write_u8(&vs, 0);
247     saved_offset = vs.output.offset;
248     vnc_write_u16(&vs, 0);
249 
250     vnc_lock_display(job->vs->vd);
251     QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) {
252         int n;
253 
254         if (job->vs->csock == -1) {
255             vnc_unlock_display(job->vs->vd);
256             /* Copy persistent encoding data */
257             vnc_async_encoding_end(job->vs, &vs);
258             goto disconnected;
259         }
260 
261         n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y,
262                                         entry->rect.w, entry->rect.h);
263 
264         if (n >= 0) {
265             n_rectangles += n;
266         }
267         g_free(entry);
268     }
269     vnc_unlock_display(job->vs->vd);
270 
271     /* Put n_rectangles at the beginning of the message */
272     vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF;
273     vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF;
274 
275     vnc_lock_output(job->vs);
276     if (job->vs->csock != -1) {
277         buffer_reserve(&job->vs->jobs_buffer, vs.output.offset);
278         buffer_append(&job->vs->jobs_buffer, vs.output.buffer,
279                       vs.output.offset);
280         /* Copy persistent encoding data */
281         vnc_async_encoding_end(job->vs, &vs);
282 
283 	qemu_bh_schedule(job->vs->bh);
284     }  else {
285         /* Copy persistent encoding data */
286         vnc_async_encoding_end(job->vs, &vs);
287     }
288     vnc_unlock_output(job->vs);
289 
290 disconnected:
291     vnc_lock_queue(queue);
292     QTAILQ_REMOVE(&queue->jobs, job, next);
293     vnc_unlock_queue(queue);
294     qemu_cond_broadcast(&queue->cond);
295     g_free(job);
296     return 0;
297 }
298 
299 static VncJobQueue *vnc_queue_init(void)
300 {
301     VncJobQueue *queue = g_malloc0(sizeof(VncJobQueue));
302 
303     qemu_cond_init(&queue->cond);
304     qemu_mutex_init(&queue->mutex);
305     QTAILQ_INIT(&queue->jobs);
306     return queue;
307 }
308 
309 static void vnc_queue_clear(VncJobQueue *q)
310 {
311     qemu_cond_destroy(&queue->cond);
312     qemu_mutex_destroy(&queue->mutex);
313     buffer_free(&queue->buffer);
314     g_free(q);
315     queue = NULL; /* Unset global queue */
316 }
317 
318 static void *vnc_worker_thread(void *arg)
319 {
320     VncJobQueue *queue = arg;
321 
322     qemu_thread_get_self(&queue->thread);
323 
324     while (!vnc_worker_thread_loop(queue)) ;
325     vnc_queue_clear(queue);
326     return NULL;
327 }
328 
329 static bool vnc_worker_thread_running(void)
330 {
331     return queue; /* Check global queue */
332 }
333 
334 void vnc_start_worker_thread(void)
335 {
336     VncJobQueue *q;
337 
338     if (vnc_worker_thread_running())
339         return ;
340 
341     q = vnc_queue_init();
342     qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q,
343                        QEMU_THREAD_DETACHED);
344     queue = q; /* Set global queue */
345 }
346