1 /* 2 * QEMU VNC display driver 3 * 4 * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws> 5 * Copyright (C) 2006 Fabrice Bellard 6 * Copyright (C) 2009 Red Hat, Inc 7 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com> 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a copy 10 * of this software and associated documentation files (the "Software"), to deal 11 * in the Software without restriction, including without limitation the rights 12 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 13 * copies of the Software, and to permit persons to whom the Software is 14 * furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included in 17 * all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 * THE SOFTWARE. 26 */ 27 28 29 #include "vnc.h" 30 #include "vnc-jobs.h" 31 #include "qemu/sockets.h" 32 #include "block/aio.h" 33 34 /* 35 * Locking: 36 * 37 * There are three levels of locking: 38 * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?) 39 * - VncDisplay global lock: mainly used for framebuffer updates to avoid 40 * screen corruption if the framebuffer is updated 41 * while the worker is doing something. 42 * - VncState::output lock: used to make sure the output buffer is not corrupted 43 * if two threads try to write on it at the same time 44 * 45 * While the VNC worker thread is working, the VncDisplay global lock is held 46 * to avoid screen corruption (this does not block vnc_refresh() because it 47 * uses trylock()) but the output lock is not held because the thread works on 48 * its own output buffer. 49 * When the encoding job is done, the worker thread will hold the output lock 50 * and copy its output buffer in vs->output. 51 */ 52 53 struct VncJobQueue { 54 QemuCond cond; 55 QemuMutex mutex; 56 QemuThread thread; 57 Buffer buffer; 58 bool exit; 59 QTAILQ_HEAD(, VncJob) jobs; 60 }; 61 62 typedef struct VncJobQueue VncJobQueue; 63 64 /* 65 * We use a single global queue, but most of the functions are 66 * already reentrant, so we can easily add more than one encoding thread 67 */ 68 static VncJobQueue *queue; 69 70 static void vnc_lock_queue(VncJobQueue *queue) 71 { 72 qemu_mutex_lock(&queue->mutex); 73 } 74 75 static void vnc_unlock_queue(VncJobQueue *queue) 76 { 77 qemu_mutex_unlock(&queue->mutex); 78 } 79 80 VncJob *vnc_job_new(VncState *vs) 81 { 82 VncJob *job = g_malloc0(sizeof(VncJob)); 83 84 job->vs = vs; 85 vnc_lock_queue(queue); 86 QLIST_INIT(&job->rectangles); 87 vnc_unlock_queue(queue); 88 return job; 89 } 90 91 int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h) 92 { 93 VncRectEntry *entry = g_malloc0(sizeof(VncRectEntry)); 94 95 entry->rect.x = x; 96 entry->rect.y = y; 97 entry->rect.w = w; 98 entry->rect.h = h; 99 100 vnc_lock_queue(queue); 101 QLIST_INSERT_HEAD(&job->rectangles, entry, next); 102 vnc_unlock_queue(queue); 103 return 1; 104 } 105 106 void vnc_job_push(VncJob *job) 107 { 108 vnc_lock_queue(queue); 109 if (queue->exit || QLIST_EMPTY(&job->rectangles)) { 110 g_free(job); 111 } else { 112 QTAILQ_INSERT_TAIL(&queue->jobs, job, next); 113 qemu_cond_broadcast(&queue->cond); 114 } 115 vnc_unlock_queue(queue); 116 } 117 118 static bool vnc_has_job_locked(VncState *vs) 119 { 120 VncJob *job; 121 122 QTAILQ_FOREACH(job, &queue->jobs, next) { 123 if (job->vs == vs || !vs) { 124 return true; 125 } 126 } 127 return false; 128 } 129 130 bool vnc_has_job(VncState *vs) 131 { 132 bool ret; 133 134 vnc_lock_queue(queue); 135 ret = vnc_has_job_locked(vs); 136 vnc_unlock_queue(queue); 137 return ret; 138 } 139 140 void vnc_jobs_clear(VncState *vs) 141 { 142 VncJob *job, *tmp; 143 144 vnc_lock_queue(queue); 145 QTAILQ_FOREACH_SAFE(job, &queue->jobs, next, tmp) { 146 if (job->vs == vs || !vs) { 147 QTAILQ_REMOVE(&queue->jobs, job, next); 148 } 149 } 150 vnc_unlock_queue(queue); 151 } 152 153 void vnc_jobs_join(VncState *vs) 154 { 155 vnc_lock_queue(queue); 156 while (vnc_has_job_locked(vs)) { 157 qemu_cond_wait(&queue->cond, &queue->mutex); 158 } 159 vnc_unlock_queue(queue); 160 vnc_jobs_consume_buffer(vs); 161 } 162 163 void vnc_jobs_consume_buffer(VncState *vs) 164 { 165 bool flush; 166 167 vnc_lock_output(vs); 168 if (vs->jobs_buffer.offset) { 169 vnc_write(vs, vs->jobs_buffer.buffer, vs->jobs_buffer.offset); 170 buffer_reset(&vs->jobs_buffer); 171 } 172 flush = vs->csock != -1 && vs->abort != true; 173 vnc_unlock_output(vs); 174 175 if (flush) { 176 vnc_flush(vs); 177 } 178 } 179 180 /* 181 * Copy data for local use 182 */ 183 static void vnc_async_encoding_start(VncState *orig, VncState *local) 184 { 185 local->vnc_encoding = orig->vnc_encoding; 186 local->features = orig->features; 187 local->vd = orig->vd; 188 local->lossy_rect = orig->lossy_rect; 189 local->write_pixels = orig->write_pixels; 190 local->client_pf = orig->client_pf; 191 local->client_be = orig->client_be; 192 local->tight = orig->tight; 193 local->zlib = orig->zlib; 194 local->hextile = orig->hextile; 195 local->zrle = orig->zrle; 196 local->output = queue->buffer; 197 local->csock = -1; /* Don't do any network work on this thread */ 198 199 buffer_reset(&local->output); 200 } 201 202 static void vnc_async_encoding_end(VncState *orig, VncState *local) 203 { 204 orig->tight = local->tight; 205 orig->zlib = local->zlib; 206 orig->hextile = local->hextile; 207 orig->zrle = local->zrle; 208 orig->lossy_rect = local->lossy_rect; 209 210 queue->buffer = local->output; 211 } 212 213 static int vnc_worker_thread_loop(VncJobQueue *queue) 214 { 215 VncJob *job; 216 VncRectEntry *entry, *tmp; 217 VncState vs; 218 int n_rectangles; 219 int saved_offset; 220 221 vnc_lock_queue(queue); 222 while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) { 223 qemu_cond_wait(&queue->cond, &queue->mutex); 224 } 225 /* Here job can only be NULL if queue->exit is true */ 226 job = QTAILQ_FIRST(&queue->jobs); 227 vnc_unlock_queue(queue); 228 229 if (queue->exit) { 230 return -1; 231 } 232 233 vnc_lock_output(job->vs); 234 if (job->vs->csock == -1 || job->vs->abort == true) { 235 vnc_unlock_output(job->vs); 236 goto disconnected; 237 } 238 vnc_unlock_output(job->vs); 239 240 /* Make a local copy of vs and switch output buffers */ 241 vnc_async_encoding_start(job->vs, &vs); 242 243 /* Start sending rectangles */ 244 n_rectangles = 0; 245 vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE); 246 vnc_write_u8(&vs, 0); 247 saved_offset = vs.output.offset; 248 vnc_write_u16(&vs, 0); 249 250 vnc_lock_display(job->vs->vd); 251 QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) { 252 int n; 253 254 if (job->vs->csock == -1) { 255 vnc_unlock_display(job->vs->vd); 256 /* Copy persistent encoding data */ 257 vnc_async_encoding_end(job->vs, &vs); 258 goto disconnected; 259 } 260 261 n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y, 262 entry->rect.w, entry->rect.h); 263 264 if (n >= 0) { 265 n_rectangles += n; 266 } 267 g_free(entry); 268 } 269 vnc_unlock_display(job->vs->vd); 270 271 /* Put n_rectangles at the beginning of the message */ 272 vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF; 273 vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF; 274 275 vnc_lock_output(job->vs); 276 if (job->vs->csock != -1) { 277 buffer_reserve(&job->vs->jobs_buffer, vs.output.offset); 278 buffer_append(&job->vs->jobs_buffer, vs.output.buffer, 279 vs.output.offset); 280 /* Copy persistent encoding data */ 281 vnc_async_encoding_end(job->vs, &vs); 282 283 qemu_bh_schedule(job->vs->bh); 284 } else { 285 /* Copy persistent encoding data */ 286 vnc_async_encoding_end(job->vs, &vs); 287 } 288 vnc_unlock_output(job->vs); 289 290 disconnected: 291 vnc_lock_queue(queue); 292 QTAILQ_REMOVE(&queue->jobs, job, next); 293 vnc_unlock_queue(queue); 294 qemu_cond_broadcast(&queue->cond); 295 g_free(job); 296 return 0; 297 } 298 299 static VncJobQueue *vnc_queue_init(void) 300 { 301 VncJobQueue *queue = g_malloc0(sizeof(VncJobQueue)); 302 303 qemu_cond_init(&queue->cond); 304 qemu_mutex_init(&queue->mutex); 305 QTAILQ_INIT(&queue->jobs); 306 return queue; 307 } 308 309 static void vnc_queue_clear(VncJobQueue *q) 310 { 311 qemu_cond_destroy(&queue->cond); 312 qemu_mutex_destroy(&queue->mutex); 313 buffer_free(&queue->buffer); 314 g_free(q); 315 queue = NULL; /* Unset global queue */ 316 } 317 318 static void *vnc_worker_thread(void *arg) 319 { 320 VncJobQueue *queue = arg; 321 322 qemu_thread_get_self(&queue->thread); 323 324 while (!vnc_worker_thread_loop(queue)) ; 325 vnc_queue_clear(queue); 326 return NULL; 327 } 328 329 static bool vnc_worker_thread_running(void) 330 { 331 return queue; /* Check global queue */ 332 } 333 334 void vnc_start_worker_thread(void) 335 { 336 VncJobQueue *q; 337 338 if (vnc_worker_thread_running()) 339 return ; 340 341 q = vnc_queue_init(); 342 qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q, 343 QEMU_THREAD_DETACHED); 344 queue = q; /* Set global queue */ 345 } 346