1 /* 2 * QEMU VNC display driver 3 * 4 * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws> 5 * Copyright (C) 2006 Fabrice Bellard 6 * Copyright (C) 2009 Red Hat, Inc 7 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com> 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a copy 10 * of this software and associated documentation files (the "Software"), to deal 11 * in the Software without restriction, including without limitation the rights 12 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 13 * copies of the Software, and to permit persons to whom the Software is 14 * furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included in 17 * all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 * THE SOFTWARE. 26 */ 27 28 29 #include "vnc.h" 30 #include "vnc-jobs.h" 31 #include "qemu/sockets.h" 32 #include "qemu/main-loop.h" 33 #include "block/aio.h" 34 35 /* 36 * Locking: 37 * 38 * There are three levels of locking: 39 * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?) 40 * - VncDisplay global lock: mainly used for framebuffer updates to avoid 41 * screen corruption if the framebuffer is updated 42 * while the worker is doing something. 43 * - VncState::output lock: used to make sure the output buffer is not corrupted 44 * if two threads try to write on it at the same time 45 * 46 * While the VNC worker thread is working, the VncDisplay global lock is held 47 * to avoid screen corruption (this does not block vnc_refresh() because it 48 * uses trylock()) but the output lock is not held because the thread works on 49 * its own output buffer. 50 * When the encoding job is done, the worker thread will hold the output lock 51 * and copy its output buffer in vs->output. 52 */ 53 54 struct VncJobQueue { 55 QemuCond cond; 56 QemuMutex mutex; 57 QemuThread thread; 58 bool exit; 59 QTAILQ_HEAD(, VncJob) jobs; 60 }; 61 62 typedef struct VncJobQueue VncJobQueue; 63 64 /* 65 * We use a single global queue, but most of the functions are 66 * already reentrant, so we can easily add more than one encoding thread 67 */ 68 static VncJobQueue *queue; 69 70 static void vnc_lock_queue(VncJobQueue *queue) 71 { 72 qemu_mutex_lock(&queue->mutex); 73 } 74 75 static void vnc_unlock_queue(VncJobQueue *queue) 76 { 77 qemu_mutex_unlock(&queue->mutex); 78 } 79 80 VncJob *vnc_job_new(VncState *vs) 81 { 82 VncJob *job = g_new0(VncJob, 1); 83 84 job->vs = vs; 85 vnc_lock_queue(queue); 86 QLIST_INIT(&job->rectangles); 87 vnc_unlock_queue(queue); 88 return job; 89 } 90 91 int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h) 92 { 93 VncRectEntry *entry = g_new0(VncRectEntry, 1); 94 95 entry->rect.x = x; 96 entry->rect.y = y; 97 entry->rect.w = w; 98 entry->rect.h = h; 99 100 vnc_lock_queue(queue); 101 QLIST_INSERT_HEAD(&job->rectangles, entry, next); 102 vnc_unlock_queue(queue); 103 return 1; 104 } 105 106 void vnc_job_push(VncJob *job) 107 { 108 vnc_lock_queue(queue); 109 if (queue->exit || QLIST_EMPTY(&job->rectangles)) { 110 g_free(job); 111 } else { 112 QTAILQ_INSERT_TAIL(&queue->jobs, job, next); 113 qemu_cond_broadcast(&queue->cond); 114 } 115 vnc_unlock_queue(queue); 116 } 117 118 static bool vnc_has_job_locked(VncState *vs) 119 { 120 VncJob *job; 121 122 QTAILQ_FOREACH(job, &queue->jobs, next) { 123 if (job->vs == vs || !vs) { 124 return true; 125 } 126 } 127 return false; 128 } 129 130 bool vnc_has_job(VncState *vs) 131 { 132 bool ret; 133 134 vnc_lock_queue(queue); 135 ret = vnc_has_job_locked(vs); 136 vnc_unlock_queue(queue); 137 return ret; 138 } 139 140 void vnc_jobs_clear(VncState *vs) 141 { 142 VncJob *job, *tmp; 143 144 vnc_lock_queue(queue); 145 QTAILQ_FOREACH_SAFE(job, &queue->jobs, next, tmp) { 146 if (job->vs == vs || !vs) { 147 QTAILQ_REMOVE(&queue->jobs, job, next); 148 } 149 } 150 vnc_unlock_queue(queue); 151 } 152 153 void vnc_jobs_join(VncState *vs) 154 { 155 vnc_lock_queue(queue); 156 while (vnc_has_job_locked(vs)) { 157 qemu_cond_wait(&queue->cond, &queue->mutex); 158 } 159 vnc_unlock_queue(queue); 160 vnc_jobs_consume_buffer(vs); 161 } 162 163 void vnc_jobs_consume_buffer(VncState *vs) 164 { 165 bool flush; 166 167 vnc_lock_output(vs); 168 if (vs->jobs_buffer.offset) { 169 if (vs->ioc != NULL && buffer_empty(&vs->output)) { 170 if (vs->ioc_tag) { 171 g_source_remove(vs->ioc_tag); 172 } 173 vs->ioc_tag = qio_channel_add_watch( 174 vs->ioc, G_IO_IN | G_IO_OUT, vnc_client_io, vs, NULL); 175 } 176 buffer_move(&vs->output, &vs->jobs_buffer); 177 } 178 flush = vs->ioc != NULL && vs->abort != true; 179 vnc_unlock_output(vs); 180 181 if (flush) { 182 vnc_flush(vs); 183 } 184 } 185 186 /* 187 * Copy data for local use 188 */ 189 static void vnc_async_encoding_start(VncState *orig, VncState *local) 190 { 191 buffer_init(&local->output, "vnc-worker-output"); 192 local->sioc = NULL; /* Don't do any network work on this thread */ 193 local->ioc = NULL; /* Don't do any network work on this thread */ 194 195 local->vnc_encoding = orig->vnc_encoding; 196 local->features = orig->features; 197 local->vd = orig->vd; 198 local->lossy_rect = orig->lossy_rect; 199 local->write_pixels = orig->write_pixels; 200 local->client_pf = orig->client_pf; 201 local->client_be = orig->client_be; 202 local->tight = orig->tight; 203 local->zlib = orig->zlib; 204 local->hextile = orig->hextile; 205 local->zrle = orig->zrle; 206 } 207 208 static void vnc_async_encoding_end(VncState *orig, VncState *local) 209 { 210 orig->tight = local->tight; 211 orig->zlib = local->zlib; 212 orig->hextile = local->hextile; 213 orig->zrle = local->zrle; 214 orig->lossy_rect = local->lossy_rect; 215 } 216 217 static int vnc_worker_thread_loop(VncJobQueue *queue) 218 { 219 VncJob *job; 220 VncRectEntry *entry, *tmp; 221 VncState vs = {}; 222 int n_rectangles; 223 int saved_offset; 224 225 vnc_lock_queue(queue); 226 while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) { 227 qemu_cond_wait(&queue->cond, &queue->mutex); 228 } 229 /* Here job can only be NULL if queue->exit is true */ 230 job = QTAILQ_FIRST(&queue->jobs); 231 vnc_unlock_queue(queue); 232 233 if (queue->exit) { 234 return -1; 235 } 236 237 vnc_lock_output(job->vs); 238 if (job->vs->ioc == NULL || job->vs->abort == true) { 239 vnc_unlock_output(job->vs); 240 goto disconnected; 241 } 242 if (buffer_empty(&job->vs->output)) { 243 /* 244 * Looks like a NOP as it obviously moves no data. But it 245 * moves the empty buffer, so we don't have to malloc a new 246 * one for vs.output 247 */ 248 buffer_move_empty(&vs.output, &job->vs->output); 249 } 250 vnc_unlock_output(job->vs); 251 252 /* Make a local copy of vs and switch output buffers */ 253 vnc_async_encoding_start(job->vs, &vs); 254 255 /* Start sending rectangles */ 256 n_rectangles = 0; 257 vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE); 258 vnc_write_u8(&vs, 0); 259 saved_offset = vs.output.offset; 260 vnc_write_u16(&vs, 0); 261 262 vnc_lock_display(job->vs->vd); 263 QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) { 264 int n; 265 266 if (job->vs->ioc == NULL) { 267 vnc_unlock_display(job->vs->vd); 268 /* Copy persistent encoding data */ 269 vnc_async_encoding_end(job->vs, &vs); 270 goto disconnected; 271 } 272 273 n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y, 274 entry->rect.w, entry->rect.h); 275 276 if (n >= 0) { 277 n_rectangles += n; 278 } 279 g_free(entry); 280 } 281 vnc_unlock_display(job->vs->vd); 282 283 /* Put n_rectangles at the beginning of the message */ 284 vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF; 285 vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF; 286 287 vnc_lock_output(job->vs); 288 if (job->vs->ioc != NULL) { 289 buffer_move(&job->vs->jobs_buffer, &vs.output); 290 /* Copy persistent encoding data */ 291 vnc_async_encoding_end(job->vs, &vs); 292 293 qemu_bh_schedule(job->vs->bh); 294 } else { 295 buffer_reset(&vs.output); 296 /* Copy persistent encoding data */ 297 vnc_async_encoding_end(job->vs, &vs); 298 } 299 vnc_unlock_output(job->vs); 300 301 disconnected: 302 vnc_lock_queue(queue); 303 QTAILQ_REMOVE(&queue->jobs, job, next); 304 vnc_unlock_queue(queue); 305 qemu_cond_broadcast(&queue->cond); 306 g_free(job); 307 return 0; 308 } 309 310 static VncJobQueue *vnc_queue_init(void) 311 { 312 VncJobQueue *queue = g_new0(VncJobQueue, 1); 313 314 qemu_cond_init(&queue->cond); 315 qemu_mutex_init(&queue->mutex); 316 QTAILQ_INIT(&queue->jobs); 317 return queue; 318 } 319 320 static void vnc_queue_clear(VncJobQueue *q) 321 { 322 qemu_cond_destroy(&queue->cond); 323 qemu_mutex_destroy(&queue->mutex); 324 g_free(q); 325 queue = NULL; /* Unset global queue */ 326 } 327 328 static void *vnc_worker_thread(void *arg) 329 { 330 VncJobQueue *queue = arg; 331 332 qemu_thread_get_self(&queue->thread); 333 334 while (!vnc_worker_thread_loop(queue)) ; 335 vnc_queue_clear(queue); 336 return NULL; 337 } 338 339 static bool vnc_worker_thread_running(void) 340 { 341 return queue; /* Check global queue */ 342 } 343 344 void vnc_start_worker_thread(void) 345 { 346 VncJobQueue *q; 347 348 if (vnc_worker_thread_running()) 349 return ; 350 351 q = vnc_queue_init(); 352 qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q, 353 QEMU_THREAD_DETACHED); 354 queue = q; /* Set global queue */ 355 } 356