xref: /openbmc/qemu/ui/vnc-jobs.c (revision 60e58bd9)
1 /*
2  * QEMU VNC display driver
3  *
4  * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
5  * Copyright (C) 2006 Fabrice Bellard
6  * Copyright (C) 2009 Red Hat, Inc
7  * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining a copy
10  * of this software and associated documentation files (the "Software"), to deal
11  * in the Software without restriction, including without limitation the rights
12  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13  * copies of the Software, and to permit persons to whom the Software is
14  * furnished to do so, subject to the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be included in
17  * all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25  * THE SOFTWARE.
26  */
27 
28 
29 #include "qemu/osdep.h"
30 #include "vnc.h"
31 #include "vnc-jobs.h"
32 #include "qemu/sockets.h"
33 #include "qemu/main-loop.h"
34 #include "block/aio.h"
35 
36 /*
37  * Locking:
38  *
39  * There are three levels of locking:
40  * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
41  * - VncDisplay global lock: mainly used for framebuffer updates to avoid
42  *                      screen corruption if the framebuffer is updated
43  *                      while the worker is doing something.
44  * - VncState::output lock: used to make sure the output buffer is not corrupted
45  *                          if two threads try to write on it at the same time
46  *
47  * While the VNC worker thread is working, the VncDisplay global lock is held
48  * to avoid screen corruption (this does not block vnc_refresh() because it
49  * uses trylock()) but the output lock is not held because the thread works on
50  * its own output buffer.
51  * When the encoding job is done, the worker thread will hold the output lock
52  * and copy its output buffer in vs->output.
53  */
54 
55 struct VncJobQueue {
56     QemuCond cond;
57     QemuMutex mutex;
58     QemuThread thread;
59     bool exit;
60     QTAILQ_HEAD(, VncJob) jobs;
61 };
62 
63 typedef struct VncJobQueue VncJobQueue;
64 
65 /*
66  * We use a single global queue, but most of the functions are
67  * already reentrant, so we can easily add more than one encoding thread
68  */
69 static VncJobQueue *queue;
70 
71 static void vnc_lock_queue(VncJobQueue *queue)
72 {
73     qemu_mutex_lock(&queue->mutex);
74 }
75 
76 static void vnc_unlock_queue(VncJobQueue *queue)
77 {
78     qemu_mutex_unlock(&queue->mutex);
79 }
80 
81 VncJob *vnc_job_new(VncState *vs)
82 {
83     VncJob *job = g_new0(VncJob, 1);
84 
85     job->vs = vs;
86     vnc_lock_queue(queue);
87     QLIST_INIT(&job->rectangles);
88     vnc_unlock_queue(queue);
89     return job;
90 }
91 
92 int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h)
93 {
94     VncRectEntry *entry = g_new0(VncRectEntry, 1);
95 
96     entry->rect.x = x;
97     entry->rect.y = y;
98     entry->rect.w = w;
99     entry->rect.h = h;
100 
101     vnc_lock_queue(queue);
102     QLIST_INSERT_HEAD(&job->rectangles, entry, next);
103     vnc_unlock_queue(queue);
104     return 1;
105 }
106 
107 void vnc_job_push(VncJob *job)
108 {
109     vnc_lock_queue(queue);
110     if (queue->exit || QLIST_EMPTY(&job->rectangles)) {
111         g_free(job);
112     } else {
113         QTAILQ_INSERT_TAIL(&queue->jobs, job, next);
114         qemu_cond_broadcast(&queue->cond);
115     }
116     vnc_unlock_queue(queue);
117 }
118 
119 static bool vnc_has_job_locked(VncState *vs)
120 {
121     VncJob *job;
122 
123     QTAILQ_FOREACH(job, &queue->jobs, next) {
124         if (job->vs == vs || !vs) {
125             return true;
126         }
127     }
128     return false;
129 }
130 
131 void vnc_jobs_join(VncState *vs)
132 {
133     vnc_lock_queue(queue);
134     while (vnc_has_job_locked(vs)) {
135         qemu_cond_wait(&queue->cond, &queue->mutex);
136     }
137     vnc_unlock_queue(queue);
138     vnc_jobs_consume_buffer(vs);
139 }
140 
141 void vnc_jobs_consume_buffer(VncState *vs)
142 {
143     bool flush;
144 
145     vnc_lock_output(vs);
146     if (vs->jobs_buffer.offset) {
147         if (vs->ioc != NULL && buffer_empty(&vs->output)) {
148             if (vs->ioc_tag) {
149                 g_source_remove(vs->ioc_tag);
150             }
151             vs->ioc_tag = qio_channel_add_watch(
152                 vs->ioc, G_IO_IN | G_IO_OUT, vnc_client_io, vs, NULL);
153         }
154         buffer_move(&vs->output, &vs->jobs_buffer);
155 
156         if (vs->job_update == VNC_STATE_UPDATE_FORCE) {
157             vs->force_update_offset = vs->output.offset;
158         }
159         vs->job_update = VNC_STATE_UPDATE_NONE;
160     }
161     flush = vs->ioc != NULL && vs->abort != true;
162     vnc_unlock_output(vs);
163 
164     if (flush) {
165       vnc_flush(vs);
166     }
167 }
168 
169 /*
170  * Copy data for local use
171  */
172 static void vnc_async_encoding_start(VncState *orig, VncState *local)
173 {
174     buffer_init(&local->output, "vnc-worker-output");
175     local->sioc = NULL; /* Don't do any network work on this thread */
176     local->ioc = NULL; /* Don't do any network work on this thread */
177 
178     local->vnc_encoding = orig->vnc_encoding;
179     local->features = orig->features;
180     local->vd = orig->vd;
181     local->lossy_rect = orig->lossy_rect;
182     local->write_pixels = orig->write_pixels;
183     local->client_pf = orig->client_pf;
184     local->client_be = orig->client_be;
185     local->tight = orig->tight;
186     local->zlib = orig->zlib;
187     local->hextile = orig->hextile;
188     local->zrle = orig->zrle;
189 }
190 
191 static void vnc_async_encoding_end(VncState *orig, VncState *local)
192 {
193     orig->tight = local->tight;
194     orig->zlib = local->zlib;
195     orig->hextile = local->hextile;
196     orig->zrle = local->zrle;
197     orig->lossy_rect = local->lossy_rect;
198 }
199 
200 static int vnc_worker_thread_loop(VncJobQueue *queue)
201 {
202     VncJob *job;
203     VncRectEntry *entry, *tmp;
204     VncState vs = {};
205     int n_rectangles;
206     int saved_offset;
207 
208     vnc_lock_queue(queue);
209     while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) {
210         qemu_cond_wait(&queue->cond, &queue->mutex);
211     }
212     /* Here job can only be NULL if queue->exit is true */
213     job = QTAILQ_FIRST(&queue->jobs);
214     vnc_unlock_queue(queue);
215 
216     if (queue->exit) {
217         return -1;
218     }
219 
220     vnc_lock_output(job->vs);
221     if (job->vs->ioc == NULL || job->vs->abort == true) {
222         vnc_unlock_output(job->vs);
223         goto disconnected;
224     }
225     if (buffer_empty(&job->vs->output)) {
226         /*
227          * Looks like a NOP as it obviously moves no data.  But it
228          * moves the empty buffer, so we don't have to malloc a new
229          * one for vs.output
230          */
231         buffer_move_empty(&vs.output, &job->vs->output);
232     }
233     vnc_unlock_output(job->vs);
234 
235     /* Make a local copy of vs and switch output buffers */
236     vnc_async_encoding_start(job->vs, &vs);
237 
238     /* Start sending rectangles */
239     n_rectangles = 0;
240     vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE);
241     vnc_write_u8(&vs, 0);
242     saved_offset = vs.output.offset;
243     vnc_write_u16(&vs, 0);
244 
245     vnc_lock_display(job->vs->vd);
246     QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) {
247         int n;
248 
249         if (job->vs->ioc == NULL) {
250             vnc_unlock_display(job->vs->vd);
251             /* Copy persistent encoding data */
252             vnc_async_encoding_end(job->vs, &vs);
253             goto disconnected;
254         }
255 
256         n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y,
257                                         entry->rect.w, entry->rect.h);
258 
259         if (n >= 0) {
260             n_rectangles += n;
261         }
262         g_free(entry);
263     }
264     vnc_unlock_display(job->vs->vd);
265 
266     /* Put n_rectangles at the beginning of the message */
267     vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF;
268     vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF;
269 
270     vnc_lock_output(job->vs);
271     if (job->vs->ioc != NULL) {
272         buffer_move(&job->vs->jobs_buffer, &vs.output);
273         /* Copy persistent encoding data */
274         vnc_async_encoding_end(job->vs, &vs);
275 
276 	qemu_bh_schedule(job->vs->bh);
277     }  else {
278         buffer_reset(&vs.output);
279         /* Copy persistent encoding data */
280         vnc_async_encoding_end(job->vs, &vs);
281     }
282     vnc_unlock_output(job->vs);
283 
284 disconnected:
285     vnc_lock_queue(queue);
286     QTAILQ_REMOVE(&queue->jobs, job, next);
287     vnc_unlock_queue(queue);
288     qemu_cond_broadcast(&queue->cond);
289     g_free(job);
290     return 0;
291 }
292 
293 static VncJobQueue *vnc_queue_init(void)
294 {
295     VncJobQueue *queue = g_new0(VncJobQueue, 1);
296 
297     qemu_cond_init(&queue->cond);
298     qemu_mutex_init(&queue->mutex);
299     QTAILQ_INIT(&queue->jobs);
300     return queue;
301 }
302 
303 static void vnc_queue_clear(VncJobQueue *q)
304 {
305     qemu_cond_destroy(&queue->cond);
306     qemu_mutex_destroy(&queue->mutex);
307     g_free(q);
308     queue = NULL; /* Unset global queue */
309 }
310 
311 static void *vnc_worker_thread(void *arg)
312 {
313     VncJobQueue *queue = arg;
314 
315     qemu_thread_get_self(&queue->thread);
316 
317     while (!vnc_worker_thread_loop(queue)) ;
318     vnc_queue_clear(queue);
319     return NULL;
320 }
321 
322 static bool vnc_worker_thread_running(void)
323 {
324     return queue; /* Check global queue */
325 }
326 
327 void vnc_start_worker_thread(void)
328 {
329     VncJobQueue *q;
330 
331     if (vnc_worker_thread_running())
332         return ;
333 
334     q = vnc_queue_init();
335     qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q,
336                        QEMU_THREAD_DETACHED);
337     queue = q; /* Set global queue */
338 }
339