1 /* 2 * QEMU VNC display driver 3 * 4 * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws> 5 * Copyright (C) 2006 Fabrice Bellard 6 * Copyright (C) 2009 Red Hat, Inc 7 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com> 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a copy 10 * of this software and associated documentation files (the "Software"), to deal 11 * in the Software without restriction, including without limitation the rights 12 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 13 * copies of the Software, and to permit persons to whom the Software is 14 * furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included in 17 * all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 * THE SOFTWARE. 26 */ 27 28 29 #include "vnc.h" 30 #include "vnc-jobs.h" 31 #include "qemu/sockets.h" 32 33 /* 34 * Locking: 35 * 36 * There are three levels of locking: 37 * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?) 38 * - VncDisplay global lock: mainly used for framebuffer updates to avoid 39 * screen corruption if the framebuffer is updated 40 * while the worker is doing something. 41 * - VncState::output lock: used to make sure the output buffer is not corrupted 42 * if two threads try to write on it at the same time 43 * 44 * While the VNC worker thread is working, the VncDisplay global lock is held 45 * to avoid screen corruption (this does not block vnc_refresh() because it 46 * uses trylock()) but the output lock is not held because the thread works on 47 * its own output buffer. 48 * When the encoding job is done, the worker thread will hold the output lock 49 * and copy its output buffer in vs->output. 50 */ 51 52 struct VncJobQueue { 53 QemuCond cond; 54 QemuMutex mutex; 55 QemuThread thread; 56 Buffer buffer; 57 bool exit; 58 QTAILQ_HEAD(, VncJob) jobs; 59 }; 60 61 typedef struct VncJobQueue VncJobQueue; 62 63 /* 64 * We use a single global queue, but most of the functions are 65 * already reentrant, so we can easily add more than one encoding thread 66 */ 67 static VncJobQueue *queue; 68 69 static void vnc_lock_queue(VncJobQueue *queue) 70 { 71 qemu_mutex_lock(&queue->mutex); 72 } 73 74 static void vnc_unlock_queue(VncJobQueue *queue) 75 { 76 qemu_mutex_unlock(&queue->mutex); 77 } 78 79 VncJob *vnc_job_new(VncState *vs) 80 { 81 VncJob *job = g_malloc0(sizeof(VncJob)); 82 83 job->vs = vs; 84 vnc_lock_queue(queue); 85 QLIST_INIT(&job->rectangles); 86 vnc_unlock_queue(queue); 87 return job; 88 } 89 90 int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h) 91 { 92 VncRectEntry *entry = g_malloc0(sizeof(VncRectEntry)); 93 94 entry->rect.x = x; 95 entry->rect.y = y; 96 entry->rect.w = w; 97 entry->rect.h = h; 98 99 vnc_lock_queue(queue); 100 QLIST_INSERT_HEAD(&job->rectangles, entry, next); 101 vnc_unlock_queue(queue); 102 return 1; 103 } 104 105 void vnc_job_push(VncJob *job) 106 { 107 vnc_lock_queue(queue); 108 if (queue->exit || QLIST_EMPTY(&job->rectangles)) { 109 g_free(job); 110 } else { 111 QTAILQ_INSERT_TAIL(&queue->jobs, job, next); 112 qemu_cond_broadcast(&queue->cond); 113 } 114 vnc_unlock_queue(queue); 115 } 116 117 static bool vnc_has_job_locked(VncState *vs) 118 { 119 VncJob *job; 120 121 QTAILQ_FOREACH(job, &queue->jobs, next) { 122 if (job->vs == vs || !vs) { 123 return true; 124 } 125 } 126 return false; 127 } 128 129 bool vnc_has_job(VncState *vs) 130 { 131 bool ret; 132 133 vnc_lock_queue(queue); 134 ret = vnc_has_job_locked(vs); 135 vnc_unlock_queue(queue); 136 return ret; 137 } 138 139 void vnc_jobs_clear(VncState *vs) 140 { 141 VncJob *job, *tmp; 142 143 vnc_lock_queue(queue); 144 QTAILQ_FOREACH_SAFE(job, &queue->jobs, next, tmp) { 145 if (job->vs == vs || !vs) { 146 QTAILQ_REMOVE(&queue->jobs, job, next); 147 } 148 } 149 vnc_unlock_queue(queue); 150 } 151 152 void vnc_jobs_join(VncState *vs) 153 { 154 vnc_lock_queue(queue); 155 while (vnc_has_job_locked(vs)) { 156 qemu_cond_wait(&queue->cond, &queue->mutex); 157 } 158 vnc_unlock_queue(queue); 159 vnc_jobs_consume_buffer(vs); 160 } 161 162 void vnc_jobs_consume_buffer(VncState *vs) 163 { 164 bool flush; 165 166 vnc_lock_output(vs); 167 if (vs->jobs_buffer.offset) { 168 vnc_write(vs, vs->jobs_buffer.buffer, vs->jobs_buffer.offset); 169 buffer_reset(&vs->jobs_buffer); 170 } 171 flush = vs->csock != -1 && vs->abort != true; 172 vnc_unlock_output(vs); 173 174 if (flush) { 175 vnc_flush(vs); 176 } 177 } 178 179 /* 180 * Copy data for local use 181 */ 182 static void vnc_async_encoding_start(VncState *orig, VncState *local) 183 { 184 local->vnc_encoding = orig->vnc_encoding; 185 local->features = orig->features; 186 local->vd = orig->vd; 187 local->lossy_rect = orig->lossy_rect; 188 local->write_pixels = orig->write_pixels; 189 local->client_pf = orig->client_pf; 190 local->client_be = orig->client_be; 191 local->tight = orig->tight; 192 local->zlib = orig->zlib; 193 local->hextile = orig->hextile; 194 local->zrle = orig->zrle; 195 local->output = queue->buffer; 196 local->csock = -1; /* Don't do any network work on this thread */ 197 198 buffer_reset(&local->output); 199 } 200 201 static void vnc_async_encoding_end(VncState *orig, VncState *local) 202 { 203 orig->tight = local->tight; 204 orig->zlib = local->zlib; 205 orig->hextile = local->hextile; 206 orig->zrle = local->zrle; 207 orig->lossy_rect = local->lossy_rect; 208 209 queue->buffer = local->output; 210 } 211 212 static int vnc_worker_thread_loop(VncJobQueue *queue) 213 { 214 VncJob *job; 215 VncRectEntry *entry, *tmp; 216 VncState vs; 217 int n_rectangles; 218 int saved_offset; 219 220 vnc_lock_queue(queue); 221 while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) { 222 qemu_cond_wait(&queue->cond, &queue->mutex); 223 } 224 /* Here job can only be NULL if queue->exit is true */ 225 job = QTAILQ_FIRST(&queue->jobs); 226 vnc_unlock_queue(queue); 227 228 if (queue->exit) { 229 return -1; 230 } 231 232 vnc_lock_output(job->vs); 233 if (job->vs->csock == -1 || job->vs->abort == true) { 234 vnc_unlock_output(job->vs); 235 goto disconnected; 236 } 237 vnc_unlock_output(job->vs); 238 239 /* Make a local copy of vs and switch output buffers */ 240 vnc_async_encoding_start(job->vs, &vs); 241 242 /* Start sending rectangles */ 243 n_rectangles = 0; 244 vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE); 245 vnc_write_u8(&vs, 0); 246 saved_offset = vs.output.offset; 247 vnc_write_u16(&vs, 0); 248 249 vnc_lock_display(job->vs->vd); 250 QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) { 251 int n; 252 253 if (job->vs->csock == -1) { 254 vnc_unlock_display(job->vs->vd); 255 goto disconnected; 256 } 257 258 n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y, 259 entry->rect.w, entry->rect.h); 260 261 if (n >= 0) { 262 n_rectangles += n; 263 } 264 g_free(entry); 265 } 266 vnc_unlock_display(job->vs->vd); 267 268 /* Put n_rectangles at the beginning of the message */ 269 vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF; 270 vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF; 271 272 vnc_lock_output(job->vs); 273 if (job->vs->csock != -1) { 274 buffer_reserve(&job->vs->jobs_buffer, vs.output.offset); 275 buffer_append(&job->vs->jobs_buffer, vs.output.buffer, 276 vs.output.offset); 277 /* Copy persistent encoding data */ 278 vnc_async_encoding_end(job->vs, &vs); 279 280 qemu_bh_schedule(job->vs->bh); 281 } 282 vnc_unlock_output(job->vs); 283 284 disconnected: 285 vnc_lock_queue(queue); 286 QTAILQ_REMOVE(&queue->jobs, job, next); 287 vnc_unlock_queue(queue); 288 qemu_cond_broadcast(&queue->cond); 289 g_free(job); 290 return 0; 291 } 292 293 static VncJobQueue *vnc_queue_init(void) 294 { 295 VncJobQueue *queue = g_malloc0(sizeof(VncJobQueue)); 296 297 qemu_cond_init(&queue->cond); 298 qemu_mutex_init(&queue->mutex); 299 QTAILQ_INIT(&queue->jobs); 300 return queue; 301 } 302 303 static void vnc_queue_clear(VncJobQueue *q) 304 { 305 qemu_cond_destroy(&queue->cond); 306 qemu_mutex_destroy(&queue->mutex); 307 buffer_free(&queue->buffer); 308 g_free(q); 309 queue = NULL; /* Unset global queue */ 310 } 311 312 static void *vnc_worker_thread(void *arg) 313 { 314 VncJobQueue *queue = arg; 315 316 qemu_thread_get_self(&queue->thread); 317 318 while (!vnc_worker_thread_loop(queue)) ; 319 vnc_queue_clear(queue); 320 return NULL; 321 } 322 323 static bool vnc_worker_thread_running(void) 324 { 325 return queue; /* Check global queue */ 326 } 327 328 void vnc_start_worker_thread(void) 329 { 330 VncJobQueue *q; 331 332 if (vnc_worker_thread_running()) 333 return ; 334 335 q = vnc_queue_init(); 336 qemu_thread_create(&q->thread, vnc_worker_thread, q, QEMU_THREAD_DETACHED); 337 queue = q; /* Set global queue */ 338 } 339 340 void vnc_stop_worker_thread(void) 341 { 342 if (!vnc_worker_thread_running()) 343 return ; 344 345 /* Remove all jobs and wake up the thread */ 346 vnc_lock_queue(queue); 347 queue->exit = true; 348 vnc_unlock_queue(queue); 349 vnc_jobs_clear(NULL); 350 qemu_cond_broadcast(&queue->cond); 351 } 352