1 /* 2 * QEMU VNC display driver 3 * 4 * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws> 5 * Copyright (C) 2006 Fabrice Bellard 6 * Copyright (C) 2009 Red Hat, Inc 7 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com> 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a copy 10 * of this software and associated documentation files (the "Software"), to deal 11 * in the Software without restriction, including without limitation the rights 12 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 13 * copies of the Software, and to permit persons to whom the Software is 14 * furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included in 17 * all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 * THE SOFTWARE. 26 */ 27 28 29 #include "qemu/osdep.h" 30 #include "vnc.h" 31 #include "vnc-jobs.h" 32 #include "qemu/sockets.h" 33 #include "qemu/main-loop.h" 34 #include "block/aio.h" 35 #include "trace.h" 36 37 /* 38 * Locking: 39 * 40 * There are three levels of locking: 41 * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?) 42 * - VncDisplay global lock: mainly used for framebuffer updates to avoid 43 * screen corruption if the framebuffer is updated 44 * while the worker is doing something. 45 * - VncState::output lock: used to make sure the output buffer is not corrupted 46 * if two threads try to write on it at the same time 47 * 48 * While the VNC worker thread is working, the VncDisplay global lock is held 49 * to avoid screen corruption (this does not block vnc_refresh() because it 50 * uses trylock()) but the output lock is not held because the thread works on 51 * its own output buffer. 52 * When the encoding job is done, the worker thread will hold the output lock 53 * and copy its output buffer in vs->output. 54 */ 55 56 struct VncJobQueue { 57 QemuCond cond; 58 QemuMutex mutex; 59 QemuThread thread; 60 bool exit; 61 QTAILQ_HEAD(, VncJob) jobs; 62 }; 63 64 typedef struct VncJobQueue VncJobQueue; 65 66 /* 67 * We use a single global queue, but most of the functions are 68 * already reentrant, so we can easily add more than one encoding thread 69 */ 70 static VncJobQueue *queue; 71 72 static void vnc_lock_queue(VncJobQueue *queue) 73 { 74 qemu_mutex_lock(&queue->mutex); 75 } 76 77 static void vnc_unlock_queue(VncJobQueue *queue) 78 { 79 qemu_mutex_unlock(&queue->mutex); 80 } 81 82 VncJob *vnc_job_new(VncState *vs) 83 { 84 VncJob *job = g_new0(VncJob, 1); 85 86 assert(vs->magic == VNC_MAGIC); 87 job->vs = vs; 88 vnc_lock_queue(queue); 89 QLIST_INIT(&job->rectangles); 90 vnc_unlock_queue(queue); 91 return job; 92 } 93 94 int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h) 95 { 96 VncRectEntry *entry = g_new0(VncRectEntry, 1); 97 98 trace_vnc_job_add_rect(job->vs, job, x, y, w, h); 99 100 entry->rect.x = x; 101 entry->rect.y = y; 102 entry->rect.w = w; 103 entry->rect.h = h; 104 105 vnc_lock_queue(queue); 106 QLIST_INSERT_HEAD(&job->rectangles, entry, next); 107 vnc_unlock_queue(queue); 108 return 1; 109 } 110 111 void vnc_job_push(VncJob *job) 112 { 113 vnc_lock_queue(queue); 114 if (queue->exit || QLIST_EMPTY(&job->rectangles)) { 115 g_free(job); 116 } else { 117 QTAILQ_INSERT_TAIL(&queue->jobs, job, next); 118 qemu_cond_broadcast(&queue->cond); 119 } 120 vnc_unlock_queue(queue); 121 } 122 123 static bool vnc_has_job_locked(VncState *vs) 124 { 125 VncJob *job; 126 127 QTAILQ_FOREACH(job, &queue->jobs, next) { 128 if (job->vs == vs || !vs) { 129 return true; 130 } 131 } 132 return false; 133 } 134 135 void vnc_jobs_join(VncState *vs) 136 { 137 vnc_lock_queue(queue); 138 while (vnc_has_job_locked(vs)) { 139 qemu_cond_wait(&queue->cond, &queue->mutex); 140 } 141 vnc_unlock_queue(queue); 142 vnc_jobs_consume_buffer(vs); 143 } 144 145 void vnc_jobs_consume_buffer(VncState *vs) 146 { 147 bool flush; 148 149 vnc_lock_output(vs); 150 if (vs->jobs_buffer.offset) { 151 if (vs->ioc != NULL && buffer_empty(&vs->output)) { 152 if (vs->ioc_tag) { 153 g_source_remove(vs->ioc_tag); 154 } 155 if (vs->disconnecting == FALSE) { 156 vs->ioc_tag = qio_channel_add_watch( 157 vs->ioc, G_IO_IN | G_IO_HUP | G_IO_ERR | G_IO_OUT, 158 vnc_client_io, vs, NULL); 159 } 160 } 161 buffer_move(&vs->output, &vs->jobs_buffer); 162 163 if (vs->job_update == VNC_STATE_UPDATE_FORCE) { 164 vs->force_update_offset = vs->output.offset; 165 } 166 vs->job_update = VNC_STATE_UPDATE_NONE; 167 } 168 flush = vs->ioc != NULL && vs->abort != true; 169 vnc_unlock_output(vs); 170 171 if (flush) { 172 vnc_flush(vs); 173 } 174 } 175 176 /* 177 * Copy data for local use 178 */ 179 static void vnc_async_encoding_start(VncState *orig, VncState *local) 180 { 181 buffer_init(&local->output, "vnc-worker-output"); 182 local->sioc = NULL; /* Don't do any network work on this thread */ 183 local->ioc = NULL; /* Don't do any network work on this thread */ 184 185 local->vnc_encoding = orig->vnc_encoding; 186 local->features = orig->features; 187 local->vd = orig->vd; 188 local->write_pixels = orig->write_pixels; 189 local->client_pf = orig->client_pf; 190 local->client_endian = orig->client_endian; 191 local->hextile = orig->hextile; 192 local->client_width = orig->client_width; 193 local->client_height = orig->client_height; 194 } 195 196 static void vnc_async_encoding_end(VncState *orig, VncState *local) 197 { 198 buffer_free(&local->output); 199 orig->hextile = local->hextile; 200 } 201 202 static bool vnc_worker_clamp_rect(VncState *vs, VncJob *job, VncRect *rect) 203 { 204 trace_vnc_job_clamp_rect(vs, job, rect->x, rect->y, rect->w, rect->h); 205 206 if (rect->x >= vs->client_width) { 207 goto discard; 208 } 209 rect->w = MIN(vs->client_width - rect->x, rect->w); 210 if (rect->w == 0) { 211 goto discard; 212 } 213 214 if (rect->y >= vs->client_height) { 215 goto discard; 216 } 217 rect->h = MIN(vs->client_height - rect->y, rect->h); 218 if (rect->h == 0) { 219 goto discard; 220 } 221 222 trace_vnc_job_clamped_rect(vs, job, rect->x, rect->y, rect->w, rect->h); 223 return true; 224 225 discard: 226 trace_vnc_job_discard_rect(vs, job, rect->x, rect->y, rect->w, rect->h); 227 return false; 228 } 229 230 static int vnc_worker_thread_loop(VncJobQueue *queue) 231 { 232 VncConnection *vc; 233 VncJob *job; 234 VncRectEntry *entry, *tmp; 235 VncState vs = {}; 236 int n_rectangles; 237 int saved_offset; 238 239 vnc_lock_queue(queue); 240 while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) { 241 qemu_cond_wait(&queue->cond, &queue->mutex); 242 } 243 /* Here job can only be NULL if queue->exit is true */ 244 job = QTAILQ_FIRST(&queue->jobs); 245 vnc_unlock_queue(queue); 246 247 if (queue->exit) { 248 return -1; 249 } 250 251 assert(job->vs->magic == VNC_MAGIC); 252 vc = container_of(job->vs, VncConnection, vs); 253 254 vnc_lock_output(job->vs); 255 if (job->vs->ioc == NULL || job->vs->abort == true) { 256 vnc_unlock_output(job->vs); 257 goto disconnected; 258 } 259 if (buffer_empty(&job->vs->output)) { 260 /* 261 * Looks like a NOP as it obviously moves no data. But it 262 * moves the empty buffer, so we don't have to malloc a new 263 * one for vs.output 264 */ 265 buffer_move_empty(&vs.output, &job->vs->output); 266 } 267 vnc_unlock_output(job->vs); 268 269 /* Make a local copy of vs and switch output buffers */ 270 vnc_async_encoding_start(job->vs, &vs); 271 vs.magic = VNC_MAGIC; 272 273 /* Start sending rectangles */ 274 n_rectangles = 0; 275 vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE); 276 vnc_write_u8(&vs, 0); 277 saved_offset = vs.output.offset; 278 vnc_write_u16(&vs, 0); 279 280 vnc_lock_display(job->vs->vd); 281 QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) { 282 int n; 283 284 if (job->vs->ioc == NULL) { 285 vnc_unlock_display(job->vs->vd); 286 /* Copy persistent encoding data */ 287 vnc_async_encoding_end(job->vs, &vs); 288 goto disconnected; 289 } 290 291 if (vnc_worker_clamp_rect(&vs, job, &entry->rect)) { 292 n = vnc_send_framebuffer_update(&vs, &vc->worker, 293 entry->rect.x, entry->rect.y, 294 entry->rect.w, entry->rect.h); 295 296 if (n >= 0) { 297 n_rectangles += n; 298 } 299 } 300 g_free(entry); 301 } 302 trace_vnc_job_nrects(&vs, job, n_rectangles); 303 vnc_unlock_display(job->vs->vd); 304 305 /* Put n_rectangles at the beginning of the message */ 306 vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF; 307 vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF; 308 309 vnc_lock_output(job->vs); 310 if (job->vs->ioc != NULL) { 311 buffer_move(&job->vs->jobs_buffer, &vs.output); 312 /* Copy persistent encoding data */ 313 vnc_async_encoding_end(job->vs, &vs); 314 315 qemu_bh_schedule(job->vs->bh); 316 } else { 317 buffer_reset(&vs.output); 318 /* Copy persistent encoding data */ 319 vnc_async_encoding_end(job->vs, &vs); 320 } 321 vnc_unlock_output(job->vs); 322 323 disconnected: 324 vnc_lock_queue(queue); 325 QTAILQ_REMOVE(&queue->jobs, job, next); 326 vnc_unlock_queue(queue); 327 qemu_cond_broadcast(&queue->cond); 328 g_free(job); 329 vs.magic = 0; 330 return 0; 331 } 332 333 static VncJobQueue *vnc_queue_init(void) 334 { 335 VncJobQueue *queue = g_new0(VncJobQueue, 1); 336 337 qemu_cond_init(&queue->cond); 338 qemu_mutex_init(&queue->mutex); 339 QTAILQ_INIT(&queue->jobs); 340 return queue; 341 } 342 343 static void vnc_queue_clear(VncJobQueue *q) 344 { 345 qemu_cond_destroy(&queue->cond); 346 qemu_mutex_destroy(&queue->mutex); 347 g_free(q); 348 queue = NULL; /* Unset global queue */ 349 } 350 351 static void *vnc_worker_thread(void *arg) 352 { 353 VncJobQueue *queue = arg; 354 355 qemu_thread_get_self(&queue->thread); 356 357 while (!vnc_worker_thread_loop(queue)) ; 358 vnc_queue_clear(queue); 359 return NULL; 360 } 361 362 static bool vnc_worker_thread_running(void) 363 { 364 return queue; /* Check global queue */ 365 } 366 367 void vnc_start_worker_thread(void) 368 { 369 VncJobQueue *q; 370 371 if (vnc_worker_thread_running()) 372 return; 373 374 q = vnc_queue_init(); 375 qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q, 376 QEMU_THREAD_DETACHED); 377 queue = q; /* Set global queue */ 378 } 379