xref: /openbmc/qemu/ui/sdl2.c (revision ed7f5f1d)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu-common.h"
27 #include "ui/console.h"
28 #include "ui/input.h"
29 #include "ui/sdl2.h"
30 #include "sysemu/sysemu.h"
31 
32 static int sdl2_num_outputs;
33 static struct sdl2_console *sdl2_console;
34 
35 static SDL_Surface *guest_sprite_surface;
36 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
37 
38 static int gui_saved_grab;
39 static int gui_fullscreen;
40 static int gui_noframe;
41 static int gui_key_modifier_pressed;
42 static int gui_keysym;
43 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
44 static SDL_Cursor *sdl_cursor_normal;
45 static SDL_Cursor *sdl_cursor_hidden;
46 static int absolute_enabled;
47 static int guest_cursor;
48 static int guest_x, guest_y;
49 static SDL_Cursor *guest_sprite;
50 static Notifier mouse_mode_notifier;
51 
52 #define SDL2_REFRESH_INTERVAL_BUSY 10
53 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
54                              / SDL2_REFRESH_INTERVAL_BUSY + 1)
55 
56 static void sdl_update_caption(struct sdl2_console *scon);
57 
58 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
59 {
60     int i;
61     for (i = 0; i < sdl2_num_outputs; i++) {
62         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
63             return &sdl2_console[i];
64         }
65     }
66     return NULL;
67 }
68 
69 void sdl2_window_create(struct sdl2_console *scon)
70 {
71     int flags = 0;
72 
73     if (!scon->surface) {
74         return;
75     }
76     assert(!scon->real_window);
77 
78     if (gui_fullscreen) {
79         flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
80     } else {
81         flags |= SDL_WINDOW_RESIZABLE;
82     }
83     if (scon->hidden) {
84         flags |= SDL_WINDOW_HIDDEN;
85     }
86 
87     scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
88                                          SDL_WINDOWPOS_UNDEFINED,
89                                          surface_width(scon->surface),
90                                          surface_height(scon->surface),
91                                          flags);
92     scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
93     if (scon->opengl) {
94         scon->winctx = SDL_GL_GetCurrentContext();
95     }
96     sdl_update_caption(scon);
97 }
98 
99 void sdl2_window_destroy(struct sdl2_console *scon)
100 {
101     if (!scon->real_window) {
102         return;
103     }
104 
105     SDL_DestroyRenderer(scon->real_renderer);
106     scon->real_renderer = NULL;
107     SDL_DestroyWindow(scon->real_window);
108     scon->real_window = NULL;
109 }
110 
111 void sdl2_window_resize(struct sdl2_console *scon)
112 {
113     if (!scon->real_window) {
114         return;
115     }
116 
117     SDL_SetWindowSize(scon->real_window,
118                       surface_width(scon->surface),
119                       surface_height(scon->surface));
120 }
121 
122 static void sdl2_redraw(struct sdl2_console *scon)
123 {
124     if (scon->opengl) {
125 #ifdef CONFIG_OPENGL
126         sdl2_gl_redraw(scon);
127 #endif
128     } else {
129         sdl2_2d_redraw(scon);
130     }
131 }
132 
133 static void sdl_update_caption(struct sdl2_console *scon)
134 {
135     char win_title[1024];
136     char icon_title[1024];
137     const char *status = "";
138 
139     if (!runstate_is_running()) {
140         status = " [Stopped]";
141     } else if (gui_grab) {
142         if (alt_grab) {
143             status = " - Press Ctrl-Alt-Shift to exit grab";
144         } else if (ctrl_grab) {
145             status = " - Press Right-Ctrl to exit grab";
146         } else {
147             status = " - Press Ctrl-Alt to exit grab";
148         }
149     }
150 
151     if (qemu_name) {
152         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
153                  scon->idx, status);
154         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
155     } else {
156         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
157         snprintf(icon_title, sizeof(icon_title), "QEMU");
158     }
159 
160     if (scon->real_window) {
161         SDL_SetWindowTitle(scon->real_window, win_title);
162     }
163 }
164 
165 static void sdl_hide_cursor(void)
166 {
167     if (!cursor_hide) {
168         return;
169     }
170 
171     if (qemu_input_is_absolute()) {
172         SDL_ShowCursor(1);
173         SDL_SetCursor(sdl_cursor_hidden);
174     } else {
175         SDL_SetRelativeMouseMode(SDL_TRUE);
176     }
177 }
178 
179 static void sdl_show_cursor(void)
180 {
181     if (!cursor_hide) {
182         return;
183     }
184 
185     if (!qemu_input_is_absolute()) {
186         SDL_SetRelativeMouseMode(SDL_FALSE);
187         SDL_ShowCursor(1);
188         if (guest_cursor &&
189             (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
190             SDL_SetCursor(guest_sprite);
191         } else {
192             SDL_SetCursor(sdl_cursor_normal);
193         }
194     }
195 }
196 
197 static void sdl_grab_start(struct sdl2_console *scon)
198 {
199     QemuConsole *con = scon ? scon->dcl.con : NULL;
200 
201     if (!con || !qemu_console_is_graphic(con)) {
202         return;
203     }
204     /*
205      * If the application is not active, do not try to enter grab state. This
206      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
207      * application (SDL bug).
208      */
209     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
210         return;
211     }
212     if (guest_cursor) {
213         SDL_SetCursor(guest_sprite);
214         if (!qemu_input_is_absolute() && !absolute_enabled) {
215             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
216         }
217     } else {
218         sdl_hide_cursor();
219     }
220     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
221     gui_grab = 1;
222     sdl_update_caption(scon);
223 }
224 
225 static void sdl_grab_end(struct sdl2_console *scon)
226 {
227     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
228     gui_grab = 0;
229     sdl_show_cursor();
230     sdl_update_caption(scon);
231 }
232 
233 static void absolute_mouse_grab(struct sdl2_console *scon)
234 {
235     int mouse_x, mouse_y;
236     int scr_w, scr_h;
237     SDL_GetMouseState(&mouse_x, &mouse_y);
238     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
239     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
240         mouse_y > 0 && mouse_y < scr_h - 1) {
241         sdl_grab_start(scon);
242     }
243 }
244 
245 static void sdl_mouse_mode_change(Notifier *notify, void *data)
246 {
247     if (qemu_input_is_absolute()) {
248         if (!absolute_enabled) {
249             absolute_enabled = 1;
250             absolute_mouse_grab(&sdl2_console[0]);
251         }
252     } else if (absolute_enabled) {
253         if (!gui_fullscreen) {
254             sdl_grab_end(&sdl2_console[0]);
255         }
256         absolute_enabled = 0;
257     }
258 }
259 
260 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
261                                  int x, int y, int state)
262 {
263     static uint32_t bmap[INPUT_BUTTON__MAX] = {
264         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
265         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
266         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
267     };
268     static uint32_t prev_state;
269 
270     if (prev_state != state) {
271         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
272         prev_state = state;
273     }
274 
275     if (qemu_input_is_absolute()) {
276         int scr_w, scr_h;
277         int max_w = 0, max_h = 0;
278         int off_x = 0, off_y = 0;
279         int cur_off_x = 0, cur_off_y = 0;
280         int i;
281 
282         for (i = 0; i < sdl2_num_outputs; i++) {
283             struct sdl2_console *thiscon = &sdl2_console[i];
284             if (thiscon->real_window && thiscon->surface) {
285                 SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
286                 cur_off_x = thiscon->x;
287                 cur_off_y = thiscon->y;
288                 if (scr_w + cur_off_x > max_w) {
289                     max_w = scr_w + cur_off_x;
290                 }
291                 if (scr_h + cur_off_y > max_h) {
292                     max_h = scr_h + cur_off_y;
293                 }
294                 if (i == scon->idx) {
295                     off_x = cur_off_x;
296                     off_y = cur_off_y;
297                 }
298             }
299         }
300         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, max_w);
301         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, max_h);
302     } else {
303         if (guest_cursor) {
304             x -= guest_x;
305             y -= guest_y;
306             guest_x += x;
307             guest_y += y;
308             dx = x;
309             dy = y;
310         }
311         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
312         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
313     }
314     qemu_input_event_sync();
315 }
316 
317 static void toggle_full_screen(struct sdl2_console *scon)
318 {
319     gui_fullscreen = !gui_fullscreen;
320     if (gui_fullscreen) {
321         SDL_SetWindowFullscreen(scon->real_window,
322                                 SDL_WINDOW_FULLSCREEN_DESKTOP);
323         gui_saved_grab = gui_grab;
324         sdl_grab_start(scon);
325     } else {
326         if (!gui_saved_grab) {
327             sdl_grab_end(scon);
328         }
329         SDL_SetWindowFullscreen(scon->real_window, 0);
330     }
331     sdl2_redraw(scon);
332 }
333 
334 static void handle_keydown(SDL_Event *ev)
335 {
336     int mod_state, win;
337     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
338 
339     if (alt_grab) {
340         mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
341             (gui_grab_code | KMOD_LSHIFT);
342     } else if (ctrl_grab) {
343         mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
344     } else {
345         mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
346     }
347     gui_key_modifier_pressed = mod_state;
348 
349     if (gui_key_modifier_pressed) {
350         switch (ev->key.keysym.scancode) {
351         case SDL_SCANCODE_2:
352         case SDL_SCANCODE_3:
353         case SDL_SCANCODE_4:
354         case SDL_SCANCODE_5:
355         case SDL_SCANCODE_6:
356         case SDL_SCANCODE_7:
357         case SDL_SCANCODE_8:
358         case SDL_SCANCODE_9:
359             win = ev->key.keysym.scancode - SDL_SCANCODE_1;
360             if (win < sdl2_num_outputs) {
361                 sdl2_console[win].hidden = !sdl2_console[win].hidden;
362                 if (sdl2_console[win].real_window) {
363                     if (sdl2_console[win].hidden) {
364                         SDL_HideWindow(sdl2_console[win].real_window);
365                     } else {
366                         SDL_ShowWindow(sdl2_console[win].real_window);
367                     }
368                 }
369                 gui_keysym = 1;
370             }
371             break;
372         case SDL_SCANCODE_F:
373             toggle_full_screen(scon);
374             gui_keysym = 1;
375             break;
376         case SDL_SCANCODE_U:
377             sdl2_window_destroy(scon);
378             sdl2_window_create(scon);
379             if (!scon->opengl) {
380                 /* re-create scon->texture */
381                 sdl2_2d_switch(&scon->dcl, scon->surface);
382             }
383             gui_keysym = 1;
384             break;
385 #if 0
386         case SDL_SCANCODE_KP_PLUS:
387         case SDL_SCANCODE_KP_MINUS:
388             if (!gui_fullscreen) {
389                 int scr_w, scr_h;
390                 int width, height;
391                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
392 
393                 width = MAX(scr_w + (ev->key.keysym.scancode ==
394                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
395                             160);
396                 height = (surface_height(scon->surface) * width) /
397                     surface_width(scon->surface);
398                 fprintf(stderr, "%s: scale to %dx%d\n",
399                         __func__, width, height);
400                 sdl_scale(scon, width, height);
401                 sdl2_redraw(scon);
402                 gui_keysym = 1;
403             }
404 #endif
405         default:
406             break;
407         }
408     }
409     if (!gui_keysym) {
410         sdl2_process_key(scon, &ev->key);
411     }
412 }
413 
414 static void handle_keyup(SDL_Event *ev)
415 {
416     int mod_state;
417     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
418 
419     if (!alt_grab) {
420         mod_state = (ev->key.keysym.mod & gui_grab_code);
421     } else {
422         mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
423     }
424     if (!mod_state && gui_key_modifier_pressed) {
425         gui_key_modifier_pressed = 0;
426         if (gui_keysym == 0) {
427             /* exit/enter grab if pressing Ctrl-Alt */
428             if (!gui_grab) {
429                 sdl_grab_start(scon);
430             } else if (!gui_fullscreen) {
431                 sdl_grab_end(scon);
432             }
433             /* SDL does not send back all the modifiers key, so we must
434              * correct it. */
435             sdl2_reset_keys(scon);
436             return;
437         }
438         gui_keysym = 0;
439     }
440     if (!gui_keysym) {
441         sdl2_process_key(scon, &ev->key);
442     }
443 }
444 
445 static void handle_textinput(SDL_Event *ev)
446 {
447     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
448     QemuConsole *con = scon ? scon->dcl.con : NULL;
449 
450     if (qemu_console_is_graphic(con)) {
451         return;
452     }
453     kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
454 }
455 
456 static void handle_mousemotion(SDL_Event *ev)
457 {
458     int max_x, max_y;
459     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
460 
461     if (qemu_input_is_absolute() || absolute_enabled) {
462         int scr_w, scr_h;
463         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
464         max_x = scr_w - 1;
465         max_y = scr_h - 1;
466         if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
467                          ev->motion.x == max_x || ev->motion.y == max_y)) {
468             sdl_grab_end(scon);
469         }
470         if (!gui_grab &&
471             (ev->motion.x > 0 && ev->motion.x < max_x &&
472              ev->motion.y > 0 && ev->motion.y < max_y)) {
473             sdl_grab_start(scon);
474         }
475     }
476     if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
477         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
478                              ev->motion.x, ev->motion.y, ev->motion.state);
479     }
480 }
481 
482 static void handle_mousebutton(SDL_Event *ev)
483 {
484     int buttonstate = SDL_GetMouseState(NULL, NULL);
485     SDL_MouseButtonEvent *bev;
486     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
487 
488     bev = &ev->button;
489     if (!gui_grab && !qemu_input_is_absolute()) {
490         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
491             /* start grabbing all events */
492             sdl_grab_start(scon);
493         }
494     } else {
495         if (ev->type == SDL_MOUSEBUTTONDOWN) {
496             buttonstate |= SDL_BUTTON(bev->button);
497         } else {
498             buttonstate &= ~SDL_BUTTON(bev->button);
499         }
500         sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
501     }
502 }
503 
504 static void handle_mousewheel(SDL_Event *ev)
505 {
506     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
507     SDL_MouseWheelEvent *wev = &ev->wheel;
508     InputButton btn;
509 
510     if (wev->y > 0) {
511         btn = INPUT_BUTTON_WHEELUP;
512     } else if (wev->y < 0) {
513         btn = INPUT_BUTTON_WHEELDOWN;
514     } else {
515         return;
516     }
517 
518     qemu_input_queue_btn(scon->dcl.con, btn, true);
519     qemu_input_event_sync();
520     qemu_input_queue_btn(scon->dcl.con, btn, false);
521     qemu_input_event_sync();
522 }
523 
524 static void handle_windowevent(SDL_Event *ev)
525 {
526     struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
527 
528     if (!scon) {
529         return;
530     }
531 
532     switch (ev->window.event) {
533     case SDL_WINDOWEVENT_RESIZED:
534         {
535             QemuUIInfo info;
536             memset(&info, 0, sizeof(info));
537             info.width = ev->window.data1;
538             info.height = ev->window.data2;
539             dpy_set_ui_info(scon->dcl.con, &info);
540         }
541         sdl2_redraw(scon);
542         break;
543     case SDL_WINDOWEVENT_EXPOSED:
544         sdl2_redraw(scon);
545         break;
546     case SDL_WINDOWEVENT_FOCUS_GAINED:
547     case SDL_WINDOWEVENT_ENTER:
548         if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
549             absolute_mouse_grab(scon);
550         }
551         break;
552     case SDL_WINDOWEVENT_FOCUS_LOST:
553         if (gui_grab && !gui_fullscreen) {
554             sdl_grab_end(scon);
555         }
556         break;
557     case SDL_WINDOWEVENT_RESTORED:
558         update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
559         break;
560     case SDL_WINDOWEVENT_MINIMIZED:
561         update_displaychangelistener(&scon->dcl, 500);
562         break;
563     case SDL_WINDOWEVENT_CLOSE:
564         if (!no_quit) {
565             no_shutdown = 0;
566             qemu_system_shutdown_request();
567         }
568         break;
569     case SDL_WINDOWEVENT_SHOWN:
570         if (scon->hidden) {
571             SDL_HideWindow(scon->real_window);
572         }
573         break;
574     case SDL_WINDOWEVENT_HIDDEN:
575         if (!scon->hidden) {
576             SDL_ShowWindow(scon->real_window);
577         }
578         break;
579     }
580 }
581 
582 void sdl2_poll_events(struct sdl2_console *scon)
583 {
584     SDL_Event ev1, *ev = &ev1;
585     int idle = 1;
586 
587     if (scon->last_vm_running != runstate_is_running()) {
588         scon->last_vm_running = runstate_is_running();
589         sdl_update_caption(scon);
590     }
591 
592     while (SDL_PollEvent(ev)) {
593         switch (ev->type) {
594         case SDL_KEYDOWN:
595             idle = 0;
596             handle_keydown(ev);
597             break;
598         case SDL_KEYUP:
599             idle = 0;
600             handle_keyup(ev);
601             break;
602         case SDL_TEXTINPUT:
603             idle = 0;
604             handle_textinput(ev);
605             break;
606         case SDL_QUIT:
607             if (!no_quit) {
608                 no_shutdown = 0;
609                 qemu_system_shutdown_request();
610             }
611             break;
612         case SDL_MOUSEMOTION:
613             idle = 0;
614             handle_mousemotion(ev);
615             break;
616         case SDL_MOUSEBUTTONDOWN:
617         case SDL_MOUSEBUTTONUP:
618             idle = 0;
619             handle_mousebutton(ev);
620             break;
621         case SDL_MOUSEWHEEL:
622             idle = 0;
623             handle_mousewheel(ev);
624             break;
625         case SDL_WINDOWEVENT:
626             handle_windowevent(ev);
627             break;
628         default:
629             break;
630         }
631     }
632 
633     if (idle) {
634         if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
635             scon->idle_counter++;
636             if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
637                 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
638             }
639         }
640     } else {
641         scon->idle_counter = 0;
642         scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
643     }
644 }
645 
646 static void sdl_mouse_warp(DisplayChangeListener *dcl,
647                            int x, int y, int on)
648 {
649     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
650     if (on) {
651         if (!guest_cursor) {
652             sdl_show_cursor();
653         }
654         if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
655             SDL_SetCursor(guest_sprite);
656             if (!qemu_input_is_absolute() && !absolute_enabled) {
657                 SDL_WarpMouseInWindow(scon->real_window, x, y);
658             }
659         }
660     } else if (gui_grab) {
661         sdl_hide_cursor();
662     }
663     guest_cursor = on;
664     guest_x = x, guest_y = y;
665 }
666 
667 static void sdl_mouse_define(DisplayChangeListener *dcl,
668                              QEMUCursor *c)
669 {
670 
671     if (guest_sprite) {
672         SDL_FreeCursor(guest_sprite);
673     }
674 
675     if (guest_sprite_surface) {
676         SDL_FreeSurface(guest_sprite_surface);
677     }
678 
679     guest_sprite_surface =
680         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
681                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
682 
683     if (!guest_sprite_surface) {
684         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
685         return;
686     }
687     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
688                                          c->hot_x, c->hot_y);
689     if (!guest_sprite) {
690         fprintf(stderr, "Failed to make color cursor from %p\n", c);
691         return;
692     }
693     if (guest_cursor &&
694         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
695         SDL_SetCursor(guest_sprite);
696     }
697 }
698 
699 static void sdl_cleanup(void)
700 {
701     if (guest_sprite) {
702         SDL_FreeCursor(guest_sprite);
703     }
704     SDL_QuitSubSystem(SDL_INIT_VIDEO);
705 }
706 
707 static const DisplayChangeListenerOps dcl_2d_ops = {
708     .dpy_name             = "sdl2-2d",
709     .dpy_gfx_update       = sdl2_2d_update,
710     .dpy_gfx_switch       = sdl2_2d_switch,
711     .dpy_gfx_check_format = sdl2_2d_check_format,
712     .dpy_refresh          = sdl2_2d_refresh,
713     .dpy_mouse_set        = sdl_mouse_warp,
714     .dpy_cursor_define    = sdl_mouse_define,
715 };
716 
717 #ifdef CONFIG_OPENGL
718 static const DisplayChangeListenerOps dcl_gl_ops = {
719     .dpy_name                = "sdl2-gl",
720     .dpy_gfx_update          = sdl2_gl_update,
721     .dpy_gfx_switch          = sdl2_gl_switch,
722     .dpy_gfx_check_format    = console_gl_check_format,
723     .dpy_refresh             = sdl2_gl_refresh,
724     .dpy_mouse_set           = sdl_mouse_warp,
725     .dpy_cursor_define       = sdl_mouse_define,
726 
727     .dpy_gl_ctx_create       = sdl2_gl_create_context,
728     .dpy_gl_ctx_destroy      = sdl2_gl_destroy_context,
729     .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
730     .dpy_gl_ctx_get_current  = sdl2_gl_get_current_context,
731     .dpy_gl_scanout          = sdl2_gl_scanout,
732     .dpy_gl_update           = sdl2_gl_scanout_flush,
733 };
734 #endif
735 
736 void sdl_display_early_init(int opengl)
737 {
738     switch (opengl) {
739     case -1: /* default */
740     case 0:  /* off */
741         break;
742     case 1: /* on */
743 #ifdef CONFIG_OPENGL
744         display_opengl = 1;
745 #endif
746         break;
747     default:
748         g_assert_not_reached();
749         break;
750     }
751 }
752 
753 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
754 {
755     int flags;
756     uint8_t data = 0;
757     char *filename;
758     int i;
759 
760     if (no_frame) {
761         gui_noframe = 1;
762     }
763 
764 #ifdef __linux__
765     /* on Linux, SDL may use fbcon|directfb|svgalib when run without
766      * accessible $DISPLAY to open X11 window.  This is often the case
767      * when qemu is run using sudo.  But in this case, and when actually
768      * run in X11 environment, SDL fights with X11 for the video card,
769      * making current display unavailable, often until reboot.
770      * So make x11 the default SDL video driver if this variable is unset.
771      * This is a bit hackish but saves us from bigger problem.
772      * Maybe it's a good idea to fix this in SDL instead.
773      */
774     setenv("SDL_VIDEODRIVER", "x11", 0);
775 #endif
776 
777     flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
778     if (SDL_Init(flags)) {
779         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
780                 SDL_GetError());
781         exit(1);
782     }
783     SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
784 
785     for (i = 0;; i++) {
786         QemuConsole *con = qemu_console_lookup_by_index(i);
787         if (!con) {
788             break;
789         }
790     }
791     sdl2_num_outputs = i;
792     sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
793     for (i = 0; i < sdl2_num_outputs; i++) {
794         QemuConsole *con = qemu_console_lookup_by_index(i);
795         if (!qemu_console_is_graphic(con)) {
796             sdl2_console[i].hidden = true;
797         }
798         sdl2_console[i].idx = i;
799 #ifdef CONFIG_OPENGL
800         sdl2_console[i].opengl = display_opengl;
801         sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
802 #else
803         sdl2_console[i].opengl = 0;
804         sdl2_console[i].dcl.ops = &dcl_2d_ops;
805 #endif
806         sdl2_console[i].dcl.con = con;
807         register_displaychangelistener(&sdl2_console[i].dcl);
808     }
809 
810     /* Load a 32x32x4 image. White pixels are transparent. */
811     filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
812     if (filename) {
813         SDL_Surface *image = SDL_LoadBMP(filename);
814         if (image) {
815             uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
816             SDL_SetColorKey(image, SDL_TRUE, colorkey);
817             SDL_SetWindowIcon(sdl2_console[0].real_window, image);
818         }
819         g_free(filename);
820     }
821 
822     if (full_screen) {
823         gui_fullscreen = 1;
824         sdl_grab_start(0);
825     }
826 
827     mouse_mode_notifier.notify = sdl_mouse_mode_change;
828     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
829 
830     gui_grab = 0;
831 
832     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
833     sdl_cursor_normal = SDL_GetCursor();
834 
835     atexit(sdl_cleanup);
836 }
837