xref: /openbmc/qemu/ui/sdl2.c (revision c4b8ffcb)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu/osdep.h"
27 #include "qemu/module.h"
28 #include "qemu/cutils.h"
29 #include "ui/console.h"
30 #include "ui/input.h"
31 #include "ui/sdl2.h"
32 #include "sysemu/runstate.h"
33 #include "sysemu/runstate-action.h"
34 #include "sysemu/sysemu.h"
35 #include "ui/win32-kbd-hook.h"
36 #include "qemu/log.h"
37 
38 static int sdl2_num_outputs;
39 static struct sdl2_console *sdl2_console;
40 
41 static SDL_Surface *guest_sprite_surface;
42 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
43 static bool alt_grab;
44 static bool ctrl_grab;
45 
46 static int gui_saved_grab;
47 static int gui_fullscreen;
48 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
49 static SDL_Cursor *sdl_cursor_normal;
50 static SDL_Cursor *sdl_cursor_hidden;
51 static int absolute_enabled;
52 static int guest_cursor;
53 static int guest_x, guest_y;
54 static SDL_Cursor *guest_sprite;
55 static Notifier mouse_mode_notifier;
56 
57 #define SDL2_REFRESH_INTERVAL_BUSY 10
58 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
59                              / SDL2_REFRESH_INTERVAL_BUSY + 1)
60 
61 static void sdl_update_caption(struct sdl2_console *scon);
62 
63 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
64 {
65     int i;
66     for (i = 0; i < sdl2_num_outputs; i++) {
67         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
68             return &sdl2_console[i];
69         }
70     }
71     return NULL;
72 }
73 
74 void sdl2_window_create(struct sdl2_console *scon)
75 {
76     int flags = 0;
77 
78     if (!scon->surface) {
79         return;
80     }
81     assert(!scon->real_window);
82 
83     if (gui_fullscreen) {
84         flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
85     } else {
86         flags |= SDL_WINDOW_RESIZABLE;
87     }
88     if (scon->hidden) {
89         flags |= SDL_WINDOW_HIDDEN;
90     }
91 #ifdef CONFIG_OPENGL
92     if (scon->opengl) {
93         flags |= SDL_WINDOW_OPENGL;
94     }
95 #endif
96 
97     scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
98                                          SDL_WINDOWPOS_UNDEFINED,
99                                          surface_width(scon->surface),
100                                          surface_height(scon->surface),
101                                          flags);
102     scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
103     if (scon->opengl) {
104         scon->winctx = SDL_GL_GetCurrentContext();
105     }
106     sdl_update_caption(scon);
107 }
108 
109 void sdl2_window_destroy(struct sdl2_console *scon)
110 {
111     if (!scon->real_window) {
112         return;
113     }
114 
115     SDL_DestroyRenderer(scon->real_renderer);
116     scon->real_renderer = NULL;
117     SDL_DestroyWindow(scon->real_window);
118     scon->real_window = NULL;
119 }
120 
121 void sdl2_window_resize(struct sdl2_console *scon)
122 {
123     if (!scon->real_window) {
124         return;
125     }
126 
127     SDL_SetWindowSize(scon->real_window,
128                       surface_width(scon->surface),
129                       surface_height(scon->surface));
130 }
131 
132 static void sdl2_redraw(struct sdl2_console *scon)
133 {
134     if (scon->opengl) {
135 #ifdef CONFIG_OPENGL
136         sdl2_gl_redraw(scon);
137 #endif
138     } else {
139         sdl2_2d_redraw(scon);
140     }
141 }
142 
143 static void sdl_update_caption(struct sdl2_console *scon)
144 {
145     char win_title[1024];
146     char icon_title[1024];
147     const char *status = "";
148 
149     if (!runstate_is_running()) {
150         status = " [Stopped]";
151     } else if (gui_grab) {
152         if (alt_grab) {
153             status = " - Press Ctrl-Alt-Shift-G to exit grab";
154         } else if (ctrl_grab) {
155             status = " - Press Right-Ctrl-G to exit grab";
156         } else {
157             status = " - Press Ctrl-Alt-G to exit grab";
158         }
159     }
160 
161     if (qemu_name) {
162         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
163                  scon->idx, status);
164         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
165     } else {
166         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
167         snprintf(icon_title, sizeof(icon_title), "QEMU");
168     }
169 
170     if (scon->real_window) {
171         SDL_SetWindowTitle(scon->real_window, win_title);
172     }
173 }
174 
175 static void sdl_hide_cursor(struct sdl2_console *scon)
176 {
177     if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
178         return;
179     }
180 
181     SDL_ShowCursor(SDL_DISABLE);
182     SDL_SetCursor(sdl_cursor_hidden);
183 
184     if (!qemu_input_is_absolute()) {
185         SDL_SetRelativeMouseMode(SDL_TRUE);
186     }
187 }
188 
189 static void sdl_show_cursor(struct sdl2_console *scon)
190 {
191     if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
192         return;
193     }
194 
195     if (!qemu_input_is_absolute()) {
196         SDL_SetRelativeMouseMode(SDL_FALSE);
197     }
198 
199     if (guest_cursor &&
200         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
201         SDL_SetCursor(guest_sprite);
202     } else {
203         SDL_SetCursor(sdl_cursor_normal);
204     }
205 
206     SDL_ShowCursor(SDL_ENABLE);
207 }
208 
209 static void sdl_grab_start(struct sdl2_console *scon)
210 {
211     QemuConsole *con = scon ? scon->dcl.con : NULL;
212 
213     if (!con || !qemu_console_is_graphic(con)) {
214         return;
215     }
216     /*
217      * If the application is not active, do not try to enter grab state. This
218      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
219      * application (SDL bug).
220      */
221     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
222         return;
223     }
224     if (guest_cursor) {
225         SDL_SetCursor(guest_sprite);
226         if (!qemu_input_is_absolute() && !absolute_enabled) {
227             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
228         }
229     } else {
230         sdl_hide_cursor(scon);
231     }
232     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
233     gui_grab = 1;
234     win32_kbd_set_grab(true);
235     sdl_update_caption(scon);
236 }
237 
238 static void sdl_grab_end(struct sdl2_console *scon)
239 {
240     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
241     gui_grab = 0;
242     win32_kbd_set_grab(false);
243     sdl_show_cursor(scon);
244     sdl_update_caption(scon);
245 }
246 
247 static void absolute_mouse_grab(struct sdl2_console *scon)
248 {
249     int mouse_x, mouse_y;
250     int scr_w, scr_h;
251     SDL_GetMouseState(&mouse_x, &mouse_y);
252     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
253     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
254         mouse_y > 0 && mouse_y < scr_h - 1) {
255         sdl_grab_start(scon);
256     }
257 }
258 
259 static void sdl_mouse_mode_change(Notifier *notify, void *data)
260 {
261     if (qemu_input_is_absolute()) {
262         if (!absolute_enabled) {
263             absolute_enabled = 1;
264             SDL_SetRelativeMouseMode(SDL_FALSE);
265             absolute_mouse_grab(&sdl2_console[0]);
266         }
267     } else if (absolute_enabled) {
268         if (!gui_fullscreen) {
269             sdl_grab_end(&sdl2_console[0]);
270         }
271         absolute_enabled = 0;
272     }
273 }
274 
275 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
276                                  int x, int y, int state)
277 {
278     static uint32_t bmap[INPUT_BUTTON__MAX] = {
279         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
280         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
281         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
282         [INPUT_BUTTON_SIDE]       = SDL_BUTTON(SDL_BUTTON_X1),
283         [INPUT_BUTTON_EXTRA]      = SDL_BUTTON(SDL_BUTTON_X2)
284     };
285     static uint32_t prev_state;
286 
287     if (prev_state != state) {
288         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
289         prev_state = state;
290     }
291 
292     if (qemu_input_is_absolute()) {
293         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
294                              x, 0, surface_width(scon->surface));
295         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
296                              y, 0, surface_height(scon->surface));
297     } else {
298         if (guest_cursor) {
299             x -= guest_x;
300             y -= guest_y;
301             guest_x += x;
302             guest_y += y;
303             dx = x;
304             dy = y;
305         }
306         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
307         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
308     }
309     qemu_input_event_sync();
310 }
311 
312 static void toggle_full_screen(struct sdl2_console *scon)
313 {
314     gui_fullscreen = !gui_fullscreen;
315     if (gui_fullscreen) {
316         SDL_SetWindowFullscreen(scon->real_window,
317                                 SDL_WINDOW_FULLSCREEN_DESKTOP);
318         gui_saved_grab = gui_grab;
319         sdl_grab_start(scon);
320     } else {
321         if (!gui_saved_grab) {
322             sdl_grab_end(scon);
323         }
324         SDL_SetWindowFullscreen(scon->real_window, 0);
325     }
326     sdl2_redraw(scon);
327 }
328 
329 static int get_mod_state(void)
330 {
331     SDL_Keymod mod = SDL_GetModState();
332 
333     if (alt_grab) {
334         return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
335             (gui_grab_code | KMOD_LSHIFT);
336     } else if (ctrl_grab) {
337         return (mod & KMOD_RCTRL) == KMOD_RCTRL;
338     } else {
339         return (mod & gui_grab_code) == gui_grab_code;
340     }
341 }
342 
343 static void *sdl2_win32_get_hwnd(struct sdl2_console *scon)
344 {
345 #ifdef CONFIG_WIN32
346     SDL_SysWMinfo info;
347 
348     SDL_VERSION(&info.version);
349     if (SDL_GetWindowWMInfo(scon->real_window, &info)) {
350         return info.info.win.window;
351     }
352 #endif
353     return NULL;
354 }
355 
356 static void handle_keydown(SDL_Event *ev)
357 {
358     int win;
359     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
360     int gui_key_modifier_pressed = get_mod_state();
361     int gui_keysym = 0;
362 
363     if (!scon) {
364         return;
365     }
366 
367     if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
368         switch (ev->key.keysym.scancode) {
369         case SDL_SCANCODE_2:
370         case SDL_SCANCODE_3:
371         case SDL_SCANCODE_4:
372         case SDL_SCANCODE_5:
373         case SDL_SCANCODE_6:
374         case SDL_SCANCODE_7:
375         case SDL_SCANCODE_8:
376         case SDL_SCANCODE_9:
377             if (gui_grab) {
378                 sdl_grab_end(scon);
379             }
380 
381             win = ev->key.keysym.scancode - SDL_SCANCODE_1;
382             if (win < sdl2_num_outputs) {
383                 sdl2_console[win].hidden = !sdl2_console[win].hidden;
384                 if (sdl2_console[win].real_window) {
385                     if (sdl2_console[win].hidden) {
386                         SDL_HideWindow(sdl2_console[win].real_window);
387                     } else {
388                         SDL_ShowWindow(sdl2_console[win].real_window);
389                     }
390                 }
391                 gui_keysym = 1;
392             }
393             break;
394         case SDL_SCANCODE_F:
395             toggle_full_screen(scon);
396             gui_keysym = 1;
397             break;
398         case SDL_SCANCODE_G:
399             gui_keysym = 1;
400             if (!gui_grab) {
401                 sdl_grab_start(scon);
402             } else if (!gui_fullscreen) {
403                 sdl_grab_end(scon);
404             }
405             break;
406         case SDL_SCANCODE_U:
407             sdl2_window_resize(scon);
408             if (!scon->opengl) {
409                 /* re-create scon->texture */
410                 sdl2_2d_switch(&scon->dcl, scon->surface);
411             }
412             gui_keysym = 1;
413             break;
414 #if 0
415         case SDL_SCANCODE_KP_PLUS:
416         case SDL_SCANCODE_KP_MINUS:
417             if (!gui_fullscreen) {
418                 int scr_w, scr_h;
419                 int width, height;
420                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
421 
422                 width = MAX(scr_w + (ev->key.keysym.scancode ==
423                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
424                             160);
425                 height = (surface_height(scon->surface) * width) /
426                     surface_width(scon->surface);
427                 fprintf(stderr, "%s: scale to %dx%d\n",
428                         __func__, width, height);
429                 sdl_scale(scon, width, height);
430                 sdl2_redraw(scon);
431                 gui_keysym = 1;
432             }
433 #endif
434         default:
435             break;
436         }
437     }
438     if (!gui_keysym) {
439         sdl2_process_key(scon, &ev->key);
440     }
441 }
442 
443 static void handle_keyup(SDL_Event *ev)
444 {
445     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
446 
447     if (!scon) {
448         return;
449     }
450 
451     scon->ignore_hotkeys = false;
452     sdl2_process_key(scon, &ev->key);
453 }
454 
455 static void handle_textinput(SDL_Event *ev)
456 {
457     struct sdl2_console *scon = get_scon_from_window(ev->text.windowID);
458     QemuConsole *con = scon ? scon->dcl.con : NULL;
459 
460     if (!con) {
461         return;
462     }
463 
464     if (qemu_console_is_graphic(con)) {
465         return;
466     }
467     kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
468 }
469 
470 static void handle_mousemotion(SDL_Event *ev)
471 {
472     int max_x, max_y;
473     struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID);
474 
475     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
476         return;
477     }
478 
479     if (qemu_input_is_absolute() || absolute_enabled) {
480         int scr_w, scr_h;
481         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
482         max_x = scr_w - 1;
483         max_y = scr_h - 1;
484         if (gui_grab && !gui_fullscreen
485             && (ev->motion.x == 0 || ev->motion.y == 0 ||
486                 ev->motion.x == max_x || ev->motion.y == max_y)) {
487             sdl_grab_end(scon);
488         }
489         if (!gui_grab &&
490             (ev->motion.x > 0 && ev->motion.x < max_x &&
491              ev->motion.y > 0 && ev->motion.y < max_y)) {
492             sdl_grab_start(scon);
493         }
494     }
495     if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
496         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
497                              ev->motion.x, ev->motion.y, ev->motion.state);
498     }
499 }
500 
501 static void handle_mousebutton(SDL_Event *ev)
502 {
503     int buttonstate = SDL_GetMouseState(NULL, NULL);
504     SDL_MouseButtonEvent *bev;
505     struct sdl2_console *scon = get_scon_from_window(ev->button.windowID);
506 
507     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
508         return;
509     }
510 
511     bev = &ev->button;
512     if (!gui_grab && !qemu_input_is_absolute()) {
513         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
514             /* start grabbing all events */
515             sdl_grab_start(scon);
516         }
517     } else {
518         if (ev->type == SDL_MOUSEBUTTONDOWN) {
519             buttonstate |= SDL_BUTTON(bev->button);
520         } else {
521             buttonstate &= ~SDL_BUTTON(bev->button);
522         }
523         sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
524     }
525 }
526 
527 static void handle_mousewheel(SDL_Event *ev)
528 {
529     struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID);
530     SDL_MouseWheelEvent *wev = &ev->wheel;
531     InputButton btn;
532 
533     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
534         return;
535     }
536 
537     if (wev->y > 0) {
538         btn = INPUT_BUTTON_WHEEL_UP;
539     } else if (wev->y < 0) {
540         btn = INPUT_BUTTON_WHEEL_DOWN;
541     } else if (wev->x < 0) {
542         btn = INPUT_BUTTON_WHEEL_RIGHT;
543     } else if (wev->x > 0) {
544         btn = INPUT_BUTTON_WHEEL_LEFT;
545     } else {
546         return;
547     }
548 
549     qemu_input_queue_btn(scon->dcl.con, btn, true);
550     qemu_input_event_sync();
551     qemu_input_queue_btn(scon->dcl.con, btn, false);
552     qemu_input_event_sync();
553 }
554 
555 static void handle_windowevent(SDL_Event *ev)
556 {
557     struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
558     bool allow_close = true;
559 
560     if (!scon) {
561         return;
562     }
563 
564     switch (ev->window.event) {
565     case SDL_WINDOWEVENT_RESIZED:
566         {
567             QemuUIInfo info;
568             memset(&info, 0, sizeof(info));
569             info.width = ev->window.data1;
570             info.height = ev->window.data2;
571             dpy_set_ui_info(scon->dcl.con, &info, true);
572         }
573         sdl2_redraw(scon);
574         break;
575     case SDL_WINDOWEVENT_EXPOSED:
576         sdl2_redraw(scon);
577         break;
578     case SDL_WINDOWEVENT_FOCUS_GAINED:
579         win32_kbd_set_grab(gui_grab);
580         if (qemu_console_is_graphic(scon->dcl.con)) {
581             win32_kbd_set_window(sdl2_win32_get_hwnd(scon));
582         }
583         /* fall through */
584     case SDL_WINDOWEVENT_ENTER:
585         if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
586             absolute_mouse_grab(scon);
587         }
588         /* If a new console window opened using a hotkey receives the
589          * focus, SDL sends another KEYDOWN event to the new window,
590          * closing the console window immediately after.
591          *
592          * Work around this by ignoring further hotkey events until a
593          * key is released.
594          */
595         scon->ignore_hotkeys = get_mod_state();
596         break;
597     case SDL_WINDOWEVENT_FOCUS_LOST:
598         if (qemu_console_is_graphic(scon->dcl.con)) {
599             win32_kbd_set_window(NULL);
600         }
601         if (gui_grab && !gui_fullscreen) {
602             sdl_grab_end(scon);
603         }
604         break;
605     case SDL_WINDOWEVENT_RESTORED:
606         update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
607         break;
608     case SDL_WINDOWEVENT_MINIMIZED:
609         update_displaychangelistener(&scon->dcl, 500);
610         break;
611     case SDL_WINDOWEVENT_CLOSE:
612         if (qemu_console_is_graphic(scon->dcl.con)) {
613             if (scon->opts->has_window_close && !scon->opts->window_close) {
614                 allow_close = false;
615             }
616             if (allow_close) {
617                 shutdown_action = SHUTDOWN_ACTION_POWEROFF;
618                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
619             }
620         } else {
621             SDL_HideWindow(scon->real_window);
622             scon->hidden = true;
623         }
624         break;
625     case SDL_WINDOWEVENT_SHOWN:
626         scon->hidden = false;
627         break;
628     case SDL_WINDOWEVENT_HIDDEN:
629         scon->hidden = true;
630         break;
631     }
632 }
633 
634 void sdl2_poll_events(struct sdl2_console *scon)
635 {
636     SDL_Event ev1, *ev = &ev1;
637     bool allow_close = true;
638     int idle = 1;
639 
640     if (scon->last_vm_running != runstate_is_running()) {
641         scon->last_vm_running = runstate_is_running();
642         sdl_update_caption(scon);
643     }
644 
645     while (SDL_PollEvent(ev)) {
646         switch (ev->type) {
647         case SDL_KEYDOWN:
648             idle = 0;
649             handle_keydown(ev);
650             break;
651         case SDL_KEYUP:
652             idle = 0;
653             handle_keyup(ev);
654             break;
655         case SDL_TEXTINPUT:
656             idle = 0;
657             handle_textinput(ev);
658             break;
659         case SDL_QUIT:
660             if (scon->opts->has_window_close && !scon->opts->window_close) {
661                 allow_close = false;
662             }
663             if (allow_close) {
664                 shutdown_action = SHUTDOWN_ACTION_POWEROFF;
665                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
666             }
667             break;
668         case SDL_MOUSEMOTION:
669             idle = 0;
670             handle_mousemotion(ev);
671             break;
672         case SDL_MOUSEBUTTONDOWN:
673         case SDL_MOUSEBUTTONUP:
674             idle = 0;
675             handle_mousebutton(ev);
676             break;
677         case SDL_MOUSEWHEEL:
678             idle = 0;
679             handle_mousewheel(ev);
680             break;
681         case SDL_WINDOWEVENT:
682             handle_windowevent(ev);
683             break;
684         default:
685             break;
686         }
687     }
688 
689     if (idle) {
690         if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
691             scon->idle_counter++;
692             if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
693                 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
694             }
695         }
696     } else {
697         scon->idle_counter = 0;
698         scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
699     }
700 }
701 
702 static void sdl_mouse_warp(DisplayChangeListener *dcl,
703                            int x, int y, int on)
704 {
705     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
706 
707     if (!qemu_console_is_graphic(scon->dcl.con)) {
708         return;
709     }
710 
711     if (on) {
712         if (!guest_cursor) {
713             sdl_show_cursor(scon);
714         }
715         if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
716             SDL_SetCursor(guest_sprite);
717             if (!qemu_input_is_absolute() && !absolute_enabled) {
718                 SDL_WarpMouseInWindow(scon->real_window, x, y);
719             }
720         }
721     } else if (gui_grab) {
722         sdl_hide_cursor(scon);
723     }
724     guest_cursor = on;
725     guest_x = x, guest_y = y;
726 }
727 
728 static void sdl_mouse_define(DisplayChangeListener *dcl,
729                              QEMUCursor *c)
730 {
731 
732     if (guest_sprite) {
733         SDL_FreeCursor(guest_sprite);
734     }
735 
736     if (guest_sprite_surface) {
737         SDL_FreeSurface(guest_sprite_surface);
738     }
739 
740     guest_sprite_surface =
741         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
742                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
743 
744     if (!guest_sprite_surface) {
745         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
746         return;
747     }
748     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
749                                          c->hot_x, c->hot_y);
750     if (!guest_sprite) {
751         fprintf(stderr, "Failed to make color cursor from %p\n", c);
752         return;
753     }
754     if (guest_cursor &&
755         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
756         SDL_SetCursor(guest_sprite);
757     }
758 }
759 
760 static void sdl_cleanup(void)
761 {
762     if (guest_sprite) {
763         SDL_FreeCursor(guest_sprite);
764     }
765     SDL_QuitSubSystem(SDL_INIT_VIDEO);
766 }
767 
768 static const DisplayChangeListenerOps dcl_2d_ops = {
769     .dpy_name             = "sdl2-2d",
770     .dpy_gfx_update       = sdl2_2d_update,
771     .dpy_gfx_switch       = sdl2_2d_switch,
772     .dpy_gfx_check_format = sdl2_2d_check_format,
773     .dpy_refresh          = sdl2_2d_refresh,
774     .dpy_mouse_set        = sdl_mouse_warp,
775     .dpy_cursor_define    = sdl_mouse_define,
776 };
777 
778 #ifdef CONFIG_OPENGL
779 static const DisplayChangeListenerOps dcl_gl_ops = {
780     .dpy_name                = "sdl2-gl",
781     .dpy_gfx_update          = sdl2_gl_update,
782     .dpy_gfx_switch          = sdl2_gl_switch,
783     .dpy_gfx_check_format    = console_gl_check_format,
784     .dpy_refresh             = sdl2_gl_refresh,
785     .dpy_mouse_set           = sdl_mouse_warp,
786     .dpy_cursor_define       = sdl_mouse_define,
787 
788     .dpy_gl_scanout_disable  = sdl2_gl_scanout_disable,
789     .dpy_gl_scanout_texture  = sdl2_gl_scanout_texture,
790     .dpy_gl_update           = sdl2_gl_scanout_flush,
791 };
792 
793 static bool
794 sdl2_gl_is_compatible_dcl(DisplayGLCtx *dgc,
795                           DisplayChangeListener *dcl)
796 {
797     return dcl->ops == &dcl_gl_ops;
798 }
799 
800 static const DisplayGLCtxOps gl_ctx_ops = {
801     .dpy_gl_ctx_is_compatible_dcl = sdl2_gl_is_compatible_dcl,
802     .dpy_gl_ctx_create       = sdl2_gl_create_context,
803     .dpy_gl_ctx_destroy      = sdl2_gl_destroy_context,
804     .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
805 };
806 #endif
807 
808 static void sdl2_display_early_init(DisplayOptions *o)
809 {
810     assert(o->type == DISPLAY_TYPE_SDL);
811     if (o->has_gl && o->gl) {
812 #ifdef CONFIG_OPENGL
813         display_opengl = 1;
814 #endif
815     }
816 }
817 
818 static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
819 {
820     uint8_t data = 0;
821     int i;
822     SDL_SysWMinfo info;
823     SDL_Surface *icon = NULL;
824     char *dir;
825 
826     assert(o->type == DISPLAY_TYPE_SDL);
827 
828 #ifdef __linux__
829     /* on Linux, SDL may use fbcon|directfb|svgalib when run without
830      * accessible $DISPLAY to open X11 window.  This is often the case
831      * when qemu is run using sudo.  But in this case, and when actually
832      * run in X11 environment, SDL fights with X11 for the video card,
833      * making current display unavailable, often until reboot.
834      * So make x11 the default SDL video driver if this variable is unset.
835      * This is a bit hackish but saves us from bigger problem.
836      * Maybe it's a good idea to fix this in SDL instead.
837      */
838     if (!g_setenv("SDL_VIDEODRIVER", "x11", 0)) {
839         fprintf(stderr, "Could not set SDL_VIDEODRIVER environment variable\n");
840         exit(1);
841     }
842 #endif
843 
844     if (SDL_Init(SDL_INIT_VIDEO)) {
845         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
846                 SDL_GetError());
847         exit(1);
848     }
849 #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
850     SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
851 #endif
852     SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
853     memset(&info, 0, sizeof(info));
854     SDL_VERSION(&info.version);
855 
856     gui_fullscreen = o->has_full_screen && o->full_screen;
857 
858     if (o->u.sdl.has_grab_mod) {
859         if (o->u.sdl.grab_mod == HOT_KEY_MOD_LSHIFT_LCTRL_LALT) {
860             alt_grab = true;
861         } else if (o->u.sdl.grab_mod == HOT_KEY_MOD_RCTRL) {
862             ctrl_grab = true;
863         }
864     }
865 
866     for (i = 0;; i++) {
867         QemuConsole *con = qemu_console_lookup_by_index(i);
868         if (!con) {
869             break;
870         }
871     }
872     sdl2_num_outputs = i;
873     if (sdl2_num_outputs == 0) {
874         return;
875     }
876     sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
877     for (i = 0; i < sdl2_num_outputs; i++) {
878         QemuConsole *con = qemu_console_lookup_by_index(i);
879         assert(con != NULL);
880         if (!qemu_console_is_graphic(con) &&
881             qemu_console_get_index(con) != 0) {
882             sdl2_console[i].hidden = true;
883         }
884         sdl2_console[i].idx = i;
885         sdl2_console[i].opts = o;
886 #ifdef CONFIG_OPENGL
887         sdl2_console[i].opengl = display_opengl;
888         sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
889         sdl2_console[i].dgc.ops = display_opengl ? &gl_ctx_ops : NULL;
890 #else
891         sdl2_console[i].opengl = 0;
892         sdl2_console[i].dcl.ops = &dcl_2d_ops;
893 #endif
894         sdl2_console[i].dcl.con = con;
895         sdl2_console[i].kbd = qkbd_state_init(con);
896         if (display_opengl) {
897             qemu_console_set_display_gl_ctx(con, &sdl2_console[i].dgc);
898         }
899         register_displaychangelistener(&sdl2_console[i].dcl);
900 
901 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
902         if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
903 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
904             qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
905 #elif defined(SDL_VIDEO_DRIVER_X11)
906             qemu_console_set_window_id(con, info.info.x11.window);
907 #endif
908         }
909 #endif
910     }
911 
912 #ifdef CONFIG_SDL_IMAGE
913     dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
914     icon = IMG_Load(dir);
915 #else
916     /* Load a 32x32x4 image. White pixels are transparent. */
917     dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
918     icon = SDL_LoadBMP(dir);
919     if (icon) {
920         uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
921         SDL_SetColorKey(icon, SDL_TRUE, colorkey);
922     }
923 #endif
924     g_free(dir);
925     if (icon) {
926         SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
927     }
928 
929     mouse_mode_notifier.notify = sdl_mouse_mode_change;
930     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
931 
932     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
933     sdl_cursor_normal = SDL_GetCursor();
934 
935     if (gui_fullscreen) {
936         sdl_grab_start(&sdl2_console[0]);
937     }
938 
939     atexit(sdl_cleanup);
940 }
941 
942 static QemuDisplay qemu_display_sdl2 = {
943     .type       = DISPLAY_TYPE_SDL,
944     .early_init = sdl2_display_early_init,
945     .init       = sdl2_display_init,
946 };
947 
948 static void register_sdl1(void)
949 {
950     qemu_display_register(&qemu_display_sdl2);
951 }
952 
953 type_init(register_sdl1);
954 
955 #ifdef CONFIG_OPENGL
956 module_dep("ui-opengl");
957 #endif
958