xref: /openbmc/qemu/ui/sdl2.c (revision a1b47343)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu/osdep.h"
27 #include "qemu/module.h"
28 #include "qemu/cutils.h"
29 #include "ui/console.h"
30 #include "ui/input.h"
31 #include "ui/sdl2.h"
32 #include "sysemu/runstate.h"
33 #include "sysemu/runstate-action.h"
34 #include "sysemu/sysemu.h"
35 #include "ui/win32-kbd-hook.h"
36 #include "qemu/log.h"
37 
38 static int sdl2_num_outputs;
39 static struct sdl2_console *sdl2_console;
40 
41 static SDL_Surface *guest_sprite_surface;
42 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
43 static bool alt_grab;
44 static bool ctrl_grab;
45 
46 static int gui_saved_grab;
47 static int gui_fullscreen;
48 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
49 static SDL_Cursor *sdl_cursor_normal;
50 static SDL_Cursor *sdl_cursor_hidden;
51 static int absolute_enabled;
52 static bool guest_cursor;
53 static int guest_x, guest_y;
54 static SDL_Cursor *guest_sprite;
55 static Notifier mouse_mode_notifier;
56 
57 #define SDL2_REFRESH_INTERVAL_BUSY 10
58 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
59                              / SDL2_REFRESH_INTERVAL_BUSY + 1)
60 
61 /* introduced in SDL 2.0.10 */
62 #ifndef SDL_HINT_RENDER_BATCHING
63 #define SDL_HINT_RENDER_BATCHING "SDL_RENDER_BATCHING"
64 #endif
65 
66 static void sdl_update_caption(struct sdl2_console *scon);
67 
68 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
69 {
70     int i;
71     for (i = 0; i < sdl2_num_outputs; i++) {
72         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
73             return &sdl2_console[i];
74         }
75     }
76     return NULL;
77 }
78 
79 void sdl2_window_create(struct sdl2_console *scon)
80 {
81     int flags = 0;
82 
83     if (!scon->surface) {
84         return;
85     }
86     assert(!scon->real_window);
87 
88     if (gui_fullscreen) {
89         flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
90     } else {
91         flags |= SDL_WINDOW_RESIZABLE;
92     }
93     if (scon->hidden) {
94         flags |= SDL_WINDOW_HIDDEN;
95     }
96 #ifdef CONFIG_OPENGL
97     if (scon->opengl) {
98         flags |= SDL_WINDOW_OPENGL;
99     }
100 #endif
101 
102     scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
103                                          SDL_WINDOWPOS_UNDEFINED,
104                                          surface_width(scon->surface),
105                                          surface_height(scon->surface),
106                                          flags);
107     if (scon->opengl) {
108         const char *driver = "opengl";
109 
110         if (scon->opts->gl == DISPLAY_GL_MODE_ES) {
111             driver = "opengles2";
112         }
113 
114         SDL_SetHint(SDL_HINT_RENDER_DRIVER, driver);
115         SDL_SetHint(SDL_HINT_RENDER_BATCHING, "1");
116 
117         scon->winctx = SDL_GL_CreateContext(scon->real_window);
118         SDL_GL_SetSwapInterval(0);
119     } else {
120         /* The SDL renderer is only used by sdl2-2D, when OpenGL is disabled */
121         scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
122     }
123     sdl_update_caption(scon);
124 }
125 
126 void sdl2_window_destroy(struct sdl2_console *scon)
127 {
128     if (!scon->real_window) {
129         return;
130     }
131 
132     if (scon->winctx) {
133         SDL_GL_DeleteContext(scon->winctx);
134         scon->winctx = NULL;
135     }
136     if (scon->real_renderer) {
137         SDL_DestroyRenderer(scon->real_renderer);
138         scon->real_renderer = NULL;
139     }
140     SDL_DestroyWindow(scon->real_window);
141     scon->real_window = NULL;
142 }
143 
144 void sdl2_window_resize(struct sdl2_console *scon)
145 {
146     if (!scon->real_window) {
147         return;
148     }
149 
150     SDL_SetWindowSize(scon->real_window,
151                       surface_width(scon->surface),
152                       surface_height(scon->surface));
153 }
154 
155 static void sdl2_redraw(struct sdl2_console *scon)
156 {
157     if (scon->opengl) {
158 #ifdef CONFIG_OPENGL
159         sdl2_gl_redraw(scon);
160 #endif
161     } else {
162         sdl2_2d_redraw(scon);
163     }
164 }
165 
166 static void sdl_update_caption(struct sdl2_console *scon)
167 {
168     char win_title[1024];
169     char icon_title[1024];
170     const char *status = "";
171 
172     if (!runstate_is_running()) {
173         status = " [Stopped]";
174     } else if (gui_grab) {
175         if (alt_grab) {
176 #ifdef CONFIG_DARWIN
177             status = " - Press ⌃⌥⇧G to exit grab";
178 #else
179             status = " - Press Ctrl-Alt-Shift-G to exit grab";
180 #endif
181         } else if (ctrl_grab) {
182             status = " - Press Right-Ctrl-G to exit grab";
183         } else {
184 #ifdef CONFIG_DARWIN
185             status = " - Press ⌃⌥G to exit grab";
186 #else
187             status = " - Press Ctrl-Alt-G to exit grab";
188 #endif
189         }
190     }
191 
192     if (qemu_name) {
193         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
194                  scon->idx, status);
195         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
196     } else {
197         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
198         snprintf(icon_title, sizeof(icon_title), "QEMU");
199     }
200 
201     if (scon->real_window) {
202         SDL_SetWindowTitle(scon->real_window, win_title);
203     }
204 }
205 
206 static void sdl_hide_cursor(struct sdl2_console *scon)
207 {
208     if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
209         return;
210     }
211 
212     SDL_ShowCursor(SDL_DISABLE);
213     SDL_SetCursor(sdl_cursor_hidden);
214 
215     if (!qemu_input_is_absolute(scon->dcl.con)) {
216         SDL_SetRelativeMouseMode(SDL_TRUE);
217     }
218 }
219 
220 static void sdl_show_cursor(struct sdl2_console *scon)
221 {
222     if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
223         return;
224     }
225 
226     if (!qemu_input_is_absolute(scon->dcl.con)) {
227         SDL_SetRelativeMouseMode(SDL_FALSE);
228     }
229 
230     if (guest_cursor &&
231         (gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled)) {
232         SDL_SetCursor(guest_sprite);
233     } else {
234         SDL_SetCursor(sdl_cursor_normal);
235     }
236 
237     SDL_ShowCursor(SDL_ENABLE);
238 }
239 
240 static void sdl_grab_start(struct sdl2_console *scon)
241 {
242     QemuConsole *con = scon ? scon->dcl.con : NULL;
243 
244     if (!con || !qemu_console_is_graphic(con)) {
245         return;
246     }
247     /*
248      * If the application is not active, do not try to enter grab state. This
249      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
250      * application (SDL bug).
251      */
252     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
253         return;
254     }
255     if (guest_cursor) {
256         SDL_SetCursor(guest_sprite);
257         if (!qemu_input_is_absolute(scon->dcl.con) && !absolute_enabled) {
258             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
259         }
260     } else {
261         sdl_hide_cursor(scon);
262     }
263     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
264     gui_grab = 1;
265     win32_kbd_set_grab(true);
266     sdl_update_caption(scon);
267 }
268 
269 static void sdl_grab_end(struct sdl2_console *scon)
270 {
271     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
272     gui_grab = 0;
273     win32_kbd_set_grab(false);
274     sdl_show_cursor(scon);
275     sdl_update_caption(scon);
276 }
277 
278 static void absolute_mouse_grab(struct sdl2_console *scon)
279 {
280     int mouse_x, mouse_y;
281     int scr_w, scr_h;
282     SDL_GetMouseState(&mouse_x, &mouse_y);
283     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
284     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
285         mouse_y > 0 && mouse_y < scr_h - 1) {
286         sdl_grab_start(scon);
287     }
288 }
289 
290 static void sdl_mouse_mode_change(Notifier *notify, void *data)
291 {
292     if (qemu_input_is_absolute(sdl2_console[0].dcl.con)) {
293         if (!absolute_enabled) {
294             absolute_enabled = 1;
295             SDL_SetRelativeMouseMode(SDL_FALSE);
296             absolute_mouse_grab(&sdl2_console[0]);
297         }
298     } else if (absolute_enabled) {
299         if (!gui_fullscreen) {
300             sdl_grab_end(&sdl2_console[0]);
301         }
302         absolute_enabled = 0;
303     }
304 }
305 
306 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
307                                  int x, int y, int state)
308 {
309     static uint32_t bmap[INPUT_BUTTON__MAX] = {
310         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
311         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
312         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
313         [INPUT_BUTTON_SIDE]       = SDL_BUTTON(SDL_BUTTON_X1),
314         [INPUT_BUTTON_EXTRA]      = SDL_BUTTON(SDL_BUTTON_X2)
315     };
316     static uint32_t prev_state;
317 
318     if (prev_state != state) {
319         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
320         prev_state = state;
321     }
322 
323     if (qemu_input_is_absolute(scon->dcl.con)) {
324         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
325                              x, 0, surface_width(scon->surface));
326         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
327                              y, 0, surface_height(scon->surface));
328     } else {
329         if (guest_cursor) {
330             x -= guest_x;
331             y -= guest_y;
332             guest_x += x;
333             guest_y += y;
334             dx = x;
335             dy = y;
336         }
337         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
338         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
339     }
340     qemu_input_event_sync();
341 }
342 
343 static void toggle_full_screen(struct sdl2_console *scon)
344 {
345     gui_fullscreen = !gui_fullscreen;
346     if (gui_fullscreen) {
347         SDL_SetWindowFullscreen(scon->real_window,
348                                 SDL_WINDOW_FULLSCREEN_DESKTOP);
349         gui_saved_grab = gui_grab;
350         sdl_grab_start(scon);
351     } else {
352         if (!gui_saved_grab) {
353             sdl_grab_end(scon);
354         }
355         SDL_SetWindowFullscreen(scon->real_window, 0);
356     }
357     sdl2_redraw(scon);
358 }
359 
360 static int get_mod_state(void)
361 {
362     SDL_Keymod mod = SDL_GetModState();
363 
364     if (alt_grab) {
365         return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
366             (gui_grab_code | KMOD_LSHIFT);
367     } else if (ctrl_grab) {
368         return (mod & KMOD_RCTRL) == KMOD_RCTRL;
369     } else {
370         return (mod & gui_grab_code) == gui_grab_code;
371     }
372 }
373 
374 static void *sdl2_win32_get_hwnd(struct sdl2_console *scon)
375 {
376 #ifdef CONFIG_WIN32
377     SDL_SysWMinfo info;
378 
379     SDL_VERSION(&info.version);
380     if (SDL_GetWindowWMInfo(scon->real_window, &info)) {
381         return info.info.win.window;
382     }
383 #endif
384     return NULL;
385 }
386 
387 static void handle_keydown(SDL_Event *ev)
388 {
389     int win;
390     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
391     int gui_key_modifier_pressed = get_mod_state();
392 
393     if (!scon) {
394         return;
395     }
396 
397     scon->gui_keysym = false;
398 
399     if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
400         switch (ev->key.keysym.scancode) {
401         case SDL_SCANCODE_2:
402         case SDL_SCANCODE_3:
403         case SDL_SCANCODE_4:
404         case SDL_SCANCODE_5:
405         case SDL_SCANCODE_6:
406         case SDL_SCANCODE_7:
407         case SDL_SCANCODE_8:
408         case SDL_SCANCODE_9:
409             if (gui_grab) {
410                 sdl_grab_end(scon);
411             }
412 
413             win = ev->key.keysym.scancode - SDL_SCANCODE_1;
414             if (win < sdl2_num_outputs) {
415                 sdl2_console[win].hidden = !sdl2_console[win].hidden;
416                 if (sdl2_console[win].real_window) {
417                     if (sdl2_console[win].hidden) {
418                         SDL_HideWindow(sdl2_console[win].real_window);
419                     } else {
420                         SDL_ShowWindow(sdl2_console[win].real_window);
421                     }
422                 }
423                 sdl2_release_modifiers(scon);
424                 scon->gui_keysym = true;
425             }
426             break;
427         case SDL_SCANCODE_F:
428             toggle_full_screen(scon);
429             scon->gui_keysym = true;
430             break;
431         case SDL_SCANCODE_G:
432             scon->gui_keysym = true;
433             if (!gui_grab) {
434                 sdl_grab_start(scon);
435             } else if (!gui_fullscreen) {
436                 sdl_grab_end(scon);
437             }
438             break;
439         case SDL_SCANCODE_U:
440             sdl2_window_resize(scon);
441             if (!scon->opengl) {
442                 /* re-create scon->texture */
443                 sdl2_2d_switch(&scon->dcl, scon->surface);
444             }
445             scon->gui_keysym = true;
446             break;
447 #if 0
448         case SDL_SCANCODE_KP_PLUS:
449         case SDL_SCANCODE_KP_MINUS:
450             if (!gui_fullscreen) {
451                 int scr_w, scr_h;
452                 int width, height;
453                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
454 
455                 width = MAX(scr_w + (ev->key.keysym.scancode ==
456                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
457                             160);
458                 height = (surface_height(scon->surface) * width) /
459                     surface_width(scon->surface);
460                 fprintf(stderr, "%s: scale to %dx%d\n",
461                         __func__, width, height);
462                 sdl_scale(scon, width, height);
463                 sdl2_redraw(scon);
464                 scon->gui_keysym = true;
465             }
466 #endif
467         default:
468             break;
469         }
470     }
471     if (!scon->gui_keysym) {
472         sdl2_process_key(scon, &ev->key);
473     }
474 }
475 
476 static void handle_keyup(SDL_Event *ev)
477 {
478     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
479 
480     if (!scon) {
481         return;
482     }
483 
484     scon->ignore_hotkeys = false;
485     sdl2_process_key(scon, &ev->key);
486 }
487 
488 static void handle_textinput(SDL_Event *ev)
489 {
490     struct sdl2_console *scon = get_scon_from_window(ev->text.windowID);
491     QemuConsole *con = scon ? scon->dcl.con : NULL;
492 
493     if (!con) {
494         return;
495     }
496 
497     if (!scon->gui_keysym && QEMU_IS_TEXT_CONSOLE(con)) {
498         qemu_text_console_put_string(QEMU_TEXT_CONSOLE(con), ev->text.text, strlen(ev->text.text));
499     }
500 }
501 
502 static void handle_mousemotion(SDL_Event *ev)
503 {
504     int max_x, max_y;
505     struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID);
506 
507     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
508         return;
509     }
510 
511     if (qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
512         int scr_w, scr_h;
513         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
514         max_x = scr_w - 1;
515         max_y = scr_h - 1;
516         if (gui_grab && !gui_fullscreen
517             && (ev->motion.x == 0 || ev->motion.y == 0 ||
518                 ev->motion.x == max_x || ev->motion.y == max_y)) {
519             sdl_grab_end(scon);
520         }
521         if (!gui_grab &&
522             (ev->motion.x > 0 && ev->motion.x < max_x &&
523              ev->motion.y > 0 && ev->motion.y < max_y)) {
524             sdl_grab_start(scon);
525         }
526     }
527     if (gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
528         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
529                              ev->motion.x, ev->motion.y, ev->motion.state);
530     }
531 }
532 
533 static void handle_mousebutton(SDL_Event *ev)
534 {
535     int buttonstate = SDL_GetMouseState(NULL, NULL);
536     SDL_MouseButtonEvent *bev;
537     struct sdl2_console *scon = get_scon_from_window(ev->button.windowID);
538 
539     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
540         return;
541     }
542 
543     bev = &ev->button;
544     if (!gui_grab && !qemu_input_is_absolute(scon->dcl.con)) {
545         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
546             /* start grabbing all events */
547             sdl_grab_start(scon);
548         }
549     } else {
550         if (ev->type == SDL_MOUSEBUTTONDOWN) {
551             buttonstate |= SDL_BUTTON(bev->button);
552         } else {
553             buttonstate &= ~SDL_BUTTON(bev->button);
554         }
555         sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
556     }
557 }
558 
559 static void handle_mousewheel(SDL_Event *ev)
560 {
561     struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID);
562     SDL_MouseWheelEvent *wev = &ev->wheel;
563     InputButton btn;
564 
565     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
566         return;
567     }
568 
569     if (wev->y > 0) {
570         btn = INPUT_BUTTON_WHEEL_UP;
571     } else if (wev->y < 0) {
572         btn = INPUT_BUTTON_WHEEL_DOWN;
573     } else if (wev->x < 0) {
574         btn = INPUT_BUTTON_WHEEL_RIGHT;
575     } else if (wev->x > 0) {
576         btn = INPUT_BUTTON_WHEEL_LEFT;
577     } else {
578         return;
579     }
580 
581     qemu_input_queue_btn(scon->dcl.con, btn, true);
582     qemu_input_event_sync();
583     qemu_input_queue_btn(scon->dcl.con, btn, false);
584     qemu_input_event_sync();
585 }
586 
587 static void handle_windowevent(SDL_Event *ev)
588 {
589     struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
590     bool allow_close = true;
591 
592     if (!scon) {
593         return;
594     }
595 
596     switch (ev->window.event) {
597     case SDL_WINDOWEVENT_RESIZED:
598         {
599             QemuUIInfo info;
600             memset(&info, 0, sizeof(info));
601             info.width = ev->window.data1;
602             info.height = ev->window.data2;
603             dpy_set_ui_info(scon->dcl.con, &info, true);
604         }
605         sdl2_redraw(scon);
606         break;
607     case SDL_WINDOWEVENT_EXPOSED:
608         sdl2_redraw(scon);
609         break;
610     case SDL_WINDOWEVENT_FOCUS_GAINED:
611         win32_kbd_set_grab(gui_grab);
612         if (qemu_console_is_graphic(scon->dcl.con)) {
613             win32_kbd_set_window(sdl2_win32_get_hwnd(scon));
614         }
615         /* fall through */
616     case SDL_WINDOWEVENT_ENTER:
617         if (!gui_grab && (qemu_input_is_absolute(scon->dcl.con) || absolute_enabled)) {
618             absolute_mouse_grab(scon);
619         }
620         /* If a new console window opened using a hotkey receives the
621          * focus, SDL sends another KEYDOWN event to the new window,
622          * closing the console window immediately after.
623          *
624          * Work around this by ignoring further hotkey events until a
625          * key is released.
626          */
627         scon->ignore_hotkeys = get_mod_state();
628         break;
629     case SDL_WINDOWEVENT_FOCUS_LOST:
630         if (qemu_console_is_graphic(scon->dcl.con)) {
631             win32_kbd_set_window(NULL);
632         }
633         if (gui_grab && !gui_fullscreen) {
634             sdl_grab_end(scon);
635         }
636         break;
637     case SDL_WINDOWEVENT_RESTORED:
638         update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
639         break;
640     case SDL_WINDOWEVENT_MINIMIZED:
641         update_displaychangelistener(&scon->dcl, 500);
642         break;
643     case SDL_WINDOWEVENT_CLOSE:
644         if (qemu_console_is_graphic(scon->dcl.con)) {
645             if (scon->opts->has_window_close && !scon->opts->window_close) {
646                 allow_close = false;
647             }
648             if (allow_close) {
649                 shutdown_action = SHUTDOWN_ACTION_POWEROFF;
650                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
651             }
652         } else {
653             SDL_HideWindow(scon->real_window);
654             scon->hidden = true;
655         }
656         break;
657     case SDL_WINDOWEVENT_SHOWN:
658         scon->hidden = false;
659         break;
660     case SDL_WINDOWEVENT_HIDDEN:
661         scon->hidden = true;
662         break;
663     }
664 }
665 
666 void sdl2_poll_events(struct sdl2_console *scon)
667 {
668     SDL_Event ev1, *ev = &ev1;
669     bool allow_close = true;
670     int idle = 1;
671 
672     if (scon->last_vm_running != runstate_is_running()) {
673         scon->last_vm_running = runstate_is_running();
674         sdl_update_caption(scon);
675     }
676 
677     while (SDL_PollEvent(ev)) {
678         switch (ev->type) {
679         case SDL_KEYDOWN:
680             idle = 0;
681             handle_keydown(ev);
682             break;
683         case SDL_KEYUP:
684             idle = 0;
685             handle_keyup(ev);
686             break;
687         case SDL_TEXTINPUT:
688             idle = 0;
689             handle_textinput(ev);
690             break;
691         case SDL_QUIT:
692             if (scon->opts->has_window_close && !scon->opts->window_close) {
693                 allow_close = false;
694             }
695             if (allow_close) {
696                 shutdown_action = SHUTDOWN_ACTION_POWEROFF;
697                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
698             }
699             break;
700         case SDL_MOUSEMOTION:
701             idle = 0;
702             handle_mousemotion(ev);
703             break;
704         case SDL_MOUSEBUTTONDOWN:
705         case SDL_MOUSEBUTTONUP:
706             idle = 0;
707             handle_mousebutton(ev);
708             break;
709         case SDL_MOUSEWHEEL:
710             idle = 0;
711             handle_mousewheel(ev);
712             break;
713         case SDL_WINDOWEVENT:
714             handle_windowevent(ev);
715             break;
716         default:
717             break;
718         }
719     }
720 
721     if (idle) {
722         if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
723             scon->idle_counter++;
724             if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
725                 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
726             }
727         }
728     } else {
729         scon->idle_counter = 0;
730         scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
731     }
732 }
733 
734 static void sdl_mouse_warp(DisplayChangeListener *dcl,
735                            int x, int y, bool on)
736 {
737     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
738 
739     if (!qemu_console_is_graphic(scon->dcl.con)) {
740         return;
741     }
742 
743     if (on) {
744         if (!guest_cursor) {
745             sdl_show_cursor(scon);
746         }
747         if (gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
748             SDL_SetCursor(guest_sprite);
749             if (!qemu_input_is_absolute(scon->dcl.con) && !absolute_enabled) {
750                 SDL_WarpMouseInWindow(scon->real_window, x, y);
751             }
752         }
753     } else if (gui_grab) {
754         sdl_hide_cursor(scon);
755     }
756     guest_cursor = on;
757     guest_x = x, guest_y = y;
758 }
759 
760 static void sdl_mouse_define(DisplayChangeListener *dcl,
761                              QEMUCursor *c)
762 {
763 
764     if (guest_sprite) {
765         SDL_FreeCursor(guest_sprite);
766     }
767 
768     if (guest_sprite_surface) {
769         SDL_FreeSurface(guest_sprite_surface);
770     }
771 
772     guest_sprite_surface =
773         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
774                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
775 
776     if (!guest_sprite_surface) {
777         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
778         return;
779     }
780     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
781                                          c->hot_x, c->hot_y);
782     if (!guest_sprite) {
783         fprintf(stderr, "Failed to make color cursor from %p\n", c);
784         return;
785     }
786     if (guest_cursor &&
787         (gui_grab || qemu_input_is_absolute(dcl->con) || absolute_enabled)) {
788         SDL_SetCursor(guest_sprite);
789     }
790 }
791 
792 static void sdl_cleanup(void)
793 {
794     if (guest_sprite) {
795         SDL_FreeCursor(guest_sprite);
796     }
797     SDL_QuitSubSystem(SDL_INIT_VIDEO);
798 }
799 
800 static const DisplayChangeListenerOps dcl_2d_ops = {
801     .dpy_name             = "sdl2-2d",
802     .dpy_gfx_update       = sdl2_2d_update,
803     .dpy_gfx_switch       = sdl2_2d_switch,
804     .dpy_gfx_check_format = sdl2_2d_check_format,
805     .dpy_refresh          = sdl2_2d_refresh,
806     .dpy_mouse_set        = sdl_mouse_warp,
807     .dpy_cursor_define    = sdl_mouse_define,
808 };
809 
810 #ifdef CONFIG_OPENGL
811 static const DisplayChangeListenerOps dcl_gl_ops = {
812     .dpy_name                = "sdl2-gl",
813     .dpy_gfx_update          = sdl2_gl_update,
814     .dpy_gfx_switch          = sdl2_gl_switch,
815     .dpy_gfx_check_format    = console_gl_check_format,
816     .dpy_refresh             = sdl2_gl_refresh,
817     .dpy_mouse_set           = sdl_mouse_warp,
818     .dpy_cursor_define       = sdl_mouse_define,
819 
820     .dpy_gl_scanout_disable  = sdl2_gl_scanout_disable,
821     .dpy_gl_scanout_texture  = sdl2_gl_scanout_texture,
822     .dpy_gl_update           = sdl2_gl_scanout_flush,
823 };
824 
825 static bool
826 sdl2_gl_is_compatible_dcl(DisplayGLCtx *dgc,
827                           DisplayChangeListener *dcl)
828 {
829     return dcl->ops == &dcl_gl_ops;
830 }
831 
832 static const DisplayGLCtxOps gl_ctx_ops = {
833     .dpy_gl_ctx_is_compatible_dcl = sdl2_gl_is_compatible_dcl,
834     .dpy_gl_ctx_create       = sdl2_gl_create_context,
835     .dpy_gl_ctx_destroy      = sdl2_gl_destroy_context,
836     .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
837 };
838 #endif
839 
840 static void sdl2_display_early_init(DisplayOptions *o)
841 {
842     assert(o->type == DISPLAY_TYPE_SDL);
843     if (o->has_gl && o->gl) {
844 #ifdef CONFIG_OPENGL
845         display_opengl = 1;
846 #endif
847     }
848 }
849 
850 static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
851 {
852     uint8_t data = 0;
853     int i;
854     SDL_SysWMinfo info;
855     SDL_Surface *icon = NULL;
856     char *dir;
857 
858     assert(o->type == DISPLAY_TYPE_SDL);
859 
860     if (SDL_GetHintBoolean("QEMU_ENABLE_SDL_LOGGING", SDL_FALSE)) {
861         SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE);
862     }
863 
864     if (SDL_Init(SDL_INIT_VIDEO)) {
865         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
866                 SDL_GetError());
867         exit(1);
868     }
869 #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
870     SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
871 #endif
872 #ifndef CONFIG_WIN32
873     /* QEMU uses its own low level keyboard hook procedure on Windows */
874     SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
875 #endif
876 #ifdef SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED
877     SDL_SetHint(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED, "0");
878 #endif
879     SDL_SetHint(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, "1");
880     SDL_EnableScreenSaver();
881     memset(&info, 0, sizeof(info));
882     SDL_VERSION(&info.version);
883 
884     gui_fullscreen = o->has_full_screen && o->full_screen;
885 
886     if (o->u.sdl.has_grab_mod) {
887         if (o->u.sdl.grab_mod == HOT_KEY_MOD_LSHIFT_LCTRL_LALT) {
888             alt_grab = true;
889         } else if (o->u.sdl.grab_mod == HOT_KEY_MOD_RCTRL) {
890             ctrl_grab = true;
891         }
892     }
893 
894     for (i = 0;; i++) {
895         QemuConsole *con = qemu_console_lookup_by_index(i);
896         if (!con) {
897             break;
898         }
899     }
900     sdl2_num_outputs = i;
901     if (sdl2_num_outputs == 0) {
902         return;
903     }
904     sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
905     for (i = 0; i < sdl2_num_outputs; i++) {
906         QemuConsole *con = qemu_console_lookup_by_index(i);
907         assert(con != NULL);
908         if (!qemu_console_is_graphic(con) &&
909             qemu_console_get_index(con) != 0) {
910             sdl2_console[i].hidden = true;
911         }
912         sdl2_console[i].idx = i;
913         sdl2_console[i].opts = o;
914 #ifdef CONFIG_OPENGL
915         sdl2_console[i].opengl = display_opengl;
916         sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
917         sdl2_console[i].dgc.ops = display_opengl ? &gl_ctx_ops : NULL;
918 #else
919         sdl2_console[i].opengl = 0;
920         sdl2_console[i].dcl.ops = &dcl_2d_ops;
921 #endif
922         sdl2_console[i].dcl.con = con;
923         sdl2_console[i].kbd = qkbd_state_init(con);
924         if (display_opengl) {
925             qemu_console_set_display_gl_ctx(con, &sdl2_console[i].dgc);
926         }
927         register_displaychangelistener(&sdl2_console[i].dcl);
928 
929 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
930         if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
931 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
932             qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
933 #elif defined(SDL_VIDEO_DRIVER_X11)
934             qemu_console_set_window_id(con, info.info.x11.window);
935 #endif
936         }
937 #endif
938     }
939 
940 #ifdef CONFIG_SDL_IMAGE
941     dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
942     icon = IMG_Load(dir);
943 #else
944     /* Load a 32x32x4 image. White pixels are transparent. */
945     dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
946     icon = SDL_LoadBMP(dir);
947     if (icon) {
948         uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
949         SDL_SetColorKey(icon, SDL_TRUE, colorkey);
950     }
951 #endif
952     g_free(dir);
953     if (icon) {
954         SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
955     }
956 
957     mouse_mode_notifier.notify = sdl_mouse_mode_change;
958     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
959 
960     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
961     sdl_cursor_normal = SDL_GetCursor();
962 
963     if (gui_fullscreen) {
964         sdl_grab_start(&sdl2_console[0]);
965     }
966 
967     atexit(sdl_cleanup);
968 }
969 
970 static QemuDisplay qemu_display_sdl2 = {
971     .type       = DISPLAY_TYPE_SDL,
972     .early_init = sdl2_display_early_init,
973     .init       = sdl2_display_init,
974 };
975 
976 static void register_sdl1(void)
977 {
978     qemu_display_register(&qemu_display_sdl2);
979 }
980 
981 type_init(register_sdl1);
982 
983 #ifdef CONFIG_OPENGL
984 module_dep("ui-opengl");
985 #endif
986