xref: /openbmc/qemu/ui/sdl2.c (revision 9cbb6362)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu/osdep.h"
27 #include "qemu-common.h"
28 #include "ui/console.h"
29 #include "ui/input.h"
30 #include "ui/sdl2.h"
31 #include "sysemu/sysemu.h"
32 
33 static int sdl2_num_outputs;
34 static struct sdl2_console *sdl2_console;
35 
36 static SDL_Surface *guest_sprite_surface;
37 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
38 
39 static int gui_saved_grab;
40 static int gui_fullscreen;
41 static int gui_noframe;
42 static int gui_key_modifier_pressed;
43 static int gui_keysym;
44 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
45 static SDL_Cursor *sdl_cursor_normal;
46 static SDL_Cursor *sdl_cursor_hidden;
47 static int absolute_enabled;
48 static int guest_cursor;
49 static int guest_x, guest_y;
50 static SDL_Cursor *guest_sprite;
51 static Notifier mouse_mode_notifier;
52 
53 #define SDL2_REFRESH_INTERVAL_BUSY 10
54 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
55                              / SDL2_REFRESH_INTERVAL_BUSY + 1)
56 
57 static void sdl_update_caption(struct sdl2_console *scon);
58 
59 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
60 {
61     int i;
62     for (i = 0; i < sdl2_num_outputs; i++) {
63         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
64             return &sdl2_console[i];
65         }
66     }
67     return NULL;
68 }
69 
70 void sdl2_window_create(struct sdl2_console *scon)
71 {
72     int flags = 0;
73 
74     if (!scon->surface) {
75         return;
76     }
77     assert(!scon->real_window);
78 
79     if (gui_fullscreen) {
80         flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
81     } else {
82         flags |= SDL_WINDOW_RESIZABLE;
83     }
84     if (scon->hidden) {
85         flags |= SDL_WINDOW_HIDDEN;
86     }
87 
88     scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
89                                          SDL_WINDOWPOS_UNDEFINED,
90                                          surface_width(scon->surface),
91                                          surface_height(scon->surface),
92                                          flags);
93     scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
94     if (scon->opengl) {
95         scon->winctx = SDL_GL_GetCurrentContext();
96     }
97     sdl_update_caption(scon);
98 }
99 
100 void sdl2_window_destroy(struct sdl2_console *scon)
101 {
102     if (!scon->real_window) {
103         return;
104     }
105 
106     SDL_DestroyRenderer(scon->real_renderer);
107     scon->real_renderer = NULL;
108     SDL_DestroyWindow(scon->real_window);
109     scon->real_window = NULL;
110 }
111 
112 void sdl2_window_resize(struct sdl2_console *scon)
113 {
114     if (!scon->real_window) {
115         return;
116     }
117 
118     SDL_SetWindowSize(scon->real_window,
119                       surface_width(scon->surface),
120                       surface_height(scon->surface));
121 }
122 
123 static void sdl2_redraw(struct sdl2_console *scon)
124 {
125     if (scon->opengl) {
126 #ifdef CONFIG_OPENGL
127         sdl2_gl_redraw(scon);
128 #endif
129     } else {
130         sdl2_2d_redraw(scon);
131     }
132 }
133 
134 static void sdl_update_caption(struct sdl2_console *scon)
135 {
136     char win_title[1024];
137     char icon_title[1024];
138     const char *status = "";
139 
140     if (!runstate_is_running()) {
141         status = " [Stopped]";
142     } else if (gui_grab) {
143         if (alt_grab) {
144             status = " - Press Ctrl-Alt-Shift to exit grab";
145         } else if (ctrl_grab) {
146             status = " - Press Right-Ctrl to exit grab";
147         } else {
148             status = " - Press Ctrl-Alt to exit grab";
149         }
150     }
151 
152     if (qemu_name) {
153         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
154                  scon->idx, status);
155         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
156     } else {
157         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
158         snprintf(icon_title, sizeof(icon_title), "QEMU");
159     }
160 
161     if (scon->real_window) {
162         SDL_SetWindowTitle(scon->real_window, win_title);
163     }
164 }
165 
166 static void sdl_hide_cursor(void)
167 {
168     if (!cursor_hide) {
169         return;
170     }
171 
172     SDL_ShowCursor(SDL_DISABLE);
173     SDL_SetCursor(sdl_cursor_hidden);
174 
175     if (!qemu_input_is_absolute()) {
176         SDL_SetRelativeMouseMode(SDL_TRUE);
177     }
178 }
179 
180 static void sdl_show_cursor(void)
181 {
182     if (!cursor_hide) {
183         return;
184     }
185 
186     if (!qemu_input_is_absolute()) {
187         SDL_SetRelativeMouseMode(SDL_FALSE);
188     }
189 
190     if (guest_cursor &&
191         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
192         SDL_SetCursor(guest_sprite);
193     } else {
194         SDL_SetCursor(sdl_cursor_normal);
195     }
196 
197     SDL_ShowCursor(SDL_ENABLE);
198 }
199 
200 static void sdl_grab_start(struct sdl2_console *scon)
201 {
202     QemuConsole *con = scon ? scon->dcl.con : NULL;
203 
204     if (!con || !qemu_console_is_graphic(con)) {
205         return;
206     }
207     /*
208      * If the application is not active, do not try to enter grab state. This
209      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
210      * application (SDL bug).
211      */
212     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
213         return;
214     }
215     if (guest_cursor) {
216         SDL_SetCursor(guest_sprite);
217         if (!qemu_input_is_absolute() && !absolute_enabled) {
218             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
219         }
220     } else {
221         sdl_hide_cursor();
222     }
223     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
224     gui_grab = 1;
225     sdl_update_caption(scon);
226 }
227 
228 static void sdl_grab_end(struct sdl2_console *scon)
229 {
230     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
231     gui_grab = 0;
232     sdl_show_cursor();
233     sdl_update_caption(scon);
234 }
235 
236 static void absolute_mouse_grab(struct sdl2_console *scon)
237 {
238     int mouse_x, mouse_y;
239     int scr_w, scr_h;
240     SDL_GetMouseState(&mouse_x, &mouse_y);
241     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
242     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
243         mouse_y > 0 && mouse_y < scr_h - 1) {
244         sdl_grab_start(scon);
245     }
246 }
247 
248 static void sdl_mouse_mode_change(Notifier *notify, void *data)
249 {
250     if (qemu_input_is_absolute()) {
251         if (!absolute_enabled) {
252             absolute_enabled = 1;
253             absolute_mouse_grab(&sdl2_console[0]);
254         }
255     } else if (absolute_enabled) {
256         if (!gui_fullscreen) {
257             sdl_grab_end(&sdl2_console[0]);
258         }
259         absolute_enabled = 0;
260     }
261 }
262 
263 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
264                                  int x, int y, int state)
265 {
266     static uint32_t bmap[INPUT_BUTTON__MAX] = {
267         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
268         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
269         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
270     };
271     static uint32_t prev_state;
272 
273     if (prev_state != state) {
274         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
275         prev_state = state;
276     }
277 
278     if (qemu_input_is_absolute()) {
279         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
280                              x, 0, surface_width(scon->surface));
281         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
282                              y, 0, surface_height(scon->surface));
283     } else {
284         if (guest_cursor) {
285             x -= guest_x;
286             y -= guest_y;
287             guest_x += x;
288             guest_y += y;
289             dx = x;
290             dy = y;
291         }
292         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
293         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
294     }
295     qemu_input_event_sync();
296 }
297 
298 static void toggle_full_screen(struct sdl2_console *scon)
299 {
300     gui_fullscreen = !gui_fullscreen;
301     if (gui_fullscreen) {
302         SDL_SetWindowFullscreen(scon->real_window,
303                                 SDL_WINDOW_FULLSCREEN_DESKTOP);
304         gui_saved_grab = gui_grab;
305         sdl_grab_start(scon);
306     } else {
307         if (!gui_saved_grab) {
308             sdl_grab_end(scon);
309         }
310         SDL_SetWindowFullscreen(scon->real_window, 0);
311     }
312     sdl2_redraw(scon);
313 }
314 
315 static int get_mod_state(void)
316 {
317     SDL_Keymod mod = SDL_GetModState();
318 
319     if (alt_grab) {
320         return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
321             (gui_grab_code | KMOD_LSHIFT);
322     } else if (ctrl_grab) {
323         return (mod & KMOD_RCTRL) == KMOD_RCTRL;
324     } else {
325         return (mod & gui_grab_code) == gui_grab_code;
326     }
327 }
328 
329 static void handle_keydown(SDL_Event *ev)
330 {
331     int win;
332     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
333 
334     gui_key_modifier_pressed = get_mod_state();
335 
336     if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
337         switch (ev->key.keysym.scancode) {
338         case SDL_SCANCODE_2:
339         case SDL_SCANCODE_3:
340         case SDL_SCANCODE_4:
341         case SDL_SCANCODE_5:
342         case SDL_SCANCODE_6:
343         case SDL_SCANCODE_7:
344         case SDL_SCANCODE_8:
345         case SDL_SCANCODE_9:
346             if (gui_grab) {
347                 sdl_grab_end(scon);
348             }
349 
350             win = ev->key.keysym.scancode - SDL_SCANCODE_1;
351             if (win < sdl2_num_outputs) {
352                 sdl2_console[win].hidden = !sdl2_console[win].hidden;
353                 if (sdl2_console[win].real_window) {
354                     if (sdl2_console[win].hidden) {
355                         SDL_HideWindow(sdl2_console[win].real_window);
356                     } else {
357                         SDL_ShowWindow(sdl2_console[win].real_window);
358                     }
359                 }
360                 gui_keysym = 1;
361             }
362             break;
363         case SDL_SCANCODE_F:
364             toggle_full_screen(scon);
365             gui_keysym = 1;
366             break;
367         case SDL_SCANCODE_U:
368             sdl2_window_destroy(scon);
369             sdl2_window_create(scon);
370             if (!scon->opengl) {
371                 /* re-create scon->texture */
372                 sdl2_2d_switch(&scon->dcl, scon->surface);
373             }
374             gui_keysym = 1;
375             break;
376 #if 0
377         case SDL_SCANCODE_KP_PLUS:
378         case SDL_SCANCODE_KP_MINUS:
379             if (!gui_fullscreen) {
380                 int scr_w, scr_h;
381                 int width, height;
382                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
383 
384                 width = MAX(scr_w + (ev->key.keysym.scancode ==
385                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
386                             160);
387                 height = (surface_height(scon->surface) * width) /
388                     surface_width(scon->surface);
389                 fprintf(stderr, "%s: scale to %dx%d\n",
390                         __func__, width, height);
391                 sdl_scale(scon, width, height);
392                 sdl2_redraw(scon);
393                 gui_keysym = 1;
394             }
395 #endif
396         default:
397             break;
398         }
399     }
400     if (!gui_keysym) {
401         sdl2_process_key(scon, &ev->key);
402     }
403 }
404 
405 static void handle_keyup(SDL_Event *ev)
406 {
407     int mod_state;
408     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
409 
410     scon->ignore_hotkeys = false;
411 
412     if (!alt_grab) {
413         mod_state = (ev->key.keysym.mod & gui_grab_code);
414     } else {
415         mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
416     }
417     if (!mod_state && gui_key_modifier_pressed) {
418         gui_key_modifier_pressed = 0;
419         if (gui_keysym == 0) {
420             /* exit/enter grab if pressing Ctrl-Alt */
421             if (!gui_grab) {
422                 sdl_grab_start(scon);
423             } else if (!gui_fullscreen) {
424                 sdl_grab_end(scon);
425             }
426             /* SDL does not send back all the modifiers key, so we must
427              * correct it. */
428             sdl2_reset_keys(scon);
429             return;
430         }
431         sdl2_reset_keys(scon);
432         gui_keysym = 0;
433     }
434     if (!gui_keysym) {
435         sdl2_process_key(scon, &ev->key);
436     }
437 }
438 
439 static void handle_textinput(SDL_Event *ev)
440 {
441     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
442     QemuConsole *con = scon ? scon->dcl.con : NULL;
443 
444     if (qemu_console_is_graphic(con)) {
445         return;
446     }
447     kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
448 }
449 
450 static void handle_mousemotion(SDL_Event *ev)
451 {
452     int max_x, max_y;
453     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
454 
455     if (!qemu_console_is_graphic(scon->dcl.con)) {
456         return;
457     }
458 
459     if (qemu_input_is_absolute() || absolute_enabled) {
460         int scr_w, scr_h;
461         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
462         max_x = scr_w - 1;
463         max_y = scr_h - 1;
464         if (gui_grab && !gui_fullscreen
465             && (ev->motion.x == 0 || ev->motion.y == 0 ||
466                 ev->motion.x == max_x || ev->motion.y == max_y)) {
467             sdl_grab_end(scon);
468         }
469         if (!gui_grab &&
470             (ev->motion.x > 0 && ev->motion.x < max_x &&
471              ev->motion.y > 0 && ev->motion.y < max_y)) {
472             sdl_grab_start(scon);
473         }
474     }
475     if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
476         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
477                              ev->motion.x, ev->motion.y, ev->motion.state);
478     }
479 }
480 
481 static void handle_mousebutton(SDL_Event *ev)
482 {
483     int buttonstate = SDL_GetMouseState(NULL, NULL);
484     SDL_MouseButtonEvent *bev;
485     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
486 
487     if (!qemu_console_is_graphic(scon->dcl.con)) {
488         return;
489     }
490 
491     bev = &ev->button;
492     if (!gui_grab && !qemu_input_is_absolute()) {
493         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
494             /* start grabbing all events */
495             sdl_grab_start(scon);
496         }
497     } else {
498         if (ev->type == SDL_MOUSEBUTTONDOWN) {
499             buttonstate |= SDL_BUTTON(bev->button);
500         } else {
501             buttonstate &= ~SDL_BUTTON(bev->button);
502         }
503         sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
504     }
505 }
506 
507 static void handle_mousewheel(SDL_Event *ev)
508 {
509     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
510     SDL_MouseWheelEvent *wev = &ev->wheel;
511     InputButton btn;
512 
513     if (!qemu_console_is_graphic(scon->dcl.con)) {
514         return;
515     }
516 
517     if (wev->y > 0) {
518         btn = INPUT_BUTTON_WHEEL_UP;
519     } else if (wev->y < 0) {
520         btn = INPUT_BUTTON_WHEEL_DOWN;
521     } else {
522         return;
523     }
524 
525     qemu_input_queue_btn(scon->dcl.con, btn, true);
526     qemu_input_event_sync();
527     qemu_input_queue_btn(scon->dcl.con, btn, false);
528     qemu_input_event_sync();
529 }
530 
531 static void handle_windowevent(SDL_Event *ev)
532 {
533     struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
534 
535     if (!scon) {
536         return;
537     }
538 
539     switch (ev->window.event) {
540     case SDL_WINDOWEVENT_RESIZED:
541         {
542             QemuUIInfo info;
543             memset(&info, 0, sizeof(info));
544             info.width = ev->window.data1;
545             info.height = ev->window.data2;
546             dpy_set_ui_info(scon->dcl.con, &info);
547         }
548         sdl2_redraw(scon);
549         break;
550     case SDL_WINDOWEVENT_EXPOSED:
551         sdl2_redraw(scon);
552         break;
553     case SDL_WINDOWEVENT_FOCUS_GAINED:
554     case SDL_WINDOWEVENT_ENTER:
555         if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
556             absolute_mouse_grab(scon);
557         }
558         /* If a new console window opened using a hotkey receives the
559          * focus, SDL sends another KEYDOWN event to the new window,
560          * closing the console window immediately after.
561          *
562          * Work around this by ignoring further hotkey events until a
563          * key is released.
564          */
565         scon->ignore_hotkeys = get_mod_state();
566         break;
567     case SDL_WINDOWEVENT_FOCUS_LOST:
568         if (gui_grab && !gui_fullscreen) {
569             sdl_grab_end(scon);
570         }
571         break;
572     case SDL_WINDOWEVENT_RESTORED:
573         update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
574         break;
575     case SDL_WINDOWEVENT_MINIMIZED:
576         update_displaychangelistener(&scon->dcl, 500);
577         break;
578     case SDL_WINDOWEVENT_CLOSE:
579         if (qemu_console_is_graphic(scon->dcl.con)) {
580             if (!no_quit) {
581                 no_shutdown = 0;
582                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
583             }
584         } else {
585             SDL_HideWindow(scon->real_window);
586             scon->hidden = true;
587         }
588         break;
589     case SDL_WINDOWEVENT_SHOWN:
590         scon->hidden = false;
591         break;
592     case SDL_WINDOWEVENT_HIDDEN:
593         scon->hidden = true;
594         break;
595     }
596 }
597 
598 void sdl2_poll_events(struct sdl2_console *scon)
599 {
600     SDL_Event ev1, *ev = &ev1;
601     int idle = 1;
602 
603     if (scon->last_vm_running != runstate_is_running()) {
604         scon->last_vm_running = runstate_is_running();
605         sdl_update_caption(scon);
606     }
607 
608     while (SDL_PollEvent(ev)) {
609         switch (ev->type) {
610         case SDL_KEYDOWN:
611             idle = 0;
612             handle_keydown(ev);
613             break;
614         case SDL_KEYUP:
615             idle = 0;
616             handle_keyup(ev);
617             break;
618         case SDL_TEXTINPUT:
619             idle = 0;
620             handle_textinput(ev);
621             break;
622         case SDL_QUIT:
623             if (!no_quit) {
624                 no_shutdown = 0;
625                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
626             }
627             break;
628         case SDL_MOUSEMOTION:
629             idle = 0;
630             handle_mousemotion(ev);
631             break;
632         case SDL_MOUSEBUTTONDOWN:
633         case SDL_MOUSEBUTTONUP:
634             idle = 0;
635             handle_mousebutton(ev);
636             break;
637         case SDL_MOUSEWHEEL:
638             idle = 0;
639             handle_mousewheel(ev);
640             break;
641         case SDL_WINDOWEVENT:
642             handle_windowevent(ev);
643             break;
644         default:
645             break;
646         }
647     }
648 
649     if (idle) {
650         if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
651             scon->idle_counter++;
652             if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
653                 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
654             }
655         }
656     } else {
657         scon->idle_counter = 0;
658         scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
659     }
660 }
661 
662 static void sdl_mouse_warp(DisplayChangeListener *dcl,
663                            int x, int y, int on)
664 {
665     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
666 
667     if (!qemu_console_is_graphic(scon->dcl.con)) {
668         return;
669     }
670 
671     if (on) {
672         if (!guest_cursor) {
673             sdl_show_cursor();
674         }
675         if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
676             SDL_SetCursor(guest_sprite);
677             if (!qemu_input_is_absolute() && !absolute_enabled) {
678                 SDL_WarpMouseInWindow(scon->real_window, x, y);
679             }
680         }
681     } else if (gui_grab) {
682         sdl_hide_cursor();
683     }
684     guest_cursor = on;
685     guest_x = x, guest_y = y;
686 }
687 
688 static void sdl_mouse_define(DisplayChangeListener *dcl,
689                              QEMUCursor *c)
690 {
691 
692     if (guest_sprite) {
693         SDL_FreeCursor(guest_sprite);
694     }
695 
696     if (guest_sprite_surface) {
697         SDL_FreeSurface(guest_sprite_surface);
698     }
699 
700     guest_sprite_surface =
701         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
702                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
703 
704     if (!guest_sprite_surface) {
705         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
706         return;
707     }
708     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
709                                          c->hot_x, c->hot_y);
710     if (!guest_sprite) {
711         fprintf(stderr, "Failed to make color cursor from %p\n", c);
712         return;
713     }
714     if (guest_cursor &&
715         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
716         SDL_SetCursor(guest_sprite);
717     }
718 }
719 
720 static void sdl_cleanup(void)
721 {
722     if (guest_sprite) {
723         SDL_FreeCursor(guest_sprite);
724     }
725     SDL_QuitSubSystem(SDL_INIT_VIDEO);
726 }
727 
728 static const DisplayChangeListenerOps dcl_2d_ops = {
729     .dpy_name             = "sdl2-2d",
730     .dpy_gfx_update       = sdl2_2d_update,
731     .dpy_gfx_switch       = sdl2_2d_switch,
732     .dpy_gfx_check_format = sdl2_2d_check_format,
733     .dpy_refresh          = sdl2_2d_refresh,
734     .dpy_mouse_set        = sdl_mouse_warp,
735     .dpy_cursor_define    = sdl_mouse_define,
736 };
737 
738 #ifdef CONFIG_OPENGL
739 static const DisplayChangeListenerOps dcl_gl_ops = {
740     .dpy_name                = "sdl2-gl",
741     .dpy_gfx_update          = sdl2_gl_update,
742     .dpy_gfx_switch          = sdl2_gl_switch,
743     .dpy_gfx_check_format    = console_gl_check_format,
744     .dpy_refresh             = sdl2_gl_refresh,
745     .dpy_mouse_set           = sdl_mouse_warp,
746     .dpy_cursor_define       = sdl_mouse_define,
747 
748     .dpy_gl_ctx_create       = sdl2_gl_create_context,
749     .dpy_gl_ctx_destroy      = sdl2_gl_destroy_context,
750     .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
751     .dpy_gl_ctx_get_current  = sdl2_gl_get_current_context,
752     .dpy_gl_scanout_disable  = sdl2_gl_scanout_disable,
753     .dpy_gl_scanout_texture  = sdl2_gl_scanout_texture,
754     .dpy_gl_update           = sdl2_gl_scanout_flush,
755 };
756 #endif
757 
758 void sdl_display_early_init(int opengl)
759 {
760     switch (opengl) {
761     case -1: /* default */
762     case 0:  /* off */
763         break;
764     case 1: /* on */
765 #ifdef CONFIG_OPENGL
766         display_opengl = 1;
767 #endif
768         break;
769     default:
770         g_assert_not_reached();
771         break;
772     }
773 }
774 
775 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
776 {
777     int flags;
778     uint8_t data = 0;
779     char *filename;
780     int i;
781     SDL_SysWMinfo info;
782 
783     if (no_frame) {
784         gui_noframe = 1;
785     }
786 
787 #ifdef __linux__
788     /* on Linux, SDL may use fbcon|directfb|svgalib when run without
789      * accessible $DISPLAY to open X11 window.  This is often the case
790      * when qemu is run using sudo.  But in this case, and when actually
791      * run in X11 environment, SDL fights with X11 for the video card,
792      * making current display unavailable, often until reboot.
793      * So make x11 the default SDL video driver if this variable is unset.
794      * This is a bit hackish but saves us from bigger problem.
795      * Maybe it's a good idea to fix this in SDL instead.
796      */
797     setenv("SDL_VIDEODRIVER", "x11", 0);
798 #endif
799 
800     flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
801     if (SDL_Init(flags)) {
802         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
803                 SDL_GetError());
804         exit(1);
805     }
806     SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
807     memset(&info, 0, sizeof(info));
808     SDL_VERSION(&info.version);
809 
810     for (i = 0;; i++) {
811         QemuConsole *con = qemu_console_lookup_by_index(i);
812         if (!con) {
813             break;
814         }
815     }
816     sdl2_num_outputs = i;
817     if (sdl2_num_outputs == 0) {
818         return;
819     }
820     sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
821     for (i = 0; i < sdl2_num_outputs; i++) {
822         QemuConsole *con = qemu_console_lookup_by_index(i);
823         assert(con != NULL);
824         if (!qemu_console_is_graphic(con)) {
825             sdl2_console[i].hidden = true;
826         }
827         sdl2_console[i].idx = i;
828 #ifdef CONFIG_OPENGL
829         sdl2_console[i].opengl = display_opengl;
830         sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
831 #else
832         sdl2_console[i].opengl = 0;
833         sdl2_console[i].dcl.ops = &dcl_2d_ops;
834 #endif
835         sdl2_console[i].dcl.con = con;
836         register_displaychangelistener(&sdl2_console[i].dcl);
837 
838 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
839         if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
840 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
841             qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
842 #elif defined(SDL_VIDEO_DRIVER_X11)
843             qemu_console_set_window_id(con, info.info.x11.window);
844 #endif
845         }
846 #endif
847     }
848 
849     /* Load a 32x32x4 image. White pixels are transparent. */
850     filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
851     if (filename) {
852         SDL_Surface *image = SDL_LoadBMP(filename);
853         if (image) {
854             uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
855             SDL_SetColorKey(image, SDL_TRUE, colorkey);
856             SDL_SetWindowIcon(sdl2_console[0].real_window, image);
857         }
858         g_free(filename);
859     }
860 
861     if (full_screen) {
862         gui_fullscreen = 1;
863         sdl_grab_start(0);
864     }
865 
866     mouse_mode_notifier.notify = sdl_mouse_mode_change;
867     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
868 
869     gui_grab = 0;
870 
871     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
872     sdl_cursor_normal = SDL_GetCursor();
873 
874     atexit(sdl_cleanup);
875 }
876