xref: /openbmc/qemu/ui/sdl2.c (revision 7d8cbbab)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu/osdep.h"
27 #include "qemu/module.h"
28 #include "ui/console.h"
29 #include "ui/input.h"
30 #include "ui/sdl2.h"
31 #include "sysemu/runstate.h"
32 #include "sysemu/sysemu.h"
33 
34 static int sdl2_num_outputs;
35 static struct sdl2_console *sdl2_console;
36 
37 static SDL_Surface *guest_sprite_surface;
38 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
39 
40 static int gui_saved_grab;
41 static int gui_fullscreen;
42 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
43 static SDL_Cursor *sdl_cursor_normal;
44 static SDL_Cursor *sdl_cursor_hidden;
45 static int absolute_enabled;
46 static int guest_cursor;
47 static int guest_x, guest_y;
48 static SDL_Cursor *guest_sprite;
49 static Notifier mouse_mode_notifier;
50 
51 #define SDL2_REFRESH_INTERVAL_BUSY 10
52 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
53                              / SDL2_REFRESH_INTERVAL_BUSY + 1)
54 
55 static void sdl_update_caption(struct sdl2_console *scon);
56 
57 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
58 {
59     int i;
60     for (i = 0; i < sdl2_num_outputs; i++) {
61         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
62             return &sdl2_console[i];
63         }
64     }
65     return NULL;
66 }
67 
68 void sdl2_window_create(struct sdl2_console *scon)
69 {
70     int flags = 0;
71 
72     if (!scon->surface) {
73         return;
74     }
75     assert(!scon->real_window);
76 
77     if (gui_fullscreen) {
78         flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
79     } else {
80         flags |= SDL_WINDOW_RESIZABLE;
81     }
82     if (scon->hidden) {
83         flags |= SDL_WINDOW_HIDDEN;
84     }
85 
86     scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
87                                          SDL_WINDOWPOS_UNDEFINED,
88                                          surface_width(scon->surface),
89                                          surface_height(scon->surface),
90                                          flags);
91     scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
92     if (scon->opengl) {
93         scon->winctx = SDL_GL_GetCurrentContext();
94     }
95     sdl_update_caption(scon);
96 }
97 
98 void sdl2_window_destroy(struct sdl2_console *scon)
99 {
100     if (!scon->real_window) {
101         return;
102     }
103 
104     SDL_DestroyRenderer(scon->real_renderer);
105     scon->real_renderer = NULL;
106     SDL_DestroyWindow(scon->real_window);
107     scon->real_window = NULL;
108 }
109 
110 void sdl2_window_resize(struct sdl2_console *scon)
111 {
112     if (!scon->real_window) {
113         return;
114     }
115 
116     SDL_SetWindowSize(scon->real_window,
117                       surface_width(scon->surface),
118                       surface_height(scon->surface));
119 }
120 
121 static void sdl2_redraw(struct sdl2_console *scon)
122 {
123     if (scon->opengl) {
124 #ifdef CONFIG_OPENGL
125         sdl2_gl_redraw(scon);
126 #endif
127     } else {
128         sdl2_2d_redraw(scon);
129     }
130 }
131 
132 static void sdl_update_caption(struct sdl2_console *scon)
133 {
134     char win_title[1024];
135     char icon_title[1024];
136     const char *status = "";
137 
138     if (!runstate_is_running()) {
139         status = " [Stopped]";
140     } else if (gui_grab) {
141         if (alt_grab) {
142             status = " - Press Ctrl-Alt-Shift-G to exit grab";
143         } else if (ctrl_grab) {
144             status = " - Press Right-Ctrl-G to exit grab";
145         } else {
146             status = " - Press Ctrl-Alt-G to exit grab";
147         }
148     }
149 
150     if (qemu_name) {
151         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
152                  scon->idx, status);
153         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
154     } else {
155         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
156         snprintf(icon_title, sizeof(icon_title), "QEMU");
157     }
158 
159     if (scon->real_window) {
160         SDL_SetWindowTitle(scon->real_window, win_title);
161     }
162 }
163 
164 static void sdl_hide_cursor(struct sdl2_console *scon)
165 {
166     if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
167         return;
168     }
169 
170     SDL_ShowCursor(SDL_DISABLE);
171     SDL_SetCursor(sdl_cursor_hidden);
172 
173     if (!qemu_input_is_absolute()) {
174         SDL_SetRelativeMouseMode(SDL_TRUE);
175     }
176 }
177 
178 static void sdl_show_cursor(struct sdl2_console *scon)
179 {
180     if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
181         return;
182     }
183 
184     if (!qemu_input_is_absolute()) {
185         SDL_SetRelativeMouseMode(SDL_FALSE);
186     }
187 
188     if (guest_cursor &&
189         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
190         SDL_SetCursor(guest_sprite);
191     } else {
192         SDL_SetCursor(sdl_cursor_normal);
193     }
194 
195     SDL_ShowCursor(SDL_ENABLE);
196 }
197 
198 static void sdl_grab_start(struct sdl2_console *scon)
199 {
200     QemuConsole *con = scon ? scon->dcl.con : NULL;
201 
202     if (!con || !qemu_console_is_graphic(con)) {
203         return;
204     }
205     /*
206      * If the application is not active, do not try to enter grab state. This
207      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
208      * application (SDL bug).
209      */
210     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
211         return;
212     }
213     if (guest_cursor) {
214         SDL_SetCursor(guest_sprite);
215         if (!qemu_input_is_absolute() && !absolute_enabled) {
216             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
217         }
218     } else {
219         sdl_hide_cursor(scon);
220     }
221     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
222     gui_grab = 1;
223     sdl_update_caption(scon);
224 }
225 
226 static void sdl_grab_end(struct sdl2_console *scon)
227 {
228     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
229     gui_grab = 0;
230     sdl_show_cursor(scon);
231     sdl_update_caption(scon);
232 }
233 
234 static void absolute_mouse_grab(struct sdl2_console *scon)
235 {
236     int mouse_x, mouse_y;
237     int scr_w, scr_h;
238     SDL_GetMouseState(&mouse_x, &mouse_y);
239     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
240     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
241         mouse_y > 0 && mouse_y < scr_h - 1) {
242         sdl_grab_start(scon);
243     }
244 }
245 
246 static void sdl_mouse_mode_change(Notifier *notify, void *data)
247 {
248     if (qemu_input_is_absolute()) {
249         if (!absolute_enabled) {
250             absolute_enabled = 1;
251             SDL_SetRelativeMouseMode(SDL_FALSE);
252             absolute_mouse_grab(&sdl2_console[0]);
253         }
254     } else if (absolute_enabled) {
255         if (!gui_fullscreen) {
256             sdl_grab_end(&sdl2_console[0]);
257         }
258         absolute_enabled = 0;
259     }
260 }
261 
262 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
263                                  int x, int y, int state)
264 {
265     static uint32_t bmap[INPUT_BUTTON__MAX] = {
266         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
267         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
268         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
269     };
270     static uint32_t prev_state;
271 
272     if (prev_state != state) {
273         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
274         prev_state = state;
275     }
276 
277     if (qemu_input_is_absolute()) {
278         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
279                              x, 0, surface_width(scon->surface));
280         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
281                              y, 0, surface_height(scon->surface));
282     } else {
283         if (guest_cursor) {
284             x -= guest_x;
285             y -= guest_y;
286             guest_x += x;
287             guest_y += y;
288             dx = x;
289             dy = y;
290         }
291         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
292         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
293     }
294     qemu_input_event_sync();
295 }
296 
297 static void toggle_full_screen(struct sdl2_console *scon)
298 {
299     gui_fullscreen = !gui_fullscreen;
300     if (gui_fullscreen) {
301         SDL_SetWindowFullscreen(scon->real_window,
302                                 SDL_WINDOW_FULLSCREEN_DESKTOP);
303         gui_saved_grab = gui_grab;
304         sdl_grab_start(scon);
305     } else {
306         if (!gui_saved_grab) {
307             sdl_grab_end(scon);
308         }
309         SDL_SetWindowFullscreen(scon->real_window, 0);
310     }
311     sdl2_redraw(scon);
312 }
313 
314 static int get_mod_state(void)
315 {
316     SDL_Keymod mod = SDL_GetModState();
317 
318     if (alt_grab) {
319         return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
320             (gui_grab_code | KMOD_LSHIFT);
321     } else if (ctrl_grab) {
322         return (mod & KMOD_RCTRL) == KMOD_RCTRL;
323     } else {
324         return (mod & gui_grab_code) == gui_grab_code;
325     }
326 }
327 
328 static void handle_keydown(SDL_Event *ev)
329 {
330     int win;
331     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
332     int gui_key_modifier_pressed = get_mod_state();
333     int gui_keysym = 0;
334 
335     if (!scon) {
336         return;
337     }
338 
339     if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
340         switch (ev->key.keysym.scancode) {
341         case SDL_SCANCODE_2:
342         case SDL_SCANCODE_3:
343         case SDL_SCANCODE_4:
344         case SDL_SCANCODE_5:
345         case SDL_SCANCODE_6:
346         case SDL_SCANCODE_7:
347         case SDL_SCANCODE_8:
348         case SDL_SCANCODE_9:
349             if (gui_grab) {
350                 sdl_grab_end(scon);
351             }
352 
353             win = ev->key.keysym.scancode - SDL_SCANCODE_1;
354             if (win < sdl2_num_outputs) {
355                 sdl2_console[win].hidden = !sdl2_console[win].hidden;
356                 if (sdl2_console[win].real_window) {
357                     if (sdl2_console[win].hidden) {
358                         SDL_HideWindow(sdl2_console[win].real_window);
359                     } else {
360                         SDL_ShowWindow(sdl2_console[win].real_window);
361                     }
362                 }
363                 gui_keysym = 1;
364             }
365             break;
366         case SDL_SCANCODE_F:
367             toggle_full_screen(scon);
368             gui_keysym = 1;
369             break;
370         case SDL_SCANCODE_G:
371             gui_keysym = 1;
372             if (!gui_grab) {
373                 sdl_grab_start(scon);
374             } else if (!gui_fullscreen) {
375                 sdl_grab_end(scon);
376             }
377             break;
378         case SDL_SCANCODE_U:
379             sdl2_window_resize(scon);
380             if (!scon->opengl) {
381                 /* re-create scon->texture */
382                 sdl2_2d_switch(&scon->dcl, scon->surface);
383             }
384             gui_keysym = 1;
385             break;
386 #if 0
387         case SDL_SCANCODE_KP_PLUS:
388         case SDL_SCANCODE_KP_MINUS:
389             if (!gui_fullscreen) {
390                 int scr_w, scr_h;
391                 int width, height;
392                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
393 
394                 width = MAX(scr_w + (ev->key.keysym.scancode ==
395                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
396                             160);
397                 height = (surface_height(scon->surface) * width) /
398                     surface_width(scon->surface);
399                 fprintf(stderr, "%s: scale to %dx%d\n",
400                         __func__, width, height);
401                 sdl_scale(scon, width, height);
402                 sdl2_redraw(scon);
403                 gui_keysym = 1;
404             }
405 #endif
406         default:
407             break;
408         }
409     }
410     if (!gui_keysym) {
411         sdl2_process_key(scon, &ev->key);
412     }
413 }
414 
415 static void handle_keyup(SDL_Event *ev)
416 {
417     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
418 
419     if (!scon) {
420         return;
421     }
422 
423     scon->ignore_hotkeys = false;
424     sdl2_process_key(scon, &ev->key);
425 }
426 
427 static void handle_textinput(SDL_Event *ev)
428 {
429     struct sdl2_console *scon = get_scon_from_window(ev->text.windowID);
430     QemuConsole *con = scon ? scon->dcl.con : NULL;
431 
432     if (!con) {
433         return;
434     }
435 
436     if (qemu_console_is_graphic(con)) {
437         return;
438     }
439     kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
440 }
441 
442 static void handle_mousemotion(SDL_Event *ev)
443 {
444     int max_x, max_y;
445     struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID);
446 
447     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
448         return;
449     }
450 
451     if (qemu_input_is_absolute() || absolute_enabled) {
452         int scr_w, scr_h;
453         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
454         max_x = scr_w - 1;
455         max_y = scr_h - 1;
456         if (gui_grab && !gui_fullscreen
457             && (ev->motion.x == 0 || ev->motion.y == 0 ||
458                 ev->motion.x == max_x || ev->motion.y == max_y)) {
459             sdl_grab_end(scon);
460         }
461         if (!gui_grab &&
462             (ev->motion.x > 0 && ev->motion.x < max_x &&
463              ev->motion.y > 0 && ev->motion.y < max_y)) {
464             sdl_grab_start(scon);
465         }
466     }
467     if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
468         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
469                              ev->motion.x, ev->motion.y, ev->motion.state);
470     }
471 }
472 
473 static void handle_mousebutton(SDL_Event *ev)
474 {
475     int buttonstate = SDL_GetMouseState(NULL, NULL);
476     SDL_MouseButtonEvent *bev;
477     struct sdl2_console *scon = get_scon_from_window(ev->button.windowID);
478 
479     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
480         return;
481     }
482 
483     bev = &ev->button;
484     if (!gui_grab && !qemu_input_is_absolute()) {
485         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
486             /* start grabbing all events */
487             sdl_grab_start(scon);
488         }
489     } else {
490         if (ev->type == SDL_MOUSEBUTTONDOWN) {
491             buttonstate |= SDL_BUTTON(bev->button);
492         } else {
493             buttonstate &= ~SDL_BUTTON(bev->button);
494         }
495         sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
496     }
497 }
498 
499 static void handle_mousewheel(SDL_Event *ev)
500 {
501     struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID);
502     SDL_MouseWheelEvent *wev = &ev->wheel;
503     InputButton btn;
504 
505     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
506         return;
507     }
508 
509     if (wev->y > 0) {
510         btn = INPUT_BUTTON_WHEEL_UP;
511     } else if (wev->y < 0) {
512         btn = INPUT_BUTTON_WHEEL_DOWN;
513     } else {
514         return;
515     }
516 
517     qemu_input_queue_btn(scon->dcl.con, btn, true);
518     qemu_input_event_sync();
519     qemu_input_queue_btn(scon->dcl.con, btn, false);
520     qemu_input_event_sync();
521 }
522 
523 static void handle_windowevent(SDL_Event *ev)
524 {
525     struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
526     bool allow_close = true;
527 
528     if (!scon) {
529         return;
530     }
531 
532     switch (ev->window.event) {
533     case SDL_WINDOWEVENT_RESIZED:
534         {
535             QemuUIInfo info;
536             memset(&info, 0, sizeof(info));
537             info.width = ev->window.data1;
538             info.height = ev->window.data2;
539             dpy_set_ui_info(scon->dcl.con, &info);
540         }
541         sdl2_redraw(scon);
542         break;
543     case SDL_WINDOWEVENT_EXPOSED:
544         sdl2_redraw(scon);
545         break;
546     case SDL_WINDOWEVENT_FOCUS_GAINED:
547     case SDL_WINDOWEVENT_ENTER:
548         if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
549             absolute_mouse_grab(scon);
550         }
551         /* If a new console window opened using a hotkey receives the
552          * focus, SDL sends another KEYDOWN event to the new window,
553          * closing the console window immediately after.
554          *
555          * Work around this by ignoring further hotkey events until a
556          * key is released.
557          */
558         scon->ignore_hotkeys = get_mod_state();
559         break;
560     case SDL_WINDOWEVENT_FOCUS_LOST:
561         if (gui_grab && !gui_fullscreen) {
562             sdl_grab_end(scon);
563         }
564         break;
565     case SDL_WINDOWEVENT_RESTORED:
566         update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
567         break;
568     case SDL_WINDOWEVENT_MINIMIZED:
569         update_displaychangelistener(&scon->dcl, 500);
570         break;
571     case SDL_WINDOWEVENT_CLOSE:
572         if (qemu_console_is_graphic(scon->dcl.con)) {
573             if (scon->opts->has_window_close && !scon->opts->window_close) {
574                 allow_close = false;
575             }
576             if (allow_close) {
577                 no_shutdown = 0;
578                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
579             }
580         } else {
581             SDL_HideWindow(scon->real_window);
582             scon->hidden = true;
583         }
584         break;
585     case SDL_WINDOWEVENT_SHOWN:
586         scon->hidden = false;
587         break;
588     case SDL_WINDOWEVENT_HIDDEN:
589         scon->hidden = true;
590         break;
591     }
592 }
593 
594 void sdl2_poll_events(struct sdl2_console *scon)
595 {
596     SDL_Event ev1, *ev = &ev1;
597     bool allow_close = true;
598     int idle = 1;
599 
600     if (scon->last_vm_running != runstate_is_running()) {
601         scon->last_vm_running = runstate_is_running();
602         sdl_update_caption(scon);
603     }
604 
605     while (SDL_PollEvent(ev)) {
606         switch (ev->type) {
607         case SDL_KEYDOWN:
608             idle = 0;
609             handle_keydown(ev);
610             break;
611         case SDL_KEYUP:
612             idle = 0;
613             handle_keyup(ev);
614             break;
615         case SDL_TEXTINPUT:
616             idle = 0;
617             handle_textinput(ev);
618             break;
619         case SDL_QUIT:
620             if (scon->opts->has_window_close && !scon->opts->window_close) {
621                 allow_close = false;
622             }
623             if (allow_close) {
624                 no_shutdown = 0;
625                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
626             }
627             break;
628         case SDL_MOUSEMOTION:
629             idle = 0;
630             handle_mousemotion(ev);
631             break;
632         case SDL_MOUSEBUTTONDOWN:
633         case SDL_MOUSEBUTTONUP:
634             idle = 0;
635             handle_mousebutton(ev);
636             break;
637         case SDL_MOUSEWHEEL:
638             idle = 0;
639             handle_mousewheel(ev);
640             break;
641         case SDL_WINDOWEVENT:
642             handle_windowevent(ev);
643             break;
644         default:
645             break;
646         }
647     }
648 
649     if (idle) {
650         if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
651             scon->idle_counter++;
652             if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
653                 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
654             }
655         }
656     } else {
657         scon->idle_counter = 0;
658         scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
659     }
660 }
661 
662 static void sdl_mouse_warp(DisplayChangeListener *dcl,
663                            int x, int y, int on)
664 {
665     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
666 
667     if (!qemu_console_is_graphic(scon->dcl.con)) {
668         return;
669     }
670 
671     if (on) {
672         if (!guest_cursor) {
673             sdl_show_cursor(scon);
674         }
675         if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
676             SDL_SetCursor(guest_sprite);
677             if (!qemu_input_is_absolute() && !absolute_enabled) {
678                 SDL_WarpMouseInWindow(scon->real_window, x, y);
679             }
680         }
681     } else if (gui_grab) {
682         sdl_hide_cursor(scon);
683     }
684     guest_cursor = on;
685     guest_x = x, guest_y = y;
686 }
687 
688 static void sdl_mouse_define(DisplayChangeListener *dcl,
689                              QEMUCursor *c)
690 {
691 
692     if (guest_sprite) {
693         SDL_FreeCursor(guest_sprite);
694     }
695 
696     if (guest_sprite_surface) {
697         SDL_FreeSurface(guest_sprite_surface);
698     }
699 
700     guest_sprite_surface =
701         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
702                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
703 
704     if (!guest_sprite_surface) {
705         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
706         return;
707     }
708     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
709                                          c->hot_x, c->hot_y);
710     if (!guest_sprite) {
711         fprintf(stderr, "Failed to make color cursor from %p\n", c);
712         return;
713     }
714     if (guest_cursor &&
715         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
716         SDL_SetCursor(guest_sprite);
717     }
718 }
719 
720 static void sdl_cleanup(void)
721 {
722     if (guest_sprite) {
723         SDL_FreeCursor(guest_sprite);
724     }
725     SDL_QuitSubSystem(SDL_INIT_VIDEO);
726 }
727 
728 static const DisplayChangeListenerOps dcl_2d_ops = {
729     .dpy_name             = "sdl2-2d",
730     .dpy_gfx_update       = sdl2_2d_update,
731     .dpy_gfx_switch       = sdl2_2d_switch,
732     .dpy_gfx_check_format = sdl2_2d_check_format,
733     .dpy_refresh          = sdl2_2d_refresh,
734     .dpy_mouse_set        = sdl_mouse_warp,
735     .dpy_cursor_define    = sdl_mouse_define,
736 };
737 
738 #ifdef CONFIG_OPENGL
739 static const DisplayChangeListenerOps dcl_gl_ops = {
740     .dpy_name                = "sdl2-gl",
741     .dpy_gfx_update          = sdl2_gl_update,
742     .dpy_gfx_switch          = sdl2_gl_switch,
743     .dpy_gfx_check_format    = console_gl_check_format,
744     .dpy_refresh             = sdl2_gl_refresh,
745     .dpy_mouse_set           = sdl_mouse_warp,
746     .dpy_cursor_define       = sdl_mouse_define,
747 
748     .dpy_gl_ctx_create       = sdl2_gl_create_context,
749     .dpy_gl_ctx_destroy      = sdl2_gl_destroy_context,
750     .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
751     .dpy_gl_ctx_get_current  = sdl2_gl_get_current_context,
752     .dpy_gl_scanout_disable  = sdl2_gl_scanout_disable,
753     .dpy_gl_scanout_texture  = sdl2_gl_scanout_texture,
754     .dpy_gl_update           = sdl2_gl_scanout_flush,
755 };
756 #endif
757 
758 static void sdl2_display_early_init(DisplayOptions *o)
759 {
760     assert(o->type == DISPLAY_TYPE_SDL);
761     if (o->has_gl && o->gl) {
762 #ifdef CONFIG_OPENGL
763         display_opengl = 1;
764 #endif
765     }
766 }
767 
768 static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
769 {
770     uint8_t data = 0;
771     int i;
772     SDL_SysWMinfo info;
773     SDL_Surface *icon = NULL;
774 
775     assert(o->type == DISPLAY_TYPE_SDL);
776 
777 #ifdef __linux__
778     /* on Linux, SDL may use fbcon|directfb|svgalib when run without
779      * accessible $DISPLAY to open X11 window.  This is often the case
780      * when qemu is run using sudo.  But in this case, and when actually
781      * run in X11 environment, SDL fights with X11 for the video card,
782      * making current display unavailable, often until reboot.
783      * So make x11 the default SDL video driver if this variable is unset.
784      * This is a bit hackish but saves us from bigger problem.
785      * Maybe it's a good idea to fix this in SDL instead.
786      */
787     g_setenv("SDL_VIDEODRIVER", "x11", 0);
788 #endif
789 
790     if (SDL_Init(SDL_INIT_VIDEO)) {
791         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
792                 SDL_GetError());
793         exit(1);
794     }
795 #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
796     SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
797 #endif
798     SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
799     memset(&info, 0, sizeof(info));
800     SDL_VERSION(&info.version);
801 
802     gui_fullscreen = o->has_full_screen && o->full_screen;
803 
804     for (i = 0;; i++) {
805         QemuConsole *con = qemu_console_lookup_by_index(i);
806         if (!con) {
807             break;
808         }
809     }
810     sdl2_num_outputs = i;
811     if (sdl2_num_outputs == 0) {
812         return;
813     }
814     sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
815     for (i = 0; i < sdl2_num_outputs; i++) {
816         QemuConsole *con = qemu_console_lookup_by_index(i);
817         assert(con != NULL);
818         if (!qemu_console_is_graphic(con) &&
819             qemu_console_get_index(con) != 0) {
820             sdl2_console[i].hidden = true;
821         }
822         sdl2_console[i].idx = i;
823         sdl2_console[i].opts = o;
824 #ifdef CONFIG_OPENGL
825         sdl2_console[i].opengl = display_opengl;
826         sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
827 #else
828         sdl2_console[i].opengl = 0;
829         sdl2_console[i].dcl.ops = &dcl_2d_ops;
830 #endif
831         sdl2_console[i].dcl.con = con;
832         sdl2_console[i].kbd = qkbd_state_init(con);
833         register_displaychangelistener(&sdl2_console[i].dcl);
834 
835 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
836         if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
837 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
838             qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
839 #elif defined(SDL_VIDEO_DRIVER_X11)
840             qemu_console_set_window_id(con, info.info.x11.window);
841 #endif
842         }
843 #endif
844     }
845 
846 #ifdef CONFIG_SDL_IMAGE
847     icon = IMG_Load(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
848 #else
849     /* Load a 32x32x4 image. White pixels are transparent. */
850     icon = SDL_LoadBMP(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
851     if (icon) {
852         uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
853         SDL_SetColorKey(icon, SDL_TRUE, colorkey);
854     }
855 #endif
856     if (icon) {
857         SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
858     }
859 
860     gui_grab = 0;
861     if (gui_fullscreen) {
862         sdl_grab_start(0);
863     }
864 
865     mouse_mode_notifier.notify = sdl_mouse_mode_change;
866     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
867 
868     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
869     sdl_cursor_normal = SDL_GetCursor();
870 
871     atexit(sdl_cleanup);
872 }
873 
874 static QemuDisplay qemu_display_sdl2 = {
875     .type       = DISPLAY_TYPE_SDL,
876     .early_init = sdl2_display_early_init,
877     .init       = sdl2_display_init,
878 };
879 
880 static void register_sdl1(void)
881 {
882     qemu_display_register(&qemu_display_sdl2);
883 }
884 
885 type_init(register_sdl1);
886