xref: /openbmc/qemu/ui/sdl2.c (revision 77a8257e)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 /* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
27 #undef WIN32_LEAN_AND_MEAN
28 
29 #include <SDL.h>
30 #include <SDL_syswm.h>
31 
32 #include "qemu-common.h"
33 #include "ui/console.h"
34 #include "ui/input.h"
35 #include "ui/sdl2.h"
36 #include "sysemu/sysemu.h"
37 
38 static int sdl2_num_outputs;
39 static struct sdl2_console *sdl2_console;
40 
41 static SDL_Surface *guest_sprite_surface;
42 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
43 
44 static int gui_saved_grab;
45 static int gui_fullscreen;
46 static int gui_noframe;
47 static int gui_key_modifier_pressed;
48 static int gui_keysym;
49 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
50 static SDL_Cursor *sdl_cursor_normal;
51 static SDL_Cursor *sdl_cursor_hidden;
52 static int absolute_enabled;
53 static int guest_cursor;
54 static int guest_x, guest_y;
55 static SDL_Cursor *guest_sprite;
56 static Notifier mouse_mode_notifier;
57 
58 static void sdl_update_caption(struct sdl2_console *scon);
59 
60 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
61 {
62     int i;
63     for (i = 0; i < sdl2_num_outputs; i++) {
64         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
65             return &sdl2_console[i];
66         }
67     }
68     return NULL;
69 }
70 
71 void sdl2_window_create(struct sdl2_console *scon)
72 {
73     int flags = 0;
74 
75     if (!scon->surface) {
76         return;
77     }
78     assert(!scon->real_window);
79 
80     if (gui_fullscreen) {
81         flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
82     } else {
83         flags |= SDL_WINDOW_RESIZABLE;
84     }
85     if (scon->hidden) {
86         flags |= SDL_WINDOW_HIDDEN;
87     }
88 
89     scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
90                                          SDL_WINDOWPOS_UNDEFINED,
91                                          surface_width(scon->surface),
92                                          surface_height(scon->surface),
93                                          flags);
94     scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
95     sdl_update_caption(scon);
96 }
97 
98 void sdl2_window_destroy(struct sdl2_console *scon)
99 {
100     if (!scon->real_window) {
101         return;
102     }
103 
104     SDL_DestroyRenderer(scon->real_renderer);
105     scon->real_renderer = NULL;
106     SDL_DestroyWindow(scon->real_window);
107     scon->real_window = NULL;
108 }
109 
110 void sdl2_window_resize(struct sdl2_console *scon)
111 {
112     if (!scon->real_window) {
113         return;
114     }
115 
116     SDL_SetWindowSize(scon->real_window,
117                       surface_width(scon->surface),
118                       surface_height(scon->surface));
119 }
120 
121 static void sdl_update_caption(struct sdl2_console *scon)
122 {
123     char win_title[1024];
124     char icon_title[1024];
125     const char *status = "";
126 
127     if (!runstate_is_running()) {
128         status = " [Stopped]";
129     } else if (gui_grab) {
130         if (alt_grab) {
131             status = " - Press Ctrl-Alt-Shift to exit grab";
132         } else if (ctrl_grab) {
133             status = " - Press Right-Ctrl to exit grab";
134         } else {
135             status = " - Press Ctrl-Alt to exit grab";
136         }
137     }
138 
139     if (qemu_name) {
140         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
141                  scon->idx, status);
142         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
143     } else {
144         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
145         snprintf(icon_title, sizeof(icon_title), "QEMU");
146     }
147 
148     if (scon->real_window) {
149         SDL_SetWindowTitle(scon->real_window, win_title);
150     }
151 }
152 
153 static void sdl_hide_cursor(void)
154 {
155     if (!cursor_hide) {
156         return;
157     }
158 
159     if (qemu_input_is_absolute()) {
160         SDL_ShowCursor(1);
161         SDL_SetCursor(sdl_cursor_hidden);
162     } else {
163         SDL_SetRelativeMouseMode(SDL_TRUE);
164     }
165 }
166 
167 static void sdl_show_cursor(void)
168 {
169     if (!cursor_hide) {
170         return;
171     }
172 
173     if (!qemu_input_is_absolute()) {
174         SDL_SetRelativeMouseMode(SDL_FALSE);
175         SDL_ShowCursor(1);
176         if (guest_cursor &&
177             (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
178             SDL_SetCursor(guest_sprite);
179         } else {
180             SDL_SetCursor(sdl_cursor_normal);
181         }
182     }
183 }
184 
185 static void sdl_grab_start(struct sdl2_console *scon)
186 {
187     QemuConsole *con = scon ? scon->dcl.con : NULL;
188 
189     if (!con || !qemu_console_is_graphic(con)) {
190         return;
191     }
192     /*
193      * If the application is not active, do not try to enter grab state. This
194      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
195      * application (SDL bug).
196      */
197     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
198         return;
199     }
200     if (guest_cursor) {
201         SDL_SetCursor(guest_sprite);
202         if (!qemu_input_is_absolute() && !absolute_enabled) {
203             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
204         }
205     } else {
206         sdl_hide_cursor();
207     }
208     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
209     gui_grab = 1;
210     sdl_update_caption(scon);
211 }
212 
213 static void sdl_grab_end(struct sdl2_console *scon)
214 {
215     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
216     gui_grab = 0;
217     sdl_show_cursor();
218     sdl_update_caption(scon);
219 }
220 
221 static void absolute_mouse_grab(struct sdl2_console *scon)
222 {
223     int mouse_x, mouse_y;
224     int scr_w, scr_h;
225     SDL_GetMouseState(&mouse_x, &mouse_y);
226     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
227     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
228         mouse_y > 0 && mouse_y < scr_h - 1) {
229         sdl_grab_start(scon);
230     }
231 }
232 
233 static void sdl_mouse_mode_change(Notifier *notify, void *data)
234 {
235     if (qemu_input_is_absolute()) {
236         if (!absolute_enabled) {
237             absolute_enabled = 1;
238             absolute_mouse_grab(&sdl2_console[0]);
239         }
240     } else if (absolute_enabled) {
241         if (!gui_fullscreen) {
242             sdl_grab_end(&sdl2_console[0]);
243         }
244         absolute_enabled = 0;
245     }
246 }
247 
248 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
249                                  int x, int y, int state)
250 {
251     static uint32_t bmap[INPUT_BUTTON_MAX] = {
252         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
253         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
254         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
255     };
256     static uint32_t prev_state;
257 
258     if (prev_state != state) {
259         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
260         prev_state = state;
261     }
262 
263     if (qemu_input_is_absolute()) {
264         int scr_w, scr_h;
265         int max_w = 0, max_h = 0;
266         int off_x = 0, off_y = 0;
267         int cur_off_x = 0, cur_off_y = 0;
268         int i;
269 
270         for (i = 0; i < sdl2_num_outputs; i++) {
271             struct sdl2_console *thiscon = &sdl2_console[i];
272             if (thiscon->real_window && thiscon->surface) {
273                 SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
274                 cur_off_x = thiscon->x;
275                 cur_off_y = thiscon->y;
276                 if (scr_w + cur_off_x > max_w) {
277                     max_w = scr_w + cur_off_x;
278                 }
279                 if (scr_h + cur_off_y > max_h) {
280                     max_h = scr_h + cur_off_y;
281                 }
282                 if (i == scon->idx) {
283                     off_x = cur_off_x;
284                     off_y = cur_off_y;
285                 }
286             }
287         }
288         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, max_w);
289         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, max_h);
290     } else {
291         if (guest_cursor) {
292             x -= guest_x;
293             y -= guest_y;
294             guest_x += x;
295             guest_y += y;
296             dx = x;
297             dy = y;
298         }
299         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
300         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
301     }
302     qemu_input_event_sync();
303 }
304 
305 static void toggle_full_screen(struct sdl2_console *scon)
306 {
307     gui_fullscreen = !gui_fullscreen;
308     if (gui_fullscreen) {
309         SDL_SetWindowFullscreen(scon->real_window,
310                                 SDL_WINDOW_FULLSCREEN_DESKTOP);
311         gui_saved_grab = gui_grab;
312         sdl_grab_start(scon);
313     } else {
314         if (!gui_saved_grab) {
315             sdl_grab_end(scon);
316         }
317         SDL_SetWindowFullscreen(scon->real_window, 0);
318     }
319     sdl2_2d_redraw(scon);
320 }
321 
322 static void handle_keydown(SDL_Event *ev)
323 {
324     int mod_state, win;
325     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
326 
327     if (alt_grab) {
328         mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
329             (gui_grab_code | KMOD_LSHIFT);
330     } else if (ctrl_grab) {
331         mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
332     } else {
333         mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
334     }
335     gui_key_modifier_pressed = mod_state;
336 
337     if (gui_key_modifier_pressed) {
338         switch (ev->key.keysym.scancode) {
339         case SDL_SCANCODE_2:
340         case SDL_SCANCODE_3:
341         case SDL_SCANCODE_4:
342         case SDL_SCANCODE_5:
343         case SDL_SCANCODE_6:
344         case SDL_SCANCODE_7:
345         case SDL_SCANCODE_8:
346         case SDL_SCANCODE_9:
347             win = ev->key.keysym.scancode - SDL_SCANCODE_1;
348             if (win < sdl2_num_outputs) {
349                 sdl2_console[win].hidden = !sdl2_console[win].hidden;
350                 if (sdl2_console[win].real_window) {
351                     if (sdl2_console[win].hidden) {
352                         SDL_HideWindow(sdl2_console[win].real_window);
353                     } else {
354                         SDL_ShowWindow(sdl2_console[win].real_window);
355                     }
356                 }
357                 gui_keysym = 1;
358             }
359             break;
360         case SDL_SCANCODE_F:
361             toggle_full_screen(scon);
362             gui_keysym = 1;
363             break;
364         case SDL_SCANCODE_U:
365             sdl2_window_destroy(scon);
366             sdl2_window_create(scon);
367             /* re-create texture */
368             sdl2_2d_switch(&scon->dcl, scon->surface);
369             gui_keysym = 1;
370             break;
371 #if 0
372         case SDL_SCANCODE_KP_PLUS:
373         case SDL_SCANCODE_KP_MINUS:
374             if (!gui_fullscreen) {
375                 int scr_w, scr_h;
376                 int width, height;
377                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
378 
379                 width = MAX(scr_w + (ev->key.keysym.scancode ==
380                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
381                             160);
382                 height = (surface_height(scon->surface) * width) /
383                     surface_width(scon->surface);
384                 fprintf(stderr, "%s: scale to %dx%d\n",
385                         __func__, width, height);
386                 sdl_scale(scon, width, height);
387                 sdl2_2d_redraw(scon);
388                 gui_keysym = 1;
389             }
390 #endif
391         default:
392             break;
393         }
394     }
395     if (!gui_keysym) {
396         sdl2_process_key(scon, &ev->key);
397     }
398 }
399 
400 static void handle_keyup(SDL_Event *ev)
401 {
402     int mod_state;
403     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
404 
405     if (!alt_grab) {
406         mod_state = (ev->key.keysym.mod & gui_grab_code);
407     } else {
408         mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
409     }
410     if (!mod_state && gui_key_modifier_pressed) {
411         gui_key_modifier_pressed = 0;
412         if (gui_keysym == 0) {
413             /* exit/enter grab if pressing Ctrl-Alt */
414             if (!gui_grab) {
415                 sdl_grab_start(scon);
416             } else if (!gui_fullscreen) {
417                 sdl_grab_end(scon);
418             }
419             /* SDL does not send back all the modifiers key, so we must
420              * correct it. */
421             sdl2_reset_keys(scon);
422             return;
423         }
424         gui_keysym = 0;
425     }
426     if (!gui_keysym) {
427         sdl2_process_key(scon, &ev->key);
428     }
429 }
430 
431 static void handle_textinput(SDL_Event *ev)
432 {
433     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
434     QemuConsole *con = scon ? scon->dcl.con : NULL;
435 
436     if (qemu_console_is_graphic(con)) {
437         return;
438     }
439     kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
440 }
441 
442 static void handle_mousemotion(SDL_Event *ev)
443 {
444     int max_x, max_y;
445     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
446 
447     if (qemu_input_is_absolute() || absolute_enabled) {
448         int scr_w, scr_h;
449         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
450         max_x = scr_w - 1;
451         max_y = scr_h - 1;
452         if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
453                          ev->motion.x == max_x || ev->motion.y == max_y)) {
454             sdl_grab_end(scon);
455         }
456         if (!gui_grab &&
457             (ev->motion.x > 0 && ev->motion.x < max_x &&
458              ev->motion.y > 0 && ev->motion.y < max_y)) {
459             sdl_grab_start(scon);
460         }
461     }
462     if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
463         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
464                              ev->motion.x, ev->motion.y, ev->motion.state);
465     }
466 }
467 
468 static void handle_mousebutton(SDL_Event *ev)
469 {
470     int buttonstate = SDL_GetMouseState(NULL, NULL);
471     SDL_MouseButtonEvent *bev;
472     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
473 
474     bev = &ev->button;
475     if (!gui_grab && !qemu_input_is_absolute()) {
476         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
477             /* start grabbing all events */
478             sdl_grab_start(scon);
479         }
480     } else {
481         if (ev->type == SDL_MOUSEBUTTONDOWN) {
482             buttonstate |= SDL_BUTTON(bev->button);
483         } else {
484             buttonstate &= ~SDL_BUTTON(bev->button);
485         }
486         sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
487     }
488 }
489 
490 static void handle_mousewheel(SDL_Event *ev)
491 {
492     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
493     SDL_MouseWheelEvent *wev = &ev->wheel;
494     InputButton btn;
495 
496     if (wev->y > 0) {
497         btn = INPUT_BUTTON_WHEEL_UP;
498     } else if (wev->y < 0) {
499         btn = INPUT_BUTTON_WHEEL_DOWN;
500     } else {
501         return;
502     }
503 
504     qemu_input_queue_btn(scon->dcl.con, btn, true);
505     qemu_input_event_sync();
506     qemu_input_queue_btn(scon->dcl.con, btn, false);
507     qemu_input_event_sync();
508 }
509 
510 static void handle_windowevent(SDL_Event *ev)
511 {
512     struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
513 
514     switch (ev->window.event) {
515     case SDL_WINDOWEVENT_RESIZED:
516         {
517             QemuUIInfo info;
518             memset(&info, 0, sizeof(info));
519             info.width = ev->window.data1;
520             info.height = ev->window.data2;
521             dpy_set_ui_info(scon->dcl.con, &info);
522         }
523         sdl2_2d_redraw(scon);
524         break;
525     case SDL_WINDOWEVENT_EXPOSED:
526         sdl2_2d_redraw(scon);
527         break;
528     case SDL_WINDOWEVENT_FOCUS_GAINED:
529     case SDL_WINDOWEVENT_ENTER:
530         if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
531             absolute_mouse_grab(scon);
532         }
533         break;
534     case SDL_WINDOWEVENT_FOCUS_LOST:
535         if (gui_grab && !gui_fullscreen) {
536             sdl_grab_end(scon);
537         }
538         break;
539     case SDL_WINDOWEVENT_RESTORED:
540         update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
541         break;
542     case SDL_WINDOWEVENT_MINIMIZED:
543         update_displaychangelistener(&scon->dcl, 500);
544         break;
545     case SDL_WINDOWEVENT_CLOSE:
546         if (!no_quit) {
547             no_shutdown = 0;
548             qemu_system_shutdown_request();
549         }
550         break;
551     case SDL_WINDOWEVENT_SHOWN:
552         if (scon->hidden) {
553             SDL_HideWindow(scon->real_window);
554         }
555         break;
556     case SDL_WINDOWEVENT_HIDDEN:
557         if (!scon->hidden) {
558             SDL_ShowWindow(scon->real_window);
559         }
560         break;
561     }
562 }
563 
564 void sdl2_poll_events(struct sdl2_console *scon)
565 {
566     SDL_Event ev1, *ev = &ev1;
567 
568     if (scon->last_vm_running != runstate_is_running()) {
569         scon->last_vm_running = runstate_is_running();
570         sdl_update_caption(scon);
571     }
572 
573     while (SDL_PollEvent(ev)) {
574         switch (ev->type) {
575         case SDL_KEYDOWN:
576             handle_keydown(ev);
577             break;
578         case SDL_KEYUP:
579             handle_keyup(ev);
580             break;
581         case SDL_TEXTINPUT:
582             handle_textinput(ev);
583             break;
584         case SDL_QUIT:
585             if (!no_quit) {
586                 no_shutdown = 0;
587                 qemu_system_shutdown_request();
588             }
589             break;
590         case SDL_MOUSEMOTION:
591             handle_mousemotion(ev);
592             break;
593         case SDL_MOUSEBUTTONDOWN:
594         case SDL_MOUSEBUTTONUP:
595             handle_mousebutton(ev);
596             break;
597         case SDL_MOUSEWHEEL:
598             handle_mousewheel(ev);
599             break;
600         case SDL_WINDOWEVENT:
601             handle_windowevent(ev);
602             break;
603         default:
604             break;
605         }
606     }
607 }
608 
609 static void sdl_mouse_warp(DisplayChangeListener *dcl,
610                            int x, int y, int on)
611 {
612     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
613     if (on) {
614         if (!guest_cursor) {
615             sdl_show_cursor();
616         }
617         if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
618             SDL_SetCursor(guest_sprite);
619             if (!qemu_input_is_absolute() && !absolute_enabled) {
620                 SDL_WarpMouseInWindow(scon->real_window, x, y);
621             }
622         }
623     } else if (gui_grab) {
624         sdl_hide_cursor();
625     }
626     guest_cursor = on;
627     guest_x = x, guest_y = y;
628 }
629 
630 static void sdl_mouse_define(DisplayChangeListener *dcl,
631                              QEMUCursor *c)
632 {
633 
634     if (guest_sprite) {
635         SDL_FreeCursor(guest_sprite);
636     }
637 
638     if (guest_sprite_surface) {
639         SDL_FreeSurface(guest_sprite_surface);
640     }
641 
642     guest_sprite_surface =
643         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
644                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
645 
646     if (!guest_sprite_surface) {
647         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
648         return;
649     }
650     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
651                                          c->hot_x, c->hot_y);
652     if (!guest_sprite) {
653         fprintf(stderr, "Failed to make color cursor from %p\n", c);
654         return;
655     }
656     if (guest_cursor &&
657         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
658         SDL_SetCursor(guest_sprite);
659     }
660 }
661 
662 static void sdl_cleanup(void)
663 {
664     if (guest_sprite) {
665         SDL_FreeCursor(guest_sprite);
666     }
667     SDL_QuitSubSystem(SDL_INIT_VIDEO);
668 }
669 
670 static const DisplayChangeListenerOps dcl_2d_ops = {
671     .dpy_name             = "sdl2-2d",
672     .dpy_gfx_update       = sdl2_2d_update,
673     .dpy_gfx_switch       = sdl2_2d_switch,
674     .dpy_gfx_check_format = sdl2_2d_check_format,
675     .dpy_refresh          = sdl2_2d_refresh,
676     .dpy_mouse_set        = sdl_mouse_warp,
677     .dpy_cursor_define    = sdl_mouse_define,
678 };
679 
680 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
681 {
682     int flags;
683     uint8_t data = 0;
684     char *filename;
685     int i;
686 
687     if (no_frame) {
688         gui_noframe = 1;
689     }
690 
691 #ifdef __linux__
692     /* on Linux, SDL may use fbcon|directfb|svgalib when run without
693      * accessible $DISPLAY to open X11 window.  This is often the case
694      * when qemu is run using sudo.  But in this case, and when actually
695      * run in X11 environment, SDL fights with X11 for the video card,
696      * making current display unavailable, often until reboot.
697      * So make x11 the default SDL video driver if this variable is unset.
698      * This is a bit hackish but saves us from bigger problem.
699      * Maybe it's a good idea to fix this in SDL instead.
700      */
701     setenv("SDL_VIDEODRIVER", "x11", 0);
702 #endif
703 
704     flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
705     if (SDL_Init(flags)) {
706         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
707                 SDL_GetError());
708         exit(1);
709     }
710     SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
711 
712     for (i = 0;; i++) {
713         QemuConsole *con = qemu_console_lookup_by_index(i);
714         if (!con) {
715             break;
716         }
717     }
718     sdl2_num_outputs = i;
719     sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
720     for (i = 0; i < sdl2_num_outputs; i++) {
721         QemuConsole *con = qemu_console_lookup_by_index(i);
722         if (!qemu_console_is_graphic(con)) {
723             sdl2_console[i].hidden = true;
724         }
725         sdl2_console[i].dcl.ops = &dcl_2d_ops;
726         sdl2_console[i].dcl.con = con;
727         register_displaychangelistener(&sdl2_console[i].dcl);
728         sdl2_console[i].idx = i;
729     }
730 
731     /* Load a 32x32x4 image. White pixels are transparent. */
732     filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
733     if (filename) {
734         SDL_Surface *image = SDL_LoadBMP(filename);
735         if (image) {
736             uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
737             SDL_SetColorKey(image, SDL_TRUE, colorkey);
738             SDL_SetWindowIcon(sdl2_console[0].real_window, image);
739         }
740         g_free(filename);
741     }
742 
743     if (full_screen) {
744         gui_fullscreen = 1;
745         sdl_grab_start(0);
746     }
747 
748     mouse_mode_notifier.notify = sdl_mouse_mode_change;
749     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
750 
751     gui_grab = 0;
752 
753     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
754     sdl_cursor_normal = SDL_GetCursor();
755 
756     atexit(sdl_cleanup);
757 }
758