xref: /openbmc/qemu/ui/sdl2.c (revision 740b1759)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu/osdep.h"
27 #include "qemu/module.h"
28 #include "qemu/cutils.h"
29 #include "ui/console.h"
30 #include "ui/input.h"
31 #include "ui/sdl2.h"
32 #include "sysemu/runstate.h"
33 #include "sysemu/sysemu.h"
34 #include "ui/win32-kbd-hook.h"
35 
36 static int sdl2_num_outputs;
37 static struct sdl2_console *sdl2_console;
38 
39 static SDL_Surface *guest_sprite_surface;
40 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
41 
42 static int gui_saved_grab;
43 static int gui_fullscreen;
44 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
45 static SDL_Cursor *sdl_cursor_normal;
46 static SDL_Cursor *sdl_cursor_hidden;
47 static int absolute_enabled;
48 static int guest_cursor;
49 static int guest_x, guest_y;
50 static SDL_Cursor *guest_sprite;
51 static Notifier mouse_mode_notifier;
52 
53 #define SDL2_REFRESH_INTERVAL_BUSY 10
54 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
55                              / SDL2_REFRESH_INTERVAL_BUSY + 1)
56 
57 static void sdl_update_caption(struct sdl2_console *scon);
58 
59 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
60 {
61     int i;
62     for (i = 0; i < sdl2_num_outputs; i++) {
63         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
64             return &sdl2_console[i];
65         }
66     }
67     return NULL;
68 }
69 
70 void sdl2_window_create(struct sdl2_console *scon)
71 {
72     int flags = 0;
73 
74     if (!scon->surface) {
75         return;
76     }
77     assert(!scon->real_window);
78 
79     if (gui_fullscreen) {
80         flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
81     } else {
82         flags |= SDL_WINDOW_RESIZABLE;
83     }
84     if (scon->hidden) {
85         flags |= SDL_WINDOW_HIDDEN;
86     }
87 
88     scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
89                                          SDL_WINDOWPOS_UNDEFINED,
90                                          surface_width(scon->surface),
91                                          surface_height(scon->surface),
92                                          flags);
93     scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
94     if (scon->opengl) {
95         scon->winctx = SDL_GL_GetCurrentContext();
96     }
97     sdl_update_caption(scon);
98 }
99 
100 void sdl2_window_destroy(struct sdl2_console *scon)
101 {
102     if (!scon->real_window) {
103         return;
104     }
105 
106     SDL_DestroyRenderer(scon->real_renderer);
107     scon->real_renderer = NULL;
108     SDL_DestroyWindow(scon->real_window);
109     scon->real_window = NULL;
110 }
111 
112 void sdl2_window_resize(struct sdl2_console *scon)
113 {
114     if (!scon->real_window) {
115         return;
116     }
117 
118     SDL_SetWindowSize(scon->real_window,
119                       surface_width(scon->surface),
120                       surface_height(scon->surface));
121 }
122 
123 static void sdl2_redraw(struct sdl2_console *scon)
124 {
125     if (scon->opengl) {
126 #ifdef CONFIG_OPENGL
127         sdl2_gl_redraw(scon);
128 #endif
129     } else {
130         sdl2_2d_redraw(scon);
131     }
132 }
133 
134 static void sdl_update_caption(struct sdl2_console *scon)
135 {
136     char win_title[1024];
137     char icon_title[1024];
138     const char *status = "";
139 
140     if (!runstate_is_running()) {
141         status = " [Stopped]";
142     } else if (gui_grab) {
143         if (alt_grab) {
144             status = " - Press Ctrl-Alt-Shift-G to exit grab";
145         } else if (ctrl_grab) {
146             status = " - Press Right-Ctrl-G to exit grab";
147         } else {
148             status = " - Press Ctrl-Alt-G to exit grab";
149         }
150     }
151 
152     if (qemu_name) {
153         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
154                  scon->idx, status);
155         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
156     } else {
157         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
158         snprintf(icon_title, sizeof(icon_title), "QEMU");
159     }
160 
161     if (scon->real_window) {
162         SDL_SetWindowTitle(scon->real_window, win_title);
163     }
164 }
165 
166 static void sdl_hide_cursor(struct sdl2_console *scon)
167 {
168     if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
169         return;
170     }
171 
172     SDL_ShowCursor(SDL_DISABLE);
173     SDL_SetCursor(sdl_cursor_hidden);
174 
175     if (!qemu_input_is_absolute()) {
176         SDL_SetRelativeMouseMode(SDL_TRUE);
177     }
178 }
179 
180 static void sdl_show_cursor(struct sdl2_console *scon)
181 {
182     if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
183         return;
184     }
185 
186     if (!qemu_input_is_absolute()) {
187         SDL_SetRelativeMouseMode(SDL_FALSE);
188     }
189 
190     if (guest_cursor &&
191         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
192         SDL_SetCursor(guest_sprite);
193     } else {
194         SDL_SetCursor(sdl_cursor_normal);
195     }
196 
197     SDL_ShowCursor(SDL_ENABLE);
198 }
199 
200 static void sdl_grab_start(struct sdl2_console *scon)
201 {
202     QemuConsole *con = scon ? scon->dcl.con : NULL;
203 
204     if (!con || !qemu_console_is_graphic(con)) {
205         return;
206     }
207     /*
208      * If the application is not active, do not try to enter grab state. This
209      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
210      * application (SDL bug).
211      */
212     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
213         return;
214     }
215     if (guest_cursor) {
216         SDL_SetCursor(guest_sprite);
217         if (!qemu_input_is_absolute() && !absolute_enabled) {
218             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
219         }
220     } else {
221         sdl_hide_cursor(scon);
222     }
223     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
224     gui_grab = 1;
225     win32_kbd_set_grab(true);
226     sdl_update_caption(scon);
227 }
228 
229 static void sdl_grab_end(struct sdl2_console *scon)
230 {
231     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
232     gui_grab = 0;
233     win32_kbd_set_grab(false);
234     sdl_show_cursor(scon);
235     sdl_update_caption(scon);
236 }
237 
238 static void absolute_mouse_grab(struct sdl2_console *scon)
239 {
240     int mouse_x, mouse_y;
241     int scr_w, scr_h;
242     SDL_GetMouseState(&mouse_x, &mouse_y);
243     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
244     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
245         mouse_y > 0 && mouse_y < scr_h - 1) {
246         sdl_grab_start(scon);
247     }
248 }
249 
250 static void sdl_mouse_mode_change(Notifier *notify, void *data)
251 {
252     if (qemu_input_is_absolute()) {
253         if (!absolute_enabled) {
254             absolute_enabled = 1;
255             SDL_SetRelativeMouseMode(SDL_FALSE);
256             absolute_mouse_grab(&sdl2_console[0]);
257         }
258     } else if (absolute_enabled) {
259         if (!gui_fullscreen) {
260             sdl_grab_end(&sdl2_console[0]);
261         }
262         absolute_enabled = 0;
263     }
264 }
265 
266 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
267                                  int x, int y, int state)
268 {
269     static uint32_t bmap[INPUT_BUTTON__MAX] = {
270         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
271         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
272         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
273     };
274     static uint32_t prev_state;
275 
276     if (prev_state != state) {
277         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
278         prev_state = state;
279     }
280 
281     if (qemu_input_is_absolute()) {
282         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
283                              x, 0, surface_width(scon->surface));
284         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
285                              y, 0, surface_height(scon->surface));
286     } else {
287         if (guest_cursor) {
288             x -= guest_x;
289             y -= guest_y;
290             guest_x += x;
291             guest_y += y;
292             dx = x;
293             dy = y;
294         }
295         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
296         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
297     }
298     qemu_input_event_sync();
299 }
300 
301 static void toggle_full_screen(struct sdl2_console *scon)
302 {
303     gui_fullscreen = !gui_fullscreen;
304     if (gui_fullscreen) {
305         SDL_SetWindowFullscreen(scon->real_window,
306                                 SDL_WINDOW_FULLSCREEN_DESKTOP);
307         gui_saved_grab = gui_grab;
308         sdl_grab_start(scon);
309     } else {
310         if (!gui_saved_grab) {
311             sdl_grab_end(scon);
312         }
313         SDL_SetWindowFullscreen(scon->real_window, 0);
314     }
315     sdl2_redraw(scon);
316 }
317 
318 static int get_mod_state(void)
319 {
320     SDL_Keymod mod = SDL_GetModState();
321 
322     if (alt_grab) {
323         return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
324             (gui_grab_code | KMOD_LSHIFT);
325     } else if (ctrl_grab) {
326         return (mod & KMOD_RCTRL) == KMOD_RCTRL;
327     } else {
328         return (mod & gui_grab_code) == gui_grab_code;
329     }
330 }
331 
332 static void *sdl2_win32_get_hwnd(struct sdl2_console *scon)
333 {
334 #ifdef CONFIG_WIN32
335     SDL_SysWMinfo info;
336 
337     SDL_VERSION(&info.version);
338     if (SDL_GetWindowWMInfo(scon->real_window, &info)) {
339         return info.info.win.window;
340     }
341 #endif
342     return NULL;
343 }
344 
345 static void handle_keydown(SDL_Event *ev)
346 {
347     int win;
348     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
349     int gui_key_modifier_pressed = get_mod_state();
350     int gui_keysym = 0;
351 
352     if (!scon) {
353         return;
354     }
355 
356     if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
357         switch (ev->key.keysym.scancode) {
358         case SDL_SCANCODE_2:
359         case SDL_SCANCODE_3:
360         case SDL_SCANCODE_4:
361         case SDL_SCANCODE_5:
362         case SDL_SCANCODE_6:
363         case SDL_SCANCODE_7:
364         case SDL_SCANCODE_8:
365         case SDL_SCANCODE_9:
366             if (gui_grab) {
367                 sdl_grab_end(scon);
368             }
369 
370             win = ev->key.keysym.scancode - SDL_SCANCODE_1;
371             if (win < sdl2_num_outputs) {
372                 sdl2_console[win].hidden = !sdl2_console[win].hidden;
373                 if (sdl2_console[win].real_window) {
374                     if (sdl2_console[win].hidden) {
375                         SDL_HideWindow(sdl2_console[win].real_window);
376                     } else {
377                         SDL_ShowWindow(sdl2_console[win].real_window);
378                     }
379                 }
380                 gui_keysym = 1;
381             }
382             break;
383         case SDL_SCANCODE_F:
384             toggle_full_screen(scon);
385             gui_keysym = 1;
386             break;
387         case SDL_SCANCODE_G:
388             gui_keysym = 1;
389             if (!gui_grab) {
390                 sdl_grab_start(scon);
391             } else if (!gui_fullscreen) {
392                 sdl_grab_end(scon);
393             }
394             break;
395         case SDL_SCANCODE_U:
396             sdl2_window_resize(scon);
397             if (!scon->opengl) {
398                 /* re-create scon->texture */
399                 sdl2_2d_switch(&scon->dcl, scon->surface);
400             }
401             gui_keysym = 1;
402             break;
403 #if 0
404         case SDL_SCANCODE_KP_PLUS:
405         case SDL_SCANCODE_KP_MINUS:
406             if (!gui_fullscreen) {
407                 int scr_w, scr_h;
408                 int width, height;
409                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
410 
411                 width = MAX(scr_w + (ev->key.keysym.scancode ==
412                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
413                             160);
414                 height = (surface_height(scon->surface) * width) /
415                     surface_width(scon->surface);
416                 fprintf(stderr, "%s: scale to %dx%d\n",
417                         __func__, width, height);
418                 sdl_scale(scon, width, height);
419                 sdl2_redraw(scon);
420                 gui_keysym = 1;
421             }
422 #endif
423         default:
424             break;
425         }
426     }
427     if (!gui_keysym) {
428         sdl2_process_key(scon, &ev->key);
429     }
430 }
431 
432 static void handle_keyup(SDL_Event *ev)
433 {
434     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
435 
436     if (!scon) {
437         return;
438     }
439 
440     scon->ignore_hotkeys = false;
441     sdl2_process_key(scon, &ev->key);
442 }
443 
444 static void handle_textinput(SDL_Event *ev)
445 {
446     struct sdl2_console *scon = get_scon_from_window(ev->text.windowID);
447     QemuConsole *con = scon ? scon->dcl.con : NULL;
448 
449     if (!con) {
450         return;
451     }
452 
453     if (qemu_console_is_graphic(con)) {
454         return;
455     }
456     kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
457 }
458 
459 static void handle_mousemotion(SDL_Event *ev)
460 {
461     int max_x, max_y;
462     struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID);
463 
464     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
465         return;
466     }
467 
468     if (qemu_input_is_absolute() || absolute_enabled) {
469         int scr_w, scr_h;
470         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
471         max_x = scr_w - 1;
472         max_y = scr_h - 1;
473         if (gui_grab && !gui_fullscreen
474             && (ev->motion.x == 0 || ev->motion.y == 0 ||
475                 ev->motion.x == max_x || ev->motion.y == max_y)) {
476             sdl_grab_end(scon);
477         }
478         if (!gui_grab &&
479             (ev->motion.x > 0 && ev->motion.x < max_x &&
480              ev->motion.y > 0 && ev->motion.y < max_y)) {
481             sdl_grab_start(scon);
482         }
483     }
484     if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
485         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
486                              ev->motion.x, ev->motion.y, ev->motion.state);
487     }
488 }
489 
490 static void handle_mousebutton(SDL_Event *ev)
491 {
492     int buttonstate = SDL_GetMouseState(NULL, NULL);
493     SDL_MouseButtonEvent *bev;
494     struct sdl2_console *scon = get_scon_from_window(ev->button.windowID);
495 
496     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
497         return;
498     }
499 
500     bev = &ev->button;
501     if (!gui_grab && !qemu_input_is_absolute()) {
502         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
503             /* start grabbing all events */
504             sdl_grab_start(scon);
505         }
506     } else {
507         if (ev->type == SDL_MOUSEBUTTONDOWN) {
508             buttonstate |= SDL_BUTTON(bev->button);
509         } else {
510             buttonstate &= ~SDL_BUTTON(bev->button);
511         }
512         sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
513     }
514 }
515 
516 static void handle_mousewheel(SDL_Event *ev)
517 {
518     struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID);
519     SDL_MouseWheelEvent *wev = &ev->wheel;
520     InputButton btn;
521 
522     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
523         return;
524     }
525 
526     if (wev->y > 0) {
527         btn = INPUT_BUTTON_WHEEL_UP;
528     } else if (wev->y < 0) {
529         btn = INPUT_BUTTON_WHEEL_DOWN;
530     } else {
531         return;
532     }
533 
534     qemu_input_queue_btn(scon->dcl.con, btn, true);
535     qemu_input_event_sync();
536     qemu_input_queue_btn(scon->dcl.con, btn, false);
537     qemu_input_event_sync();
538 }
539 
540 static void handle_windowevent(SDL_Event *ev)
541 {
542     struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
543     bool allow_close = true;
544 
545     if (!scon) {
546         return;
547     }
548 
549     switch (ev->window.event) {
550     case SDL_WINDOWEVENT_RESIZED:
551         {
552             QemuUIInfo info;
553             memset(&info, 0, sizeof(info));
554             info.width = ev->window.data1;
555             info.height = ev->window.data2;
556             dpy_set_ui_info(scon->dcl.con, &info);
557         }
558         sdl2_redraw(scon);
559         break;
560     case SDL_WINDOWEVENT_EXPOSED:
561         sdl2_redraw(scon);
562         break;
563     case SDL_WINDOWEVENT_FOCUS_GAINED:
564         win32_kbd_set_grab(gui_grab);
565         if (qemu_console_is_graphic(scon->dcl.con)) {
566             win32_kbd_set_window(sdl2_win32_get_hwnd(scon));
567         }
568         /* fall through */
569     case SDL_WINDOWEVENT_ENTER:
570         if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
571             absolute_mouse_grab(scon);
572         }
573         /* If a new console window opened using a hotkey receives the
574          * focus, SDL sends another KEYDOWN event to the new window,
575          * closing the console window immediately after.
576          *
577          * Work around this by ignoring further hotkey events until a
578          * key is released.
579          */
580         scon->ignore_hotkeys = get_mod_state();
581         break;
582     case SDL_WINDOWEVENT_FOCUS_LOST:
583         if (qemu_console_is_graphic(scon->dcl.con)) {
584             win32_kbd_set_window(NULL);
585         }
586         if (gui_grab && !gui_fullscreen) {
587             sdl_grab_end(scon);
588         }
589         break;
590     case SDL_WINDOWEVENT_RESTORED:
591         update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
592         break;
593     case SDL_WINDOWEVENT_MINIMIZED:
594         update_displaychangelistener(&scon->dcl, 500);
595         break;
596     case SDL_WINDOWEVENT_CLOSE:
597         if (qemu_console_is_graphic(scon->dcl.con)) {
598             if (scon->opts->has_window_close && !scon->opts->window_close) {
599                 allow_close = false;
600             }
601             if (allow_close) {
602                 no_shutdown = 0;
603                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
604             }
605         } else {
606             SDL_HideWindow(scon->real_window);
607             scon->hidden = true;
608         }
609         break;
610     case SDL_WINDOWEVENT_SHOWN:
611         scon->hidden = false;
612         break;
613     case SDL_WINDOWEVENT_HIDDEN:
614         scon->hidden = true;
615         break;
616     }
617 }
618 
619 void sdl2_poll_events(struct sdl2_console *scon)
620 {
621     SDL_Event ev1, *ev = &ev1;
622     bool allow_close = true;
623     int idle = 1;
624 
625     if (scon->last_vm_running != runstate_is_running()) {
626         scon->last_vm_running = runstate_is_running();
627         sdl_update_caption(scon);
628     }
629 
630     while (SDL_PollEvent(ev)) {
631         switch (ev->type) {
632         case SDL_KEYDOWN:
633             idle = 0;
634             handle_keydown(ev);
635             break;
636         case SDL_KEYUP:
637             idle = 0;
638             handle_keyup(ev);
639             break;
640         case SDL_TEXTINPUT:
641             idle = 0;
642             handle_textinput(ev);
643             break;
644         case SDL_QUIT:
645             if (scon->opts->has_window_close && !scon->opts->window_close) {
646                 allow_close = false;
647             }
648             if (allow_close) {
649                 no_shutdown = 0;
650                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
651             }
652             break;
653         case SDL_MOUSEMOTION:
654             idle = 0;
655             handle_mousemotion(ev);
656             break;
657         case SDL_MOUSEBUTTONDOWN:
658         case SDL_MOUSEBUTTONUP:
659             idle = 0;
660             handle_mousebutton(ev);
661             break;
662         case SDL_MOUSEWHEEL:
663             idle = 0;
664             handle_mousewheel(ev);
665             break;
666         case SDL_WINDOWEVENT:
667             handle_windowevent(ev);
668             break;
669         default:
670             break;
671         }
672     }
673 
674     if (idle) {
675         if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
676             scon->idle_counter++;
677             if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
678                 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
679             }
680         }
681     } else {
682         scon->idle_counter = 0;
683         scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
684     }
685 }
686 
687 static void sdl_mouse_warp(DisplayChangeListener *dcl,
688                            int x, int y, int on)
689 {
690     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
691 
692     if (!qemu_console_is_graphic(scon->dcl.con)) {
693         return;
694     }
695 
696     if (on) {
697         if (!guest_cursor) {
698             sdl_show_cursor(scon);
699         }
700         if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
701             SDL_SetCursor(guest_sprite);
702             if (!qemu_input_is_absolute() && !absolute_enabled) {
703                 SDL_WarpMouseInWindow(scon->real_window, x, y);
704             }
705         }
706     } else if (gui_grab) {
707         sdl_hide_cursor(scon);
708     }
709     guest_cursor = on;
710     guest_x = x, guest_y = y;
711 }
712 
713 static void sdl_mouse_define(DisplayChangeListener *dcl,
714                              QEMUCursor *c)
715 {
716 
717     if (guest_sprite) {
718         SDL_FreeCursor(guest_sprite);
719     }
720 
721     if (guest_sprite_surface) {
722         SDL_FreeSurface(guest_sprite_surface);
723     }
724 
725     guest_sprite_surface =
726         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
727                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
728 
729     if (!guest_sprite_surface) {
730         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
731         return;
732     }
733     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
734                                          c->hot_x, c->hot_y);
735     if (!guest_sprite) {
736         fprintf(stderr, "Failed to make color cursor from %p\n", c);
737         return;
738     }
739     if (guest_cursor &&
740         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
741         SDL_SetCursor(guest_sprite);
742     }
743 }
744 
745 static void sdl_cleanup(void)
746 {
747     if (guest_sprite) {
748         SDL_FreeCursor(guest_sprite);
749     }
750     SDL_QuitSubSystem(SDL_INIT_VIDEO);
751 }
752 
753 static const DisplayChangeListenerOps dcl_2d_ops = {
754     .dpy_name             = "sdl2-2d",
755     .dpy_gfx_update       = sdl2_2d_update,
756     .dpy_gfx_switch       = sdl2_2d_switch,
757     .dpy_gfx_check_format = sdl2_2d_check_format,
758     .dpy_refresh          = sdl2_2d_refresh,
759     .dpy_mouse_set        = sdl_mouse_warp,
760     .dpy_cursor_define    = sdl_mouse_define,
761 };
762 
763 #ifdef CONFIG_OPENGL
764 static const DisplayChangeListenerOps dcl_gl_ops = {
765     .dpy_name                = "sdl2-gl",
766     .dpy_gfx_update          = sdl2_gl_update,
767     .dpy_gfx_switch          = sdl2_gl_switch,
768     .dpy_gfx_check_format    = console_gl_check_format,
769     .dpy_refresh             = sdl2_gl_refresh,
770     .dpy_mouse_set           = sdl_mouse_warp,
771     .dpy_cursor_define       = sdl_mouse_define,
772 
773     .dpy_gl_ctx_create       = sdl2_gl_create_context,
774     .dpy_gl_ctx_destroy      = sdl2_gl_destroy_context,
775     .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
776     .dpy_gl_ctx_get_current  = sdl2_gl_get_current_context,
777     .dpy_gl_scanout_disable  = sdl2_gl_scanout_disable,
778     .dpy_gl_scanout_texture  = sdl2_gl_scanout_texture,
779     .dpy_gl_update           = sdl2_gl_scanout_flush,
780 };
781 #endif
782 
783 static void sdl2_display_early_init(DisplayOptions *o)
784 {
785     assert(o->type == DISPLAY_TYPE_SDL);
786     if (o->has_gl && o->gl) {
787 #ifdef CONFIG_OPENGL
788         display_opengl = 1;
789 #endif
790     }
791 }
792 
793 static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
794 {
795     uint8_t data = 0;
796     int i;
797     SDL_SysWMinfo info;
798     SDL_Surface *icon = NULL;
799     char *dir;
800 
801     assert(o->type == DISPLAY_TYPE_SDL);
802 
803 #ifdef __linux__
804     /* on Linux, SDL may use fbcon|directfb|svgalib when run without
805      * accessible $DISPLAY to open X11 window.  This is often the case
806      * when qemu is run using sudo.  But in this case, and when actually
807      * run in X11 environment, SDL fights with X11 for the video card,
808      * making current display unavailable, often until reboot.
809      * So make x11 the default SDL video driver if this variable is unset.
810      * This is a bit hackish but saves us from bigger problem.
811      * Maybe it's a good idea to fix this in SDL instead.
812      */
813     g_setenv("SDL_VIDEODRIVER", "x11", 0);
814 #endif
815 
816     if (SDL_Init(SDL_INIT_VIDEO)) {
817         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
818                 SDL_GetError());
819         exit(1);
820     }
821 #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
822     SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
823 #endif
824     SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
825     memset(&info, 0, sizeof(info));
826     SDL_VERSION(&info.version);
827 
828     gui_fullscreen = o->has_full_screen && o->full_screen;
829 
830     for (i = 0;; i++) {
831         QemuConsole *con = qemu_console_lookup_by_index(i);
832         if (!con) {
833             break;
834         }
835     }
836     sdl2_num_outputs = i;
837     if (sdl2_num_outputs == 0) {
838         return;
839     }
840     sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
841     for (i = 0; i < sdl2_num_outputs; i++) {
842         QemuConsole *con = qemu_console_lookup_by_index(i);
843         assert(con != NULL);
844         if (!qemu_console_is_graphic(con) &&
845             qemu_console_get_index(con) != 0) {
846             sdl2_console[i].hidden = true;
847         }
848         sdl2_console[i].idx = i;
849         sdl2_console[i].opts = o;
850 #ifdef CONFIG_OPENGL
851         sdl2_console[i].opengl = display_opengl;
852         sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
853 #else
854         sdl2_console[i].opengl = 0;
855         sdl2_console[i].dcl.ops = &dcl_2d_ops;
856 #endif
857         sdl2_console[i].dcl.con = con;
858         sdl2_console[i].kbd = qkbd_state_init(con);
859         register_displaychangelistener(&sdl2_console[i].dcl);
860 
861 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
862         if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
863 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
864             qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
865 #elif defined(SDL_VIDEO_DRIVER_X11)
866             qemu_console_set_window_id(con, info.info.x11.window);
867 #endif
868         }
869 #endif
870     }
871 
872 #ifdef CONFIG_SDL_IMAGE
873     dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
874     icon = IMG_Load(dir);
875 #else
876     /* Load a 32x32x4 image. White pixels are transparent. */
877     dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
878     icon = SDL_LoadBMP(dir);
879     if (icon) {
880         uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
881         SDL_SetColorKey(icon, SDL_TRUE, colorkey);
882     }
883 #endif
884     g_free(dir);
885     if (icon) {
886         SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
887     }
888 
889     mouse_mode_notifier.notify = sdl_mouse_mode_change;
890     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
891 
892     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
893     sdl_cursor_normal = SDL_GetCursor();
894 
895     if (gui_fullscreen) {
896         sdl_grab_start(&sdl2_console[0]);
897     }
898 
899     atexit(sdl_cleanup);
900 }
901 
902 static QemuDisplay qemu_display_sdl2 = {
903     .type       = DISPLAY_TYPE_SDL,
904     .early_init = sdl2_display_early_init,
905     .init       = sdl2_display_init,
906 };
907 
908 static void register_sdl1(void)
909 {
910     qemu_display_register(&qemu_display_sdl2);
911 }
912 
913 type_init(register_sdl1);
914