xref: /openbmc/qemu/ui/sdl2.c (revision 70b75667)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu/osdep.h"
27 #include "qemu/module.h"
28 #include "qemu/cutils.h"
29 #include "ui/console.h"
30 #include "ui/input.h"
31 #include "ui/sdl2.h"
32 #include "sysemu/runstate.h"
33 #include "sysemu/sysemu.h"
34 #include "ui/win32-kbd-hook.h"
35 
36 static int sdl2_num_outputs;
37 static struct sdl2_console *sdl2_console;
38 
39 static SDL_Surface *guest_sprite_surface;
40 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
41 
42 static int gui_saved_grab;
43 static int gui_fullscreen;
44 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
45 static SDL_Cursor *sdl_cursor_normal;
46 static SDL_Cursor *sdl_cursor_hidden;
47 static int absolute_enabled;
48 static int guest_cursor;
49 static int guest_x, guest_y;
50 static SDL_Cursor *guest_sprite;
51 static Notifier mouse_mode_notifier;
52 
53 #define SDL2_REFRESH_INTERVAL_BUSY 10
54 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
55                              / SDL2_REFRESH_INTERVAL_BUSY + 1)
56 
57 static void sdl_update_caption(struct sdl2_console *scon);
58 
59 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
60 {
61     int i;
62     for (i = 0; i < sdl2_num_outputs; i++) {
63         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
64             return &sdl2_console[i];
65         }
66     }
67     return NULL;
68 }
69 
70 void sdl2_window_create(struct sdl2_console *scon)
71 {
72     int flags = 0;
73 
74     if (!scon->surface) {
75         return;
76     }
77     assert(!scon->real_window);
78 
79     if (gui_fullscreen) {
80         flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
81     } else {
82         flags |= SDL_WINDOW_RESIZABLE;
83     }
84     if (scon->hidden) {
85         flags |= SDL_WINDOW_HIDDEN;
86     }
87 #ifdef CONFIG_OPENGL
88     if (scon->opengl) {
89         flags |= SDL_WINDOW_OPENGL;
90     }
91 #endif
92 
93     scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
94                                          SDL_WINDOWPOS_UNDEFINED,
95                                          surface_width(scon->surface),
96                                          surface_height(scon->surface),
97                                          flags);
98     scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
99     if (scon->opengl) {
100         scon->winctx = SDL_GL_GetCurrentContext();
101     }
102     sdl_update_caption(scon);
103 }
104 
105 void sdl2_window_destroy(struct sdl2_console *scon)
106 {
107     if (!scon->real_window) {
108         return;
109     }
110 
111     SDL_DestroyRenderer(scon->real_renderer);
112     scon->real_renderer = NULL;
113     SDL_DestroyWindow(scon->real_window);
114     scon->real_window = NULL;
115 }
116 
117 void sdl2_window_resize(struct sdl2_console *scon)
118 {
119     if (!scon->real_window) {
120         return;
121     }
122 
123     SDL_SetWindowSize(scon->real_window,
124                       surface_width(scon->surface),
125                       surface_height(scon->surface));
126 }
127 
128 static void sdl2_redraw(struct sdl2_console *scon)
129 {
130     if (scon->opengl) {
131 #ifdef CONFIG_OPENGL
132         sdl2_gl_redraw(scon);
133 #endif
134     } else {
135         sdl2_2d_redraw(scon);
136     }
137 }
138 
139 static void sdl_update_caption(struct sdl2_console *scon)
140 {
141     char win_title[1024];
142     char icon_title[1024];
143     const char *status = "";
144 
145     if (!runstate_is_running()) {
146         status = " [Stopped]";
147     } else if (gui_grab) {
148         if (alt_grab) {
149             status = " - Press Ctrl-Alt-Shift-G to exit grab";
150         } else if (ctrl_grab) {
151             status = " - Press Right-Ctrl-G to exit grab";
152         } else {
153             status = " - Press Ctrl-Alt-G to exit grab";
154         }
155     }
156 
157     if (qemu_name) {
158         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
159                  scon->idx, status);
160         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
161     } else {
162         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
163         snprintf(icon_title, sizeof(icon_title), "QEMU");
164     }
165 
166     if (scon->real_window) {
167         SDL_SetWindowTitle(scon->real_window, win_title);
168     }
169 }
170 
171 static void sdl_hide_cursor(struct sdl2_console *scon)
172 {
173     if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
174         return;
175     }
176 
177     SDL_ShowCursor(SDL_DISABLE);
178     SDL_SetCursor(sdl_cursor_hidden);
179 
180     if (!qemu_input_is_absolute()) {
181         SDL_SetRelativeMouseMode(SDL_TRUE);
182     }
183 }
184 
185 static void sdl_show_cursor(struct sdl2_console *scon)
186 {
187     if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
188         return;
189     }
190 
191     if (!qemu_input_is_absolute()) {
192         SDL_SetRelativeMouseMode(SDL_FALSE);
193     }
194 
195     if (guest_cursor &&
196         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
197         SDL_SetCursor(guest_sprite);
198     } else {
199         SDL_SetCursor(sdl_cursor_normal);
200     }
201 
202     SDL_ShowCursor(SDL_ENABLE);
203 }
204 
205 static void sdl_grab_start(struct sdl2_console *scon)
206 {
207     QemuConsole *con = scon ? scon->dcl.con : NULL;
208 
209     if (!con || !qemu_console_is_graphic(con)) {
210         return;
211     }
212     /*
213      * If the application is not active, do not try to enter grab state. This
214      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
215      * application (SDL bug).
216      */
217     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
218         return;
219     }
220     if (guest_cursor) {
221         SDL_SetCursor(guest_sprite);
222         if (!qemu_input_is_absolute() && !absolute_enabled) {
223             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
224         }
225     } else {
226         sdl_hide_cursor(scon);
227     }
228     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
229     gui_grab = 1;
230     win32_kbd_set_grab(true);
231     sdl_update_caption(scon);
232 }
233 
234 static void sdl_grab_end(struct sdl2_console *scon)
235 {
236     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
237     gui_grab = 0;
238     win32_kbd_set_grab(false);
239     sdl_show_cursor(scon);
240     sdl_update_caption(scon);
241 }
242 
243 static void absolute_mouse_grab(struct sdl2_console *scon)
244 {
245     int mouse_x, mouse_y;
246     int scr_w, scr_h;
247     SDL_GetMouseState(&mouse_x, &mouse_y);
248     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
249     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
250         mouse_y > 0 && mouse_y < scr_h - 1) {
251         sdl_grab_start(scon);
252     }
253 }
254 
255 static void sdl_mouse_mode_change(Notifier *notify, void *data)
256 {
257     if (qemu_input_is_absolute()) {
258         if (!absolute_enabled) {
259             absolute_enabled = 1;
260             SDL_SetRelativeMouseMode(SDL_FALSE);
261             absolute_mouse_grab(&sdl2_console[0]);
262         }
263     } else if (absolute_enabled) {
264         if (!gui_fullscreen) {
265             sdl_grab_end(&sdl2_console[0]);
266         }
267         absolute_enabled = 0;
268     }
269 }
270 
271 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
272                                  int x, int y, int state)
273 {
274     static uint32_t bmap[INPUT_BUTTON__MAX] = {
275         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
276         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
277         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
278         [INPUT_BUTTON_SIDE]       = SDL_BUTTON(SDL_BUTTON_X1),
279         [INPUT_BUTTON_EXTRA]      = SDL_BUTTON(SDL_BUTTON_X2)
280     };
281     static uint32_t prev_state;
282 
283     if (prev_state != state) {
284         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
285         prev_state = state;
286     }
287 
288     if (qemu_input_is_absolute()) {
289         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
290                              x, 0, surface_width(scon->surface));
291         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
292                              y, 0, surface_height(scon->surface));
293     } else {
294         if (guest_cursor) {
295             x -= guest_x;
296             y -= guest_y;
297             guest_x += x;
298             guest_y += y;
299             dx = x;
300             dy = y;
301         }
302         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
303         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
304     }
305     qemu_input_event_sync();
306 }
307 
308 static void toggle_full_screen(struct sdl2_console *scon)
309 {
310     gui_fullscreen = !gui_fullscreen;
311     if (gui_fullscreen) {
312         SDL_SetWindowFullscreen(scon->real_window,
313                                 SDL_WINDOW_FULLSCREEN_DESKTOP);
314         gui_saved_grab = gui_grab;
315         sdl_grab_start(scon);
316     } else {
317         if (!gui_saved_grab) {
318             sdl_grab_end(scon);
319         }
320         SDL_SetWindowFullscreen(scon->real_window, 0);
321     }
322     sdl2_redraw(scon);
323 }
324 
325 static int get_mod_state(void)
326 {
327     SDL_Keymod mod = SDL_GetModState();
328 
329     if (alt_grab) {
330         return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
331             (gui_grab_code | KMOD_LSHIFT);
332     } else if (ctrl_grab) {
333         return (mod & KMOD_RCTRL) == KMOD_RCTRL;
334     } else {
335         return (mod & gui_grab_code) == gui_grab_code;
336     }
337 }
338 
339 static void *sdl2_win32_get_hwnd(struct sdl2_console *scon)
340 {
341 #ifdef CONFIG_WIN32
342     SDL_SysWMinfo info;
343 
344     SDL_VERSION(&info.version);
345     if (SDL_GetWindowWMInfo(scon->real_window, &info)) {
346         return info.info.win.window;
347     }
348 #endif
349     return NULL;
350 }
351 
352 static void handle_keydown(SDL_Event *ev)
353 {
354     int win;
355     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
356     int gui_key_modifier_pressed = get_mod_state();
357     int gui_keysym = 0;
358 
359     if (!scon) {
360         return;
361     }
362 
363     if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
364         switch (ev->key.keysym.scancode) {
365         case SDL_SCANCODE_2:
366         case SDL_SCANCODE_3:
367         case SDL_SCANCODE_4:
368         case SDL_SCANCODE_5:
369         case SDL_SCANCODE_6:
370         case SDL_SCANCODE_7:
371         case SDL_SCANCODE_8:
372         case SDL_SCANCODE_9:
373             if (gui_grab) {
374                 sdl_grab_end(scon);
375             }
376 
377             win = ev->key.keysym.scancode - SDL_SCANCODE_1;
378             if (win < sdl2_num_outputs) {
379                 sdl2_console[win].hidden = !sdl2_console[win].hidden;
380                 if (sdl2_console[win].real_window) {
381                     if (sdl2_console[win].hidden) {
382                         SDL_HideWindow(sdl2_console[win].real_window);
383                     } else {
384                         SDL_ShowWindow(sdl2_console[win].real_window);
385                     }
386                 }
387                 gui_keysym = 1;
388             }
389             break;
390         case SDL_SCANCODE_F:
391             toggle_full_screen(scon);
392             gui_keysym = 1;
393             break;
394         case SDL_SCANCODE_G:
395             gui_keysym = 1;
396             if (!gui_grab) {
397                 sdl_grab_start(scon);
398             } else if (!gui_fullscreen) {
399                 sdl_grab_end(scon);
400             }
401             break;
402         case SDL_SCANCODE_U:
403             sdl2_window_resize(scon);
404             if (!scon->opengl) {
405                 /* re-create scon->texture */
406                 sdl2_2d_switch(&scon->dcl, scon->surface);
407             }
408             gui_keysym = 1;
409             break;
410 #if 0
411         case SDL_SCANCODE_KP_PLUS:
412         case SDL_SCANCODE_KP_MINUS:
413             if (!gui_fullscreen) {
414                 int scr_w, scr_h;
415                 int width, height;
416                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
417 
418                 width = MAX(scr_w + (ev->key.keysym.scancode ==
419                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
420                             160);
421                 height = (surface_height(scon->surface) * width) /
422                     surface_width(scon->surface);
423                 fprintf(stderr, "%s: scale to %dx%d\n",
424                         __func__, width, height);
425                 sdl_scale(scon, width, height);
426                 sdl2_redraw(scon);
427                 gui_keysym = 1;
428             }
429 #endif
430         default:
431             break;
432         }
433     }
434     if (!gui_keysym) {
435         sdl2_process_key(scon, &ev->key);
436     }
437 }
438 
439 static void handle_keyup(SDL_Event *ev)
440 {
441     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
442 
443     if (!scon) {
444         return;
445     }
446 
447     scon->ignore_hotkeys = false;
448     sdl2_process_key(scon, &ev->key);
449 }
450 
451 static void handle_textinput(SDL_Event *ev)
452 {
453     struct sdl2_console *scon = get_scon_from_window(ev->text.windowID);
454     QemuConsole *con = scon ? scon->dcl.con : NULL;
455 
456     if (!con) {
457         return;
458     }
459 
460     if (qemu_console_is_graphic(con)) {
461         return;
462     }
463     kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
464 }
465 
466 static void handle_mousemotion(SDL_Event *ev)
467 {
468     int max_x, max_y;
469     struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID);
470 
471     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
472         return;
473     }
474 
475     if (qemu_input_is_absolute() || absolute_enabled) {
476         int scr_w, scr_h;
477         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
478         max_x = scr_w - 1;
479         max_y = scr_h - 1;
480         if (gui_grab && !gui_fullscreen
481             && (ev->motion.x == 0 || ev->motion.y == 0 ||
482                 ev->motion.x == max_x || ev->motion.y == max_y)) {
483             sdl_grab_end(scon);
484         }
485         if (!gui_grab &&
486             (ev->motion.x > 0 && ev->motion.x < max_x &&
487              ev->motion.y > 0 && ev->motion.y < max_y)) {
488             sdl_grab_start(scon);
489         }
490     }
491     if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
492         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
493                              ev->motion.x, ev->motion.y, ev->motion.state);
494     }
495 }
496 
497 static void handle_mousebutton(SDL_Event *ev)
498 {
499     int buttonstate = SDL_GetMouseState(NULL, NULL);
500     SDL_MouseButtonEvent *bev;
501     struct sdl2_console *scon = get_scon_from_window(ev->button.windowID);
502 
503     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
504         return;
505     }
506 
507     bev = &ev->button;
508     if (!gui_grab && !qemu_input_is_absolute()) {
509         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
510             /* start grabbing all events */
511             sdl_grab_start(scon);
512         }
513     } else {
514         if (ev->type == SDL_MOUSEBUTTONDOWN) {
515             buttonstate |= SDL_BUTTON(bev->button);
516         } else {
517             buttonstate &= ~SDL_BUTTON(bev->button);
518         }
519         sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
520     }
521 }
522 
523 static void handle_mousewheel(SDL_Event *ev)
524 {
525     struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID);
526     SDL_MouseWheelEvent *wev = &ev->wheel;
527     InputButton btn;
528 
529     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
530         return;
531     }
532 
533     if (wev->y > 0) {
534         btn = INPUT_BUTTON_WHEEL_UP;
535     } else if (wev->y < 0) {
536         btn = INPUT_BUTTON_WHEEL_DOWN;
537     } else {
538         return;
539     }
540 
541     qemu_input_queue_btn(scon->dcl.con, btn, true);
542     qemu_input_event_sync();
543     qemu_input_queue_btn(scon->dcl.con, btn, false);
544     qemu_input_event_sync();
545 }
546 
547 static void handle_windowevent(SDL_Event *ev)
548 {
549     struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
550     bool allow_close = true;
551 
552     if (!scon) {
553         return;
554     }
555 
556     switch (ev->window.event) {
557     case SDL_WINDOWEVENT_RESIZED:
558         {
559             QemuUIInfo info;
560             memset(&info, 0, sizeof(info));
561             info.width = ev->window.data1;
562             info.height = ev->window.data2;
563             dpy_set_ui_info(scon->dcl.con, &info);
564         }
565         sdl2_redraw(scon);
566         break;
567     case SDL_WINDOWEVENT_EXPOSED:
568         sdl2_redraw(scon);
569         break;
570     case SDL_WINDOWEVENT_FOCUS_GAINED:
571         win32_kbd_set_grab(gui_grab);
572         if (qemu_console_is_graphic(scon->dcl.con)) {
573             win32_kbd_set_window(sdl2_win32_get_hwnd(scon));
574         }
575         /* fall through */
576     case SDL_WINDOWEVENT_ENTER:
577         if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
578             absolute_mouse_grab(scon);
579         }
580         /* If a new console window opened using a hotkey receives the
581          * focus, SDL sends another KEYDOWN event to the new window,
582          * closing the console window immediately after.
583          *
584          * Work around this by ignoring further hotkey events until a
585          * key is released.
586          */
587         scon->ignore_hotkeys = get_mod_state();
588         break;
589     case SDL_WINDOWEVENT_FOCUS_LOST:
590         if (qemu_console_is_graphic(scon->dcl.con)) {
591             win32_kbd_set_window(NULL);
592         }
593         if (gui_grab && !gui_fullscreen) {
594             sdl_grab_end(scon);
595         }
596         break;
597     case SDL_WINDOWEVENT_RESTORED:
598         update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
599         break;
600     case SDL_WINDOWEVENT_MINIMIZED:
601         update_displaychangelistener(&scon->dcl, 500);
602         break;
603     case SDL_WINDOWEVENT_CLOSE:
604         if (qemu_console_is_graphic(scon->dcl.con)) {
605             if (scon->opts->has_window_close && !scon->opts->window_close) {
606                 allow_close = false;
607             }
608             if (allow_close) {
609                 no_shutdown = 0;
610                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
611             }
612         } else {
613             SDL_HideWindow(scon->real_window);
614             scon->hidden = true;
615         }
616         break;
617     case SDL_WINDOWEVENT_SHOWN:
618         scon->hidden = false;
619         break;
620     case SDL_WINDOWEVENT_HIDDEN:
621         scon->hidden = true;
622         break;
623     }
624 }
625 
626 void sdl2_poll_events(struct sdl2_console *scon)
627 {
628     SDL_Event ev1, *ev = &ev1;
629     bool allow_close = true;
630     int idle = 1;
631 
632     if (scon->last_vm_running != runstate_is_running()) {
633         scon->last_vm_running = runstate_is_running();
634         sdl_update_caption(scon);
635     }
636 
637     while (SDL_PollEvent(ev)) {
638         switch (ev->type) {
639         case SDL_KEYDOWN:
640             idle = 0;
641             handle_keydown(ev);
642             break;
643         case SDL_KEYUP:
644             idle = 0;
645             handle_keyup(ev);
646             break;
647         case SDL_TEXTINPUT:
648             idle = 0;
649             handle_textinput(ev);
650             break;
651         case SDL_QUIT:
652             if (scon->opts->has_window_close && !scon->opts->window_close) {
653                 allow_close = false;
654             }
655             if (allow_close) {
656                 no_shutdown = 0;
657                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
658             }
659             break;
660         case SDL_MOUSEMOTION:
661             idle = 0;
662             handle_mousemotion(ev);
663             break;
664         case SDL_MOUSEBUTTONDOWN:
665         case SDL_MOUSEBUTTONUP:
666             idle = 0;
667             handle_mousebutton(ev);
668             break;
669         case SDL_MOUSEWHEEL:
670             idle = 0;
671             handle_mousewheel(ev);
672             break;
673         case SDL_WINDOWEVENT:
674             handle_windowevent(ev);
675             break;
676         default:
677             break;
678         }
679     }
680 
681     if (idle) {
682         if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
683             scon->idle_counter++;
684             if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
685                 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
686             }
687         }
688     } else {
689         scon->idle_counter = 0;
690         scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
691     }
692 }
693 
694 static void sdl_mouse_warp(DisplayChangeListener *dcl,
695                            int x, int y, int on)
696 {
697     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
698 
699     if (!qemu_console_is_graphic(scon->dcl.con)) {
700         return;
701     }
702 
703     if (on) {
704         if (!guest_cursor) {
705             sdl_show_cursor(scon);
706         }
707         if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
708             SDL_SetCursor(guest_sprite);
709             if (!qemu_input_is_absolute() && !absolute_enabled) {
710                 SDL_WarpMouseInWindow(scon->real_window, x, y);
711             }
712         }
713     } else if (gui_grab) {
714         sdl_hide_cursor(scon);
715     }
716     guest_cursor = on;
717     guest_x = x, guest_y = y;
718 }
719 
720 static void sdl_mouse_define(DisplayChangeListener *dcl,
721                              QEMUCursor *c)
722 {
723 
724     if (guest_sprite) {
725         SDL_FreeCursor(guest_sprite);
726     }
727 
728     if (guest_sprite_surface) {
729         SDL_FreeSurface(guest_sprite_surface);
730     }
731 
732     guest_sprite_surface =
733         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
734                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
735 
736     if (!guest_sprite_surface) {
737         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
738         return;
739     }
740     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
741                                          c->hot_x, c->hot_y);
742     if (!guest_sprite) {
743         fprintf(stderr, "Failed to make color cursor from %p\n", c);
744         return;
745     }
746     if (guest_cursor &&
747         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
748         SDL_SetCursor(guest_sprite);
749     }
750 }
751 
752 static void sdl_cleanup(void)
753 {
754     if (guest_sprite) {
755         SDL_FreeCursor(guest_sprite);
756     }
757     SDL_QuitSubSystem(SDL_INIT_VIDEO);
758 }
759 
760 static const DisplayChangeListenerOps dcl_2d_ops = {
761     .dpy_name             = "sdl2-2d",
762     .dpy_gfx_update       = sdl2_2d_update,
763     .dpy_gfx_switch       = sdl2_2d_switch,
764     .dpy_gfx_check_format = sdl2_2d_check_format,
765     .dpy_refresh          = sdl2_2d_refresh,
766     .dpy_mouse_set        = sdl_mouse_warp,
767     .dpy_cursor_define    = sdl_mouse_define,
768 };
769 
770 #ifdef CONFIG_OPENGL
771 static const DisplayChangeListenerOps dcl_gl_ops = {
772     .dpy_name                = "sdl2-gl",
773     .dpy_gfx_update          = sdl2_gl_update,
774     .dpy_gfx_switch          = sdl2_gl_switch,
775     .dpy_gfx_check_format    = console_gl_check_format,
776     .dpy_refresh             = sdl2_gl_refresh,
777     .dpy_mouse_set           = sdl_mouse_warp,
778     .dpy_cursor_define       = sdl_mouse_define,
779 
780     .dpy_gl_ctx_create       = sdl2_gl_create_context,
781     .dpy_gl_ctx_destroy      = sdl2_gl_destroy_context,
782     .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
783     .dpy_gl_ctx_get_current  = sdl2_gl_get_current_context,
784     .dpy_gl_scanout_disable  = sdl2_gl_scanout_disable,
785     .dpy_gl_scanout_texture  = sdl2_gl_scanout_texture,
786     .dpy_gl_update           = sdl2_gl_scanout_flush,
787 };
788 #endif
789 
790 static void sdl2_display_early_init(DisplayOptions *o)
791 {
792     assert(o->type == DISPLAY_TYPE_SDL);
793     if (o->has_gl && o->gl) {
794 #ifdef CONFIG_OPENGL
795         display_opengl = 1;
796 #endif
797     }
798 }
799 
800 static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
801 {
802     uint8_t data = 0;
803     int i;
804     SDL_SysWMinfo info;
805     SDL_Surface *icon = NULL;
806     char *dir;
807 
808     assert(o->type == DISPLAY_TYPE_SDL);
809 
810 #ifdef __linux__
811     /* on Linux, SDL may use fbcon|directfb|svgalib when run without
812      * accessible $DISPLAY to open X11 window.  This is often the case
813      * when qemu is run using sudo.  But in this case, and when actually
814      * run in X11 environment, SDL fights with X11 for the video card,
815      * making current display unavailable, often until reboot.
816      * So make x11 the default SDL video driver if this variable is unset.
817      * This is a bit hackish but saves us from bigger problem.
818      * Maybe it's a good idea to fix this in SDL instead.
819      */
820     g_setenv("SDL_VIDEODRIVER", "x11", 0);
821 #endif
822 
823     if (SDL_Init(SDL_INIT_VIDEO)) {
824         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
825                 SDL_GetError());
826         exit(1);
827     }
828 #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
829     SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
830 #endif
831     SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
832     memset(&info, 0, sizeof(info));
833     SDL_VERSION(&info.version);
834 
835     gui_fullscreen = o->has_full_screen && o->full_screen;
836 
837     for (i = 0;; i++) {
838         QemuConsole *con = qemu_console_lookup_by_index(i);
839         if (!con) {
840             break;
841         }
842     }
843     sdl2_num_outputs = i;
844     if (sdl2_num_outputs == 0) {
845         return;
846     }
847     sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
848     for (i = 0; i < sdl2_num_outputs; i++) {
849         QemuConsole *con = qemu_console_lookup_by_index(i);
850         assert(con != NULL);
851         if (!qemu_console_is_graphic(con) &&
852             qemu_console_get_index(con) != 0) {
853             sdl2_console[i].hidden = true;
854         }
855         sdl2_console[i].idx = i;
856         sdl2_console[i].opts = o;
857 #ifdef CONFIG_OPENGL
858         sdl2_console[i].opengl = display_opengl;
859         sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
860 #else
861         sdl2_console[i].opengl = 0;
862         sdl2_console[i].dcl.ops = &dcl_2d_ops;
863 #endif
864         sdl2_console[i].dcl.con = con;
865         sdl2_console[i].kbd = qkbd_state_init(con);
866         register_displaychangelistener(&sdl2_console[i].dcl);
867 
868 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
869         if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
870 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
871             qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
872 #elif defined(SDL_VIDEO_DRIVER_X11)
873             qemu_console_set_window_id(con, info.info.x11.window);
874 #endif
875         }
876 #endif
877     }
878 
879 #ifdef CONFIG_SDL_IMAGE
880     dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
881     icon = IMG_Load(dir);
882 #else
883     /* Load a 32x32x4 image. White pixels are transparent. */
884     dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
885     icon = SDL_LoadBMP(dir);
886     if (icon) {
887         uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
888         SDL_SetColorKey(icon, SDL_TRUE, colorkey);
889     }
890 #endif
891     g_free(dir);
892     if (icon) {
893         SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
894     }
895 
896     mouse_mode_notifier.notify = sdl_mouse_mode_change;
897     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
898 
899     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
900     sdl_cursor_normal = SDL_GetCursor();
901 
902     if (gui_fullscreen) {
903         sdl_grab_start(&sdl2_console[0]);
904     }
905 
906     atexit(sdl_cleanup);
907 }
908 
909 static QemuDisplay qemu_display_sdl2 = {
910     .type       = DISPLAY_TYPE_SDL,
911     .early_init = sdl2_display_early_init,
912     .init       = sdl2_display_init,
913 };
914 
915 static void register_sdl1(void)
916 {
917     qemu_display_register(&qemu_display_sdl2);
918 }
919 
920 type_init(register_sdl1);
921