xref: /openbmc/qemu/ui/sdl2.c (revision 6815bce5421ddb4987cd98d0146baf65200eabcd)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 /* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
27 #undef WIN32_LEAN_AND_MEAN
28 
29 #include <SDL.h>
30 
31 #if SDL_MAJOR_VERSION == 2
32 #include <SDL_syswm.h>
33 
34 #include "qemu-common.h"
35 #include "ui/console.h"
36 #include "ui/input.h"
37 #include "sysemu/sysemu.h"
38 #include "sdl_zoom.h"
39 
40 #include "sdl2-keymap.h"
41 
42 static int sdl2_num_outputs;
43 static struct sdl2_state {
44     DisplayChangeListener dcl;
45     DisplaySurface *surface;
46     SDL_Texture *texture;
47     SDL_Window *real_window;
48     SDL_Renderer *real_renderer;
49     int idx;
50     int last_vm_running; /* per console for caption reasons */
51     int x, y;
52 } *sdl2_console;
53 
54 static SDL_Surface *guest_sprite_surface;
55 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
56 
57 static bool gui_saved_scaling;
58 static int gui_saved_width;
59 static int gui_saved_height;
60 static int gui_saved_grab;
61 static int gui_fullscreen;
62 static int gui_noframe;
63 static int gui_key_modifier_pressed;
64 static int gui_keysym;
65 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
66 static uint8_t modifiers_state[SDL_NUM_SCANCODES];
67 static SDL_Cursor *sdl_cursor_normal;
68 static SDL_Cursor *sdl_cursor_hidden;
69 static int absolute_enabled;
70 static int guest_cursor;
71 static int guest_x, guest_y;
72 static SDL_Cursor *guest_sprite;
73 static int scaling_active;
74 static Notifier mouse_mode_notifier;
75 
76 static void sdl_update_caption(struct sdl2_state *scon);
77 
78 static struct sdl2_state *get_scon_from_window(uint32_t window_id)
79 {
80     int i;
81     for (i = 0; i < sdl2_num_outputs; i++) {
82         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
83             return &sdl2_console[i];
84         }
85     }
86     return NULL;
87 }
88 
89 static void sdl_update(DisplayChangeListener *dcl,
90                        int x, int y, int w, int h)
91 {
92     struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
93     SDL_Rect rect;
94     DisplaySurface *surf = qemu_console_surface(dcl->con);
95 
96     if (!surf) {
97         return;
98     }
99     if (!scon->texture) {
100         return;
101     }
102 
103     rect.x = x;
104     rect.y = y;
105     rect.w = w;
106     rect.h = h;
107 
108     SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
109                       surface_stride(surf));
110     SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect);
111     SDL_RenderPresent(scon->real_renderer);
112 }
113 
114 static void do_sdl_resize(struct sdl2_state *scon, int width, int height,
115                           int bpp)
116 {
117     int flags;
118 
119     if (scon->real_window && scon->real_renderer) {
120         if (width && height) {
121             SDL_RenderSetLogicalSize(scon->real_renderer, width, height);
122             SDL_SetWindowSize(scon->real_window, width, height);
123         } else {
124             SDL_DestroyRenderer(scon->real_renderer);
125             SDL_DestroyWindow(scon->real_window);
126             scon->real_renderer = NULL;
127             scon->real_window = NULL;
128         }
129     } else {
130         if (!width || !height) {
131             return;
132         }
133         flags = 0;
134         if (gui_fullscreen) {
135             flags |= SDL_WINDOW_FULLSCREEN;
136         } else {
137             flags |= SDL_WINDOW_RESIZABLE;
138         }
139 
140         scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
141                                              SDL_WINDOWPOS_UNDEFINED,
142                                              width, height, flags);
143         scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
144         sdl_update_caption(scon);
145     }
146 }
147 
148 static void sdl_switch(DisplayChangeListener *dcl,
149                        DisplaySurface *new_surface)
150 {
151     struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
152     int format = 0;
153     int idx = scon->idx;
154     DisplaySurface *old_surface = scon->surface;
155 
156     /* temporary hack: allows to call sdl_switch to handle scaling changes */
157     if (new_surface) {
158         scon->surface = new_surface;
159     }
160 
161     if (!new_surface && idx > 0) {
162         scon->surface = NULL;
163     }
164 
165     if (new_surface == NULL) {
166         do_sdl_resize(scon, 0, 0, 0);
167     } else {
168         do_sdl_resize(scon, surface_width(scon->surface),
169                       surface_height(scon->surface), 0);
170     }
171 
172     if (old_surface && scon->texture) {
173         SDL_DestroyTexture(scon->texture);
174         scon->texture = NULL;
175     }
176 
177     if (new_surface) {
178         if (!scon->texture) {
179             if (surface_bits_per_pixel(scon->surface) == 16) {
180                 format = SDL_PIXELFORMAT_RGB565;
181             } else if (surface_bits_per_pixel(scon->surface) == 32) {
182                 format = SDL_PIXELFORMAT_ARGB8888;
183             }
184 
185             scon->texture = SDL_CreateTexture(scon->real_renderer, format,
186                                               SDL_TEXTUREACCESS_STREAMING,
187                                               surface_width(new_surface),
188                                               surface_height(new_surface));
189         }
190     }
191 }
192 
193 static void reset_keys(struct sdl2_state *scon)
194 {
195     QemuConsole *con = scon ? scon->dcl.con : NULL;
196     int i;
197 
198     for (i = 0; i < 256; i++) {
199         if (modifiers_state[i]) {
200             int qcode = sdl2_scancode_to_qcode[i];
201             qemu_input_event_send_key_qcode(con, qcode, false);
202             modifiers_state[i] = 0;
203         }
204     }
205 }
206 
207 static void sdl_process_key(struct sdl2_state *scon,
208                             SDL_KeyboardEvent *ev)
209 {
210     int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode];
211     QemuConsole *con = scon ? scon->dcl.con : NULL;
212 
213     switch (ev->keysym.scancode) {
214 #if 0
215     case SDL_SCANCODE_NUMLOCKCLEAR:
216     case SDL_SCANCODE_CAPSLOCK:
217         /* SDL does not send the key up event, so we generate it */
218         qemu_input_event_send_key_qcode(con, qcode, true);
219         qemu_input_event_send_key_qcode(con, qcode, false);
220         return;
221 #endif
222     case SDL_SCANCODE_LCTRL:
223     case SDL_SCANCODE_LSHIFT:
224     case SDL_SCANCODE_LALT:
225     case SDL_SCANCODE_LGUI:
226     case SDL_SCANCODE_RCTRL:
227     case SDL_SCANCODE_RSHIFT:
228     case SDL_SCANCODE_RALT:
229     case SDL_SCANCODE_RGUI:
230         if (ev->type == SDL_KEYUP) {
231             modifiers_state[ev->keysym.scancode] = 0;
232         } else {
233             modifiers_state[ev->keysym.scancode] = 1;
234         }
235         /* fall though */
236     default:
237         qemu_input_event_send_key_qcode(con, qcode,
238                                         ev->type == SDL_KEYDOWN);
239     }
240 }
241 
242 static void sdl_update_caption(struct sdl2_state *scon)
243 {
244     char win_title[1024];
245     char icon_title[1024];
246     const char *status = "";
247 
248     if (!runstate_is_running()) {
249         status = " [Stopped]";
250     } else if (gui_grab) {
251         if (alt_grab) {
252             status = " - Press Ctrl-Alt-Shift to exit mouse grab";
253         } else if (ctrl_grab) {
254             status = " - Press Right-Ctrl to exit mouse grab";
255         } else {
256             status = " - Press Ctrl-Alt to exit mouse grab";
257         }
258     }
259 
260     if (qemu_name) {
261         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
262                  scon->idx, status);
263         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
264     } else {
265         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
266         snprintf(icon_title, sizeof(icon_title), "QEMU");
267     }
268 
269     if (scon->real_window) {
270         SDL_SetWindowTitle(scon->real_window, win_title);
271     }
272 }
273 
274 static void sdl_hide_cursor(void)
275 {
276     if (!cursor_hide) {
277         return;
278     }
279 
280     if (qemu_input_is_absolute()) {
281         SDL_ShowCursor(1);
282         SDL_SetCursor(sdl_cursor_hidden);
283     } else {
284         SDL_SetRelativeMouseMode(SDL_TRUE);
285     }
286 }
287 
288 static void sdl_show_cursor(void)
289 {
290     if (!cursor_hide) {
291         return;
292     }
293 
294     if (!qemu_input_is_absolute()) {
295         SDL_SetRelativeMouseMode(SDL_FALSE);
296         SDL_ShowCursor(1);
297         if (guest_cursor &&
298             (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
299             SDL_SetCursor(guest_sprite);
300         } else {
301             SDL_SetCursor(sdl_cursor_normal);
302         }
303     }
304 }
305 
306 static void sdl_grab_start(struct sdl2_state *scon)
307 {
308     /*
309      * If the application is not active, do not try to enter grab state. This
310      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
311      * application (SDL bug).
312      */
313     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
314         return;
315     }
316     if (guest_cursor) {
317         SDL_SetCursor(guest_sprite);
318         if (!qemu_input_is_absolute() && !absolute_enabled) {
319             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
320         }
321     } else {
322         sdl_hide_cursor();
323     }
324     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
325     gui_grab = 1;
326     sdl_update_caption(scon);
327 }
328 
329 static void sdl_grab_end(struct sdl2_state *scon)
330 {
331     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
332     gui_grab = 0;
333     sdl_show_cursor();
334     sdl_update_caption(scon);
335 }
336 
337 static void absolute_mouse_grab(struct sdl2_state *scon)
338 {
339     int mouse_x, mouse_y;
340     int scr_w, scr_h;
341     SDL_GetMouseState(&mouse_x, &mouse_y);
342     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
343     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
344         mouse_y > 0 && mouse_y < scr_h - 1) {
345         sdl_grab_start(scon);
346     }
347 }
348 
349 static void sdl_mouse_mode_change(Notifier *notify, void *data)
350 {
351     if (qemu_input_is_absolute()) {
352         if (!absolute_enabled) {
353             absolute_enabled = 1;
354             absolute_mouse_grab(&sdl2_console[0]);
355         }
356     } else if (absolute_enabled) {
357         if (!gui_fullscreen) {
358             sdl_grab_end(&sdl2_console[0]);
359         }
360         absolute_enabled = 0;
361     }
362 }
363 
364 static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
365                                  int x, int y, int state)
366 {
367     static uint32_t bmap[INPUT_BUTTON_MAX] = {
368         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
369         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
370         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
371     };
372     static uint32_t prev_state;
373 
374     if (prev_state != state) {
375         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
376         prev_state = state;
377     }
378 
379     if (qemu_input_is_absolute()) {
380         int scr_w, scr_h;
381         int max_w = 0, max_h = 0;
382         int off_x = 0, off_y = 0;
383         int cur_off_x = 0, cur_off_y = 0;
384         int i;
385 
386         for (i = 0; i < sdl2_num_outputs; i++) {
387             struct sdl2_state *thiscon = &sdl2_console[i];
388             if (thiscon->real_window && thiscon->surface) {
389                 SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
390                 cur_off_x = thiscon->x;
391                 cur_off_y = thiscon->y;
392                 if (scr_w + cur_off_x > max_w) {
393                     max_w = scr_w + cur_off_x;
394                 }
395                 if (scr_h + cur_off_y > max_h) {
396                     max_h = scr_h + cur_off_y;
397                 }
398                 if (i == scon->idx) {
399                     off_x = cur_off_x;
400                     off_y = cur_off_y;
401                 }
402             }
403         }
404         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, max_w);
405         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, max_h);
406     } else {
407         if (guest_cursor) {
408             x -= guest_x;
409             y -= guest_y;
410             guest_x += x;
411             guest_y += y;
412             dx = x;
413             dy = y;
414         }
415         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
416         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
417     }
418     qemu_input_event_sync();
419 }
420 
421 static void sdl_scale(struct sdl2_state *scon, int width, int height)
422 {
423     int bpp = 0;
424     do_sdl_resize(scon, width, height, bpp);
425     scaling_active = 1;
426 }
427 
428 static void toggle_full_screen(struct sdl2_state *scon)
429 {
430     int width = surface_width(scon->surface);
431     int height = surface_height(scon->surface);
432     int bpp = surface_bits_per_pixel(scon->surface);
433 
434     gui_fullscreen = !gui_fullscreen;
435     if (gui_fullscreen) {
436         SDL_GetWindowSize(scon->real_window,
437                           &gui_saved_width, &gui_saved_height);
438         gui_saved_scaling = scaling_active;
439 
440         do_sdl_resize(scon, width, height, bpp);
441         scaling_active = 0;
442 
443         gui_saved_grab = gui_grab;
444         sdl_grab_start(scon);
445     } else {
446         if (gui_saved_scaling) {
447             sdl_scale(scon, gui_saved_width, gui_saved_height);
448         } else {
449             do_sdl_resize(scon, width, height, 0);
450         }
451         if (!gui_saved_grab) {
452             sdl_grab_end(scon);
453         }
454     }
455     graphic_hw_invalidate(scon->dcl.con);
456     graphic_hw_update(scon->dcl.con);
457 }
458 
459 static void handle_keydown(SDL_Event *ev)
460 {
461     int mod_state;
462     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
463 
464     if (alt_grab) {
465         mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
466             (gui_grab_code | KMOD_LSHIFT);
467     } else if (ctrl_grab) {
468         mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
469     } else {
470         mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
471     }
472     gui_key_modifier_pressed = mod_state;
473 
474     if (gui_key_modifier_pressed) {
475         switch (ev->key.keysym.scancode) {
476         case SDL_SCANCODE_F:
477             toggle_full_screen(scon);
478             gui_keysym = 1;
479             break;
480         case SDL_SCANCODE_U:
481             if (scaling_active) {
482                 scaling_active = 0;
483                 sdl_switch(&scon->dcl, NULL);
484                 graphic_hw_invalidate(scon->dcl.con);
485                 graphic_hw_update(scon->dcl.con);
486             }
487             gui_keysym = 1;
488             break;
489         case SDL_SCANCODE_KP_PLUS:
490         case SDL_SCANCODE_KP_MINUS:
491             if (!gui_fullscreen) {
492                 int scr_w, scr_h;
493                 int width, height;
494                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
495 
496                 width = MAX(scr_w + (ev->key.keysym.scancode ==
497                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
498                             160);
499                 height = (surface_height(scon->surface) * width) /
500                     surface_width(scon->surface);
501 
502                 sdl_scale(scon, width, height);
503                 graphic_hw_invalidate(NULL);
504                 graphic_hw_update(NULL);
505                 gui_keysym = 1;
506             }
507         default:
508             break;
509         }
510     }
511     if (!gui_keysym) {
512         sdl_process_key(scon, &ev->key);
513     }
514 }
515 
516 static void handle_keyup(SDL_Event *ev)
517 {
518     int mod_state;
519     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
520 
521     if (!alt_grab) {
522         mod_state = (ev->key.keysym.mod & gui_grab_code);
523     } else {
524         mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
525     }
526     if (!mod_state && gui_key_modifier_pressed) {
527         gui_key_modifier_pressed = 0;
528         if (gui_keysym == 0) {
529             /* exit/enter grab if pressing Ctrl-Alt */
530             if (!gui_grab) {
531                 sdl_grab_start(scon);
532             } else if (!gui_fullscreen) {
533                 sdl_grab_end(scon);
534             }
535             /* SDL does not send back all the modifiers key, so we must
536              * correct it. */
537             reset_keys(scon);
538             return;
539         }
540         gui_keysym = 0;
541     }
542     if (!gui_keysym) {
543         sdl_process_key(scon, &ev->key);
544     }
545 }
546 
547 static void handle_mousemotion(SDL_Event *ev)
548 {
549     int max_x, max_y;
550     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
551 
552     if (qemu_input_is_absolute() || absolute_enabled) {
553         int scr_w, scr_h;
554         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
555         max_x = scr_w - 1;
556         max_y = scr_h - 1;
557         if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
558                          ev->motion.x == max_x || ev->motion.y == max_y)) {
559             sdl_grab_end(scon);
560         }
561         if (!gui_grab &&
562             (ev->motion.x > 0 && ev->motion.x < max_x &&
563              ev->motion.y > 0 && ev->motion.y < max_y)) {
564             sdl_grab_start(scon);
565         }
566     }
567     if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
568         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
569                              ev->motion.x, ev->motion.y, ev->motion.state);
570     }
571 }
572 
573 static void handle_mousebutton(SDL_Event *ev)
574 {
575     int buttonstate = SDL_GetMouseState(NULL, NULL);
576     SDL_MouseButtonEvent *bev;
577     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
578 
579     bev = &ev->button;
580     if (!gui_grab && !qemu_input_is_absolute()) {
581         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
582             /* start grabbing all events */
583             sdl_grab_start(scon);
584         }
585     } else {
586         if (ev->type == SDL_MOUSEBUTTONDOWN) {
587             buttonstate |= SDL_BUTTON(bev->button);
588         } else {
589             buttonstate &= ~SDL_BUTTON(bev->button);
590         }
591         sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
592     }
593 }
594 
595 static void handle_mousewheel(SDL_Event *ev)
596 {
597     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
598     SDL_MouseWheelEvent *wev = &ev->wheel;
599     InputButton btn;
600 
601     if (wev->y > 0) {
602         btn = INPUT_BUTTON_WHEEL_UP;
603     } else if (wev->y < 0) {
604         btn = INPUT_BUTTON_WHEEL_DOWN;
605     } else {
606         return;
607     }
608 
609     qemu_input_queue_btn(scon->dcl.con, btn, true);
610     qemu_input_event_sync();
611     qemu_input_queue_btn(scon->dcl.con, btn, false);
612     qemu_input_event_sync();
613 }
614 
615 static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
616 {
617     int w, h;
618     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
619 
620     switch (ev->window.event) {
621     case SDL_WINDOWEVENT_RESIZED:
622         sdl_scale(scon, ev->window.data1, ev->window.data2);
623         {
624             QemuUIInfo info;
625             memset(&info, 0, sizeof(info));
626             info.width = ev->window.data1;
627             info.height = ev->window.data2;
628             dpy_set_ui_info(scon->dcl.con, &info);
629         }
630         graphic_hw_invalidate(scon->dcl.con);
631         graphic_hw_update(scon->dcl.con);
632         break;
633     case SDL_WINDOWEVENT_EXPOSED:
634         SDL_GetWindowSize(SDL_GetWindowFromID(ev->window.windowID), &w, &h);
635         sdl_update(dcl, 0, 0, w, h);
636         break;
637     case SDL_WINDOWEVENT_FOCUS_GAINED:
638     case SDL_WINDOWEVENT_ENTER:
639         if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
640             absolute_mouse_grab(scon);
641         }
642         break;
643     case SDL_WINDOWEVENT_FOCUS_LOST:
644         if (gui_grab && !gui_fullscreen) {
645             sdl_grab_end(scon);
646         }
647         break;
648     case SDL_WINDOWEVENT_RESTORED:
649         update_displaychangelistener(dcl, GUI_REFRESH_INTERVAL_DEFAULT);
650         break;
651     case SDL_WINDOWEVENT_MINIMIZED:
652         update_displaychangelistener(dcl, 500);
653         break;
654     case SDL_WINDOWEVENT_CLOSE:
655         if (!no_quit) {
656             no_shutdown = 0;
657             qemu_system_shutdown_request();
658         }
659         break;
660     }
661 }
662 
663 static void sdl_refresh(DisplayChangeListener *dcl)
664 {
665     struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
666     SDL_Event ev1, *ev = &ev1;
667 
668     if (scon->last_vm_running != runstate_is_running()) {
669         scon->last_vm_running = runstate_is_running();
670         sdl_update_caption(scon);
671     }
672 
673     graphic_hw_update(dcl->con);
674 
675     while (SDL_PollEvent(ev)) {
676         switch (ev->type) {
677         case SDL_KEYDOWN:
678             handle_keydown(ev);
679             break;
680         case SDL_KEYUP:
681             handle_keyup(ev);
682             break;
683         case SDL_QUIT:
684             if (!no_quit) {
685                 no_shutdown = 0;
686                 qemu_system_shutdown_request();
687             }
688             break;
689         case SDL_MOUSEMOTION:
690             handle_mousemotion(ev);
691             break;
692         case SDL_MOUSEBUTTONDOWN:
693         case SDL_MOUSEBUTTONUP:
694             handle_mousebutton(ev);
695             break;
696         case SDL_MOUSEWHEEL:
697             handle_mousewheel(ev);
698             break;
699         case SDL_WINDOWEVENT:
700             handle_windowevent(dcl, ev);
701             break;
702         default:
703             break;
704         }
705     }
706 }
707 
708 static void sdl_mouse_warp(DisplayChangeListener *dcl,
709                            int x, int y, int on)
710 {
711     struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
712     if (on) {
713         if (!guest_cursor) {
714             sdl_show_cursor();
715         }
716         if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
717             SDL_SetCursor(guest_sprite);
718             if (!qemu_input_is_absolute() && !absolute_enabled) {
719                 SDL_WarpMouseInWindow(scon->real_window, x, y);
720             }
721         }
722     } else if (gui_grab) {
723         sdl_hide_cursor();
724     }
725     guest_cursor = on;
726     guest_x = x, guest_y = y;
727 }
728 
729 static void sdl_mouse_define(DisplayChangeListener *dcl,
730                              QEMUCursor *c)
731 {
732 
733     if (guest_sprite) {
734         SDL_FreeCursor(guest_sprite);
735     }
736 
737     if (guest_sprite_surface) {
738         SDL_FreeSurface(guest_sprite_surface);
739     }
740 
741     guest_sprite_surface =
742         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
743                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
744 
745     if (!guest_sprite_surface) {
746         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
747         return;
748     }
749     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
750                                          c->hot_x, c->hot_y);
751     if (!guest_sprite) {
752         fprintf(stderr, "Failed to make color cursor from %p\n", c);
753         return;
754     }
755     if (guest_cursor &&
756         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
757         SDL_SetCursor(guest_sprite);
758     }
759 }
760 
761 static void sdl_cleanup(void)
762 {
763     if (guest_sprite) {
764         SDL_FreeCursor(guest_sprite);
765     }
766     SDL_QuitSubSystem(SDL_INIT_VIDEO);
767 }
768 
769 static const DisplayChangeListenerOps dcl_ops = {
770     .dpy_name          = "sdl",
771     .dpy_gfx_update    = sdl_update,
772     .dpy_gfx_switch    = sdl_switch,
773     .dpy_refresh       = sdl_refresh,
774     .dpy_mouse_set     = sdl_mouse_warp,
775     .dpy_cursor_define = sdl_mouse_define,
776 };
777 
778 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
779 {
780     int flags;
781     uint8_t data = 0;
782     char *filename;
783     int i;
784 
785     if (no_frame) {
786         gui_noframe = 1;
787     }
788 
789 #ifdef __linux__
790     /* on Linux, SDL may use fbcon|directfb|svgalib when run without
791      * accessible $DISPLAY to open X11 window.  This is often the case
792      * when qemu is run using sudo.  But in this case, and when actually
793      * run in X11 environment, SDL fights with X11 for the video card,
794      * making current display unavailable, often until reboot.
795      * So make x11 the default SDL video driver if this variable is unset.
796      * This is a bit hackish but saves us from bigger problem.
797      * Maybe it's a good idea to fix this in SDL instead.
798      */
799     setenv("SDL_VIDEODRIVER", "x11", 0);
800 #endif
801 
802     flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
803     if (SDL_Init(flags)) {
804         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
805                 SDL_GetError());
806         exit(1);
807     }
808 
809     for (i = 0;; i++) {
810         QemuConsole *con = qemu_console_lookup_by_index(i);
811         if (!con || !qemu_console_is_graphic(con)) {
812             break;
813         }
814     }
815     sdl2_num_outputs = i;
816     sdl2_console = g_new0(struct sdl2_state, sdl2_num_outputs);
817     for (i = 0; i < sdl2_num_outputs; i++) {
818         QemuConsole *con = qemu_console_lookup_by_index(i);
819         sdl2_console[i].dcl.ops = &dcl_ops;
820         sdl2_console[i].dcl.con = con;
821         register_displaychangelistener(&sdl2_console[i].dcl);
822         sdl2_console[i].idx = i;
823     }
824 
825     /* Load a 32x32x4 image. White pixels are transparent. */
826     filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
827     if (filename) {
828         SDL_Surface *image = SDL_LoadBMP(filename);
829         if (image) {
830             uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
831             SDL_SetColorKey(image, SDL_TRUE, colorkey);
832             SDL_SetWindowIcon(sdl2_console[0].real_window, image);
833         }
834         g_free(filename);
835     }
836 
837     if (full_screen) {
838         gui_fullscreen = 1;
839         sdl_grab_start(0);
840     }
841 
842     mouse_mode_notifier.notify = sdl_mouse_mode_change;
843     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
844 
845     gui_grab = 0;
846 
847     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
848     sdl_cursor_normal = SDL_GetCursor();
849 
850     atexit(sdl_cleanup);
851 }
852 #endif
853