xref: /openbmc/qemu/ui/sdl2.c (revision 4a66d3bf)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 /* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
27 #undef WIN32_LEAN_AND_MEAN
28 
29 #include <SDL.h>
30 
31 #if SDL_MAJOR_VERSION == 2
32 #include <SDL_syswm.h>
33 
34 #include "qemu-common.h"
35 #include "ui/console.h"
36 #include "ui/input.h"
37 #include "sysemu/sysemu.h"
38 #include "sdl_zoom.h"
39 
40 #include "sdl2-keymap.h"
41 
42 static int sdl2_num_outputs;
43 static struct sdl2_state {
44     DisplayChangeListener dcl;
45     DisplaySurface *surface;
46     SDL_Texture *texture;
47     SDL_Window *real_window;
48     SDL_Renderer *real_renderer;
49     int idx;
50     int last_vm_running; /* per console for caption reasons */
51     int x, y;
52 } *sdl2_console;
53 
54 static SDL_Surface *guest_sprite_surface;
55 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
56 
57 static bool gui_saved_scaling;
58 static int gui_saved_width;
59 static int gui_saved_height;
60 static int gui_saved_grab;
61 static int gui_fullscreen;
62 static int gui_noframe;
63 static int gui_key_modifier_pressed;
64 static int gui_keysym;
65 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
66 static uint8_t modifiers_state[SDL_NUM_SCANCODES];
67 static SDL_Cursor *sdl_cursor_normal;
68 static SDL_Cursor *sdl_cursor_hidden;
69 static int absolute_enabled;
70 static int guest_cursor;
71 static int guest_x, guest_y;
72 static SDL_Cursor *guest_sprite;
73 static int scaling_active;
74 static Notifier mouse_mode_notifier;
75 
76 static void sdl_update_caption(struct sdl2_state *scon);
77 
78 static struct sdl2_state *get_scon_from_window(uint32_t window_id)
79 {
80     int i;
81     for (i = 0; i < sdl2_num_outputs; i++) {
82         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
83             return &sdl2_console[i];
84         }
85     }
86     return NULL;
87 }
88 
89 static void sdl_update(DisplayChangeListener *dcl,
90                        int x, int y, int w, int h)
91 {
92     struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
93     SDL_Rect rect;
94     DisplaySurface *surf = qemu_console_surface(dcl->con);
95 
96     if (!surf) {
97         return;
98     }
99     if (!scon->texture) {
100         return;
101     }
102 
103     rect.x = x;
104     rect.y = y;
105     rect.w = w;
106     rect.h = h;
107 
108     SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
109                       surface_stride(surf));
110     SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect);
111     SDL_RenderPresent(scon->real_renderer);
112 }
113 
114 static void do_sdl_resize(struct sdl2_state *scon, int width, int height,
115                           int bpp)
116 {
117     int flags;
118 
119     if (scon->real_window && scon->real_renderer) {
120         if (width && height) {
121             SDL_RenderSetLogicalSize(scon->real_renderer, width, height);
122             SDL_SetWindowSize(scon->real_window, width, height);
123         } else {
124             SDL_DestroyRenderer(scon->real_renderer);
125             SDL_DestroyWindow(scon->real_window);
126             scon->real_renderer = NULL;
127             scon->real_window = NULL;
128         }
129     } else {
130         if (!width || !height) {
131             return;
132         }
133         flags = 0;
134         if (gui_fullscreen) {
135             flags |= SDL_WINDOW_FULLSCREEN;
136         } else {
137             flags |= SDL_WINDOW_RESIZABLE;
138         }
139 
140         scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
141                                              SDL_WINDOWPOS_UNDEFINED,
142                                              width, height, flags);
143         scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
144         sdl_update_caption(scon);
145     }
146 }
147 
148 static void sdl_switch(DisplayChangeListener *dcl,
149                        DisplaySurface *new_surface)
150 {
151     struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
152     int format = 0;
153     int idx = scon->idx;
154     DisplaySurface *old_surface = scon->surface;
155 
156     /* temporary hack: allows to call sdl_switch to handle scaling changes */
157     if (new_surface) {
158         scon->surface = new_surface;
159     }
160 
161     if (!new_surface && idx > 0) {
162         scon->surface = NULL;
163     }
164 
165     if (new_surface == NULL) {
166         do_sdl_resize(scon, 0, 0, 0);
167     } else {
168         do_sdl_resize(scon, surface_width(scon->surface),
169                       surface_height(scon->surface), 0);
170     }
171 
172     if (old_surface && scon->texture) {
173         SDL_DestroyTexture(scon->texture);
174         scon->texture = NULL;
175     }
176 
177     if (new_surface) {
178         if (!scon->texture) {
179             if (surface_bits_per_pixel(scon->surface) == 16) {
180                 format = SDL_PIXELFORMAT_RGB565;
181             } else if (surface_bits_per_pixel(scon->surface) == 32) {
182                 format = SDL_PIXELFORMAT_ARGB8888;
183             }
184 
185             scon->texture = SDL_CreateTexture(scon->real_renderer, format,
186                                               SDL_TEXTUREACCESS_STREAMING,
187                                               surface_width(new_surface),
188                                               surface_height(new_surface));
189         }
190     }
191 }
192 
193 static void reset_keys(void)
194 {
195     int i;
196 
197     for (i = 0; i < 256; i++) {
198         if (modifiers_state[i]) {
199             int qcode = sdl2_scancode_to_qcode[i];
200             qemu_input_event_send_key_qcode(NULL, qcode, false);
201             modifiers_state[i] = 0;
202         }
203     }
204 }
205 
206 static void sdl_process_key(SDL_KeyboardEvent *ev)
207 {
208     int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode];
209 
210     switch (ev->keysym.scancode) {
211 #if 0
212     case SDL_SCANCODE_NUMLOCKCLEAR:
213     case SDL_SCANCODE_CAPSLOCK:
214         /* SDL does not send the key up event, so we generate it */
215         qemu_input_event_send_key_qcode(NULL, qcode, true);
216         qemu_input_event_send_key_qcode(NULL, qcode, false);
217         return;
218 #endif
219     case SDL_SCANCODE_LCTRL:
220     case SDL_SCANCODE_LSHIFT:
221     case SDL_SCANCODE_LALT:
222     case SDL_SCANCODE_LGUI:
223     case SDL_SCANCODE_RCTRL:
224     case SDL_SCANCODE_RSHIFT:
225     case SDL_SCANCODE_RALT:
226     case SDL_SCANCODE_RGUI:
227         if (ev->type == SDL_KEYUP) {
228             modifiers_state[ev->keysym.scancode] = 0;
229         } else {
230             modifiers_state[ev->keysym.scancode] = 1;
231         }
232         /* fall though */
233     default:
234         qemu_input_event_send_key_qcode(NULL, qcode,
235                                         ev->type == SDL_KEYDOWN);
236     }
237 }
238 
239 static void sdl_update_caption(struct sdl2_state *scon)
240 {
241     char win_title[1024];
242     char icon_title[1024];
243     const char *status = "";
244 
245     if (!runstate_is_running()) {
246         status = " [Stopped]";
247     } else if (gui_grab) {
248         if (alt_grab) {
249             status = " - Press Ctrl-Alt-Shift to exit mouse grab";
250         } else if (ctrl_grab) {
251             status = " - Press Right-Ctrl to exit mouse grab";
252         } else {
253             status = " - Press Ctrl-Alt to exit mouse grab";
254         }
255     }
256 
257     if (qemu_name) {
258         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
259                  scon->idx, status);
260         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
261     } else {
262         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
263         snprintf(icon_title, sizeof(icon_title), "QEMU");
264     }
265 
266     if (scon->real_window) {
267         SDL_SetWindowTitle(scon->real_window, win_title);
268     }
269 }
270 
271 static void sdl_hide_cursor(void)
272 {
273     if (!cursor_hide) {
274         return;
275     }
276 
277     if (qemu_input_is_absolute()) {
278         SDL_ShowCursor(1);
279         SDL_SetCursor(sdl_cursor_hidden);
280     } else {
281         SDL_SetRelativeMouseMode(SDL_TRUE);
282     }
283 }
284 
285 static void sdl_show_cursor(void)
286 {
287     if (!cursor_hide) {
288         return;
289     }
290 
291     if (!qemu_input_is_absolute()) {
292         SDL_SetRelativeMouseMode(SDL_FALSE);
293         SDL_ShowCursor(1);
294         if (guest_cursor &&
295             (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
296             SDL_SetCursor(guest_sprite);
297         } else {
298             SDL_SetCursor(sdl_cursor_normal);
299         }
300     }
301 }
302 
303 static void sdl_grab_start(struct sdl2_state *scon)
304 {
305     /*
306      * If the application is not active, do not try to enter grab state. This
307      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
308      * application (SDL bug).
309      */
310     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
311         return;
312     }
313     if (guest_cursor) {
314         SDL_SetCursor(guest_sprite);
315         if (!qemu_input_is_absolute() && !absolute_enabled) {
316             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
317         }
318     } else {
319         sdl_hide_cursor();
320     }
321     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
322     gui_grab = 1;
323     sdl_update_caption(scon);
324 }
325 
326 static void sdl_grab_end(struct sdl2_state *scon)
327 {
328     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
329     gui_grab = 0;
330     sdl_show_cursor();
331     sdl_update_caption(scon);
332 }
333 
334 static void absolute_mouse_grab(struct sdl2_state *scon)
335 {
336     int mouse_x, mouse_y;
337     int scr_w, scr_h;
338     SDL_GetMouseState(&mouse_x, &mouse_y);
339     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
340     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
341         mouse_y > 0 && mouse_y < scr_h - 1) {
342         sdl_grab_start(scon);
343     }
344 }
345 
346 static void sdl_mouse_mode_change(Notifier *notify, void *data)
347 {
348     if (qemu_input_is_absolute()) {
349         if (!absolute_enabled) {
350             absolute_enabled = 1;
351             absolute_mouse_grab(&sdl2_console[0]);
352         }
353     } else if (absolute_enabled) {
354         if (!gui_fullscreen) {
355             sdl_grab_end(&sdl2_console[0]);
356         }
357         absolute_enabled = 0;
358     }
359 }
360 
361 static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
362                                  int dz, int x, int y, int state)
363 {
364     static uint32_t bmap[INPUT_BUTTON_MAX] = {
365         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
366         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
367         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
368 #if 0
369         [INPUT_BUTTON_WHEEL_UP]   = SDL_BUTTON(SDL_BUTTON_WHEELUP),
370         [INPUT_BUTTON_WHEEL_DOWN] = SDL_BUTTON(SDL_BUTTON_WHEELDOWN),
371 #endif
372     };
373     static uint32_t prev_state;
374 
375     if (prev_state != state) {
376         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
377         prev_state = state;
378     }
379 
380     if (qemu_input_is_absolute()) {
381         int scr_w, scr_h;
382         int max_w = 0, max_h = 0;
383         int off_x = 0, off_y = 0;
384         int cur_off_x = 0, cur_off_y = 0;
385         int i;
386 
387         for (i = 0; i < sdl2_num_outputs; i++) {
388             struct sdl2_state *thiscon = &sdl2_console[i];
389             if (thiscon->real_window && thiscon->surface) {
390                 SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
391                 cur_off_x = thiscon->x;
392                 cur_off_y = thiscon->y;
393                 if (scr_w + cur_off_x > max_w) {
394                     max_w = scr_w + cur_off_x;
395                 }
396                 if (scr_h + cur_off_y > max_h) {
397                     max_h = scr_h + cur_off_y;
398                 }
399                 if (i == scon->idx) {
400                     off_x = cur_off_x;
401                     off_y = cur_off_y;
402                 }
403             }
404         }
405         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, max_w);
406         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, max_h);
407     } else {
408         if (guest_cursor) {
409             x -= guest_x;
410             y -= guest_y;
411             guest_x += x;
412             guest_y += y;
413             dx = x;
414             dy = y;
415         }
416         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
417         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
418     }
419     qemu_input_event_sync();
420 }
421 
422 static void sdl_scale(struct sdl2_state *scon, int width, int height)
423 {
424     int bpp = 0;
425     do_sdl_resize(scon, width, height, bpp);
426     scaling_active = 1;
427 }
428 
429 static void toggle_full_screen(struct sdl2_state *scon)
430 {
431     int width = surface_width(scon->surface);
432     int height = surface_height(scon->surface);
433     int bpp = surface_bits_per_pixel(scon->surface);
434 
435     gui_fullscreen = !gui_fullscreen;
436     if (gui_fullscreen) {
437         SDL_GetWindowSize(scon->real_window,
438                           &gui_saved_width, &gui_saved_height);
439         gui_saved_scaling = scaling_active;
440 
441         do_sdl_resize(scon, width, height, bpp);
442         scaling_active = 0;
443 
444         gui_saved_grab = gui_grab;
445         sdl_grab_start(scon);
446     } else {
447         if (gui_saved_scaling) {
448             sdl_scale(scon, gui_saved_width, gui_saved_height);
449         } else {
450             do_sdl_resize(scon, width, height, 0);
451         }
452         if (!gui_saved_grab) {
453             sdl_grab_end(scon);
454         }
455     }
456     graphic_hw_invalidate(scon->dcl.con);
457     graphic_hw_update(scon->dcl.con);
458 }
459 
460 static void handle_keydown(SDL_Event *ev)
461 {
462     int mod_state;
463     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
464 
465     if (alt_grab) {
466         mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
467             (gui_grab_code | KMOD_LSHIFT);
468     } else if (ctrl_grab) {
469         mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
470     } else {
471         mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
472     }
473     gui_key_modifier_pressed = mod_state;
474 
475     if (gui_key_modifier_pressed) {
476         switch (ev->key.keysym.scancode) {
477         case SDL_SCANCODE_F:
478             toggle_full_screen(scon);
479             gui_keysym = 1;
480             break;
481         case SDL_SCANCODE_U:
482             if (scaling_active) {
483                 scaling_active = 0;
484                 sdl_switch(&scon->dcl, NULL);
485                 graphic_hw_invalidate(scon->dcl.con);
486                 graphic_hw_update(scon->dcl.con);
487             }
488             gui_keysym = 1;
489             break;
490         case SDL_SCANCODE_KP_PLUS:
491         case SDL_SCANCODE_KP_MINUS:
492             if (!gui_fullscreen) {
493                 int scr_w, scr_h;
494                 int width, height;
495                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
496 
497                 width = MAX(scr_w + (ev->key.keysym.scancode ==
498                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
499                             160);
500                 height = (surface_height(scon->surface) * width) /
501                     surface_width(scon->surface);
502 
503                 sdl_scale(scon, width, height);
504                 graphic_hw_invalidate(NULL);
505                 graphic_hw_update(NULL);
506                 gui_keysym = 1;
507             }
508         default:
509             break;
510         }
511     }
512     if (!gui_keysym) {
513         sdl_process_key(&ev->key);
514     }
515 }
516 
517 static void handle_keyup(SDL_Event *ev)
518 {
519     int mod_state;
520     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
521 
522     if (!alt_grab) {
523         mod_state = (ev->key.keysym.mod & gui_grab_code);
524     } else {
525         mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
526     }
527     if (!mod_state && gui_key_modifier_pressed) {
528         gui_key_modifier_pressed = 0;
529         if (gui_keysym == 0) {
530             /* exit/enter grab if pressing Ctrl-Alt */
531             if (!gui_grab) {
532                 sdl_grab_start(scon);
533             } else if (!gui_fullscreen) {
534                 sdl_grab_end(scon);
535             }
536             /* SDL does not send back all the modifiers key, so we must
537              * correct it. */
538             reset_keys();
539             return;
540         }
541         gui_keysym = 0;
542     }
543     if (!gui_keysym) {
544         sdl_process_key(&ev->key);
545     }
546 }
547 
548 static void handle_mousemotion(SDL_Event *ev)
549 {
550     int max_x, max_y;
551     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
552 
553     if (qemu_input_is_absolute() || absolute_enabled) {
554         int scr_w, scr_h;
555         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
556         max_x = scr_w - 1;
557         max_y = scr_h - 1;
558         if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
559                          ev->motion.x == max_x || ev->motion.y == max_y)) {
560             sdl_grab_end(scon);
561         }
562         if (!gui_grab &&
563             (ev->motion.x > 0 && ev->motion.x < max_x &&
564              ev->motion.y > 0 && ev->motion.y < max_y)) {
565             sdl_grab_start(scon);
566         }
567     }
568     if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
569         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel, 0,
570                              ev->motion.x, ev->motion.y, ev->motion.state);
571     }
572 }
573 
574 static void handle_mousebutton(SDL_Event *ev)
575 {
576     int buttonstate = SDL_GetMouseState(NULL, NULL);
577     SDL_MouseButtonEvent *bev;
578     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
579     int dz;
580 
581     bev = &ev->button;
582     if (!gui_grab && !qemu_input_is_absolute()) {
583         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
584             /* start grabbing all events */
585             sdl_grab_start(scon);
586         }
587     } else {
588         dz = 0;
589         if (ev->type == SDL_MOUSEBUTTONDOWN) {
590             buttonstate |= SDL_BUTTON(bev->button);
591         } else {
592             buttonstate &= ~SDL_BUTTON(bev->button);
593         }
594 #ifdef SDL_BUTTON_WHEELUP
595         if (bev->button == SDL_BUTTON_WHEELUP &&
596             ev->type == SDL_MOUSEBUTTONDOWN) {
597             dz = -1;
598         } else if (bev->button == SDL_BUTTON_WHEELDOWN &&
599                    ev->type == SDL_MOUSEBUTTONDOWN) {
600             dz = 1;
601         }
602 #endif
603         sdl_send_mouse_event(scon, 0, 0, dz, bev->x, bev->y, buttonstate);
604     }
605 }
606 
607 static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
608 {
609     int w, h;
610     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
611 
612     switch (ev->window.event) {
613     case SDL_WINDOWEVENT_RESIZED:
614         sdl_scale(scon, ev->window.data1, ev->window.data2);
615         graphic_hw_invalidate(scon->dcl.con);
616         graphic_hw_update(scon->dcl.con);
617         break;
618     case SDL_WINDOWEVENT_EXPOSED:
619         SDL_GetWindowSize(SDL_GetWindowFromID(ev->window.windowID), &w, &h);
620         sdl_update(dcl, 0, 0, w, h);
621         break;
622     case SDL_WINDOWEVENT_FOCUS_GAINED:
623     case SDL_WINDOWEVENT_ENTER:
624         if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
625             absolute_mouse_grab(scon);
626         }
627         break;
628     case SDL_WINDOWEVENT_FOCUS_LOST:
629         if (gui_grab && !gui_fullscreen) {
630             sdl_grab_end(scon);
631         }
632         break;
633     case SDL_WINDOWEVENT_RESTORED:
634         update_displaychangelistener(dcl, GUI_REFRESH_INTERVAL_DEFAULT);
635         break;
636     case SDL_WINDOWEVENT_MINIMIZED:
637         update_displaychangelistener(dcl, 500);
638         break;
639     case SDL_WINDOWEVENT_CLOSE:
640         if (!no_quit) {
641             no_shutdown = 0;
642             qemu_system_shutdown_request();
643         }
644         break;
645     }
646 }
647 
648 static void sdl_refresh(DisplayChangeListener *dcl)
649 {
650     struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
651     SDL_Event ev1, *ev = &ev1;
652 
653     if (scon->last_vm_running != runstate_is_running()) {
654         scon->last_vm_running = runstate_is_running();
655         sdl_update_caption(scon);
656     }
657 
658     graphic_hw_update(dcl->con);
659 
660     while (SDL_PollEvent(ev)) {
661         switch (ev->type) {
662         case SDL_KEYDOWN:
663             handle_keydown(ev);
664             break;
665         case SDL_KEYUP:
666             handle_keyup(ev);
667             break;
668         case SDL_QUIT:
669             if (!no_quit) {
670                 no_shutdown = 0;
671                 qemu_system_shutdown_request();
672             }
673             break;
674         case SDL_MOUSEMOTION:
675             handle_mousemotion(ev);
676             break;
677         case SDL_MOUSEBUTTONDOWN:
678         case SDL_MOUSEBUTTONUP:
679             handle_mousebutton(ev);
680             break;
681         case SDL_WINDOWEVENT:
682             handle_windowevent(dcl, ev);
683             break;
684         default:
685             break;
686         }
687     }
688 }
689 
690 static void sdl_mouse_warp(DisplayChangeListener *dcl,
691                            int x, int y, int on)
692 {
693     struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
694     if (on) {
695         if (!guest_cursor) {
696             sdl_show_cursor();
697         }
698         if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
699             SDL_SetCursor(guest_sprite);
700             if (!qemu_input_is_absolute() && !absolute_enabled) {
701                 SDL_WarpMouseInWindow(scon->real_window, x, y);
702             }
703         }
704     } else if (gui_grab) {
705         sdl_hide_cursor();
706     }
707     guest_cursor = on;
708     guest_x = x, guest_y = y;
709 }
710 
711 static void sdl_mouse_define(DisplayChangeListener *dcl,
712                              QEMUCursor *c)
713 {
714 
715     if (guest_sprite) {
716         SDL_FreeCursor(guest_sprite);
717     }
718 
719     if (guest_sprite_surface) {
720         SDL_FreeSurface(guest_sprite_surface);
721     }
722 
723     guest_sprite_surface =
724         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
725                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
726 
727     if (!guest_sprite_surface) {
728         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
729         return;
730     }
731     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
732                                          c->hot_x, c->hot_y);
733     if (!guest_sprite) {
734         fprintf(stderr, "Failed to make color cursor from %p\n", c);
735         return;
736     }
737     if (guest_cursor &&
738         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
739         SDL_SetCursor(guest_sprite);
740     }
741 }
742 
743 static void sdl_cleanup(void)
744 {
745     if (guest_sprite) {
746         SDL_FreeCursor(guest_sprite);
747     }
748     SDL_QuitSubSystem(SDL_INIT_VIDEO);
749 }
750 
751 static const DisplayChangeListenerOps dcl_ops = {
752     .dpy_name          = "sdl",
753     .dpy_gfx_update    = sdl_update,
754     .dpy_gfx_switch    = sdl_switch,
755     .dpy_refresh       = sdl_refresh,
756     .dpy_mouse_set     = sdl_mouse_warp,
757     .dpy_cursor_define = sdl_mouse_define,
758 };
759 
760 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
761 {
762     int flags;
763     uint8_t data = 0;
764     char *filename;
765     int i;
766 
767     if (no_frame) {
768         gui_noframe = 1;
769     }
770 
771 #ifdef __linux__
772     /* on Linux, SDL may use fbcon|directfb|svgalib when run without
773      * accessible $DISPLAY to open X11 window.  This is often the case
774      * when qemu is run using sudo.  But in this case, and when actually
775      * run in X11 environment, SDL fights with X11 for the video card,
776      * making current display unavailable, often until reboot.
777      * So make x11 the default SDL video driver if this variable is unset.
778      * This is a bit hackish but saves us from bigger problem.
779      * Maybe it's a good idea to fix this in SDL instead.
780      */
781     setenv("SDL_VIDEODRIVER", "x11", 0);
782 #endif
783 
784     flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
785     if (SDL_Init(flags)) {
786         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
787                 SDL_GetError());
788         exit(1);
789     }
790 
791     for (i = 0;; i++) {
792         QemuConsole *con = qemu_console_lookup_by_index(i);
793         if (!con || !qemu_console_is_graphic(con)) {
794             break;
795         }
796     }
797     sdl2_num_outputs = i;
798     sdl2_console = g_new0(struct sdl2_state, sdl2_num_outputs);
799     for (i = 0; i < sdl2_num_outputs; i++) {
800         QemuConsole *con = qemu_console_lookup_by_index(i);
801         sdl2_console[i].dcl.ops = &dcl_ops;
802         sdl2_console[i].dcl.con = con;
803         register_displaychangelistener(&sdl2_console[i].dcl);
804         sdl2_console[i].idx = i;
805     }
806 
807     /* Load a 32x32x4 image. White pixels are transparent. */
808     filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
809     if (filename) {
810         SDL_Surface *image = SDL_LoadBMP(filename);
811         if (image) {
812             uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
813             SDL_SetColorKey(image, SDL_TRUE, colorkey);
814             SDL_SetWindowIcon(sdl2_console[0].real_window, image);
815         }
816         g_free(filename);
817     }
818 
819     if (full_screen) {
820         gui_fullscreen = 1;
821         sdl_grab_start(0);
822     }
823 
824     mouse_mode_notifier.notify = sdl_mouse_mode_change;
825     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
826 
827     gui_grab = 0;
828 
829     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
830     sdl_cursor_normal = SDL_GetCursor();
831 
832     atexit(sdl_cleanup);
833 }
834 #endif
835