xref: /openbmc/qemu/ui/sdl2.c (revision 1dde0f48d53ad39401ec5064a61162d6784aad44)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 /* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
27 #undef WIN32_LEAN_AND_MEAN
28 
29 #include <SDL.h>
30 
31 #if SDL_MAJOR_VERSION == 2
32 #include <SDL_syswm.h>
33 
34 #include "qemu-common.h"
35 #include "ui/console.h"
36 #include "ui/input.h"
37 #include "sysemu/sysemu.h"
38 
39 #include "sdl2-keymap.h"
40 
41 static int sdl2_num_outputs;
42 static struct sdl2_state {
43     DisplayChangeListener dcl;
44     DisplaySurface *surface;
45     SDL_Texture *texture;
46     SDL_Window *real_window;
47     SDL_Renderer *real_renderer;
48     int idx;
49     int last_vm_running; /* per console for caption reasons */
50     int x, y;
51     int hidden;
52 } *sdl2_console;
53 
54 static SDL_Surface *guest_sprite_surface;
55 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
56 
57 static bool gui_saved_scaling;
58 static int gui_saved_width;
59 static int gui_saved_height;
60 static int gui_saved_grab;
61 static int gui_fullscreen;
62 static int gui_noframe;
63 static int gui_key_modifier_pressed;
64 static int gui_keysym;
65 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
66 static uint8_t modifiers_state[SDL_NUM_SCANCODES];
67 static SDL_Cursor *sdl_cursor_normal;
68 static SDL_Cursor *sdl_cursor_hidden;
69 static int absolute_enabled;
70 static int guest_cursor;
71 static int guest_x, guest_y;
72 static SDL_Cursor *guest_sprite;
73 static int scaling_active;
74 static Notifier mouse_mode_notifier;
75 
76 static void sdl_update_caption(struct sdl2_state *scon);
77 
78 static struct sdl2_state *get_scon_from_window(uint32_t window_id)
79 {
80     int i;
81     for (i = 0; i < sdl2_num_outputs; i++) {
82         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
83             return &sdl2_console[i];
84         }
85     }
86     return NULL;
87 }
88 
89 static void sdl_update(DisplayChangeListener *dcl,
90                        int x, int y, int w, int h)
91 {
92     struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
93     SDL_Rect rect;
94     DisplaySurface *surf = qemu_console_surface(dcl->con);
95 
96     if (!surf) {
97         return;
98     }
99     if (!scon->texture) {
100         return;
101     }
102 
103     rect.x = x;
104     rect.y = y;
105     rect.w = w;
106     rect.h = h;
107 
108     SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
109                       surface_stride(surf));
110     SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect);
111     SDL_RenderPresent(scon->real_renderer);
112 }
113 
114 static void do_sdl_resize(struct sdl2_state *scon, int width, int height,
115                           int bpp)
116 {
117     int flags;
118 
119     if (scon->real_window && scon->real_renderer) {
120         if (width && height) {
121             SDL_RenderSetLogicalSize(scon->real_renderer, width, height);
122             SDL_SetWindowSize(scon->real_window, width, height);
123         } else {
124             SDL_DestroyRenderer(scon->real_renderer);
125             SDL_DestroyWindow(scon->real_window);
126             scon->real_renderer = NULL;
127             scon->real_window = NULL;
128         }
129     } else {
130         if (!width || !height) {
131             return;
132         }
133         flags = 0;
134         if (gui_fullscreen) {
135             flags |= SDL_WINDOW_FULLSCREEN;
136         } else {
137             flags |= SDL_WINDOW_RESIZABLE;
138         }
139         if (scon->hidden) {
140             flags |= SDL_WINDOW_HIDDEN;
141         }
142 
143         scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
144                                              SDL_WINDOWPOS_UNDEFINED,
145                                              width, height, flags);
146         scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
147         sdl_update_caption(scon);
148     }
149 }
150 
151 static void sdl_switch(DisplayChangeListener *dcl,
152                        DisplaySurface *new_surface)
153 {
154     struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
155     int format = 0;
156     int idx = scon->idx;
157     DisplaySurface *old_surface = scon->surface;
158 
159     /* temporary hack: allows to call sdl_switch to handle scaling changes */
160     if (new_surface) {
161         scon->surface = new_surface;
162     }
163 
164     if (!new_surface && idx > 0) {
165         scon->surface = NULL;
166     }
167 
168     if (new_surface == NULL) {
169         do_sdl_resize(scon, 0, 0, 0);
170     } else {
171         do_sdl_resize(scon, surface_width(scon->surface),
172                       surface_height(scon->surface), 0);
173     }
174 
175     if (old_surface && scon->texture) {
176         SDL_DestroyTexture(scon->texture);
177         scon->texture = NULL;
178     }
179 
180     if (new_surface) {
181         if (!scon->texture) {
182             if (surface_bits_per_pixel(scon->surface) == 16) {
183                 format = SDL_PIXELFORMAT_RGB565;
184             } else if (surface_bits_per_pixel(scon->surface) == 32) {
185                 format = SDL_PIXELFORMAT_ARGB8888;
186             }
187 
188             scon->texture = SDL_CreateTexture(scon->real_renderer, format,
189                                               SDL_TEXTUREACCESS_STREAMING,
190                                               surface_width(new_surface),
191                                               surface_height(new_surface));
192         }
193     }
194 }
195 
196 static void reset_keys(struct sdl2_state *scon)
197 {
198     QemuConsole *con = scon ? scon->dcl.con : NULL;
199     int i;
200 
201     for (i = 0; i < 256; i++) {
202         if (modifiers_state[i]) {
203             int qcode = sdl2_scancode_to_qcode[i];
204             qemu_input_event_send_key_qcode(con, qcode, false);
205             modifiers_state[i] = 0;
206         }
207     }
208 }
209 
210 static void sdl_process_key(struct sdl2_state *scon,
211                             SDL_KeyboardEvent *ev)
212 {
213     int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode];
214     QemuConsole *con = scon ? scon->dcl.con : NULL;
215 
216     if (!qemu_console_is_graphic(con)) {
217         if (ev->type == SDL_KEYDOWN) {
218             switch (ev->keysym.scancode) {
219             case SDL_SCANCODE_RETURN:
220                 kbd_put_keysym_console(con, '\n');
221                 break;
222             case SDL_SCANCODE_BACKSPACE:
223                 kbd_put_keysym_console(con, QEMU_KEY_BACKSPACE);
224                 break;
225             default:
226                 kbd_put_qcode_console(con, qcode);
227                 break;
228             }
229         }
230         return;
231     }
232 
233     switch (ev->keysym.scancode) {
234 #if 0
235     case SDL_SCANCODE_NUMLOCKCLEAR:
236     case SDL_SCANCODE_CAPSLOCK:
237         /* SDL does not send the key up event, so we generate it */
238         qemu_input_event_send_key_qcode(con, qcode, true);
239         qemu_input_event_send_key_qcode(con, qcode, false);
240         return;
241 #endif
242     case SDL_SCANCODE_LCTRL:
243     case SDL_SCANCODE_LSHIFT:
244     case SDL_SCANCODE_LALT:
245     case SDL_SCANCODE_LGUI:
246     case SDL_SCANCODE_RCTRL:
247     case SDL_SCANCODE_RSHIFT:
248     case SDL_SCANCODE_RALT:
249     case SDL_SCANCODE_RGUI:
250         if (ev->type == SDL_KEYUP) {
251             modifiers_state[ev->keysym.scancode] = 0;
252         } else {
253             modifiers_state[ev->keysym.scancode] = 1;
254         }
255         /* fall though */
256     default:
257         qemu_input_event_send_key_qcode(con, qcode,
258                                         ev->type == SDL_KEYDOWN);
259     }
260 }
261 
262 static void sdl_update_caption(struct sdl2_state *scon)
263 {
264     char win_title[1024];
265     char icon_title[1024];
266     const char *status = "";
267 
268     if (!runstate_is_running()) {
269         status = " [Stopped]";
270     } else if (gui_grab) {
271         if (alt_grab) {
272             status = " - Press Ctrl-Alt-Shift to exit mouse grab";
273         } else if (ctrl_grab) {
274             status = " - Press Right-Ctrl to exit mouse grab";
275         } else {
276             status = " - Press Ctrl-Alt to exit mouse grab";
277         }
278     }
279 
280     if (qemu_name) {
281         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
282                  scon->idx, status);
283         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
284     } else {
285         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
286         snprintf(icon_title, sizeof(icon_title), "QEMU");
287     }
288 
289     if (scon->real_window) {
290         SDL_SetWindowTitle(scon->real_window, win_title);
291     }
292 }
293 
294 static void sdl_hide_cursor(void)
295 {
296     if (!cursor_hide) {
297         return;
298     }
299 
300     if (qemu_input_is_absolute()) {
301         SDL_ShowCursor(1);
302         SDL_SetCursor(sdl_cursor_hidden);
303     } else {
304         SDL_SetRelativeMouseMode(SDL_TRUE);
305     }
306 }
307 
308 static void sdl_show_cursor(void)
309 {
310     if (!cursor_hide) {
311         return;
312     }
313 
314     if (!qemu_input_is_absolute()) {
315         SDL_SetRelativeMouseMode(SDL_FALSE);
316         SDL_ShowCursor(1);
317         if (guest_cursor &&
318             (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
319             SDL_SetCursor(guest_sprite);
320         } else {
321             SDL_SetCursor(sdl_cursor_normal);
322         }
323     }
324 }
325 
326 static void sdl_grab_start(struct sdl2_state *scon)
327 {
328     QemuConsole *con = scon ? scon->dcl.con : NULL;
329 
330     if (!con || !qemu_console_is_graphic(con)) {
331         return;
332     }
333     /*
334      * If the application is not active, do not try to enter grab state. This
335      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
336      * application (SDL bug).
337      */
338     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
339         return;
340     }
341     if (guest_cursor) {
342         SDL_SetCursor(guest_sprite);
343         if (!qemu_input_is_absolute() && !absolute_enabled) {
344             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
345         }
346     } else {
347         sdl_hide_cursor();
348     }
349     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
350     gui_grab = 1;
351     sdl_update_caption(scon);
352 }
353 
354 static void sdl_grab_end(struct sdl2_state *scon)
355 {
356     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
357     gui_grab = 0;
358     sdl_show_cursor();
359     sdl_update_caption(scon);
360 }
361 
362 static void absolute_mouse_grab(struct sdl2_state *scon)
363 {
364     int mouse_x, mouse_y;
365     int scr_w, scr_h;
366     SDL_GetMouseState(&mouse_x, &mouse_y);
367     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
368     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
369         mouse_y > 0 && mouse_y < scr_h - 1) {
370         sdl_grab_start(scon);
371     }
372 }
373 
374 static void sdl_mouse_mode_change(Notifier *notify, void *data)
375 {
376     if (qemu_input_is_absolute()) {
377         if (!absolute_enabled) {
378             absolute_enabled = 1;
379             absolute_mouse_grab(&sdl2_console[0]);
380         }
381     } else if (absolute_enabled) {
382         if (!gui_fullscreen) {
383             sdl_grab_end(&sdl2_console[0]);
384         }
385         absolute_enabled = 0;
386     }
387 }
388 
389 static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
390                                  int x, int y, int state)
391 {
392     static uint32_t bmap[INPUT_BUTTON_MAX] = {
393         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
394         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
395         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
396     };
397     static uint32_t prev_state;
398 
399     if (prev_state != state) {
400         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
401         prev_state = state;
402     }
403 
404     if (qemu_input_is_absolute()) {
405         int scr_w, scr_h;
406         int max_w = 0, max_h = 0;
407         int off_x = 0, off_y = 0;
408         int cur_off_x = 0, cur_off_y = 0;
409         int i;
410 
411         for (i = 0; i < sdl2_num_outputs; i++) {
412             struct sdl2_state *thiscon = &sdl2_console[i];
413             if (thiscon->real_window && thiscon->surface) {
414                 SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
415                 cur_off_x = thiscon->x;
416                 cur_off_y = thiscon->y;
417                 if (scr_w + cur_off_x > max_w) {
418                     max_w = scr_w + cur_off_x;
419                 }
420                 if (scr_h + cur_off_y > max_h) {
421                     max_h = scr_h + cur_off_y;
422                 }
423                 if (i == scon->idx) {
424                     off_x = cur_off_x;
425                     off_y = cur_off_y;
426                 }
427             }
428         }
429         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, max_w);
430         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, max_h);
431     } else {
432         if (guest_cursor) {
433             x -= guest_x;
434             y -= guest_y;
435             guest_x += x;
436             guest_y += y;
437             dx = x;
438             dy = y;
439         }
440         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
441         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
442     }
443     qemu_input_event_sync();
444 }
445 
446 static void sdl_scale(struct sdl2_state *scon, int width, int height)
447 {
448     int bpp = 0;
449     do_sdl_resize(scon, width, height, bpp);
450     scaling_active = 1;
451 }
452 
453 static void toggle_full_screen(struct sdl2_state *scon)
454 {
455     int width = surface_width(scon->surface);
456     int height = surface_height(scon->surface);
457     int bpp = surface_bits_per_pixel(scon->surface);
458 
459     gui_fullscreen = !gui_fullscreen;
460     if (gui_fullscreen) {
461         SDL_GetWindowSize(scon->real_window,
462                           &gui_saved_width, &gui_saved_height);
463         gui_saved_scaling = scaling_active;
464 
465         do_sdl_resize(scon, width, height, bpp);
466         scaling_active = 0;
467 
468         gui_saved_grab = gui_grab;
469         sdl_grab_start(scon);
470     } else {
471         if (gui_saved_scaling) {
472             sdl_scale(scon, gui_saved_width, gui_saved_height);
473         } else {
474             do_sdl_resize(scon, width, height, 0);
475         }
476         if (!gui_saved_grab) {
477             sdl_grab_end(scon);
478         }
479     }
480     graphic_hw_invalidate(scon->dcl.con);
481     graphic_hw_update(scon->dcl.con);
482 }
483 
484 static void handle_keydown(SDL_Event *ev)
485 {
486     int mod_state, win;
487     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
488 
489     if (alt_grab) {
490         mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
491             (gui_grab_code | KMOD_LSHIFT);
492     } else if (ctrl_grab) {
493         mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
494     } else {
495         mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
496     }
497     gui_key_modifier_pressed = mod_state;
498 
499     if (gui_key_modifier_pressed) {
500         switch (ev->key.keysym.scancode) {
501         case SDL_SCANCODE_2:
502         case SDL_SCANCODE_3:
503         case SDL_SCANCODE_4:
504         case SDL_SCANCODE_5:
505         case SDL_SCANCODE_6:
506         case SDL_SCANCODE_7:
507         case SDL_SCANCODE_8:
508         case SDL_SCANCODE_9:
509             win = ev->key.keysym.scancode - SDL_SCANCODE_1;
510             if (win < sdl2_num_outputs) {
511                 sdl2_console[win].hidden = !sdl2_console[win].hidden;
512                 if (sdl2_console[win].real_window) {
513                     if (sdl2_console[win].hidden) {
514                         SDL_HideWindow(sdl2_console[win].real_window);
515                     } else {
516                         SDL_ShowWindow(sdl2_console[win].real_window);
517                     }
518                 }
519                 gui_keysym = 1;
520             }
521             break;
522         case SDL_SCANCODE_F:
523             toggle_full_screen(scon);
524             gui_keysym = 1;
525             break;
526         case SDL_SCANCODE_U:
527             if (scaling_active) {
528                 scaling_active = 0;
529                 sdl_switch(&scon->dcl, NULL);
530                 graphic_hw_invalidate(scon->dcl.con);
531                 graphic_hw_update(scon->dcl.con);
532             }
533             gui_keysym = 1;
534             break;
535         case SDL_SCANCODE_KP_PLUS:
536         case SDL_SCANCODE_KP_MINUS:
537             if (!gui_fullscreen) {
538                 int scr_w, scr_h;
539                 int width, height;
540                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
541 
542                 width = MAX(scr_w + (ev->key.keysym.scancode ==
543                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
544                             160);
545                 height = (surface_height(scon->surface) * width) /
546                     surface_width(scon->surface);
547 
548                 sdl_scale(scon, width, height);
549                 graphic_hw_invalidate(NULL);
550                 graphic_hw_update(NULL);
551                 gui_keysym = 1;
552             }
553         default:
554             break;
555         }
556     }
557     if (!gui_keysym) {
558         sdl_process_key(scon, &ev->key);
559     }
560 }
561 
562 static void handle_keyup(SDL_Event *ev)
563 {
564     int mod_state;
565     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
566 
567     if (!alt_grab) {
568         mod_state = (ev->key.keysym.mod & gui_grab_code);
569     } else {
570         mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
571     }
572     if (!mod_state && gui_key_modifier_pressed) {
573         gui_key_modifier_pressed = 0;
574         if (gui_keysym == 0) {
575             /* exit/enter grab if pressing Ctrl-Alt */
576             if (!gui_grab) {
577                 sdl_grab_start(scon);
578             } else if (!gui_fullscreen) {
579                 sdl_grab_end(scon);
580             }
581             /* SDL does not send back all the modifiers key, so we must
582              * correct it. */
583             reset_keys(scon);
584             return;
585         }
586         gui_keysym = 0;
587     }
588     if (!gui_keysym) {
589         sdl_process_key(scon, &ev->key);
590     }
591 }
592 
593 static void handle_textinput(SDL_Event *ev)
594 {
595     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
596     QemuConsole *con = scon ? scon->dcl.con : NULL;
597 
598     if (qemu_console_is_graphic(con)) {
599         return;
600     }
601     kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
602 }
603 
604 static void handle_mousemotion(SDL_Event *ev)
605 {
606     int max_x, max_y;
607     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
608 
609     if (qemu_input_is_absolute() || absolute_enabled) {
610         int scr_w, scr_h;
611         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
612         max_x = scr_w - 1;
613         max_y = scr_h - 1;
614         if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
615                          ev->motion.x == max_x || ev->motion.y == max_y)) {
616             sdl_grab_end(scon);
617         }
618         if (!gui_grab &&
619             (ev->motion.x > 0 && ev->motion.x < max_x &&
620              ev->motion.y > 0 && ev->motion.y < max_y)) {
621             sdl_grab_start(scon);
622         }
623     }
624     if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
625         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
626                              ev->motion.x, ev->motion.y, ev->motion.state);
627     }
628 }
629 
630 static void handle_mousebutton(SDL_Event *ev)
631 {
632     int buttonstate = SDL_GetMouseState(NULL, NULL);
633     SDL_MouseButtonEvent *bev;
634     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
635 
636     bev = &ev->button;
637     if (!gui_grab && !qemu_input_is_absolute()) {
638         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
639             /* start grabbing all events */
640             sdl_grab_start(scon);
641         }
642     } else {
643         if (ev->type == SDL_MOUSEBUTTONDOWN) {
644             buttonstate |= SDL_BUTTON(bev->button);
645         } else {
646             buttonstate &= ~SDL_BUTTON(bev->button);
647         }
648         sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
649     }
650 }
651 
652 static void handle_mousewheel(SDL_Event *ev)
653 {
654     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
655     SDL_MouseWheelEvent *wev = &ev->wheel;
656     InputButton btn;
657 
658     if (wev->y > 0) {
659         btn = INPUT_BUTTON_WHEEL_UP;
660     } else if (wev->y < 0) {
661         btn = INPUT_BUTTON_WHEEL_DOWN;
662     } else {
663         return;
664     }
665 
666     qemu_input_queue_btn(scon->dcl.con, btn, true);
667     qemu_input_event_sync();
668     qemu_input_queue_btn(scon->dcl.con, btn, false);
669     qemu_input_event_sync();
670 }
671 
672 static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
673 {
674     int w, h;
675     struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
676 
677     switch (ev->window.event) {
678     case SDL_WINDOWEVENT_RESIZED:
679         sdl_scale(scon, ev->window.data1, ev->window.data2);
680         {
681             QemuUIInfo info;
682             memset(&info, 0, sizeof(info));
683             info.width = ev->window.data1;
684             info.height = ev->window.data2;
685             dpy_set_ui_info(scon->dcl.con, &info);
686         }
687         graphic_hw_invalidate(scon->dcl.con);
688         graphic_hw_update(scon->dcl.con);
689         break;
690     case SDL_WINDOWEVENT_EXPOSED:
691         SDL_GetWindowSize(SDL_GetWindowFromID(ev->window.windowID), &w, &h);
692         sdl_update(dcl, 0, 0, w, h);
693         break;
694     case SDL_WINDOWEVENT_FOCUS_GAINED:
695     case SDL_WINDOWEVENT_ENTER:
696         if (!gui_grab && (qemu_input_is_absolute() || absolute_enabled)) {
697             absolute_mouse_grab(scon);
698         }
699         break;
700     case SDL_WINDOWEVENT_FOCUS_LOST:
701         if (gui_grab && !gui_fullscreen) {
702             sdl_grab_end(scon);
703         }
704         break;
705     case SDL_WINDOWEVENT_RESTORED:
706         update_displaychangelistener(dcl, GUI_REFRESH_INTERVAL_DEFAULT);
707         break;
708     case SDL_WINDOWEVENT_MINIMIZED:
709         update_displaychangelistener(dcl, 500);
710         break;
711     case SDL_WINDOWEVENT_CLOSE:
712         if (!no_quit) {
713             no_shutdown = 0;
714             qemu_system_shutdown_request();
715         }
716         break;
717     }
718 }
719 
720 static void sdl_refresh(DisplayChangeListener *dcl)
721 {
722     struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
723     SDL_Event ev1, *ev = &ev1;
724 
725     if (scon->last_vm_running != runstate_is_running()) {
726         scon->last_vm_running = runstate_is_running();
727         sdl_update_caption(scon);
728     }
729 
730     graphic_hw_update(dcl->con);
731 
732     while (SDL_PollEvent(ev)) {
733         switch (ev->type) {
734         case SDL_KEYDOWN:
735             handle_keydown(ev);
736             break;
737         case SDL_KEYUP:
738             handle_keyup(ev);
739             break;
740         case SDL_TEXTINPUT:
741             handle_textinput(ev);
742             break;
743         case SDL_QUIT:
744             if (!no_quit) {
745                 no_shutdown = 0;
746                 qemu_system_shutdown_request();
747             }
748             break;
749         case SDL_MOUSEMOTION:
750             handle_mousemotion(ev);
751             break;
752         case SDL_MOUSEBUTTONDOWN:
753         case SDL_MOUSEBUTTONUP:
754             handle_mousebutton(ev);
755             break;
756         case SDL_MOUSEWHEEL:
757             handle_mousewheel(ev);
758             break;
759         case SDL_WINDOWEVENT:
760             handle_windowevent(dcl, ev);
761             break;
762         default:
763             break;
764         }
765     }
766 }
767 
768 static void sdl_mouse_warp(DisplayChangeListener *dcl,
769                            int x, int y, int on)
770 {
771     struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
772     if (on) {
773         if (!guest_cursor) {
774             sdl_show_cursor();
775         }
776         if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
777             SDL_SetCursor(guest_sprite);
778             if (!qemu_input_is_absolute() && !absolute_enabled) {
779                 SDL_WarpMouseInWindow(scon->real_window, x, y);
780             }
781         }
782     } else if (gui_grab) {
783         sdl_hide_cursor();
784     }
785     guest_cursor = on;
786     guest_x = x, guest_y = y;
787 }
788 
789 static void sdl_mouse_define(DisplayChangeListener *dcl,
790                              QEMUCursor *c)
791 {
792 
793     if (guest_sprite) {
794         SDL_FreeCursor(guest_sprite);
795     }
796 
797     if (guest_sprite_surface) {
798         SDL_FreeSurface(guest_sprite_surface);
799     }
800 
801     guest_sprite_surface =
802         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
803                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
804 
805     if (!guest_sprite_surface) {
806         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
807         return;
808     }
809     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
810                                          c->hot_x, c->hot_y);
811     if (!guest_sprite) {
812         fprintf(stderr, "Failed to make color cursor from %p\n", c);
813         return;
814     }
815     if (guest_cursor &&
816         (gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
817         SDL_SetCursor(guest_sprite);
818     }
819 }
820 
821 static void sdl_cleanup(void)
822 {
823     if (guest_sprite) {
824         SDL_FreeCursor(guest_sprite);
825     }
826     SDL_QuitSubSystem(SDL_INIT_VIDEO);
827 }
828 
829 static const DisplayChangeListenerOps dcl_ops = {
830     .dpy_name          = "sdl",
831     .dpy_gfx_update    = sdl_update,
832     .dpy_gfx_switch    = sdl_switch,
833     .dpy_refresh       = sdl_refresh,
834     .dpy_mouse_set     = sdl_mouse_warp,
835     .dpy_cursor_define = sdl_mouse_define,
836 };
837 
838 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
839 {
840     int flags;
841     uint8_t data = 0;
842     char *filename;
843     int i;
844 
845     if (no_frame) {
846         gui_noframe = 1;
847     }
848 
849 #ifdef __linux__
850     /* on Linux, SDL may use fbcon|directfb|svgalib when run without
851      * accessible $DISPLAY to open X11 window.  This is often the case
852      * when qemu is run using sudo.  But in this case, and when actually
853      * run in X11 environment, SDL fights with X11 for the video card,
854      * making current display unavailable, often until reboot.
855      * So make x11 the default SDL video driver if this variable is unset.
856      * This is a bit hackish but saves us from bigger problem.
857      * Maybe it's a good idea to fix this in SDL instead.
858      */
859     setenv("SDL_VIDEODRIVER", "x11", 0);
860 #endif
861 
862     flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
863     if (SDL_Init(flags)) {
864         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
865                 SDL_GetError());
866         exit(1);
867     }
868 
869     for (i = 0;; i++) {
870         QemuConsole *con = qemu_console_lookup_by_index(i);
871         if (!con) {
872             break;
873         }
874     }
875     sdl2_num_outputs = i;
876     sdl2_console = g_new0(struct sdl2_state, sdl2_num_outputs);
877     for (i = 0; i < sdl2_num_outputs; i++) {
878         QemuConsole *con = qemu_console_lookup_by_index(i);
879         if (!qemu_console_is_graphic(con)) {
880             sdl2_console[i].hidden = true;
881         }
882         sdl2_console[i].dcl.ops = &dcl_ops;
883         sdl2_console[i].dcl.con = con;
884         register_displaychangelistener(&sdl2_console[i].dcl);
885         sdl2_console[i].idx = i;
886     }
887 
888     /* Load a 32x32x4 image. White pixels are transparent. */
889     filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
890     if (filename) {
891         SDL_Surface *image = SDL_LoadBMP(filename);
892         if (image) {
893             uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
894             SDL_SetColorKey(image, SDL_TRUE, colorkey);
895             SDL_SetWindowIcon(sdl2_console[0].real_window, image);
896         }
897         g_free(filename);
898     }
899 
900     if (full_screen) {
901         gui_fullscreen = 1;
902         sdl_grab_start(0);
903     }
904 
905     mouse_mode_notifier.notify = sdl_mouse_mode_change;
906     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
907 
908     gui_grab = 0;
909 
910     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
911     sdl_cursor_normal = SDL_GetCursor();
912 
913     atexit(sdl_cleanup);
914 }
915 #endif
916